http://www.dwarffortress.fr/wiki/api.php?action=feedcontributions&user=Darkomen&feedformat=atomLe wiki de DwarfFortress - Contributions de l’utilisateur [fr]2024-03-28T09:39:58ZContributions de l’utilisateurMediaWiki 1.31.1http://www.dwarffortress.fr/wiki/index.php?title=Accueil&diff=8069Accueil2014-03-28T18:48:56Z<p>Darkomen : Annulation des modifs précédentes : ERREUR de manip</p>
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<div><h1 style="text-align: center;">Le Wiki francophone de Dwarf Fortress</h1><br />
<p style="color: green; font-weight: bold;">INFORMATION 6 JUILLET 2013 : Le Forum dédié à Dwarf Fortress est à nouveau disponible. Merci pour votre patience !<br />
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Nous encourageons vivement tout visiteur à contribuer au Wiki, qui manque de contenu et doit être mis à jour. Toute contribution, même mineure, est la bienvenue! Avant toute contribution, merci de lire [[Contribuer au Wiki|cet article]]. Pour les discussions concernant la maintenance, merci d'aller vers [[Discuter:Maintenance|cette page]].<br />
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Bienvenue sur le wiki francophone du jeu Dwarf Fortress. <br><br><br />
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Dwarf Fortress est un [http://fr.wikipedia.org/wiki/Roguelike RogueLike] gratuit et multi-plateforme développé par [http://www.bay12games.com/ Bay 12 Games]. <br><br />
Fort d'un univers mélangeant sang, alcool et pierre, il se décline en deux principaux modes de jeu : <br><br />
- Le mode "Fortress", où le joueur doit construire, gérer et défendre une forteresse naine.<br><br />
- Le mode "Adventure", où le joueur contrôle un homme, nain ou elfe pouvant interagir avec le monde (quêtes, combats).<br><br><br />
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Le joueur néophyte pourra être récalcitrant compte tenu de la charte graphique résolument rétro, et de l'interface maladroite du jeu. Pourtant, derrière ce côté ''Old School'' assumé se cache un bijou rare;<br />
La profondeur du gameplay, la grande immersion, la liberté totale du joueur et la richesse de l'univers compensent largement cette phase d'apprentissage ardue.<br><br />
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|+ style="color: #fff; background: #d66; border: 1px solid #a44; border-left-color:#faa; border-top-color:#faa; padding: 0.2em 0.5em" | '''Débutant à Dwarf Fortress?'''<br />
|-<br />
| style="width: 50%" | [[Présentation|Présentation du jeu]]<br />
| style="width: 50%" | [[Questions Fréquemment Posées]]<br />
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|-<br />
| style="width: 50%" | *&nbsp;'''[[Tutoriel illustré]]'''&nbsp;*<br />
| style="width: 50%" | '''*&nbsp;[[tutoriels vidéo]]&nbsp;*''' <br />
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|-<br />
| style="width: 50%" | [[Conseils Importants]]<br />
| style="width: 50%" | [[Les builds de démarrage]] <br />
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|-<br />
| colspan="2" | [[The Many Menus|Les Menus de Dwarf Fortress]] <br />
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{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Jouer à Dwarf Fortress'''<br />
|-<br />
| style="width: 50%" | [[Mode forteresse (fortress mode)|Le mode Forteresse]]<br />
| style="width: 50%" | [[Mode aventure (adventurer mode)|Le mode Aventure]]<br />
|-<br />
| style="width: 50%" | [[challenges|Défis]]<br />
| style="width: 50%" | [[Le mode Legends]]<br />
|-<br />
| style="width: 50%" | [[stratégies de conception]]<br />
| style="width: 50%" | [[Légende Ascii|Légende de la map (Ascii)]]<br />
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| style="width: 50%" | [[Forteresses collaboratives (bloodline)]]<br />
| style="width: 50%" | [[:Category:Récits|Récits]]<br />
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| colspan="2" | [[L'arène (Arena)|L'Arène (the Arena)]]<br />
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{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Éléments de Gameplay'''<br />
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| style="width: 50%" | [[Zones d'activité]]<br />
| style="width: 50%" | [[Le guide de l'agriculture|Agriculture]]<br />
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| style="width: 50%" | [[Constructions]]<br />
| style="width: 50%" | [[Combat]]<br />
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| style="width: 50%" | [[Créatures|Creature]]<br />
| style="width: 50%" | [[Désignations]]<br />
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| style="width: 50%" | [[Militaire]]<br />
| style="width: 50%" | [[Noble]]s<br />
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| style="width: 50%" | [[Pièces (rooms)]]<br />
| style="width: 50%" | [[Métier (labor)|Métiers]]<br />
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| style="width: 50%" | [[Réserve (stockpile)|Réserve (stockpile)]]<br />
| style="width: 50%" | [[Ateliers (workshops)|Ateliers (workshops)]]<br />
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| style="width: 50%" | [[Économie]]<br />
| style="width: 50%" | [[Miner|Extraction de minerais]]<br />
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| style="width: 50%" | [[Qualité|Qualité des objets]]<br />
| style="width: 50%" | [[Valeur|Valeur des objets]]<br />
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|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Articles du Wiki par catégories'''<br />
|- <br />
| style="width: 50%" | [[:Category:Nains|Nains]]<br />
| style="width: 50%" | [[:Category:Monde (world)|Monde]]<br />
|-<br />
| style="width: 50%" | [[:Category:Constructions|Constructions]]<br />
| style="width: 50%" | [[:Category:Matériaux|Matériaux]]<br />
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| style="width:50%" | [[:Category:Meubles|Meubles]]<br />
| style="width:50%" | [[:Category:Interface|Interface]]<br />
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|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Mods et autres aspects techniques'''<br />
|-<br />
| [[Traduction]]<br />
|-<br />
| [[Astuces]]<br />
|- <br />
| [[Utilitaires]]<br />
|- <br />
| [[Failles et bugs connus]]<br />
|- <br />
| [[Configuration Minimale Requise]]<br />
|-<br />
| [[Création d'un Monde (World Generation)|Génération du Monde]]<br />
|-<br />
| [[Maximiser le Framerate]]<br />
|-<br />
| [[Modifications Graphiques]]<br />
|-<br />
| [[Le Guide du Moddeur]]<br />
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{| style="width: 100%; background: #ddd; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb;"<br />
|+ style="color: #fff; background: #999; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb; padding: 0.2em 0.5em; text-align: center" | '''Liens Utiles'''<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Communauté francophone: <br />
| '''[http://www.dwarffortress.fr/ Le site Web]''' de la communauté et le '''[http://forums.librejeu.fr/index.php?page=Board&boardID=3 Forum]''' de la communauté. Les threads du jeu sur '''[http://www.esprits.net/forums/index.php?topic=212.0 Esprits.net], [http://forum.canardpc.com/threads/68897-Dwarf-Fortress.-Le-topic-v2-pour-ceux-qui-ont-encore-des-yeux. CanardPc], [http://forum.hardware.fr/hfr/JeuxVideo/PC/topic-roguelike-dragon-sujet_109178_1.htm Hardware.fr], [http://forums.jeuxonline.info/showthread.php?t=721130 JeuOnline]'''<br />
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! style="text-align: left; padding: 0.1em 0.5em" | Forums Anglophones:<br />
| [http://www.bay12games.com/forum/index.php Official Forums], [http://forums.xkcd.com/viewtopic.php?f=21&t=19469&start=0&st=0&sk=t&sd=a xkcd Thread], [http://www.gamingsteve.com/blab/index.php?topic=6350.0 GamingSteve Thread], [http://www.cracked.com/forums/topic/28476/dwarf-fortress Cracked Thread], [http://forums.penny-arcade.com/showthread.php?t=89547 Penny-Arcade Thread], [http://dwarvenpassion.smfforfree3.com/index.php Dwarves with a Passion], [http://www.facepunch.com/showthread.php?t=763906 Facepunch Studios Thread], [http://forum.team17.com/showthread.php?t=30824 Team17 Forum Thread], [http://www.reddit.com/r/dwarffortress/ Reddit], [http://forums.somethingawful.com/showthread.php?threadid=2917631/ Something Awful]<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Blogs:<br />
| [http://jreengusoccurring.blogspot.com/ Jreengus Occuring: Un blog sur Dwarf Fortress](en anglais)<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Channels IRC:<br />
| [irc://irc.newnet.net/bay12games #bay12games] sur newnet.net, [irc://irc.synirc.net/df #df] sur synirc.net, [irc://irc.quakenet.org/DwarfFortress #DwarfFortress] sur quakenet.org <br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Autres Wikis:<br />
| [http://df.magmawiki.com/index.php/Main_Page Le Wiki Officiel en Anglais], [http://dwarffortress.if.land.to/ Le Wiki Japonais], [http://www.dfwk.ru Le Wiki Russe]<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Sites Communautaires:<br />
| [http://mkv25.net/dfma/ Dwarf Fortress Map Archive], [http://dffd.wimbli.com/ Dwarf Fortress File Depot (DFFD)]<br />
|-<br />
|}</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Accueil&diff=8068Accueil2014-03-28T18:33:23Z<p>Darkomen : </p>
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<div>Summary : Who gives foreign aid to whom and why?<br />
The main argument of this article is whether the foreign aid to developing countries are efficiently or inefficiently used and if there is a regular pattern in aid flow and the political circumstances have an significant effect on the results we are obtaining. Many economic and political measures such as ‘democratic - non democratic’, ‘economically closed’, ‘former colony’, ‘level of poverty’ etc. are tested to extract more plausible explanations in the relationship between donors and recipients and to discover the interests of donors. <br />
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The study on foreign aid is divided into two kinds. One is to study the effects of foreign aid on the receiving countries, the other is to investigate what are the determinants of foreign aid. Many research works were introduced to help comprehensions, to give ideas about the determinants of aid and the different consequences made as time changes.<br />
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According to the data provided by OECD (1970-1994; divided in different time series), aid flow relates to the variables; Trade openness, democray, civil liberties, colonial status, direct foreign investment, religion, initial income, population. The influence of colonial past is also a great factor in aid flow and the correlation between recipient and donor found if they have friendly relationship between Japan, UK or France. <br />
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Integrating all these variables obtained from data, a model regression is produced and it showed a strong significance in explaining the aid flow. However, several exceptional cases were found which could not be explained by the regression. Israel is the case. It received a massive aid from donor countries even though it had no experience of colonization and its economic level was much higher than many other recipient countries. The huge aid received from USA was by its political interest. Those results suggest that the political and strategic considerations should be taken into account in explaining aid flow. Further investigation achieved on democratization reward system and if it really fosters the “open” policies of recipient country. As a result, a significant increase in aid was found. Aid increased steadily as recipient country develops into more democratic form. <br />
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In conclusion, the limited performance of the bureaucracies of receiving countries and the pattern of the flows of foreign aid were considered as the cause of inefficaciousness of aid at promoting growth and poverty reduction. The three big donors, USA, Japan and France all showed different distortion in choosing recipient countries. U.S gives most of aid to Egypt and Israel, France to former colonial countries and Japan’s aid is correlated very much with UN voting patterns. However, many indicators were studied to provide the explanation of the aid flow and the correlation between donor and recipients country, such as ‘openness’, ‘democracy’, ‘income’, etc. We found that there is very strong correlation between the level of democracy and the amount of aid given to a recipient country.<br />
Executive summary : development aid and gender inequality<br />
Topic of the article we’ve read could range over number of social and economical issues. What decides development aid and what matters does it depends on? That’s what this article basically questions. However, our group came out with an idea that the gender inequality could be a plausible indicator to predict the foreign development aid (FDA). We thought that donor countries give more aid to those with higher gender inequalities so they can fight against. Afghanistan is a good example as well as it is the country which receives the most aid in the world and in fact, it has strong gender inequality. However, we assume also that some countries do not want to donate to the regimes which encourage the gender discriminations. Muslim brotherhood in Egypt is a good example.<br />
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In order to prove whether inequality between gender have influence on decision of aid or not, we have to compare FDA with indicators of gender inequality. First we compare the FDA to the percentage of girls in primary school, which measures the gender inequality in education. Secondly, FDA compared to the percentage of women in working population to know about the gender inequality in labour market. Other variables like population and GDP was added to increase the accuracy of model.<br />
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In conclusion, and after hard work of testing the quality of our study and avoiding the common mistakes, all we can say is that there is no relation between the amount of given aid and gender inequality, neither on education nor in labour market. These disappointing result were somewhat expected, because there exists many other reasons of giving foreign aid than just gender inequalities, such as poverty or starvation.<br />
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Regarding to the study, we discovered that more rich the country is, the less it receives foreign development aid. We can also say that the bigger a population is, the less it receives aid per capita. We can explain this because no matter how many people have a country, it counts one voice in the United Nations’s General Assembly. So, rich countries want to influence small countries by giving large amounts of aid per capita, which represents small amounts of aid in total.</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Tutoriels_vid%C3%A9o&diff=7264Tutoriels vidéo2014-02-05T19:37:53Z<p>Darkomen : /* Tutoriaux en cours */</p>
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<div>Les tutoriaux vidéos sont une manière un peu plus vivante et moins rébarbative de se lancer dans l'aventure Dwarf Fortress, même s'ils ne sont pas aussi précis sur les différents aspects du jeu que pourrait l'être un article de Wiki, et que l'information est plus difficile à trouver. C'est donc un excellent complément aux informations que vous pourriez trouver sur ce Wiki ou sur le Wiki anglais.<br />
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== Tutoriaux terminés == <br />
=== Série "''Gobbotuto''" par Gobbopathe ===<br />
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Cette suite de tutoriels, créée par Gobbopathe, entreprend de détailler longuement tous les menus et mécanismes propres à dwarf fortress. <br><br />
C'est à ce jour la série francophone de tutoriaux la plus complète. <br><br />
Chaque tutoriel est d'une durée comprise entre 10 et 40 minutes en moyenne.<br />
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'''Liens vers les vidéos tutoriels :'''<br />
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*'''[http://www.livestream.com/gobbotuto/video?clipId=pla_eeed2ac9-dd3e-4c93-a26a-a9fc2f3c5904&utm_source=lslibrary&utm_medium=ui-thumb tutoriaux sur Livestream] (streaming)'''<br />
*'''[http://www.youtube.com/playlist?list=PL3cAOMnCWB65TdGSKNKTEwVVmmvZr1pv2 tutoriaux sur Youtube] (streaming)'''<br />
*'''[http://www.mediafire.com/?3cbvv51abul0q tutoriaux surMediafire] (Téléchargement)'''<br />
Un synopsis PDF documentant l'ensemble des actions vues en vidéo est mis à jour régulièrement et disponible en téléchargement à la même adresse<br />
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Liste des épisodes :<br><br />
* Vidéo 01 : Généralités<br />
* Vidéo 02 : Génération du monde<br />
* Vidéo 03 : Embark !<br />
* Vidéo 04 : Premiers aperçus du jeu<br />
* Vidéo 05 : View Units (menu v)<br />
* Vidéo 06 : Designations<br />
* Vidéo 07 : Escaliers<br />
* Vidéo 08 : Stockpile (menu p)<br />
* Vidéo 09 : Construction d'ateliers (menu b puis w)<br />
* Vidéo 10 : Manufacturer des produits finis (menu q sur atelier)<br />
* Vidéo 11 : Plantations et alcool<br />
* Vidéo 12 : Construire des meubles puis définir des pièces<br />
* Vidéo 13 : Jobs et compétences<br />
* Vidéo 14 : Job list (menu j) et Status (menu z)<br />
* Vidéo 15 : Nobles (menu n)<br />
* Vidéo 16 : Zones d'activité (menu i)<br />
* Vidéo 17 : Commerce (partie 1 : préparatifs)<br />
* Vidéo 18 : Commerce (partie 2 : échanges)<br />
* Vidéo 19 : Quickfort (partie 1 : creuser)<br />
* Vidéo 20 : Strange mood<br />
* Vidéo 21 : Quickfort (partie 2 : build)<br />
* Vidéo 22 : Premières défenses<br />
* Vidéo 23 : Invasion et burrow<br />
* Vidéo 24 : Manager, options (menu o) et enterrements<br />
* Vidéo 25 : Quickfort (partie 3 : query) et mandat<br />
* Vidéo 26 : Murs, planchers, polissage et fortifications<br />
* Vidéo 27 : Douves et liquides<br />
* Vidéo 28 : Industrie métal<br />
* Vidéo 29 : Cavernes<br />
* Vidéo 30 : Magma forge<br />
* Vidéo 31 : Industrie textile<br />
* Vidéo 32 : Industrie Verre<br />
* Vidéo 33 : Industrie céramique<br />
* Vidéo 34 : Chasse et boucherie<br />
* Vidéo 35 : Cuisine et ingrédients<br />
* Vidéo 36 : Oeufs<br />
* Vidéo 37 : Apiculture<br />
* Vidéo 38 : Militaires - Equipement<br />
* Vidéo 39 : Militaires - Equipements bis<br />
* Vidéo 40 : Militaires - Commandes actives<br />
* Vidéo 41 : Militaires - Alertes et schedules<br />
* Vidéo 42 : Militaires - Entrainement<br />
* Vidéo 43 : Militaires - Patrouilles<br />
* Vidéo 44 : Aquifère 1 couche<br />
* Vidéo 45 : Aquifère plusieurs couches<br />
* Vidéo 46 : Dressage d'animaux<br />
* Vidéo 47 (en 3 parties) : Santé<br />
* Vidéo 48 : Minecarts<br />
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== Tutoriaux en cours ==<br />
=== Série par Zurka ===<br />
Série plutôt synthétique et rapide, tout en étant bien expliquée, par Zurka<br><br />
<br />
'''[http://www.youtube.com/user/Zurka45/videos Lien vers la chaîne Youtube]'''<br />
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Liste des épisodes : <br />
* Vidéo 1 : Installation et embarquement<br />
* Vidéo 2 : Déplacements, minage et escaliers<br />
* Vidéo 3 : les besoins des nains - l'agriculture - l'alcool<br />
* Vidéo 4 : Cuisine - Gestion des stocks - Agriculture - Pêche<br />
* Vidéo 5 : Élevage - Boucherie - Lait - Œufs<br />
* Vidéo 6 : Apiculture - Chasse<br />
* Vidéo bonus : spécial irrigation !<br />
=== Série sur la chaîne DwarFR ===<br />
La chaîne du forum Dwarf Fortress sur jeuxvideo.com. <br><br />
*'''[http://forums.librejeu.fr/index.php?page=Thread&threadID=1458 Topic officiel sur jeuxvideo.com]'''<br />
*'''[http://www.youtube.com/playlist?list=PLl98Pk2V-IdM0uiuDrcEAC92vq82dQiSP Playlist sur Youtube]'''<br />
<br />
Liste des épisodes<br />
* Vidéo 1 : Création d'un monde<br />
* Vidéo 2 : Embarquement<br />
* Vidéo 3 : Menus 'k' - 'u' - 'v' - 'z'<br />
* Vidéo 4 : Menu 'd'<br />
* Vidéo 5 : La pratique !<br />
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== Tutoriaux abandonnés ==<br />
=== Série "''Giann joue à Dwarf Fortress''", par Giann ===<br />
<br />
Cette saga est la première série de vidéos Francophone sur Dwarf Fortress. Créée par Giann008, elle présente dwarf fortress et accompagne le joueur débutant dans ses premiers pas. Elle a malheureusement été abandonnée après 5 épisodes, par "manque de temps et de moyens".<br />
<br />
Néanmoins, le ton est très agréable et les épisodes regorgent d'informations utiles aux débutants. <br />
<br><br><br />
'''lien''' : [http://www.youtube.com/user/giann008#p/c/C8024AA7011DD335/0/NpOiJp0K2Ek "Giann joue à Dwarf Fortress" sur Youtube]<br />
<br />
=== Série "''Initiation à Dwarf Fortress''", par Sarreth06 ===<br />
La deuxième série, qui s'est arrêtée à l'épisode 6 (faute de temps et de moyen) a été créée par Sarreth06. Elle est intitulée "Initiation à Dwarf Fortress". La première vidéo (ie l'épisode 0) est une présentation assez complète du Lazy Newb Pack, logiciel qui regroupe de nombreux utilitaires et permet d'aider le joueur (très pratique mais pas indispensable, évidemment).<br />
<br><br><br />
'''lien''' : [http://www.youtube.com/user/Sarreth06#p/u "Initiation à Dwarf Fortress" sur Youtube]<br />
<br />
=== Série par mangue55 et piou1 ===<br />
Vidéos tutoriels du jeu Dwarf Fortress expliquées par ces deux joueurs, des vidéos postées régulièrement sur youtube. Avec des passages marrant mais très bien expliqué tout en s'amusant.<br />
<br />
''' Leur chaine Youtube, ainsi que son contenu, semble avoir disparue '''<br />
== Tutoriaux anglophones == <br />
<br />
''à suivre''</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Module:Yesno&diff=7181Module:Yesno2014-01-09T15:48:05Z<p>Darkomen : Page créée avec « -- Function allowing for consistent treatment of boolean-like wikitext input. -- It works similarly to the template {{yesno}}. return function (val, default) val = typ... »</p>
<hr />
<div>-- Function allowing for consistent treatment of boolean-like wikitext input.<br />
-- It works similarly to the template {{yesno}}.<br />
return function (val, default)<br />
val = type(val) == 'string' and mw.ustring.lower(val) or val -- put in lower case<br />
if val == nil then<br />
return nil<br />
elseif val == false or val == 'no' or val == 'n' or val == 'false' or tonumber(val) == 0 then<br />
return false<br />
elseif val == true or val == 'yes' or val == 'y' or val == 'true' or tonumber(val) == 1 then<br />
return true<br />
else<br />
return default<br />
end<br />
end</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Module:Namespace_detect&diff=7180Module:Namespace detect2014-01-09T15:45:58Z<p>Darkomen : Page créée avec « ---------------------------------------------------------------------------------------------------- -- ... »</p>
<hr />
<div>----------------------------------------------------------------------------------------------------<br />
-- --<br />
-- NAMESPACE DETECT --<br />
-- --<br />
-- This module implements the {{namespace detect}} template in Lua, with a few --<br />
-- improvements: all namespaces and all namespace aliases are supported, and namespace --<br />
-- names are detected automatically for the local wiki. The module can also use the --<br />
-- corresponding subject namespace value if it is used on a talk page. Parameter names --<br />
-- can be configured for different wikis by altering the values in the "cfg" table. --<br />
-- --<br />
----------------------------------------------------------------------------------------------------<br />
<br />
----------------------------------------------------------------------------------------------------<br />
-- Configuration data --<br />
-- Language-specific parameter names can be set here. --<br />
----------------------------------------------------------------------------------------------------<br />
<br />
local cfg = {}<br />
<br />
-- This parameter displays content for the main namespace:<br />
cfg.main = 'main'<br />
<br />
-- This parameter displays in talk namespaces:<br />
cfg.talk = 'talk'<br />
<br />
-- This parameter displays content for "other" namespaces (namespaces for which<br />
-- parameters have not been specified, or for when cfg.demospace is set to cfg.other):<br />
cfg.other = 'other'<br />
<br />
-- This parameter makes talk pages behave as though they are the corresponding subject namespace.<br />
-- Note that this parameter is used with [[Module:Yesno]]. Edit that module to change<br />
-- the default values of "yes", "no", etc.<br />
cfg.subjectns = 'subjectns'<br />
<br />
-- This parameter sets a demonstration namespace:<br />
cfg.demospace = 'demospace'<br />
<br />
-- This parameter sets a specific page to compare:<br />
cfg.page = 'page'<br />
<br />
-- The header for the namespace column in the wikitable containing the list of possible subject-space parameters.<br />
cfg.wikitableNamespaceHeader = 'Namespace'<br />
<br />
-- The header for the wikitable containing the list of possible subject-space parameters.<br />
cfg.wikitableAliasesHeader = 'Aliases'<br />
<br />
----------------------------------------------------------------------------------------------------<br />
-- End configuration data --<br />
----------------------------------------------------------------------------------------------------<br />
<br />
local yesno = require('Module:Yesno')<br />
<br />
local p = {}<br />
<br />
function p.getPageObject(page)<br />
-- Get the page object, passing the function through pcall in case we are over the expensive function count limit.<br />
if page then<br />
local noError, pageObject = pcall(mw.title.new, page)<br />
if not noError then<br />
return nil<br />
else<br />
return pageObject<br />
end<br />
else<br />
return mw.title.getCurrentTitle()<br />
end<br />
end<br />
<br />
function p.getParamMappings()<br />
--[[ Returns a table of how parameter names map to namespace names. The keys are the actual namespace <br />
names, in lower case, and the values are the possible parameter names for that namespace, also in<br />
lower case. The table entries are structured like this:<br />
{<br />
[''] = {'main'},<br />
['wikipedia'] = {'wikipedia', 'project', 'wp'},<br />
...<br />
}<br />
]] <br />
local mappings = {}<br />
mappings[mw.ustring.lower(mw.site.namespaces[0].name)] = {cfg.main}<br />
mappings[cfg.talk] = {cfg.talk}<br />
for nsid, ns in pairs(mw.site.subjectNamespaces) do<br />
if nsid ~= 0 then -- Exclude main namespace.<br />
local nsname = mw.ustring.lower(ns.name)<br />
local canonicalName = mw.ustring.lower(ns.canonicalName)<br />
mappings[nsname] = {nsname}<br />
if canonicalName ~= nsname then<br />
table.insert(mappings[nsname], canonicalName)<br />
end<br />
for _, alias in ipairs(ns.aliases) do<br />
table.insert(mappings[nsname], mw.ustring.lower(alias))<br />
end<br />
end<br />
end<br />
return mappings<br />
end<br />
<br />
local function getNamespace(args)<br />
-- Gets the namespace name from the page object.<br />
local page = args[cfg.page]<br />
local demospace = args[cfg.demospace]<br />
local subjectns = args[cfg.subjectns]<br />
local ret<br />
if demospace then<br />
-- Handle "demospace = main" properly.<br />
if mw.ustring.lower(demospace) == cfg.main then<br />
ret = mw.site.namespaces[0].name<br />
else<br />
ret = demospace<br />
end<br />
else<br />
local pageObject = p.getPageObject(page)<br />
if pageObject then<br />
if pageObject.isTalkPage then<br />
-- If cfg.subjectns is set, get the subject namespace, otherwise use cfg.talk.<br />
if yesno(subjectns) then<br />
ret = mw.site.namespaces[pageObject.namespace].subject.name<br />
else<br />
ret = cfg.talk<br />
end<br />
else<br />
ret = pageObject.nsText<br />
end<br />
else<br />
return nil -- return nil if the page object doesn't exist.<br />
end<br />
end<br />
ret = mw.ustring.gsub(ret, '_', ' ')<br />
return mw.ustring.lower(ret)<br />
end<br />
<br />
function p._main(args)<br />
-- Get the namespace to compare the parameters to, and the parameter mapping table.<br />
local namespace = getNamespace(args)<br />
local mappings = p.getParamMappings()<br />
-- Check for any matches in the namespace arguments. The order we check them doesn't matter,<br />
-- as there can only be one match.<br />
for ns, params in pairs(mappings) do<br />
if ns == namespace then<br />
-- Check all aliases for matches. The default local namespace is checked first, as<br />
-- {{namespace detect}} checked these before alias names.<br />
for _, param in ipairs(params) do<br />
if args[param] ~= nil then<br />
return args[param]<br />
end<br />
end<br />
end<br />
end<br />
-- If there were no matches, return parameters for other namespaces. This happens if there<br />
-- was no text specified for the namespace that was detected or if the demospace parameter<br />
-- is not a valid namespace. Note that the parameter for the detected namespace must be<br />
-- completely absent for this to happen, not merely blank.<br />
if args[cfg.other] ~= nil then<br />
return args[cfg.other]<br />
end<br />
end<br />
<br />
function p.main(frame)<br />
-- If called via #invoke, use the args passed into the invoking template, or the args<br />
-- passed to #invoke if any exist. Otherwise assume args are being passed directly in.<br />
local origArgs<br />
if frame == mw.getCurrentFrame() then<br />
origArgs = frame:getParent().args<br />
for k, v in pairs(frame.args) do<br />
origArgs = frame.args<br />
break<br />
end<br />
else<br />
origArgs = frame<br />
end<br />
-- Trim whitespace and remove blank arguments for demospace and page parameters.<br />
local args = {}<br />
for k, v in pairs(origArgs) do<br />
if type(v) == 'string' then<br />
v = mw.text.trim(v) -- Trim whitespace.<br />
end<br />
if k == cfg.demospace or k == cfg.page then<br />
if v ~= '' then<br />
args[k] = v<br />
end<br />
else<br />
args[k] = v<br />
end<br />
end<br />
return p._main(args)<br />
end<br />
<br />
function p.table(frame)<br />
--[[ Create a wikitable of all subject namespace parameters, for documentation purposes. The talk <br />
parameter is optional, in case it needs to be excluded in the documentation.<br />
]]<br />
local useTalk = type(frame) == 'table' and type(frame.args) == 'table' and frame.args.talk == 'yes' -- Whether to use the talk parameter.<br />
local mappings = p.getParamMappings()<br />
-- Start the wikitable.<br />
local ret = '{| class="wikitable"'<br />
.. '\n|-'<br />
.. '\n! ' .. cfg.wikitableNamespaceHeader<br />
.. '\n! ' .. cfg.wikitableAliasesHeader<br />
<br />
-- Generate the row for the main namespace, as we want this to be first in the list.<br />
ret = ret .. '\n|-'<br />
.. '\n| <code>' .. cfg.main .. '</code>'<br />
.. '\n|'<br />
if useTalk then<br />
ret = ret .. '\n|-'<br />
.. '\n| <code>' .. cfg.talk .. '</code>'<br />
.. '\n|'<br />
end<br />
-- Enclose all parameter names in <code> tags.<br />
for ns, params in pairs(mappings) do<br />
if ns ~= mw.site.namespaces[0].name then<br />
for i, param in ipairs(params) do<br />
mappings[ns][i] = '<code>' .. param .. '</code>'<br />
end<br />
end<br />
end<br />
-- Generate the other wikitable rows.<br />
for ns, params in pairs(mappings) do<br />
if ns ~= mw.site.namespaces[0].name then -- Ignore the main namespace.<br />
ret = ret .. '\n|-'<br />
.. '\n| ' .. params[1]<br />
.. '\n| ' .. table.concat(params, ', ', 2)<br />
end<br />
end<br />
-- End the wikitable.<br />
ret = ret .. '\n|-'<br />
.. '\n|}'<br />
return ret<br />
end<br />
<br />
return p</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Module:Message_box/configuration&diff=7179Module:Message box/configuration2014-01-09T15:43:38Z<p>Darkomen : Page créée avec « local ambox = { types = { speedy = { class = 'ambox-speedy', image = 'Ambox speedy deletion.png' }, delete = { class = 'ambox-delete', image = 'Ambox de... »</p>
<hr />
<div>local ambox = {<br />
types = {<br />
speedy = {<br />
class = 'ambox-speedy',<br />
image = 'Ambox speedy deletion.png'<br />
},<br />
delete = {<br />
class = 'ambox-delete',<br />
image = 'Ambox deletion.png'<br />
},<br />
content = {<br />
class = 'ambox-content',<br />
image = 'Ambox content.png'<br />
},<br />
style = {<br />
class = 'ambox-style',<br />
image = 'Edit-clear.svg'<br />
},<br />
move = {<br />
class = 'ambox-move',<br />
image = 'Ambox move.png'<br />
},<br />
protection = {<br />
class = 'ambox-protection',<br />
image = 'Ambox protection.png'<br />
},<br />
notice = {<br />
class = 'ambox-notice',<br />
image = 'Ambox notice.png'<br />
}<br />
},<br />
default = 'notice',<br />
allowBlankParams = {'talk', 'sect', 'date', 'issue', 'fix', 'subst'},<br />
allowSmall = true,<br />
smallParam = 'left',<br />
smallClass = 'mbox-small-left',<br />
substCheck = true,<br />
classes = {'metadata', 'plainlinks', 'ambox'},<br />
imageEmptyCell = true,<br />
imageCheckBlank = true,<br />
imageSmallSize = '20x20px',<br />
imageCellDiv = true,<br />
useCollapsibleTextFields = true,<br />
imageRightNone = true,<br />
sectionDefault = 'article',<br />
allowMainspaceCategories = true,<br />
templateCategory = 'Article message templates',<br />
templateCategoryRequireName = true,<br />
templateErrorCategory = 'Article message templates with missing parameters',<br />
templateErrorParamsToCheck = {'issue', 'fix', 'subst'}<br />
}<br />
<br />
local cmbox = {<br />
types = {<br />
speedy = {<br />
class = 'cmbox-speedy',<br />
image = 'Cmbox deletion.png'<br />
},<br />
delete = {<br />
class = 'cmbox-delete',<br />
image = 'Cmbox deletion.png'<br />
},<br />
content = {<br />
class = 'cmbox-content',<br />
image = 'Cmbox content.png'<br />
},<br />
style = {<br />
class = 'cmbox-style',<br />
image = 'Edit-clear.svg'<br />
},<br />
move = {<br />
class = 'cmbox-move',<br />
image = 'Cmbox move.png'<br />
},<br />
protection = {<br />
class = 'cmbox-protection',<br />
image = 'Cmbox protection.png'<br />
},<br />
notice = {<br />
class = 'cmbox-notice',<br />
image = 'Cmbox notice.png'<br />
}<br />
},<br />
default = 'notice',<br />
showInvalidTypeError = true,<br />
classes = {'plainlinks', 'cmbox'},<br />
imageEmptyCell = true<br />
}<br />
<br />
local fmbox = {<br />
types = {<br />
warning = {<br />
class = 'fmbox-warning',<br />
image = 'Cmbox deletion.png'<br />
},<br />
editnotice = {<br />
class = 'fmbox-editnotice',<br />
image = 'Imbox notice.png'<br />
},<br />
system = {<br />
class = 'fmbox-system',<br />
image = 'Imbox notice.png'<br />
}<br />
},<br />
default = 'system',<br />
showInvalidTypeError = true,<br />
allowId = true,<br />
classes = {'plainlinks', 'fmbox'},<br />
imageEmptyCell = false,<br />
imageRightNone = false<br />
}<br />
<br />
local imbox = {<br />
types = {<br />
speedy = {<br />
class = 'imbox-speedy',<br />
image = 'Imbox speedy deletion.png'<br />
},<br />
delete = {<br />
class = 'imbox-delete',<br />
image = 'Imbox deletion.png'<br />
},<br />
content = {<br />
class = 'imbox-content',<br />
image = 'Imbox content.png'<br />
},<br />
style = {<br />
class = 'imbox-style',<br />
image = 'Edit-clear.svg'<br />
},<br />
move = {<br />
class = 'imbox-move',<br />
image = 'Imbox move.png'<br />
},<br />
protection = {<br />
class = 'imbox-protection',<br />
image = 'Imbox protection.png'<br />
},<br />
license = {<br />
class = 'imbox-license',<br />
image = 'Imbox license.png'<br />
},<br />
featured = {<br />
class = 'imbox-featured',<br />
image = 'Imbox featured.png'<br />
},<br />
notice = {<br />
class = 'imbox-notice',<br />
image = 'Imbox notice.png'<br />
}<br />
},<br />
default = 'notice',<br />
showInvalidTypeError = true,<br />
classes = {'imbox'},<br />
usePlainlinksParam = true,<br />
imageEmptyCell = true,<br />
below = true,<br />
templateCategory = 'File message boxes'<br />
}<br />
<br />
local ombox = {<br />
types = {<br />
speedy = {<br />
class = 'ombox-speedy',<br />
image = 'Imbox speedy deletion.png'<br />
},<br />
delete = {<br />
class = 'ombox-delete',<br />
image = 'Imbox deletion.png'<br />
},<br />
content = {<br />
class = 'ombox-content',<br />
image = 'Imbox content.png'<br />
},<br />
style = {<br />
class = 'ombox-style',<br />
image = 'Edit-clear.svg'<br />
},<br />
move = {<br />
class = 'ombox-move',<br />
image = 'Imbox move.png'<br />
},<br />
protection = {<br />
class = 'ombox-protection',<br />
image = 'Imbox protection.png'<br />
},<br />
notice = {<br />
class = 'ombox-notice',<br />
image = 'Imbox notice.png'<br />
}<br />
},<br />
default = 'notice',<br />
showInvalidTypeError = true,<br />
classes = {'plainlinks', 'ombox'},<br />
allowSmall = true,<br />
imageEmptyCell = true,<br />
imageRightNone = true<br />
}<br />
<br />
local tmbox = {<br />
types = {<br />
speedy = {<br />
class = 'tmbox-speedy',<br />
image = 'Imbox speedy deletion.png'<br />
},<br />
delete = {<br />
class = 'tmbox-delete',<br />
image = 'Imbox deletion.png'<br />
},<br />
content = {<br />
class = 'tmbox-content',<br />
image = 'Imbox content.png'<br />
},<br />
style = {<br />
class = 'tmbox-style',<br />
image = 'Edit-clear.svg '<br />
},<br />
move = {<br />
class = 'tmbox-move',<br />
image = 'Imbox move.png'<br />
},<br />
protection = {<br />
class = 'tmbox-protection',<br />
image = 'Imbox protection.png'<br />
},<br />
notice = {<br />
class = 'tmbox-notice',<br />
image = 'Imbox notice.png'<br />
}<br />
},<br />
default = 'notice',<br />
showInvalidTypeError = true,<br />
classes = {'plainlinks', 'tmbox'},<br />
allowSmall = true,<br />
imageRightNone = true,<br />
imageEmptyCell = true,<br />
imageEmptyCellStyle = true,<br />
templateCategory = 'Talk message boxes'<br />
}<br />
<br />
return {<br />
ambox = ambox,<br />
cmbox = cmbox,<br />
fmbox = fmbox,<br />
imbox = imbox,<br />
ombox = ombox,<br />
tmbox = tmbox<br />
}</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Module:Message_box&diff=7178Module:Message box2014-01-09T15:41:06Z<p>Darkomen : Page créée avec « -- This is a meta-module for producing message box templates, including {{mbox}}, {{ambox}}, {{imbox}}, {{tmbox}}, {{ombox}}, {{cmbox}} and {{fmbox}}. -- Require necessar... »</p>
<hr />
<div>-- This is a meta-module for producing message box templates, including {{mbox}}, {{ambox}}, {{imbox}}, {{tmbox}}, {{ombox}}, {{cmbox}} and {{fmbox}}.<br />
<br />
-- Require necessary modules.<br />
local htmlBuilder = require('Module:HtmlBuilder')<br />
local categoryHandler = require('Module:Category handler').main<br />
local yesno = require('Module:Yesno')<br />
<br />
-- Load the configuration page.<br />
local cfgTables = mw.loadData('Module:Message box/configuration')<br />
<br />
-- Get a language object for formatDate and ucfirst.<br />
local lang = mw.language.getContentLanguage()<br />
<br />
-- Set aliases for often-used functions to reduce table lookups.<br />
local format = mw.ustring.format<br />
local tinsert = table.insert<br />
local tconcat = table.concat<br />
local trim = mw.text.trim<br />
<br />
local box = {}<br />
<br />
local function getTitleObject(page, ...)<br />
if type(page) == 'string' then<br />
-- Get the title object, passing the function through pcall <br />
-- in case we are over the expensive function count limit.<br />
local success, title = pcall(mw.title.new, page, ...)<br />
if success then<br />
return title<br />
end<br />
end<br />
end<br />
<br />
local function union(t1, t2)<br />
-- Returns the union of two arrays.<br />
local vals = {}<br />
for i, v in ipairs(t1) do<br />
vals[v] = true<br />
end<br />
for i, v in ipairs(t2) do<br />
vals[v] = true<br />
end<br />
local ret = {}<br />
for k in pairs(vals) do<br />
tinsert(ret, k)<br />
end<br />
table.sort(ret)<br />
return ret<br />
end<br />
<br />
local function getArgNums(args, prefix)<br />
local nums = {}<br />
for k, v in pairs(args) do<br />
local num = mw.ustring.match(tostring(k), '^' .. prefix .. '([1-9]%d*)$')<br />
if num then<br />
tinsert(nums, tonumber(num))<br />
end<br />
end<br />
table.sort(nums)<br />
return nums<br />
end<br />
<br />
function box.getNamespaceId(ns)<br />
if not ns then return end<br />
if type(ns) == 'string' then<br />
ns = lang:ucfirst(mw.ustring.lower(ns))<br />
if ns == 'Main' then<br />
ns = 0<br />
end<br />
end<br />
local nsTable = mw.site.namespaces[ns]<br />
if nsTable then<br />
return nsTable.id<br />
end<br />
end<br />
<br />
function box.getMboxType(nsid)<br />
-- Gets the mbox type from a namespace number.<br />
if nsid == 0 then<br />
return 'ambox' -- main namespace<br />
elseif nsid == 6 then<br />
return 'imbox' -- file namespace<br />
elseif nsid == 14 then<br />
return 'cmbox' -- category namespace<br />
else<br />
local nsTable = mw.site.namespaces[nsid]<br />
if nsTable and nsTable.isTalk then<br />
return 'tmbox' -- any talk namespace<br />
else<br />
return 'ombox' -- other namespaces or invalid input<br />
end<br />
end<br />
end<br />
<br />
function box:addCat(ns, cat, sort)<br />
if type(cat) ~= 'string' then return end<br />
local nsVals = {'main', 'template', 'all'}<br />
local tname<br />
for i, val in ipairs(nsVals) do<br />
if ns == val then<br />
tname = ns .. 'Cats'<br />
end<br />
end<br />
if not tname then<br />
for i, val in ipairs(nsVals) do<br />
nsVals[i] = format('"%s"', val)<br />
end<br />
error('invalid ns parameter passed to box:addCat; valid values are ' .. mw.text.listToText(nsVals, nil, ' or '))<br />
end<br />
self[tname] = self[tname] or {}<br />
if type(sort) == 'string' then<br />
tinsert(self[tname], format('[[Category:%s|%s]]', cat, sort))<br />
else<br />
tinsert(self[tname], format('[[Category:%s]]', cat))<br />
end<br />
end<br />
<br />
function box:addClass(class)<br />
if type(class) ~= 'string' then return end<br />
self.classes = self.classes or {}<br />
tinsert(self.classes, class)<br />
end<br />
<br />
function box:setTitle(args)<br />
-- Get the title object and the namespace.<br />
self.pageTitle = getTitleObject(args.page ~= '' and args.page)<br />
self.title = self.pageTitle or mw.title.getCurrentTitle()<br />
self.demospace = args.demospace ~= '' and args.demospace or nil<br />
self.nsid = box.getNamespaceId(self.demospace) or self.title.namespace<br />
end<br />
<br />
function box:getConfig(boxType)<br />
-- Get the box config data from the data page.<br />
if boxType == 'mbox' then<br />
boxType = box.getMboxType(self.nsid)<br />
end<br />
local cfg = cfgTables[boxType]<br />
if not cfg then<br />
local boxTypes = {}<br />
for k, v in pairs(dataTables) do<br />
tinsert(boxTypes, format('"%s"', k))<br />
end<br />
tinsert(boxTypes, '"mbox"')<br />
error(format('invalid message box type "%s"; valid types are %s', tostring(boxType), mw.text.listToText(boxTypes)), 2)<br />
end<br />
return cfg<br />
end<br />
<br />
function box:removeBlankArgs(cfg, args)<br />
-- Only allow blank arguments for the parameter names listed in cfg.allowBlankParams.<br />
local newArgs = {}<br />
for k, v in pairs(args) do<br />
if v ~= '' then<br />
newArgs[k] = v<br />
end<br />
end<br />
for i, param in ipairs(cfg.allowBlankParams or {}) do<br />
newArgs[param] = args[param]<br />
end<br />
return newArgs<br />
end<br />
<br />
function box:setBoxParameters(cfg, args)<br />
-- Get type data.<br />
self.type = args.type<br />
local typeData = cfg.types[self.type]<br />
self.invalidTypeError = cfg.showInvalidTypeError and self.type and not typeData and true or false<br />
typeData = typeData or cfg.types[cfg.default]<br />
self.typeClass = typeData.class<br />
self.typeImage = typeData.image<br />
<br />
-- Find if the box has been wrongly substituted.<br />
if cfg.substCheck and args.subst == 'SUBST' then<br />
self.isSubstituted = true<br />
end<br />
<br />
-- Find whether we are using a small message box.<br />
if cfg.allowSmall and (<br />
cfg.smallParam and args.small == cfg.smallParam<br />
or not cfg.smallParam and yesno(args.small)<br />
)<br />
then<br />
self.isSmall = true<br />
else<br />
self.isSmall = false<br />
end<br />
<br />
-- Add attributes, classes and styles.<br />
if cfg.allowId then<br />
self.id = args.id<br />
end<br />
self:addClass(cfg.usePlainlinksParam and yesno(args.plainlinks or true) and 'plainlinks')<br />
for _, class in ipairs(cfg.classes or {}) do<br />
self:addClass(class)<br />
end<br />
if self.isSmall then<br />
self:addClass(cfg.smallClass or 'mbox-small')<br />
end<br />
self:addClass(self.typeClass)<br />
self:addClass(args.class)<br />
self.style = args.style<br />
<br />
-- Set text style.<br />
self.textstyle = args.textstyle<br />
<br />
-- Find if we are on the template page or not. This functionality is only used if useCollapsibleTextFields is set,<br />
-- or if both cfg.templateCategory and cfg.templateCategoryRequireName are set.<br />
self.useCollapsibleTextFields = cfg.useCollapsibleTextFields<br />
if self.useCollapsibleTextFields or cfg.templateCategory and cfg.templateCategoryRequireName then<br />
self.name = args.name<br />
if self.name then<br />
local templateName = mw.ustring.match(self.name, '^[tT][eE][mM][pP][lL][aA][tT][eE][%s_]*:[%s_]*(.*)$') or self.name<br />
templateName = 'Template:' .. templateName<br />
self.templateTitle = getTitleObject(templateName)<br />
end<br />
self.isTemplatePage = self.templateTitle and mw.title.equals(self.title, self.templateTitle) or false<br />
end<br />
<br />
-- Process data for collapsible text fields. At the moment these are only used in {{ambox}}.<br />
if self.useCollapsibleTextFields then<br />
-- Get the self.issue value.<br />
if self.isSmall and args.smalltext then<br />
self.issue = args.smalltext<br />
else<br />
local sect<br />
if args.sect == '' then<br />
sect = 'This ' .. (cfg.sectionDefault or 'page')<br />
elseif type(args.sect) == 'string' then<br />
sect = 'This ' .. args.sect<br />
end<br />
local issue = args.issue<br />
issue = type(issue) == 'string' and issue ~= '' and issue or nil<br />
local text = args.text<br />
text = type(text) == 'string' and text or nil<br />
local issues = {}<br />
tinsert(issues, sect)<br />
tinsert(issues, issue)<br />
tinsert(issues, text)<br />
self.issue = tconcat(issues, ' ')<br />
end<br />
<br />
-- Get the self.talk value.<br />
local talk = args.talk<br />
if talk == '' -- Show talk links on the template page or template subpages if the talk parameter is blank.<br />
and self.templateTitle <br />
and (mw.title.equals(self.templateTitle, self.title) or self.title:isSubpageOf(self.templateTitle))<br />
then<br />
talk = '#'<br />
elseif talk == '' then<br />
talk = nil<br />
end<br />
if talk then<br />
-- If the talk value is a talk page, make a link to that page. Else assume that it's a section heading,<br />
-- and make a link to the talk page of the current page with that section heading.<br />
local talkTitle = getTitleObject(talk)<br />
local talkArgIsTalkPage = true<br />
if not talkTitle or not talkTitle.isTalkPage then<br />
talkArgIsTalkPage = false<br />
talkTitle = getTitleObject(self.title.text, mw.site.namespaces[self.title.namespace].talk.id)<br />
end<br />
if talkTitle and talkTitle.exists then<br />
local talkText = 'Relevant discussion may be found on'<br />
if talkArgIsTalkPage then<br />
talkText = format('%s [[%s|%s]].', talkText, talk, talkTitle.prefixedText)<br />
else<br />
talkText = format('%s the [[%s#%s|talk page]].', talkText, talkTitle.prefixedText, talk)<br />
end<br />
self.talk = talkText<br />
end<br />
end<br />
<br />
-- Get other values.<br />
self.fix = args.fix ~= '' and args.fix or nil<br />
local date<br />
if args.date and args.date ~= '' then<br />
date = args.date<br />
elseif args.date == '' and self.isTemplatePage then<br />
date = lang:formatDate('F Y')<br />
end<br />
if date then<br />
self.date = format(" <small>''(%s)''</small>", date)<br />
end<br />
self.info = args.info<br />
end<br />
<br />
-- Set the non-collapsible text field. At the moment this is used by all box types other than ambox,<br />
-- and also by ambox when small=yes.<br />
if self.isSmall then<br />
self.text = args.smalltext or args.text<br />
else<br />
self.text = args.text<br />
end<br />
<br />
-- Set the below row.<br />
self.below = cfg.below and args.below<br />
<br />
-- General image settings.<br />
self.imageCellDiv = not self.isSmall and cfg.imageCellDiv and true or false<br />
self.imageEmptyCell = cfg.imageEmptyCell<br />
if cfg.imageEmptyCellStyle then<br />
self.imageEmptyCellStyle = 'border:none;padding:0px;width:1px'<br />
end<br />
<br />
-- Left image settings.<br />
local imageLeft = self.isSmall and args.smallimage or args.image<br />
if cfg.imageCheckBlank and imageLeft ~= 'blank' and imageLeft ~= 'none'<br />
or not cfg.imageCheckBlank and imageLeft ~= 'none'<br />
then<br />
self.imageLeft = imageLeft<br />
if not imageLeft then<br />
local imageSize = self.isSmall and (cfg.imageSmallSize or '30x30px') or '40x40px'<br />
self.imageLeft = format('[[File:%s|%s|link=|alt=]]', self.typeImage or 'Imbox notice.png', imageSize)<br />
end<br />
end<br />
<br />
-- Right image settings.<br />
local imageRight = self.isSmall and args.smallimageright or args.imageright<br />
if not (cfg.imageRightNone and imageRight == 'none') then<br />
self.imageRight = imageRight<br />
end<br />
<br />
-- Add mainspace categories. At the moment these are only used in {{ambox}}.<br />
if cfg.allowMainspaceCategories then<br />
if args.cat then<br />
args.cat1 = args.cat<br />
end<br />
self.catNums = getArgNums(args, 'cat')<br />
if args.category then<br />
args.category1 = args.category<br />
end<br />
self.categoryNums = getArgNums(args, 'category')<br />
if args.all then<br />
args.all1 = args.all<br />
end<br />
self.allNums = getArgNums(args, 'all')<br />
self.categoryParamNums = union(self.catNums, self.categoryNums)<br />
self.categoryParamNums = union(self.categoryParamNums, self.allNums)<br />
-- The following is roughly equivalent to the old {{Ambox/category}}.<br />
local date = args.date<br />
date = type(date) == 'string' and date<br />
local preposition = 'from'<br />
for _, num in ipairs(self.categoryParamNums) do<br />
local mainCat = args['cat' .. tostring(num)] or args['category' .. tostring(num)]<br />
local allCat = args['all' .. tostring(num)]<br />
mainCat = type(mainCat) == 'string' and mainCat<br />
allCat = type(allCat) == 'string' and allCat<br />
if mainCat and date and date ~= '' then<br />
local catTitle = format('%s %s %s', mainCat, preposition, date)<br />
self:addCat('main', catTitle)<br />
catTitle = getTitleObject('Category:' .. catTitle)<br />
if not catTitle or not catTitle.exists then<br />
self:addCat('main', 'Articles with invalid date parameter in template')<br />
end<br />
elseif mainCat and (not date or date == '') then<br />
self:addCat('main', mainCat)<br />
end<br />
if allCat then<br />
self:addCat('main', allCat)<br />
end<br />
end<br />
end<br />
<br />
-- Add template-namespace categories.<br />
if cfg.templateCategory then<br />
if cfg.templateCategoryRequireName then<br />
if self.isTemplatePage then<br />
self:addCat('template', cfg.templateCategory)<br />
end<br />
elseif not self.title.isSubpage then<br />
self:addCat('template', cfg.templateCategory)<br />
end<br />
end<br />
<br />
-- Add template error category.<br />
if cfg.templateErrorCategory then<br />
local templateErrorCategory = cfg.templateErrorCategory<br />
local templateCat, templateSort<br />
if not self.name and not self.title.isSubpage then<br />
templateCat = templateErrorCategory<br />
elseif self.isTemplatePage then<br />
local paramsToCheck = cfg.templateErrorParamsToCheck or {}<br />
local count = 0<br />
for i, param in ipairs(paramsToCheck) do<br />
if not args[param] then<br />
count = count + 1<br />
end<br />
end<br />
if count > 0 then<br />
templateCat = templateErrorCategory<br />
templateSort = tostring(count)<br />
end<br />
if self.categoryNums and #self.categoryNums > 0 then<br />
templateCat = templateErrorCategory<br />
templateSort = 'C'<br />
end<br />
end<br />
self:addCat('template', templateCat, templateSort)<br />
end<br />
<br />
-- Categories for all namespaces.<br />
if self.invalidTypeError then<br />
local allSort = (self.nsid == 0 and 'Main:' or '') .. self.title.prefixedText<br />
self:addCat('all', 'Wikipedia message box parameter needs fixing', allSort)<br />
end<br />
if self.isSubstituted then<br />
self:addCat('all', 'Pages with incorrectly substituted templates')<br />
end<br />
<br />
-- Convert category tables to strings and pass them through [[Module:Category handler]].<br />
self.categories = categoryHandler{<br />
main = tconcat(self.mainCats or {}),<br />
template = tconcat(self.templateCats or {}),<br />
all = tconcat(self.allCats or {}),<br />
nocat = args.nocat,<br />
demospace = self.demospace,<br />
page = self.pageTitle and self.pageTitle.prefixedText or nil<br />
}<br />
end<br />
<br />
function box:export()<br />
local root = htmlBuilder.create()<br />
<br />
-- Add the subst check error.<br />
if self.isSubstituted and self.name then<br />
root<br />
.tag('b')<br />
.addClass('error')<br />
.wikitext(format(<br />
'Template <code>%s[[Template:%s|%s]]%s</code> has been incorrectly substituted.',<br />
mw.text.nowiki('{{'), self.name, self.name, mw.text.nowiki('}}')<br />
))<br />
end<br />
<br />
-- Create the box table.<br />
local boxTable = root.tag('table')<br />
boxTable<br />
.attr('id', self.id)<br />
for i, class in ipairs(self.classes or {}) do<br />
boxTable<br />
.addClass(class)<br />
end<br />
boxTable<br />
.cssText(self.style)<br />
.attr('role', 'presentation')<br />
<br />
-- Add the left-hand image.<br />
local row = boxTable.tag('tr')<br />
if self.imageLeft then<br />
local imageLeftCell = row.tag('td').addClass('mbox-image')<br />
if self.imageCellDiv then<br />
-- If we are using a div, redefine imageLeftCell so that the image is inside it.<br />
-- Divs use style="width: 52px;", which limits the image width to 52px. If any<br />
-- images in a div are wider than that, they may overlap with the text or cause<br />
-- other display problems.<br />
imageLeftCell = imageLeftCell.tag('div').css('width', '52px') <br />
end<br />
imageLeftCell<br />
.wikitext(self.imageLeft)<br />
elseif self.imageEmptyCell then<br />
-- Some message boxes define an empty cell if no image is specified, and some don't.<br />
-- The old template code in templates where empty cells are specified gives the following hint:<br />
-- "No image. Cell with some width or padding necessary for text cell to have 100% width."<br />
row.tag('td')<br />
.addClass('mbox-empty-cell') <br />
.cssText(self.imageEmptyCellStyle)<br />
end<br />
<br />
-- Add the text.<br />
local textCell = row.tag('td').addClass('mbox-text')<br />
if self.useCollapsibleTextFields then<br />
-- The message box uses advanced text parameters that allow things to be collapsible. At the<br />
-- moment, only ambox uses this.<br />
textCell<br />
.cssText(self.textstyle)<br />
local textCellSpan = textCell.tag('span')<br />
textCellSpan<br />
.addClass('mbox-text-span')<br />
.wikitext(self.issue)<br />
if not self.isSmall then<br />
textCellSpan<br />
.tag('span')<br />
.addClass('hide-when-compact')<br />
.wikitext(self.talk and ' ' .. self.talk)<br />
.wikitext(self.fix and ' ' .. self.fix)<br />
end<br />
textCellSpan<br />
.wikitext(self.date and ' ' .. self.date)<br />
if not self.isSmall then<br />
textCellSpan<br />
.tag('span')<br />
.addClass('hide-when-compact')<br />
.wikitext(self.info and ' ' .. self.info)<br />
end<br />
else<br />
-- Default text formatting - anything goes.<br />
textCell<br />
.cssText(self.textstyle)<br />
.wikitext(self.text)<br />
end<br />
<br />
-- Add the right-hand image.<br />
if self.imageRight then<br />
local imageRightCell = row.tag('td').addClass('mbox-imageright')<br />
if self.imageCellDiv then<br />
imageRightCell = imageRightCell.tag('div').css('width', '52px') -- If we are using a div, redefine imageRightCell so that the image is inside it.<br />
end<br />
imageRightCell<br />
.wikitext(self.imageRight)<br />
end<br />
<br />
-- Add the below row.<br />
if self.below then<br />
boxTable.tag('tr')<br />
.tag('td')<br />
.attr('colspan', self.imageRight and '3' or '2')<br />
.addClass('mbox-text')<br />
.cssText(self.textstyle)<br />
.wikitext(self.below)<br />
end<br />
<br />
-- Add error message for invalid type parameters.<br />
if self.invalidTypeError then<br />
root<br />
.tag('div')<br />
.css('text-align', 'center')<br />
.wikitext(format('This message box is using an invalid "type=%s" parameter and needs fixing.', self.type or ''))<br />
end<br />
<br />
-- Add categories.<br />
root<br />
.wikitext(self.categories)<br />
<br />
return tostring(root)<br />
end<br />
<br />
local function main(boxType, args)<br />
box:setTitle(args)<br />
local cfg = box:getConfig(boxType)<br />
args = box:removeBlankArgs(cfg, args)<br />
box:setBoxParameters(cfg, args)<br />
return box:export()<br />
end<br />
<br />
local function makeWrapper(boxType)<br />
return function (frame)<br />
-- If called via #invoke, use the args passed into the invoking<br />
-- template, or the args passed to #invoke if any exist. Otherwise<br />
-- assume args are being passed directly in from the debug console<br />
-- or from another Lua module.<br />
local origArgs<br />
if frame == mw.getCurrentFrame() then<br />
origArgs = frame:getParent().args<br />
for k, v in pairs(frame.args) do<br />
origArgs = frame.args<br />
break<br />
end<br />
else<br />
origArgs = frame<br />
end<br />
-- Trim whitespace.<br />
local args = {}<br />
for k, v in pairs(origArgs) do<br />
if type(v) == 'string' then<br />
v = trim(v)<br />
end<br />
args[k] = v<br />
end<br />
return main(boxType, args)<br />
end<br />
end<br />
<br />
local p = {<br />
main = main,<br />
mbox = makeWrapper('mbox')<br />
}<br />
<br />
for boxType in pairs(cfgTables) do<br />
p[boxType] = makeWrapper(boxType)<br />
end<br />
<br />
return p</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Module:HtmlBuilder&diff=7177Module:HtmlBuilder2014-01-09T15:38:59Z<p>Darkomen : Page créée avec « -- Module for building complex HTML (e.g. infoboxes, navboxes) using a fluent interface. local HtmlBuilder = {} local metatable = {} metatable.__index = function(t, key... »</p>
<hr />
<div>-- Module for building complex HTML (e.g. infoboxes, navboxes) using a fluent interface.<br />
<br />
local HtmlBuilder = {}<br />
<br />
local metatable = {}<br />
<br />
metatable.__index = function(t, key)<br />
local ret = rawget(t, key)<br />
if ret then<br />
return ret<br />
end<br />
<br />
ret = metatable[key]<br />
if type(ret) == 'function' then<br />
return function(...) <br />
return ret(t, ...) <br />
end <br />
else<br />
return ret<br />
end<br />
end<br />
<br />
metatable.__tostring = function(t)<br />
local ret = {}<br />
t._build(ret)<br />
return table.concat(ret)<br />
end<br />
<br />
metatable._build = function(t, ret)<br />
if t.tagName then <br />
table.insert(ret, '<' .. t.tagName)<br />
for i, attr in ipairs(t.attributes) do<br />
table.insert(ret, ' ' .. attr.name .. '="' .. attr.val .. '"') <br />
end<br />
if #t.styles > 0 then<br />
table.insert(ret, ' style="')<br />
for i, prop in ipairs(t.styles) do<br />
if type(prop) == 'string' then -- added with cssText()<br />
table.insert(ret, prop .. ';')<br />
else -- added with css()<br />
table.insert(ret, prop.name .. ':' .. prop.val .. ';')<br />
end<br />
end<br />
table.insert(ret, '"')<br />
end<br />
if t.selfClosing then<br />
table.insert(ret, ' /')<br />
end<br />
table.insert(ret, '>') <br />
end<br />
for i, node in ipairs(t.nodes) do<br />
if node then<br />
if type(node) == 'table' then<br />
node._build(ret)<br />
else<br />
table.insert(ret, tostring(node))<br />
end<br />
end<br />
end<br />
if t.tagName and not t.unclosed and not t.selfClosing then<br />
table.insert(ret, '</' .. t.tagName .. '>')<br />
end<br />
end<br />
<br />
metatable.node = function(t, builder)<br />
if builder then<br />
table.insert(t.nodes, builder)<br />
end<br />
return t<br />
end<br />
<br />
metatable.wikitext = function(t, ...) <br />
local vals = {...}<br />
for i = 1, #vals do<br />
if vals[i] then<br />
table.insert(t.nodes, vals[i])<br />
end<br />
end<br />
return t<br />
end<br />
<br />
metatable.newline = function(t)<br />
table.insert(t.nodes, '\n')<br />
return t<br />
end<br />
<br />
metatable.tag = function(t, tagName, args)<br />
args = args or {}<br />
args.parent = t<br />
local builder = HtmlBuilder.create(tagName, args)<br />
table.insert(t.nodes, builder)<br />
return builder<br />
end<br />
<br />
local function getAttr(t, name)<br />
for i, attr in ipairs(t.attributes) do<br />
if attr.name == name then<br />
return attr<br />
end<br />
end<br />
end<br />
<br />
metatable.attr = function(t, name, val)<br />
if type(val) == 'string' or type(val) == 'number' then<br />
-- if caller sets the style attribute explicitly, then replace all styles previously added with css() and cssText()<br />
if name == 'style' then<br />
t.styles = {val}<br />
return t<br />
end<br />
<br />
local attr = getAttr(t, name)<br />
if attr then<br />
attr.val = val<br />
else<br />
table.insert(t.attributes, {name = name, val = val})<br />
end<br />
end<br />
<br />
return t<br />
end<br />
<br />
metatable.addClass = function(t, class)<br />
if class then<br />
local attr = getAttr(t, 'class')<br />
if attr then<br />
attr.val = attr.val .. ' ' .. class<br />
else<br />
t.attr('class', class)<br />
end<br />
end<br />
<br />
return t<br />
end<br />
<br />
metatable.css = function(t, name, val)<br />
if type(val) == 'string' or type(val) == 'number' then<br />
for i, prop in ipairs(t.styles) do<br />
if prop.name == name then<br />
prop.val = val<br />
return t<br />
end<br />
end<br />
<br />
table.insert(t.styles, {name = name, val = val})<br />
end<br />
<br />
return t<br />
end<br />
<br />
metatable.cssText = function(t, css)<br />
if css then<br />
table.insert(t.styles, css)<br />
end<br />
return t<br />
end<br />
<br />
metatable.done = function(t)<br />
return t.parent or t<br />
end<br />
<br />
metatable.allDone = function(t)<br />
while t.parent do<br />
t = t.parent<br />
end<br />
return t<br />
end<br />
<br />
function HtmlBuilder.create(tagName, args)<br />
args = args or {}<br />
local builder = {}<br />
setmetatable(builder, metatable)<br />
builder.nodes = {}<br />
builder.attributes = {}<br />
builder.styles = {}<br />
builder.tagName = tagName<br />
builder.parent = args.parent<br />
builder.unclosed = args.unclosed or false<br />
builder.selfClosing = args.selfClosing or false<br />
return builder<br />
end<br />
<br />
return HtmlBuilder</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Module:Category_handler&diff=7176Module:Category handler2014-01-09T15:37:18Z<p>Darkomen : Page créée avec « ---------------------------------------------------------------------------------------------------------- -- ... »</p>
<hr />
<div>----------------------------------------------------------------------------------------------------------<br />
-- --<br />
-- CATEGORY HANDLER --<br />
-- --<br />
-- This module implements the {{category handler}} template in Lua, with a few improvements: all --<br />
-- namespaces and all namespace aliases are supported, and namespace names are detected --<br />
-- automatically for the local wiki. This module requires [[Module:Namespace detect]] and --<br />
-- [[Module:Yesno]] to be available on the local wiki. It can be configured for different wikis --<br />
-- by altering the values in the "cfg" table. --<br />
-- --<br />
----------------------------------------------------------------------------------------------------------<br />
<br />
----------------------------------------------------------------------------------------------------------<br />
-- Configuration data --<br />
-- Language-specific parameter names and values can be set here. --<br />
----------------------------------------------------------------------------------------------------------<br />
<br />
local cfg = {}<br />
<br />
-- The following config values set the names of parameters that suppress categorisation. They are used<br />
-- with Module:Yesno, and work as follows:<br />
--<br />
-- cfg.nocat:<br />
-- Result of yesno(args[cfg.nocat]) Effect<br />
-- true Categorisation is suppressed<br />
-- false Categorisation is allowed, and the blacklist check is skipped<br />
-- nil Categorisation is allowed<br />
--<br />
-- cfg.categories:<br />
-- Result of yesno(args[cfg.categories]) Effect<br />
-- true Categorisation is allowed, and the blacklist check is skipped<br />
-- false Categorisation is suppressed<br />
-- nil Categorisation is allowed<br />
cfg.nocat = 'nocat' <br />
cfg.categories = 'categories'<br />
<br />
-- The parameter name for the legacy "category2" parameter. This skips the blacklist if set to the<br />
-- cfg.category2Yes value, and suppresses categorisation if present but equal to anything other than<br />
-- cfg.category2Yes or cfg.category2Negative.<br />
cfg.category2 = 'category2'<br />
cfg.category2Yes = 'yes'<br />
cfg.category2Negative = '¬'<br />
<br />
-- cfg.subpage is the parameter name to specify how to behave on subpages. cfg.subpageNo is the value to<br />
-- specify to not categorise on subpages; cfg.only is the value to specify to only categorise on subpages.<br />
cfg.subpage = 'subpage'<br />
cfg.subpageNo = 'no'<br />
cfg.subpageOnly = 'only'<br />
<br />
-- The parameter for data to return in all namespaces.<br />
cfg.all = 'all'<br />
<br />
-- The parameter name for data to return if no data is specified for the namespace that is detected. This<br />
-- must be the same as the cfg.other parameter in [[Module:Namespace detect]].<br />
cfg.other = 'other'<br />
<br />
-- The parameter name used to specify a page other than the current page; used for testing and<br />
-- demonstration. This must be the same as the cfg.page parameter in [[Module:Namespace detect]].<br />
cfg.page = 'page'<br />
<br />
-- The categorisation blacklist. Pages that match Lua patterns in this list will not be categorised.<br />
-- (However, see the explanation of cfg.nocat, cfg.categories and cfg.category2 for some exceptions.)<br />
-- If the namespace name has a space in, it must be written with an underscore, e.g. "Wikipedia_talk".<br />
-- Other parts of the title can have either underscores or spaces.<br />
cfg.blacklist = {<br />
'^Main Page$', -- don't categorise the main page.<br />
<br />
-- Don't categorise the following pages or their subpages.<br />
'^Wikipedia:Cascade%-protected items$',<br />
'^Wikipedia:Cascade%-protected items/.*$',<br />
'^User:UBX$', -- The userbox "template" space.<br />
'^User:UBX/.*$',<br />
'^User_talk:UBX$',<br />
'^User_talk:UBX/.*$',<br />
<br />
-- Don't categorise subpages of these pages, but allow<br />
-- categorisation of the base page.<br />
'^Wikipedia:Template messages/.+$',<br />
<br />
'/[aA]rchive' -- Don't categorise archives.<br />
}<br />
<br />
-- This is a table of namespaces to categorise by default. They should be in the format of parameter<br />
-- names accepted by [[Module:Namespace detect]].<br />
cfg.defaultNamespaces = {<br />
'main',<br />
'file',<br />
'help',<br />
'category'<br />
}<br />
<br />
----------------------------------------------------------------------------------------------------------<br />
-- End configuration data --<br />
----------------------------------------------------------------------------------------------------------<br />
<br />
-- Get dependent modules<br />
local nsDetect = require('Module:Namespace detect')<br />
local yesno = require('Module:Yesno')<br />
<br />
----------------------------------------------------------------------------------------------------------<br />
-- Local functions --<br />
-- The following are internal functions, which we do not want to be accessible from other modules. --<br />
----------------------------------------------------------------------------------------------------------<br />
<br />
-- Find whether we need to return a category or not.<br />
local function needsCategory(pageObject, args)<br />
-- Don't categorise if the relevant options are set.<br />
if yesno(args[cfg.nocat])<br />
or yesno(args[cfg.categories]) == false<br />
or (<br />
args[cfg.category2] <br />
and args[cfg.category2] ~= cfg.category2Yes <br />
and args[cfg.category2] ~= cfg.category2Negative<br />
)<br />
then<br />
return false<br />
end<br />
-- If there is no pageObject available, then that either means that we are over<br />
-- the expensive function limit or that the title specified was invalid. Invalid<br />
-- titles will probably only be a problem during testing, so we choose the best<br />
-- fallback for being over the expensive function limit. The fallback behaviour<br />
-- of the old template was to assume the page was not a subpage, so we will do<br />
-- the same here.<br />
if args[cfg.subpage] == cfg.subpageNo and pageObject and pageObject.isSubpage then<br />
return false<br />
end<br />
if args[cfg.subpage] == cfg.subpageOnly <br />
and (not pageObject or (pageObject and not pageObject.isSubpage))<br />
then<br />
return false<br />
end<br />
return true<br />
end<br />
<br />
-- Find whether we need to check the blacklist or not.<br />
local function needsBlacklistCheck(args)<br />
if yesno(args[cfg.nocat]) == false<br />
or yesno(args[cfg.categories]) == true<br />
or args[cfg.category2] == cfg.category2Yes<br />
then<br />
return false<br />
else<br />
return true<br />
end<br />
end<br />
<br />
-- Find whether any namespace parameters have been specified.<br />
-- Mappings is the table of parameter mappings taken from<br />
-- [[Module:Namespace detect]].<br />
local function nsParamsExist(mappings, args)<br />
if args[cfg.all] or args[cfg.other] then<br />
return true<br />
end<br />
for ns, params in pairs(mappings) do<br />
for i, param in ipairs(params) do<br />
if args[param] then<br />
return true<br />
end<br />
end<br />
end<br />
return false<br />
end<br />
<br />
----------------------------------------------------------------------------------------------------------<br />
-- Global functions --<br />
-- The following functions are global, because we want them to be accessible from #invoke and --<br />
-- from other Lua modules. --<br />
----------------------------------------------------------------------------------------------------------<br />
<br />
local p = {}<br />
<br />
-- Find if a string matches the blacklist. Returns the match if one is found, or nil otherwise.<br />
-- Input should be a page title with a namespace prefix, e.g. "Wikipedia talk:Articles for deletion".<br />
function p.matchesBlacklist(page)<br />
if type(page) ~= 'string' then return end<br />
for i, pattern in ipairs(cfg.blacklist) do<br />
local match = mw.ustring.match(page, pattern)<br />
if match then<br />
return match<br />
end<br />
end<br />
end<br />
<br />
-- The main structure of the module. Checks whether we need to categorise,<br />
-- and then passes the relevant arguments to [[Module:Namespace detect]].<br />
function p._main(args)<br />
-- Get the page object and argument mappings from<br />
-- [[Module:Namespace detect]], to save us from having to rewrite the<br />
-- code.<br />
local pageObject = nsDetect.getPageObject(args[cfg.page])<br />
local mappings = nsDetect.getParamMappings()<br />
<br />
if not needsCategory(pageObject, args) then return end<br />
<br />
local ret = ''<br />
-- Check blacklist if necessary.<br />
if not needsBlacklistCheck(args) or not p.matchesBlacklist(pageObject.prefixedText) then<br />
if not nsParamsExist(mappings, args) then<br />
-- No namespace parameters exist; basic usage. Pass args[1] to<br />
-- [[Module:Namespace detect]] using the default namespace<br />
-- parameters, and return the result.<br />
local ndargs = {}<br />
for _, ndarg in ipairs(cfg.defaultNamespaces) do<br />
ndargs[ndarg] = args[1]<br />
end<br />
ndargs.page = args.page<br />
ndargs.demospace = args.demospace<br />
local ndresult = nsDetect._main(ndargs)<br />
if ndresult then<br />
ret = ret .. ndresult<br />
end<br />
else<br />
-- Namespace parameters exist; advanced usage.<br />
-- If the all parameter is specified, return it.<br />
local all = args.all<br />
if type(all) == 'string' then<br />
ret = ret .. all<br />
end<br />
<br />
-- Get the arguments to pass to [[Module:Namespace detect]].<br />
local ndargs = {}<br />
for ns, params in pairs(mappings) do<br />
for _, param in ipairs(params) do<br />
ndargs[param] = args[param] or args[cfg.other] or nil<br />
end<br />
end<br />
ndargs.other = args.other<br />
ndargs.page = args.page<br />
ndargs.demospace = args.demospace<br />
<br />
local data = nsDetect._main(ndargs)<br />
<br />
-- Work out what to return based on the result of the namespace detect call.<br />
local datanum = tonumber(data)<br />
if type(datanum) == 'number' then<br />
-- "data" is a number, so return that positional parameter.<br />
-- Remove non-positive integer values, as only positive integers<br />
-- from 1-10 were used with the old template.<br />
if datanum > 0 and math.floor(datanum) == datanum then<br />
local dataArg = args[datanum]<br />
if type(dataArg) == 'string' then<br />
ret = ret .. dataArg<br />
end<br />
end<br />
else<br />
-- "data" is not a number, so return it as it is.<br />
if type(data) == 'string' then<br />
ret = ret .. data<br />
end<br />
end<br />
end<br />
end<br />
return ret<br />
end<br />
<br />
function p.main(frame)<br />
-- If called via #invoke, use the args passed into the invoking<br />
-- template, or the args passed to #invoke if any exist. Otherwise<br />
-- assume args are being passed directly in.<br />
local origArgs<br />
if frame == mw.getCurrentFrame() then<br />
origArgs = frame:getParent().args<br />
for k, v in pairs(frame.args) do<br />
origArgs = frame.args<br />
break<br />
end<br />
else<br />
origArgs = frame<br />
end<br />
<br />
-- Trim whitespace and remove blank arguments for the following args:<br />
-- 1, 2, 3 etc., "nocat", "categories", "subpage", and "page".<br />
local args = {}<br />
for k, v in pairs(origArgs) do<br />
if type(v) == 'string' then<br />
v = mw.text.trim(v) -- Trim whitespace.<br />
end<br />
if type(k) == 'number'<br />
or k == cfg.nocat<br />
or k == cfg.categories<br />
or k == cfg.subpage<br />
or k == cfg.page<br />
then<br />
if v ~= '' then<br />
args[k] = v<br />
end<br />
else<br />
args[k] = v<br />
end<br />
end<br />
<br />
-- Lower-case "nocat", "categories", "category2", and "subpage". These<br />
-- parameters are put in lower case whenever they appear in the old<br />
-- template, so we can just do it once here and save ourselves some work.<br />
local lowercase = {cfg.nocat, cfg.categories, cfg.category2, cfg.subpage}<br />
for _, v in ipairs(lowercase) do<br />
local argVal = args[v]<br />
if type(argVal) == 'string' then<br />
args[v] = mw.ustring.lower(argVal)<br />
end<br />
end<br />
<br />
return p._main(args)<br />
end<br />
<br />
return p</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Mod%C3%A8le:Template_other&diff=7175Modèle:Template other2014-01-09T15:32:46Z<p>Darkomen : Page créée avec « {{#switch: <!--If no or empty "demospace" parameter then detect namespace--> {{#if:{{{demospace|}}} | {{lc: {{{demospace}}} }} <!--Use lower case "demospace"--> ... »</p>
<hr />
<div>{{#switch:<br />
<!--If no or empty "demospace" parameter then detect namespace--><br />
{{#if:{{{demospace|}}}<br />
| {{lc: {{{demospace}}} }} <!--Use lower case "demospace"--><br />
| {{#ifeq:{{NAMESPACE}}|{{ns:Template}}<br />
| template<br />
| other<br />
}}<br />
}}<br />
| template = {{{1|}}}<br />
| other<br />
| #default = {{{2|}}}<br />
}}<!--End switch--></div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Mod%C3%A8le:Fmbox&diff=7174Modèle:Fmbox2014-01-09T15:31:04Z<p>Darkomen : Page créée avec « {{#invoke:Message box|fmbox}} »</p>
<hr />
<div>{{#invoke:Message box|fmbox}}</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Mod%C3%A8le:Spoiler&diff=7173Modèle:Spoiler2014-01-09T15:02:56Z<p>Darkomen : </p>
<hr />
<div><noinclude>{{Spoiler|toto}}</noinclude><br />
<br />
{<noinclude></noinclude>{{!}} <!-- Template:Collapse --> class="navbox collapsible {{#if:{{{expand|}}}||collapsed}}" style="text-align: left; border: {{{border|1px}}} solid silver; margin-top: 0.2em;"<br />
{{!}}-<br />
! style="background-color: {{{bg|#CFC}}};" {{!}} <div style="font-size:112%;">{{{2|Extended content}}}</div> <br />
{{!}}-<br />
{{!}} style="border: solid 1px silver; padding: {{{padding|8px}}}; background-color: white; " {{!}}<br />
<div style="font-size:112%;">{{{1}}}</div><br />
|}<noinclude><br />
<!-- PLEASE ADD THIS TEMPLATE'S CATEGORIES AND INTERWIKIS TO THE /doc SUBPAGE, THANKS --><br />
</noinclude></div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Mod%C3%A8le:Spoiler&diff=7172Modèle:Spoiler2014-01-09T14:48:19Z<p>Darkomen : </p>
<hr />
<div>{{!}} <!-- Template:Collapse --> class="navbox collapsible {{#if:{{{expand|}}}||collapsed}}" style="text-align: left; border: {{{border|1px}}} solid silver; margin-top: 0.2em;"<br />
{{!}}-<br />
! style="background-color: {{{bg|#CFC}}};" {{!}} <div style="font-size:112%;">{{{2|Extended content}}}</div> <br />
{{!}}-<br />
{{!}} style="border: solid 1px silver; padding: {{{padding|8px}}}; background-color: white; " {{!}}<br />
<div style="font-size:112%;">{{{1}}}</div><br />
|}<br />
<br />
<noinclude>[[Category:Templates]]</noinclude></div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Mod%C3%A8le:Spoiler&diff=7171Modèle:Spoiler2014-01-09T13:25:00Z<p>Darkomen : </p>
<hr />
<div>{| class="wikitable collapsible collapsed"<br />
!Spoiler:<br />
|-<br />
|<br />
{| class="wikitable sortable"<br />
|-<br />
{{#if: {{{1|}}} | {{{1}}} | }}<br />
{{#if: {{{2|}}} | {{{2}}} | }}<br />
{{#if: {{{3|}}} | {{{3}}} | }}<br />
{{#if: {{{4|}}} | {{{4}}} | }}<br />
|-<br />
|}<br />
|}<br />
<br />
<noinclude>[[Category:Templates]]</noinclude></div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Mod%C3%A8le:Spoiler&diff=7170Modèle:Spoiler2014-01-09T13:17:31Z<p>Darkomen : Annulation des modifications 7169 de Darkomen (discussion)</p>
<hr />
<div>{{{!}} style="text-align:left; border: {{{border|1px}}} solid #434137; margin-top: 0.2em; {{{style|}}}" class="collapsible {{{state|collapsed}}}" {{#if:{{{width|}}}|width={{{width}}}|}}<br />
{{!}}-<br />
! style="{{{header style|background: #b44335; color: white; margin-left: 0.6em;}}}" {{!}} {{{2|{{{title|Collapsed Content}}} }}}<br />
{{#if:{{{above|}}}|<br />
{{!}}-<br />
{{!}} style="text-align:center;" {{!}} ''{{{above}}}''<br />
|}}<br />
{{!}}-<br />
{{!}} style="border: 1px solid silver; padding: 8px;" {{!}} {{{1|{{{content}}}}}}<br />
{{#if:{{{below|}}}|<br />
{{!}}-<br />
{{!}} style="text-align:center;" {{!}} ''{{{below}}}''<br />
|}}<br />
{{!}}}<br />
<br />
<noinclude>[[Category:Templates]]</noinclude></div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Mod%C3%A8le:Spoiler&diff=7169Modèle:Spoiler2014-01-09T13:14:07Z<p>Darkomen : </p>
<hr />
<div>{| style="text-align:left; border: {{{border|1px}}} solid #434137; margin-top: 0.2em; {{{style|}}}" class="collapsible {{{state|collapsed}}}" {{#if:{{{width|}}}|width={{{width}}}|}}<br />
|-<br />
! style="{{{header style|background: #b44335; color: white; margin-left: 0.6em;}}}" | {{{2|{{{title|Collapsed Content}}} }}}<br />
{{#if:{{{above|}}}|<br />
|-<br />
| style="text-align:center;" | ''{{{above}}}''<br />
|}}<br />
|-<br />
| style="border: 1px solid silver; padding: 8px;" |{{{1|{{{content}}}}}}<br />
{{#if:{{{below|}}}|<br />
|-<br />
| style="text-align:center;" | ''{{{below}}}''<br />
|}}<br />
|}<br />
<br />
<noinclude>[[Category:Templates]]</noinclude></div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Mod%C3%A8le:Spoiler/doc&diff=7168Modèle:Spoiler/doc2014-01-09T13:05:41Z<p>Darkomen : Page créée avec « ==Usage== Generates a piece of text that can be hidden and unhidden. ===Examples=== * {{tlx|spoiler|This is some text}} generates :: {{spoiler|This is some text}} * {{tlx|... »</p>
<hr />
<div>==Usage==<br />
Generates a piece of text that can be hidden and unhidden.<br />
===Examples===<br />
* {{tlx|spoiler|This is some text}} generates<br />
:: {{spoiler|This is some text}}<br />
* {{tlx|spoiler|This is some text|Top secret!}} generates<br />
:: {{spoiler|This is some text|Top secret!}}<br />
* <tt><nowiki>{{spoiler|content=This is some text|title=Top secret!|state=uncollapsed}}</nowiki></tt> generates<br />
:: {{spoiler|content=This is some text|title=Top secret!|state=uncollapsed}}<br />
* Multiline example<br />
<pre><br />
{{spoiler<br />
| style= background-color:#000000; color:#ffffff;<br />
| header style= background-color:#ffffff; color:#000000;<br />
| title= This is a multiline example<br />
| content= Content can be stretched over multiple lines,<br />
<br />
and even include images and lots of other objects. }}<br />
</pre><br />
<br />
{{spoiler<br />
| style= background-color:#000000; color:#ffffff;<br />
| header style= background-color:#ffffff; color:#000000;<br />
| title= This is a multiline example<br />
| content= Content can be stretched over multiple lines,<br />
<br />
and even include images and lots of other objects. }}<br />
===Note===<br />
This template will break if used with tables.</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Mod%C3%A8le:Spoiler&diff=7167Modèle:Spoiler2014-01-09T13:03:23Z<p>Darkomen : </p>
<hr />
<div>{{{!}} style="text-align:left; border: {{{border|1px}}} solid #434137; margin-top: 0.2em; {{{style|}}}" class="collapsible {{{state|collapsed}}}" {{#if:{{{width|}}}|width={{{width}}}|}}<br />
{{!}}-<br />
! style="{{{header style|background: #b44335; color: white; margin-left: 0.6em;}}}" {{!}} {{{2|{{{title|Collapsed Content}}} }}}<br />
{{#if:{{{above|}}}|<br />
{{!}}-<br />
{{!}} style="text-align:center;" {{!}} ''{{{above}}}''<br />
|}}<br />
{{!}}-<br />
{{!}} style="border: 1px solid silver; padding: 8px;" {{!}} {{{1|{{{content}}}}}}<br />
{{#if:{{{below|}}}|<br />
{{!}}-<br />
{{!}} style="text-align:center;" {{!}} ''{{{below}}}''<br />
|}}<br />
{{!}}}<br />
<br />
<noinclude>[[Category:Templates]]</noinclude></div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Tutoriels_vid%C3%A9o&diff=7166Tutoriels vidéo2014-01-09T12:55:45Z<p>Darkomen : </p>
<hr />
<div>Les tutoriaux vidéos sont une manière un peu plus vivante et moins rébarbative de se lancer dans l'aventure Dwarf Fortress, même s'ils ne sont pas aussi précis sur les différents aspects du jeu que pourrait l'être un article de Wiki, et que l'information est plus difficile à trouver. C'est donc un excellent complément aux informations que vous pourriez trouver sur ce Wiki ou sur le Wiki anglais.<br />
<br />
<br />
== Tutoriaux terminés == <br />
=== Série "''Gobbotuto''" par Gobbopathe ===<br />
<br />
Cette suite de tutoriels, créée par Gobbopathe, entreprend de détailler longuement tous les menus et mécanismes propres à dwarf fortress. <br><br />
C'est à ce jour la série francophone de tutoriaux la plus complète. <br><br />
Chaque tutoriel est d'une durée comprise entre 10 et 40 minutes en moyenne.<br />
<br />
'''Liens vers les vidéos tutoriels :'''<br />
<br />
*'''[http://www.livestream.com/gobbotuto/video?clipId=pla_eeed2ac9-dd3e-4c93-a26a-a9fc2f3c5904&utm_source=lslibrary&utm_medium=ui-thumb tutoriaux sur Livestream] (streaming)'''<br />
*'''[http://www.youtube.com/playlist?list=PL3cAOMnCWB65TdGSKNKTEwVVmmvZr1pv2 tutoriaux sur Youtube] (streaming)'''<br />
*'''[http://www.mediafire.com/?3cbvv51abul0q tutoriaux surMediafire] (Téléchargement)'''<br />
Un synopsis PDF documentant l'ensemble des actions vues en vidéo est mis à jour régulièrement et disponible en téléchargement à la même adresse<br />
<br />
Liste des épisodes :<br><br />
* Vidéo 01 : Généralités<br />
* Vidéo 02 : Génération du monde<br />
* Vidéo 03 : Embark !<br />
* Vidéo 04 : Premiers aperçus du jeu<br />
* Vidéo 05 : View Units (menu v)<br />
* Vidéo 06 : Designations<br />
* Vidéo 07 : Escaliers<br />
* Vidéo 08 : Stockpile (menu p)<br />
* Vidéo 09 : Construction d'ateliers (menu b puis w)<br />
* Vidéo 10 : Manufacturer des produits finis (menu q sur atelier)<br />
* Vidéo 11 : Plantations et alcool<br />
* Vidéo 12 : Construire des meubles puis définir des pièces<br />
* Vidéo 13 : Jobs et compétences<br />
* Vidéo 14 : Job list (menu j) et Status (menu z)<br />
* Vidéo 15 : Nobles (menu n)<br />
* Vidéo 16 : Zones d'activité (menu i)<br />
* Vidéo 17 : Commerce (partie 1 : préparatifs)<br />
* Vidéo 18 : Commerce (partie 2 : échanges)<br />
* Vidéo 19 : Quickfort (partie 1 : creuser)<br />
* Vidéo 20 : Strange mood<br />
* Vidéo 21 : Quickfort (partie 2 : build)<br />
* Vidéo 22 : Premières défenses<br />
* Vidéo 23 : Invasion et burrow<br />
* Vidéo 24 : Manager, options (menu o) et enterrements<br />
* Vidéo 25 : Quickfort (partie 3 : query) et mandat<br />
* Vidéo 26 : Murs, planchers, polissage et fortifications<br />
* Vidéo 27 : Douves et liquides<br />
* Vidéo 28 : Industrie métal<br />
* Vidéo 29 : Cavernes<br />
* Vidéo 30 : Magma forge<br />
* Vidéo 31 : Industrie textile<br />
* Vidéo 32 : Industrie Verre<br />
* Vidéo 33 : Industrie céramique<br />
* Vidéo 34 : Chasse et boucherie<br />
* Vidéo 35 : Cuisine et ingrédients<br />
* Vidéo 36 : Oeufs<br />
* Vidéo 37 : Apiculture<br />
* Vidéo 38 : Militaires - Equipement<br />
* Vidéo 39 : Militaires - Equipements bis<br />
* Vidéo 40 : Militaires - Commandes actives<br />
* Vidéo 41 : Militaires - Alertes et schedules<br />
* Vidéo 42 : Militaires - Entrainement<br />
* Vidéo 43 : Militaires - Patrouilles<br />
* Vidéo 44 : Aquifère 1 couche<br />
* Vidéo 45 : Aquifère plusieurs couches<br />
* Vidéo 46 : Dressage d'animaux<br />
* Vidéo 47 (en 3 parties) : Santé<br />
== Tutoriaux en cours ==<br />
=== Série par Zurka ===<br />
Série plutôt synthétique et rapide, tout en étant bien expliquée, par Zurka<br><br />
<br />
'''[http://www.youtube.com/user/Zurka45/videos Lien vers la chaîne Youtube]'''<br />
<br />
Liste des épisodes : <br />
* Vidéo 1 : Installation et embarquement<br />
* Vidéo 2 : Déplacements, minage et escaliers<br />
* Vidéo 3 : les besoins des nains - l'agriculture - l'alcool<br />
* Vidéo 4 : Cuisine - Gestion des stocks - Agriculture - Pêche<br />
* Vidéo bonus : spécial irrigation !<br />
=== Série sur la chaîne DwarFR ===<br />
La chaîne du forum Dwarf Fortress sur jeuxvideo.com. <br><br />
*'''[http://forums.librejeu.fr/index.php?page=Thread&threadID=1458 Topic officiel sur jeuxvideo.com]'''<br />
*'''[http://www.youtube.com/playlist?list=PLl98Pk2V-IdM0uiuDrcEAC92vq82dQiSP Playlist sur Youtube]'''<br />
<br />
Liste des épisodes<br />
* Vidéo 1 : Création d'un monde<br />
* Vidéo 2 : Embarquement<br />
* Vidéo 3 : Menus k, u, v, z<br />
<br />
== Tutoriaux abandonnés ==<br />
=== Série "''Giann joue à Dwarf Fortress''", par Giann ===<br />
<br />
Cette saga est la première série de vidéos Francophone sur Dwarf Fortress. Créée par Giann008, elle présente dwarf fortress et accompagne le joueur débutant dans ses premiers pas. Elle a malheureusement été abandonnée après 5 épisodes, par "manque de temps et de moyens".<br />
<br />
Néanmoins, le ton est très agréable et les épisodes regorgent d'informations utiles aux débutants. <br />
<br><br><br />
'''lien''' : [http://www.youtube.com/user/giann008#p/c/C8024AA7011DD335/0/NpOiJp0K2Ek "Giann joue à Dwarf Fortress" sur Youtube]<br />
<br />
=== Série "''Initiation à Dwarf Fortress''", par Sarreth06 ===<br />
La deuxième série, qui s'est arrêtée à l'épisode 6 (faute de temps et de moyen) a été créée par Sarreth06. Elle est intitulée "Initiation à Dwarf Fortress". La première vidéo (ie l'épisode 0) est une présentation assez complète du Lazy Newb Pack, logiciel qui regroupe de nombreux utilitaires et permet d'aider le joueur (très pratique mais pas indispensable, évidemment).<br />
<br><br><br />
'''lien''' : [http://www.youtube.com/user/Sarreth06#p/u "Initiation à Dwarf Fortress" sur Youtube]<br />
<br />
=== Série par mangue55 et piou1 ===<br />
Vidéos tutoriels du jeu Dwarf Fortress expliquées par ces deux joueurs, des vidéos postées régulièrement sur youtube. Avec des passages marrant mais très bien expliqué tout en s'amusant.<br />
<br />
''' Leur chaine Youtube, ainsi que son contenu, semble avoir disparue '''<br />
== Tutoriaux anglophones == <br />
<br />
''à suivre''</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Discussion_utilisateur:Ada898&diff=7165Discussion utilisateur:Ada8982014-01-09T12:08:18Z<p>Darkomen : Contenu remplacé par « category:Articles à supprimer »</p>
<hr />
<div>[[category:Articles à supprimer]]</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Gemmes_(gems)&diff=7164Gemmes (gems)2014-01-09T12:05:34Z<p>Darkomen : Annulation du VANDALISME de 107.148.2.118 (discussion)</p>
<hr />
<div>{{version|0.31.25|Lisible}}<br />
<br />
Les '''gemmes (gems)''' peuvent être trouvées par petits groupes en creusant la montagne. Elles prennent de la valeur si elles sont taillées dans une [[Joaillerie (jeweler's workshop)|joaillerie (jeweler's workshop)]]. <br><br />
Les gemmes brutes ont une valeur de base de 3 (5 pour la gemme taillée), multipliée par un facteur (voir tableau).<br />
<br><br />
==Les gemmes ornementales==<br />
<br><br />
{|border="1"<br />
|-<br />
!Nom de la gemme<br />
!Valeur<br />
!Où la trouver<br />
!sous quelle forme<br />
|-<br />
|[[onyx]]||2x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[morion]]||2x||toute roche||petite poche<br />
|-<br />
|[[schorl|tourmaline]]||2x||[[Metamorphic|Métamorphique]], [[sédimentaire]], Granite||petite poche<br />
|-<br />
|[[lace agate|agate dentelle]]||2x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[blue jade|jade bleu]]||2x||[[Alluvial|Alluvialle]]||petite poche<br />
|-<br />
|[[lapis lazuli]]||2x||[[Igneous|magmatique]] intrusive, marbre||petite poche<br />
|-<br />
|[[prase|prase]]||2x||toute roche||petite poche<br />
|-<br />
|[[prase opal|opale prase]]||10x||toute roche||petite poche<br />
|-<br />
|[[bloodstone|héliotrope]]||2x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[moss agate|agate moussue]]||2x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[moss opal|opale moussue]]||10x||toute roche||petite poche<br />
|-<br />
|[[variscite]]||2x||Bauxite ||petite poche<br />
|-<br />
|[[chrysoprase]]||2x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[chrysocolla]]||2x||Malachite, marbre||petite poche<br />
|-<br />
|[[sard]]||2x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[carnelian]]||2x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[banded agate|agate bandée]]||2x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[sardonyx]]||2x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[cherry opal|opale cerise]]||10x||toute roche||petite poche<br />
|-<br />
|[[lavendar jade|jade lavende]]||2x||[[Alluvial|Alluvialle]]||petite poche<br />
|-<br />
|[[pink jade|jade rose]]||2x||[[Alluvial|Alluvialle]]||petite poche<br />
|-<br />
|[[tube agate|agate tubulaire]]||2x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[fire agate|agate de feu]]||2x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[plume agate|agate plume]]||2x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[brown jasper|jaspe marron]]||2x||[[sédimentaire]]||petite poche <br />
|-<br />
|[[picture jasper|jaspe image]]||3x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[smoky quartz|quartz fumeux]]||2x||toute roche||petite poche<br />
|-<br />
|[[wax opal|opale de cire]]||10x||toute roche||petite poche<br />
|-<br />
|[[wood opal|opale de bois]]||10x||toute roche||petite poche<br />
|-<br />
|[[amber opal|opale ambrée]]||10x||toute roche||petite poche<br />
|-<br />
|[[gold opal|opale dorée]]||10x||toute roche||petite poche<br />
|-<br />
|[[citrine]]||2x||toute roche||petite poche<br />
|-<br />
|[[yellow jasper|jaspe jaune]]||2x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[tigereye|oeil du tigre]]||2x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[tiger iron|fer du tigre]]||2x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[sunstone|pierre solaire]]||2x||Basalt, Gneiss||petite poche<br />
|-<br />
|[[resin opal|opale de résine]]||10x||toute roche||petite poche<br />
|-<br />
|[[pyrite]]||2x||toute roche||petite poche<br />
|-<br />
|[[clear tourmaline|tourmaline claire]]||10x||[[Metamorphic|Métamorphique]], [[sédimentaire]], Granite||petite poche<br />
|-<br />
|[[gray chalcedony|calcédoine grise]]||2x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[dendritic agate|agate dendritque]]||2x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[shell opal|opale carapace]]||10x||toute roche||petite poche <br />
|-<br />
|[[bone opal|opale os]]||10x||toute roche||petite poche<br />
|-<br />
|[[white chalcedony|calcédoine blanche]]||2x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[fortification agate|agate fortifiée]]||2x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[milk quartz|quartz laiteux]]||2x||toute roche||petite poche<br />
|-<br />
|[[moonstone|pierre lunaire]]||2x||[[Metamorphic|Métamorphique]]||petite poche<br />
|-<br />
|[[white jade|jade blanche]]||2x||[[Alluvial|Alluvialle]]||petite poche<br />
|-<br />
|[[jasper opal|opale de jaspe]]||10x||toute roche||petite poche<br />
|-<br />
|[[pineapple opal|opale ananas]]||10x||toute roche||petite poche<br />
|-<br />
|[[onyx opal|opale onyx]]||10x||toute roche||petite poche<br />
|-<br />
|[[milk opal|opale laiteuse]]||10x||toute roche||petite poche<br />
|-<br />
|[[pipe opal|opale pipe]]||10x||toute roche||petite poche<br />
|-<br />
|[[aventurine]]||3x||[[sédimentaire]]||petite poche<br />
|-<br />
|[[turquoise]]||2x||[[Igneous|magmatique]] extrusive, Kaolinite, Granite||petite poche<br />
|-<br />
|[[rose quartz|quartz rose]]||3x||toute roche||petite poche<br />
|-<br />
|[[rock crystal|cristal de roche]]||2x||toute roche||petite poche<br />
|}<br />
<br><br />
==Les gemmes semi-précieuses==<br />
<br><br />
{|border="1"<br />
|-<br />
!Nom de la gemme<br />
!Valeur<br />
!Où la trouver<br />
!sous quelle forme<br />
|-<br />
|[[black zircon|zircon noir]]||20x||All [[Igneous|magmatique]], [[Metamorphic|Métamorphique]]||petite poche<br />
|-<br />
|[[black pyrope|pyrpe noire]]||20x||[[Metamorphic|Métamorphique]], Kimberlite||petite poche<br />
|-<br />
|[[melanite|mélanite]]||15x||marbre||petite poche<br />
|-<br />
|[[indigo tourmaline|tourmaline indigo]]||25x||[[Metamorphic|Métamorphique]], [[sédimentaire]], Granite||petite poche<br />
|-<br />
|[[blue garnet|grenat bleu]]||30x||[[Metamorphic|Métamorphique]], Granite||petite poche<br />
|-<br />
|[[tsavorite]]||30x||marbre||petite poche<br />
|-<br />
|[[green tourmaline|tourmaline verte]]||20x||[[Metamorphic|Métamorphique]], [[sédimentaire]], Granite||petite poche<br />
|-<br />
|[[demantoid|démantoide]]||30x||Chromite||petite poche<br />
|-<br />
|[[green zircon|zircon vert]]||20x||All [[Igneous|magmatique]], [[Metamorphic|Métamorphique]]||petite poche<br />
|-<br />
|[[green jade|jade verte]]||20x||[[Alluvial|Alluvialle]]||petite poche<br />
|-<br />
|[[heliodor]]||20x||Granite, Schist, marbre||petite poche<br />
|-<br />
|[[peridot]]||20x||Gabbro||petite poche<br />
|-<br />
|[[red zircon|zircon rouge]]||20x||All [[Igneous|magmatique]], [[Metamorphic|Métamorphique]]||petite poche<br />
|-<br />
|[[red tourmaline|tourmaline rouge]]||15x||[[Metamorphic|Métamorphique]], [[sédimentaire]], Granite||petite poche<br />
|-<br />
|[[red pyrope|pyrope rouge]]||20x||[[Metamorphic|Métamorphique]], Kimberlite||petite poche<br />
|-<br />
|[[almandine]]||20x||[[Metamorphic|Métamorphique]], Diorite, Gabbro||petite poche<br />
|-<br />
|[[red grossular|grsulaire rouge]]||20x||marbre||petite poche<br />
|-<br />
|[[pink tourmaline|tourmaline rose]]||15x||[[Metamorphic|Métamorphique]], [[sédimentaire]], Granite||petite poche<br />
|-<br />
|[[red beryl|béryl rouge]]||20x||Granite, Schist, marbre||petite poche<br />
|-<br />
|[[fire opal|opale de feu]]||15x||toute roche||petite poche<br />
|-<br />
|[[rhodolite]]||20x||[[Metamorphic|Métamorphique]], Kimberlite||petite poche<br />
|-<br />
|[[purple spinel|spinelle mauve]]||20x||[[Metamorphic|Métamorphique]], Diorite, Gabbro||petite poche<br />
|-<br />
|[[alexandrite]]||20x||Granite, Schist, marbre||petite poche<br />
|-<br />
|[[tanzanite]]||20x||Gabbro||petite poche<br />
|-<br />
|[[morganite]]||20||Granite, Schist, marbre||petite poche <br />
|-<br />
|[[violet spessartine|spessartine violette]]||20x||[[Metamorphic|Métamorphique]], Granite||petite poche<br />
|-<br />
|[[pink garnet|grenat rose]]||20x||[[Metamorphic|Métamorphique]], Granite||petite poche<br />
|-<br />
|[[kunzite]]||20x||Granite||petite poche<br />
|-<br />
|[[cinnamon grossular|grossulaire de cannelier]]||20x||marbre||petite poche<br />
|-<br />
|[[honey yellow beryl|béryl mielleux]]||20x||Granite, Schist, marbre||petite poche<br />
|-<br />
|[[jelly opal|opale de gelée]]||15x||toute roche||petite poche<br />
|-<br />
|[[brown zircon|zircon marron]]||20x||All [[Igneous|magmatique]], [[Metamorphic|Métamorphique]]||petite poche<br />
|-<br />
|[[yellow zircon|zircon jaune]]||20x||All [[Igneous|magmatique]], [[Metamorphic|Métamorphique]]||petite poche<br />
|-<br />
|[[golden beryl|béryl doré]]||20x||Granite, Schist, marbre||petite poche<br />
|-<br />
|[[yellow spessartine|spessartine jaune]]||20x||[[Metamorphic|Métamorphique]], Granite||petite poche<br />
|-<br />
|[[topaz|topaze]]||20x||Granite||petite poche<br />
|-<br />
|[[topazolite]]||20x||marbre||petite poche<br />
|-<br />
|[[yellow grossular|grussulaire jaune]]||20x||marbre||petite poche<br />
|-<br />
|[[rubicelle]]||20x||[[Metamorphic|Métamorphique]], Diorite, Gabbro||petite poche<br />
|-<br />
|[[clear garnet|grenat clair]]||20x||[[Metamorphic|Métamorphique]], Granite||petite poche<br />
|-<br />
|[[goshenite]]||20x||Granite, Schist, marbre||petite poche<br />
|-<br />
|[[cat's eye|yeux de chat]]||20x||Granite, Schist, marbre||petite poche<br />
|-<br />
|[[clear zircon|zircon clair]]||25x||All [[Igneous|magmatique]], [[Metamorphic|Métamorphique]]||petite poche<br />
|-<br />
|[[amethyst|améthiste]]||20x||toute roche||petite poche<br />
|-<br />
|[[aquamarine]]||20x||Granite, Schist, marbre, Rhyolite||petite poche<br />
|-<br />
|[[red spinel|spinelle rouge]]||20x||[[Metamorphic|Métamorphique]], Diorite, Gabbro||petite poche<br />
|-<br />
|[[chrysoberyl|chrysobéryl]]||20x||Granite, Schist, marbre||petite poche<br />
|-<br />
|[[precious fire opal|précieuse opale de feu]]||20x||toute roche||petite poche<br />
|-<br />
|[[red flash opal|opale flash rouge]]||20x||toute roche||petite poche<br />
|-<br />
|[[black opal|opale noire]]||30x||toute roche||petite poche<br />
|-<br />
|[[white opal|opale blanche]]||20x||toute roche||petite poche<br />
|-<br />
|[[crystal opal|opale cristalline]]||20x||toute roche||petite poche<br />
|-<br />
|[[claro opal|opale claire]]||20x||toute roche||petite poche<br />
|-<br />
|[[levin opal|opale levin]]||20x||toute roche||petite poche<br />
|-<br />
|[[harlequin opal|opale arlequin]]||20x||toute roche||petite poche<br />
|-<br />
|[[pinfire opal|opale pinfire]]||20x||toute roche||petite poche<br />
|-<br />
|[[bandfire opal|opale bandfire]]||20x||toute roche||petite poche<br />
|-<br />
|[[light yellow diamond|diamant jaune clair]]||30x||Kimberlite||petite poche<br />
|}<br />
<br><br />
==Les gemmes précieuses==<br />
<br><br />
{|border="1"<br />
|-<br />
!Nom de la gemme<br />
!Valeur<br />
!Où la trouver<br />
!sous quelle forme<br />
|-<br />
|[[faint yellow diamonds|diamant jaune pâle]]||40x||Kimberlite||petite poche<br />
|-<br />
|[[emerald|émeraude]]||40x||Granite, Schist, marbre||petite poche<br />
|-<br />
|[[ruby|rubis]]||40x||Bauxite||petite poche<br />
|-<br />
|[[sapphire|saphir]]||40x||Bauxite||petite poche <br />
|}<br />
<br><br />
==Les gemmes rares==<br />
<br><br />
Les diamants jaunes pâles apparaissent seulement dans de la [[kimberlite]] (qui apparait elle-même dans les couches de [[Gabbro]]).<br><br />
Les saphirs et les rubis apparaissent eux dans la bauxite (qui existe dans les couches [[sédimentaire]]s).<br><br />
Les diamants de couleur existent seulement dans les poches de diamants jaunes pâles.<br><br />
Les saphirs étoile et rubis étoile apparaissent seulement dans les poches qui contiennent déjà des rubis et saphirs normaux.<br />
<br />
<br />
{|border="1"<br />
|-<br />
!Nom de la gemme<br />
!Valeur<br />
!Où la trouver<br />
!sous quelle forme<br />
|-<br />
|[[clear diamond|diamant clair]]||60x||[[faint yellow diamonds|diamant jaune pâle]]||gemme isolée<br />
|-<br />
|[[red diamond|diamant rouge]]||60x||[[faint yellow diamonds|diamant jaune pâle]]||gemme isolée<br />
|-<br />
|[[green diamond|diamant vert]]||60x||[[faint yellow diamonds|diamant jaune pâle]]||gemme isolée<br />
|-<br />
|[[blue diamond|diamant bleu]]||60x||[[faint yellow diamonds|diamant jaune pâle]]||gemme isolée<br />
|-<br />
|[[yellow diamond|diamant jaune]]||60x||[[faint yellow diamonds|diamant jaune pâle]]||gemme isolée<br />
|-<br />
|[[black diamond|diamant noir]]||60x||[[faint yellow diamonds|diamant jaune pâle]]||gemme isolée<br />
|-<br />
|[[star sapphire|saphir étoile]]||60x||[[Sapphire|Saphir]]||gemme isolée<br />
|-<br />
|[[star ruby|rubis étoile]]||60x||[[Ruby|Rubis]]||gemme isolée<br />
|}<br />
<br />
<br />
<br />
<br />
[[Category:Matériaux]]<br />
[[category:Pierres]]<br />
[[category:Gemmes (Gems)]]</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=M%C3%A9tier_(labor)&diff=7154Métier (labor)2014-01-06T20:42:11Z<p>Darkomen : </p>
<hr />
<div>{{Traduction}}<br />
{{version|0.34.11}}<br />
Le '''métier (''labor'')''' désigne l'ensemble des tâches qu'un nain est autorisé à faire. Les tâches (''job'') désignent quant à elles l'occupation du nain à l'instant 't' quand il travaille.<br />
<br />
Chaque nain a un ou plusieurs métiers différents. L'efficacité et la rapidité du nain dans un métier sont déterminées, entre autres, par son niveau de compétence (''skill'') dans ce métier. Le seul moyen de devenir expérimenté dans une compétence est l'exercice de cette compétence dans les tâches quotidiennes. A l'inverse, une compétence inutilisée pendant un certain temps se perd peu à peu : elle devient maintenant rouillée (''rusty'') puis très rouillé (''very rusty'') après une certaine période. Les effets exacts sont inconnus pour le moment mais si un nain cesse d'utiliser une compétence qui passe au statut 'très rouillée' pendant une longue période, les points d'expérience du nain pour cette compétence diminuent. <br />
<br />
== Efficacité du travail ==<br />
L'efficacité du travail d'un nain dépend essentiellement de deux choses: sa maîtrise d'une compétence, et son état de santé lorsqu'il effectue son travail.<br />
==== Niveaux de compétence ====<br />
Les niveaux de compétence sont :<br />
<br />
{| border="1"<br />
|-<br />
! Nom anglais<br />
! Nom français<br />
|-<br />
| Dabbling || Amateur<br />
|-<br />
| Novice || Novice<br />
|-<br />
| Adequate || Adéquat<br />
|-<br />
| Competent || Compétent<br />
|-<br />
| Skilled || Qualifié<br />
|-<br />
| Proficient || Efficace<br />
|-<br />
| Talented || Doué<br />
|-<br />
| Adept || Versé<br />
|-<br />
| Expert || Expert<br />
|-<br />
| Professional || Professionnel<br />
|-<br />
| Accomplished || Accompli<br />
|-<br />
| Great || Génial <br />
|-<br />
| Master || Maitre<br />
|-<br />
| High Master || Haut maître<br />
|-<br />
| Grand Master || Grand Maitre<br />
|-<br />
| [[Légendaire (legendary)|Legendary]]|| [[Légendaire (legendary)|Légendaire]]<br />
|-<br />
|}<br />
<br />
==== Influence de l'état de santé ====<br />
Les nains au statut 'affamé', 'assoiffé' ou 'somnolent' travaillent moins vite et moins bien. Pour les taches comme la coupe du bois ou la fonderie ce n'est pas important, mais pour la production de statues d'aluminium... <br />
<br />
<br />
==Liste des compétences==<br />
<br />
{| style="margin: auto;"<br />
| valign='top' |<br />
{{Skills<br />
| couleur = C0C0C0 | profession = [[Mineur (miner)]] | compétences =<br />
*Mineur<br />
}}<br />
<br />
{{Skills<br />
| couleur = FFFF00 | profession = [[Menuisier (woodworker)]]| compétences =<br />
*[[Facteur d'arc (bowyer)]] <br />
*[[Charpentier (Carpenter)]] <br />
*[[Bûcheron (wood cutter)]] <br />
}}<br />
<br />
{{Skills<br />
| couleur = FFFFFF | profession = [[Travailleur de la pierre (stoneworker)]]| compétences =<br />
*[[Graveur (engraver)]] <br />
*[[Maçon (mason)]] <br />
}}<br />
<br />
{{Skills<br />
| couleur = 008000 | profession = [[Garde forestier (ranger)]] | compétences =<br />
*[[Embuscade (ambusher)]]<br />
*[[Vétérinaire (animal caretaker) ]] <br />
*[[Dissection animale (animal dissector)]] <br />
*[[Dresseur (animal trainer)]] <br />
*[[Trappeur (trapper)]] <br />
}}<br />
<br />
{{Skills<br />
| couleur = 800080 | profession = [[Docteur (doctor)]] | compétences =<br />
*[[Médecin des os (bone doctor)]]<br />
*[[Marcher à béquille (crutch-walker)]] <br />
*[[Diagnosticien (diagnostician)]] <br />
*[[Chirurgien (surgeon)]] <br />
*[[Sutureur (suturer)]] <br />
*[[Infirmier (wound dresser)]] <br />
}}<br />
<br />
{{Skills<br />
| couleur = 808000 | profession = [[Fermier (farmer)]] | compétences =<br />
*[[Brasseur (brewer)]]<br />
*[[Boucher (butcher)]] <br />
*[[Fromager (cheese maker)]] <br />
*[[Cuisinier (cook)]] <br />
*[[Teinturier (dyer)]] <br />
*[[Cultivateur (grower)]] <br />
*[[Herboriste (herbalist)]] <br />
*[[Lye_maker|Fabricant de soude (lye maker]]) <br />
*[[Trayeur (milker)]] <br />
*[[Meunier (miller)]] <br />
*[[Fabricant de potasse (potash maker)]]<br />
*[[Savonnier (soaper)]] <br />
*[[Tanneur (tanner)]] <br />
*[[Préparation végétale (thresher)]] <br />
*[[Charbonnier (wood burner)]] <br />
*[[Tondeur (shearer)]] <br />
*[[Fileur (spinner)]] <br />
*[[Presseur (presser)]] <br />
*[[Apiculteur (beekeeper)]] <br />
}}<br />
<br />
{{Skills<br />
| couleur = 00FF00 | profession = [[Bijoutier (jeweler)]] | compétences =<br />
*[[Tailleur de gemmes (gem cutter)]]<br />
*[[Joaillier (gem setter)]] <br />
}}<br />
<br />
| valign='top' |<br />
<br />
{{Skills<br />
| couleur = 000080 | profession = [[Pêcheur (fishery Worker)]] | compétences =<br />
*[[Poissonnier (fish cleaner)]]<br />
*[[Poissonnier (fish dissector)]] <br />
*[[Pêcheur (fisherdwarf)]] <br />
}}<br />
<br />
{{Skills<br />
| couleur = 808080 | profession = [[Forgeur (metalsmith)]] | compétences =<br />
*[[Batteur d'Armures (Armorsmith)]]<br />
*[[Opérateur de fourneau (furnace operator)]] <br />
*[[Orfèvre (metal crafter)]] <br />
*[[Forgeur de fournitures (blacksmith)]] <br />
*[[Forgeron (metalsmith)]] <br />
*[[Forgeur d'armes (weaponsmith)]] <br />
}}<br />
<br />
{{Skills<br />
| couleur = 0000FF | profession = [[Artisanat Nain (craftdwarf)]] | compétences =<br />
*[[Tailleur d'os (bone carver)]]<br />
*[[Couturier (clothier)]] <br />
*[[Vitrier (glassmaker)]] <br />
*[[Vernisseur (Glazer)]]<br />
*[[Maroquinier (leatherworker)]] <br />
*[[Potier (Potter)]]<br />
*[[Tailleur de pierre (stone crafter)]] <br />
*[[Tisserand (weaver)]] <br />
*[[Ébéniste (wood crafter)]] <br />
*[[Tresseur d'adamantium (strand extractor)]] <br />
*[[Travail de la cire (Wax worker)]]<br />
}}<br />
<br />
{{Skills<br />
| couleur = FF0000 | profession = [[Ingénieur (engineer)]] | compétences =<br />
*[[Mécanicien (mechanic)]]<br />
*[[Opérateur de pompe (pump operator)]] <br />
*[[Ingénieur de siège (siege engineer)]] <br />
*[[Opérateur de siège (siege operator)]] <br />
}}<br />
<br />
{{Skills<br />
| couleur = 800080 | profession = [[Administrateur (administrator)]] | compétences =<br />
*[[Expertise (appraiser)]] <br />
*[[Architecte (building designer)]] <br />
*[[Organisateur (organizer)]] <br />
*[[Magasinier (record keeper)]]<br />
}}<br />
<br />
{{Skills<br />
| couleur = 008080 | profession = Inutilisé | compétences =<br />
*[[Équilibre (balance)]] <br />
*[[Coordination (coordination)]] <br />
*[[Discipline (discipline)]] <br />
*[[Druide (druid)]]<br />
*[[Poète (poet)]]<br />
*[[Lecteur (reader)]]<br />
*[[Orateur (speaker)]]<br />
*[[Randonneur (tracker)]]<br />
*[[Wordsmith (wordsmith)]]<br />
*[[Écrivain (writer)]]<br />
}}<br />
<br />
| valign='top' |<br />
<br />
{{Skills<br />
| couleur = 000 | profession = [[Militaire (military)]] | compétences =<br />
*[[Archer (archer)]] <br />
*[[Porteur d'armure (armor user)]] <br />
*[[Porteur de Hache (axeman)]] <br />
*[[Morsure (biter)]]<br />
*[[Canonnier (blowgunner)]]<br />
*[[Archer (bowman)]]<br />
*[[Arbalétrier (crossbowman)]]<br />
*[[Esquive (dodger)]]<br />
*[[Combattant (fighter)]]<br />
*[[Marteleur (hammerman)]]<br />
*[[Botteur (kicker)]]<br />
*[[Utilisateur de couteau (knife user)]]<br />
*[[Utilisateur de fouet (lasher)]]<br />
*[[Massier (maceman)]]<br />
*[[Tacticien (Military Tactics)]]<br />
*[[Perceval/ Karadoc (misc. object user)]]<br />
*[[Piquier (pikeman)]]<br />
*[[Porteur de bouclier (shield user)]]<br />
*[[Lancier (spearman)]]<br />
*[[Percuteur (striker)]]<br />
*[[Épéiste (swordsman)]]<br />
*[[Lanceur (thrower)]]<br />
*[[Lutteur (wrestler)]]<br />
}}<br />
<br />
{{Skills<br />
| couleur = 008080 | profession = [[Marchant (broker)]] | compétences =<br />
*[[Comédien (comedian)]] <br />
*[[Causeur (conversationalist)]] <br />
*[[Flatteur (flatterer)]] <br />
*[[Intimidateur (intimidator)]]<br />
*[[Décrypteur d'attitude (judge of intent)]]<br />
*[[Menteur (liar)]]<br />
*[[Négociateur (negotiator)]]<br />
*[[Persuasif (persuader)]]<br />
}}<br />
<br />
{{Skills<br />
| couleur = 008080 | profession = Inclassable | compétences =<br />
*[[Concentration (concentration)]] <br />
*[[Consolateur (consoler)]] <br />
*[[Meneur (leader)]] <br />
*[[Observateur (observer)]]<br />
*[[Pacificateur (pacifier)]]<br />
*[[Étudiant (student)]]<br />
*[[Professeur (teacher)]]<br />
}}<br />
<br />
{{Skills<br />
| couleur = 008080 | profession = Autres | compétences =<br />
*[[Alchimie (alchemy)]] <br />
*[[Natation (swimmer)]] <br />
*[[Outilleur (knapper)]] <br />
}}<br />
|}<br />
<br />
<br />
== Skills, Attributes and Traits ==<br />
<br />
Skills:<br />
are trained by being used in some activity.<br />
train attributes.<br />
the same attribute can be trained by various skills.<br />
it's assumed that the skills also use some of the attributes that they train.<br />
certain skills are required or important for certain noble, military and civilian professions.<br />
certain professions require several skills.<br />
the same skill can be used by various professions.<br />
are increased by Preferences, but capped, so the dwarf will make items beyond its skill level but won't affect the chances of making more high value items at the highest skill level.<br />
Traits:<br />
cannot be modified in-game.Verify<br />
affect which social skills gain experience (if the dwarf has X trait it will not gain experience in X skill) at all.<br />
have other in-game effects that can be useful for certain professions.<br />
give thoughts when performing certain activities.<br />
To summarize it goes like this:<br />
Trait --> Skill <--> Attribute<br />
| ^<br />
v |<br />
effect |<br />
| v<br />
'--> Profession<br />
Since the same skills can be used by various professions, and the same attributes are trained by various skills, this allows for cross-training.<br />
Being traits the unmodifiableVerify, limiting factor on which skills can be learned or having useful effects, and certain professions requiring various skills, the need arises to:<br />
avoid appointing a dwarf that will never learn a certain skill to a profession that uses it:<br />
appointing a straightforward dwarf as a broker will result in a consoler, non-flatterer, non-liar broker.<br />
appoint a dwarf with an useful effect given by a trait to a profession that benefits from it:<br />
appointing an undisciplined dwarf to an important job will result in fun.<br />
appointing an angry dwarf to soldier will result in more enraged bonuses.<br />
<br />
[edit]Skill Rust<br />
<br />
Every skill has the following set of improvement and decay counters, which are caste specific:<br />
[SKILL_RATE] (Default is [SKILL_RATE:100:8:16:16])<br />
* % of improvement points you get (Default 100)<br />
* unused counter rate (Default 8)<br />
* rust counter rate (Default 16)<br />
* demotion counter rate (Default 16)<br />
The unused counter starts incrementing while a dwarf isn't using a skill. Once it reaches the cap, it will reset to zero, and the rust counter rate will increment by 1. This continues until the rust counter's cap is reached, and then the demotion counter is incremented by 1, and the rust counter is reset to zero. When the demotion counter finally reaches its cap, a 'layer' of rust is added to the skill, and the demotion counter is reset to zero.<br />
The Rusty and V.Rusty descriptions which are appended to a skill within Dwarf Fortress are determined by the following conditions:<br />
Rusty: A skill level greater than 0 and less than 4, and the skill level * 0.5 <= the number of rust layers.<br />
Very Rusty: A skill level greater than or equal to 4, and the skill level * 0.75 <= the number of rust layers.<br />
For example, a level 3 skill with 4 layers of rust: 3 * 0.5 = 1.5 which is less than the 4 layers of rust, so it's a Rusty skill. A level 8 with 6 layers of rust: 8 * 0.75 = 6 which is equal to the layers of rust, so it's a Very Rusty skill.<br />
In testing it appears that the layers of rust are limited to a maximum of 6. If the counters reach the maximum and it attempts to increase to a 7th layer of rust, all counters are stopped, and the 'Rusty' and 'V. Rusty' descriptions are erroneously removed from the skill descriptions within Dwarf Fortress.</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Accueil&diff=7153Accueil2014-01-06T20:14:16Z<p>Darkomen : </p>
<hr />
<div><h1 style="text-align: center;">Le Wiki francophone de Dwarf Fortress</h1><br />
<p style="color: green; font-weight: bold;">INFORMATION 6 JUILLET 2013 : Le Forum dédié à Dwarf Fortress est à nouveau disponible. Merci pour votre patience !<br />
<br><br><br />
<br />
Nous encourageons vivement tout visiteur à contribuer au Wiki, qui manque de contenu et doit être mis à jour. Toute contribution, même mineure, est la bienvenue! Avant toute contribution, merci de lire [[Contribuer au Wiki|cet article]]. Pour les discussions concernant la maintenance, merci d'aller vers [[Discuter:Maintenance|cette page]].<br />
</p><br />
<br />
<br><br><br />
<p style="max-width: 48em; margin: 0 auto 0em;"><br />
<br />
Bienvenue sur le wiki francophone du jeu Dwarf Fortress. <br><br><br />
<br />
Dwarf Fortress est un [http://fr.wikipedia.org/wiki/Roguelike RogueLike] gratuit et multi-plateforme développé par [http://www.bay12games.com/ Bay 12 Games]. <br><br />
Fort d'un univers mélangeant sang, alcool et pierre, il se décline en deux principaux modes de jeu : <br><br />
- Le mode "Fortress", où le joueur doit construire, gérer et défendre une forteresse naine.<br><br />
- Le mode "Adventure", où le joueur contrôle un homme, nain ou elfe pouvant interagir avec le monde (quêtes, combats).<br><br><br />
<br />
Le joueur néophyte pourra être récalcitrant compte tenu de la charte graphique résolument rétro, et de l'interface maladroite du jeu. Pourtant, derrière ce côté ''Old School'' assumé se cache un bijou rare;<br />
La profondeur du gameplay, la grande immersion, la liberté totale du joueur et la richesse de l'univers compensent largement cette phase d'apprentissage ardue.<br><br />
</p><br><br />
<br />
<br />
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{| style="width: 100%; background: #fdc; border: 1px solid #a44; border-left-color:#faa; border-top-color:#faa; text-align: center"<br />
|+ style="color: #fff; background: #d66; border: 1px solid #a44; border-left-color:#faa; border-top-color:#faa; padding: 0.2em 0.5em" | '''Débutant à Dwarf Fortress?'''<br />
|-<br />
| style="width: 50%" | [[Présentation|Présentation du jeu]]<br />
| style="width: 50%" | [[Questions Fréquemment Posées]]<br />
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|-<br />
| style="width: 50%" | *&nbsp;'''[[Tutoriel illustré]]'''&nbsp;*<br />
| style="width: 50%" | '''*&nbsp;[[tutoriels vidéo]]&nbsp;*''' <br />
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|-<br />
| style="width: 50%" | [[Conseils Importants]]<br />
| style="width: 50%" | [[Les builds de démarrage]] <br />
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|-<br />
| colspan="2" | [[The Many Menus|Les Menus de Dwarf Fortress]] <br />
|}<br />
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|-<br />
| style="width: 50%; vertical-align: top" |<br />
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{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Jouer à Dwarf Fortress'''<br />
|-<br />
| style="width: 50%" | [[Mode Forteresse (Fortress Mode)|Le mode Forteresse]]<br />
| style="width: 50%" | [[Mode Aventure (Adventurer Mode)|Le mode Aventure]]<br />
|-<br />
| style="width: 50%" | [[challenges|Défis]]<br />
| style="width: 50%" | [[Le mode Legends]]<br />
|-<br />
| style="width: 50%" | [[stratégies de conception]]<br />
| style="width: 50%" | [[Légende Ascii|Légende de la map (Ascii)]]<br />
|- <br />
| style="width: 50%" | [[Forteresses collaboratives (bloodline)]]<br />
| style="width: 50%" | [[:Category:Récits|Récits]]<br />
|-<br />
| colspan="2" | [[L'arène (Arena)|L'Arène (the Arena)]]<br />
|}<br />
<br />
{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Éléments de Gameplay'''<br />
|-<br />
| style="width: 50%" | [[Zones d'activité]]<br />
| style="width: 50%" | [[Le guide de l'agriculture|Agriculture]]<br />
|-<br />
| style="width: 50%" | [[Constructions]]<br />
| style="width: 50%" | [[Combat]]<br />
|-<br />
| style="width: 50%" | [[Créatures|Creature]]<br />
| style="width: 50%" | [[Désignations]]<br />
|-<br />
| style="width: 50%" | [[Militaire]]<br />
| style="width: 50%" | [[Noble]]s<br />
|-<br />
| style="width: 50%" | [[Pièces (rooms)]]<br />
| style="width: 50%" | [[Métier (labor)|Métiers]]<br />
|-<br />
| style="width: 50%" | [[Réserve (Stockpile)|Réserve (Stockpile)]]<br />
| style="width: 50%" | [[Ateliers (Workshops)|Ateliers (Workshops)]]<br />
|-<br />
| style="width: 50%" | [[Économie]]<br />
| style="width: 50%" | [[Miner|Extraction de minerais]]<br />
|-<br />
| style="width: 50%" | [[Qualité|Qualité des objets]]<br />
| style="width: 50%" | [[Valeur|Valeur des objets]]<br />
|}<br />
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|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Articles du Wiki par catégories'''<br />
|- <br />
| style="width: 50%" | [[:Category:Nains|Nains]]<br />
| style="width: 50%" | [[:Category:Monde (world)|Monde]]<br />
|-<br />
| style="width: 50%" | [[:Category:Constructions|Constructions]]<br />
| style="width: 50%" | [[:Category:Matériaux|Matériaux]]<br />
|- <br />
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|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Mods et autres aspects techniques'''<br />
|-<br />
| [[Traduction]]<br />
|-<br />
| [[Astuces]]<br />
|- <br />
| [[Utilitaires]]<br />
|- <br />
| [[Failles et bugs connus]]<br />
|- <br />
| [[Configuration Minimale Requise]]<br />
|-<br />
| [[Création d'un Monde (World Generation)|Génération du Monde]]<br />
|-<br />
| [[Maximiser le Framerate]]<br />
|-<br />
| [[Modifications Graphiques]]<br />
|-<br />
| [[Le Guide du Moddeur]]<br />
|}<br />
<br />
|-<br />
| colspan="2" style="vertical-align: top" |<br />
<br />
{| style="width: 100%; background: #ddd; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb;"<br />
|+ style="color: #fff; background: #999; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb; padding: 0.2em 0.5em; text-align: center" | '''Liens Utiles'''<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Communauté francophone: <br />
| '''[http://www.dwarffortress.fr/ Le site Web]''' de la communauté et le '''[http://forums.librejeu.fr/index.php?page=Board&boardID=3 Forum]''' de la communauté. Les threads du jeu sur '''[http://www.esprits.net/forums/index.php?topic=212.0 Esprits.net], [http://forum.canardpc.com/threads/68897-Dwarf-Fortress.-Le-topic-v2-pour-ceux-qui-ont-encore-des-yeux. CanardPc], [http://forum.hardware.fr/hfr/JeuxVideo/PC/topic-roguelike-dragon-sujet_109178_1.htm Hardware.fr], [http://forums.jeuxonline.info/showthread.php?t=721130 JeuOnline]'''<br />
|- <br />
! style="text-align: left; padding: 0.1em 0.5em" | Forums Anglophones:<br />
| [http://www.bay12games.com/forum/index.php Official Forums], [http://forums.xkcd.com/viewtopic.php?f=21&t=19469&start=0&st=0&sk=t&sd=a xkcd Thread], [http://www.gamingsteve.com/blab/index.php?topic=6350.0 GamingSteve Thread], [http://www.cracked.com/forums/topic/28476/dwarf-fortress Cracked Thread], [http://forums.penny-arcade.com/showthread.php?t=89547 Penny-Arcade Thread], [http://dwarvenpassion.smfforfree3.com/index.php Dwarves with a Passion], [http://www.facepunch.com/showthread.php?t=763906 Facepunch Studios Thread], [http://forum.team17.com/showthread.php?t=30824 Team17 Forum Thread], [http://www.reddit.com/r/dwarffortress/ Reddit], [http://forums.somethingawful.com/showthread.php?threadid=2917631/ Something Awful]<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Blogs:<br />
| [http://jreengusoccurring.blogspot.com/ Jreengus Occuring: Un blog sur Dwarf Fortress](en anglais)<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Channels IRC:<br />
| [irc://irc.newnet.net/bay12games #bay12games] sur newnet.net, [irc://irc.synirc.net/df #df] sur synirc.net, [irc://irc.quakenet.org/DwarfFortress #DwarfFortress] sur quakenet.org <br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Autres Wikis:<br />
| [http://df.magmawiki.com/index.php/Main_Page Le Wiki Officiel en Anglais], [http://dwarffortress.if.land.to/ Le Wiki Japonais], [http://www.dfwk.ru Le Wiki Russe]<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Sites Communautaires:<br />
| [http://mkv25.net/dfma/ Dwarf Fortress Map Archive], [http://dffd.wimbli.com/ Dwarf Fortress File Depot (DFFD)]<br />
|-<br />
|}</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Discussion:M%C3%A9tier_(labor)&diff=7151Discussion:Métier (labor)2014-01-06T20:12:43Z<p>Darkomen : Darkomen a déplacé la page Discussion:Compétences et métiers (Skills and jobs) vers Discussion:Métier (labor) : titre inadapté et peu précis</p>
<hr />
<div>==À propos des compétences, redirection des noms anglais==<br />
Je préviens ici que j'appliquerais une redirection systématique pour les noms anglais des compétences vers le titre en français, suivi de la traduction.<br />
Exemple : bowyer > Facteur_d_arc_(bowyer)<br />
Cela facilite la recherche sur le wiki.<br />
--[[Utilisateur:Sekigo Le Magnifique|Sekigo Le Magnifique]] 26 juin 2011 à 08:21 (UTC)<br />
<br />
== Sources et vérification ==<br />
<br />
"A l'inverse, une compétence inutilisée pendant un certain temps se perd peu à peu : elle devient maintenant rouillée (rusty) puis très rouillé (very rusty) après une certaine période. Les effets exacts sont inconnus pour le moment mais si un nain cesse d'utiliser une compétence qui passe au statut 'très rouillée' pendant une longue période, les points d'expérience du nain pour cette compétence diminuent."<br />
<br />
Quelqu'un peut confirmer ou ce n'est tout simplement plus d'actualité ?<br />
[[Utilisateur:Mgcatalipse|mgcatalipse]] 22/08/2011 à 17h30</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Discussion:Comp%C3%A9tences_et_m%C3%A9tiers_(Skills_and_jobs)&diff=7152Discussion:Compétences et métiers (Skills and jobs)2014-01-06T20:12:43Z<p>Darkomen : Darkomen a déplacé la page Discussion:Compétences et métiers (Skills and jobs) vers Discussion:Métier (labor) : titre inadapté et peu précis</p>
<hr />
<div>#REDIRECTION [[Discussion:Métier (labor)]]</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Comp%C3%A9tences_et_m%C3%A9tiers_(Skills_and_jobs)&diff=7150Compétences et métiers (Skills and jobs)2014-01-06T20:12:42Z<p>Darkomen : Darkomen a déplacé la page Compétences et métiers (Skills and jobs) vers Métier (labor) : titre inadapté et peu précis</p>
<hr />
<div>#REDIRECTION [[Métier (labor)]]</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=M%C3%A9tier_(labor)&diff=7149Métier (labor)2014-01-06T20:12:40Z<p>Darkomen : Darkomen a déplacé la page Compétences et métiers (Skills and jobs) vers Métier (labor) : titre inadapté et peu précis</p>
<hr />
<div>{{version|0.31.25}}<br />
Les métiers (''labor'') désignent les tâches que les nains doivent effectuer. Chaque nain a un ou plusieurs métiers différents. Une ou plusieurs compétences (''skills'') sont associées à chaque métier. Être expérimenté dans une compétence leur permet d'accomplir leurs tâches plus rapidement et plus efficacement. Le seul moyen de devenir expérimenté dans une compétence est l'exercice de cette compétence dans les tâches quotidiennes. A l'inverse, une compétence inutilisée pendant un certain temps se perd peu à peu : elle devient maintenant rouillée (''rusty'') puis très rouillé (''very rusty'') après une certaine période. Les effets exacts sont inconnus pour le moment mais si un nain cesse d'utiliser une compétence qui passe au statut 'très rouillée' pendant une longue période, les points d'expérience du nain pour cette compétence diminuent. <br />
<br />
== Efficacité du travail ==<br />
L'efficacité du travail d'un nain dépend essentiellement de deux choses: sa maitrise d'une compétence, et son état de santé lorsqu'il effectue son travail.<br />
==== Niveaux de maitrise des compétences ====<br />
Les niveaux de maitrise d'une compérence sont :<br />
<br />
{| border="1"<br />
|-<br />
! Nom anglais<br />
! Nom français<br />
|-<br />
| Dabbling || Amateur<br />
|-<br />
| Novice || Novice<br />
|-<br />
| Adequate || Adéquat<br />
|-<br />
| Competent || Compétent<br />
|-<br />
| Skilled || Qualifié<br />
|-<br />
| Proficient || Efficace<br />
|-<br />
| Talented || Doué<br />
|-<br />
| Adept || Versé<br />
|-<br />
| Expert || Expert<br />
|-<br />
| Professional || Professionnel<br />
|-<br />
| Accomplished || Accompli<br />
|-<br />
| Great || Génial <br />
|-<br />
| Master || Maitre<br />
|-<br />
| High Master || Haut maître<br />
|-<br />
| Grand Master || Grand Maitre<br />
|-<br />
| [[Légendaire (legendary)|Legendary]]|| [[Légendaire (legendary)|Légendaire]]<br />
|-<br />
|}<br />
<br />
==== Influence de l'état de santé ====<br />
Les nains au statut 'affamé', 'assoiffé' ou 'somnolent' travaillent moins vite et moins bien. Pour les taches comme la coupe du bois ou la fonderie ce n'est pas important, mais pour la production de statues d'aluminium... <br />
<br />
<br />
==Liste des compétences==<br />
<br />
{| style="margin: auto;"<br />
| valign='top' |<br />
{{Skills<br />
| couleur = C0C0C0 | profession = [[Mineur (miner)]] | compétences =<br />
*Mineur<br />
}}<br />
<br />
{{Skills<br />
| couleur = FFFF00 | profession = [[Menuisier (woodworker)]]| compétences =<br />
*[[Facteur d'arc (bowyer)]] <br />
*[[Charpentier (Carpenter)]] <br />
*[[Bûcheron (wood cutter)]] <br />
}}<br />
<br />
{{Skills<br />
| couleur = FFFFFF | profession = [[Travailleur de la pierre (stoneworker)]]| compétences =<br />
*[[Graveur (engraver)]] <br />
*[[Maçon (mason)]] <br />
}}<br />
<br />
{{Skills<br />
| couleur = 008000 | profession = [[Garde forestier (ranger)]] | compétences =<br />
*[[Embuscade (ambusher)]]<br />
*[[Vétérinaire (animal caretaker) ]] <br />
*[[Dissection animale (animal dissector)]] <br />
*[[Dresseur (animal trainer)]] <br />
*[[Trappeur (trapper)]] <br />
}}<br />
<br />
{{Skills<br />
| couleur = 800080 | profession = [[Docteur (doctor)]] | compétences =<br />
*[[Médecin des os (bone doctor)]]<br />
*[[Marcher à béquille (crutch-walker)]] <br />
*[[Diagnosticien(diagnostician)]] <br />
*[[Chirurgien (surgeon)]] <br />
*[[Sutureur (suturer)]] <br />
*[[Infirmier (wound dresser)]] <br />
}}<br />
<br />
{{Skills<br />
| couleur = 808000 | profession = [[Fermier (farmer)]] | compétences =<br />
*[[Brasseur (brewer)]]<br />
*[[Boucher (butcher)]] <br />
*[[Fromager (cheese maker)]] <br />
*[[Cuisinier (cook)]] <br />
*[[Teinturier (dyer)]] <br />
*[[Cultivateur (grower)]] <br />
*[[Herboriste (herbalist)]] <br />
*[[Lye_maker|Fabricant de soude (lye maker]]) <br />
*[[Trayeur (milker)]] <br />
*[[Meunier (miller)]] <br />
*[[Fabricant de potasse (potash maker)]]<br />
*[[Savonnier (soaper)]] <br />
*[[Tanneur (tanner)]] <br />
*[[Préparation végétale (thresher)]] <br />
*[[Charbonnier (wood burner)]] <br />
*[[Tondeur (shearer)]] <br />
*[[Fileur (spinner)]] <br />
*[[Presseur (presser)]] <br />
*[[Apiculteur (beekeeper)]] <br />
}}<br />
<br />
{{Skills<br />
| couleur = 00FF00 | profession = [[Bijoutier (jeweler)]] | compétences =<br />
*[[Tailleur de gemmes (gem cutter)]]<br />
*[[Joaillier (gem setter)]] <br />
}}<br />
<br />
| valign='top' |<br />
<br />
{{Skills<br />
| couleur = 000080 | profession = [[Pêcheur (fishery Worker)]] | compétences =<br />
*[[Poissonnier (fish cleaner)]]<br />
*[[Poissonnier (fish dissector)]] <br />
*[[Pêcheur (fisherdwarf)]] <br />
}}<br />
<br />
{{Skills<br />
| couleur = 808080 | profession = [[Forgeur (metalsmith)]] | compétences =<br />
*[[Batteur d'Armures (Armorsmith)]]<br />
*[[Opérateur de fourneau (furnace operator)]] <br />
*[[Orfèvre (metal crafter)]] <br />
*[[Forgeur de fournitures (blacksmith)]] <br />
*[[Forgeron (metalsmith)]] <br />
*[[Forgeur d'armes (weaponsmith)]] <br />
}}<br />
<br />
{{Skills<br />
| couleur = 0000FF | profession = [[Artisanat Nain (craftdwarf)]] | compétences =<br />
*[[Tailleur d'os (bone carver)]]<br />
*[[Couturier (clothier)]] <br />
*[[Vitrier (glassmaker)]] <br />
*[[Vernisseur (Glazer)]]<br />
*[[Maroquinier (leatherworker)]] <br />
*[[Potier (Potter)]]<br />
*[[Tailleur de pierre (stone crafter)]] <br />
*[[Tisserand (weaver)]] <br />
*[[Ébéniste (wood crafter)]] <br />
*[[Tresseur d'adamantium (strand extractor)]] <br />
*[[Travail de la cire (Wax worker)]]<br />
}}<br />
<br />
{{Skills<br />
| couleur = FF0000 | profession = [[Ingénieur (engineer)]] | compétences =<br />
*[[Mécanicien (mechanic)]]<br />
*[[Opérateur de pompe (pump operator)]] <br />
*[[Ingénieur de siège (siege engineer)]] <br />
*[[Opérateur de siège (siege operator)]] <br />
}}<br />
<br />
{{Skills<br />
| couleur = 800080 | profession = [[Administrateur (administrator)]] | compétences =<br />
*[[Expertise (appraiser)]] <br />
*[[Architecte (building designer)]] <br />
*[[Organisateur (organizer)]] <br />
*[[Magasinier (record keeper)]]<br />
}}<br />
<br />
{{Skills<br />
| couleur = 008080 | profession = Inutilisé | compétences =<br />
*[[Équilibre (balance)]] <br />
*[[Coordination (coordination)]] <br />
*[[Discipline (discipline)]] <br />
*[[Druide (druid)]]<br />
*[[Poète (poet)]]<br />
*[[Lecteur (reader)]]<br />
*[[Orateur (speaker)]]<br />
*[[Randonneur (tracker)]]<br />
*[[Wordsmith (wordsmith)]]<br />
*[[Écrivain (writer)]]<br />
}}<br />
<br />
| valign='top' |<br />
<br />
{{Skills<br />
| couleur = 000 | profession = [[Militaire (military)]] | compétences =<br />
*[[Archer (archer)]] <br />
*[[Porteur d'armure (armor user)]] <br />
*[[Porteur de Hache (axeman)]] <br />
*[[Morsure (biter)]]<br />
*[[Canonnier (blowgunner)]]<br />
*[[Archer (bowman)]]<br />
*[[Arbalétrier (crossbowman)]]<br />
*[[Esquive (dodger)]]<br />
*[[Combattant (fighter)]]<br />
*[[Marteleur (hammerman)]]<br />
*[[Botteur (kicker)]]<br />
*[[Utilisateur de couteau (knife user)]]<br />
*[[Utilisateur de fouet (lasher)]]<br />
*[[Massier (maceman)]]<br />
*[[Tacticien (Military Tactics)]]<br />
*[[Perceval/ Karadoc (misc. object user)]]<br />
*[[Piquier (pikeman)]]<br />
*[[Porteur de bouclier (shield user)]]<br />
*[[Lancier (spearman)]]<br />
*[[Percuteur (striker)]]<br />
*[[Épéiste (swordsman)]]<br />
*[[Lanceur (thrower)]]<br />
*[[Lutteur (wrestler)]]<br />
}}<br />
<br />
{{Skills<br />
| couleur = 008080 | profession = [[Marchant (broker)]] | compétences =<br />
*[[Comédien (comedian)]] <br />
*[[Causeur (conversationalist)]] <br />
*[[Flatteur (flatterer)]] <br />
*[[Intimidateur (intimidator)]]<br />
*[[Décrypteur d'attitude (judge of intent)]]<br />
*[[Menteur (liar)]]<br />
*[[Négociateur (negotiator)]]<br />
*[[Persuasif (persuader)]]<br />
}}<br />
<br />
{{Skills<br />
| couleur = 008080 | profession = Inclassable | compétences =<br />
*[[Concentration (concentration)]] <br />
*[[Consolateur (consoler)]] <br />
*[[Meneur (leader)]] <br />
*[[Observateur (observer)]]<br />
*[[Pacificateur (pacifier)]]<br />
*[[Étudiant (student)]]<br />
*[[Professeur (teacher)]]<br />
}}<br />
<br />
{{Skills<br />
| couleur = 008080 | profession = Autres | compétences =<br />
*[[Alchimie (alchemy)]] <br />
*[[Natation (swimmer)]] <br />
*[[Outilleur (knapper)]] <br />
}}<br />
|}<br />
<br />
== Nouvelles compétences (par MàJ) ==<br />
<br />
==== Compétences introduite dans la version 0.31.01 ====<br />
<br />
Combat:<br />
<br />
[[Combattant (fighter)]], [[Archer (archer)]], [[Percuteur (striker)]], [[Botteur (kicker)]], [[Morsure (biter)]], [[Esquive (dodger)]]<br />
<br />
Soin de santer:<br />
<br />
[[Infirmier (wound dresser)]], [[Diagnosticien(diagnostician)]], [[Chirurgien (surgeon)]], [[Médecin des os (bone doctor)]], [[Sutureur (suturer)]], [[Marcher à béquille (crutch-walker)]]<br />
<br />
Autre:<br />
<br />
[[Perceval/ Karadoc (misc. object user)]], [[Étudiant (student)]], [[Concentration (concentration)]], [[Observateur (observer)]], [[Meneur (leader)]], [[Professeur (teacher)]]<br />
<br />
==== Compétences introduite dans la version 0.31.14 ====<br />
<br />
Combat:<br />
<br />
[[Tacticien (Military Tactics)]]<br />
<br />
==== Compétences introduite dans la version 0.31.19 ====<br />
<br />
Agronomie:<br />
<br />
[[Tondeur (shearer)]], [[Fileur (spinner)]], [[Presseur (presser)]], [[Apiculteur (beekeeper)]]<br />
<br />
Artisanat:<br />
<br />
[[Vernisseur (Glazer)]], [[Potier (Potter)]], [[Travail de la cire (Wax worker)]]</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Accueil&diff=7147Accueil2014-01-06T10:46:19Z<p>Darkomen : </p>
<hr />
<div><h1 style="text-align: center;">Le Wiki francophone de Dwarf Fortress</h1><br />
<p style="color: green; font-weight: bold;">INFORMATION 6 JUILLET 2013 : Le Forum dédié à Dwarf Fortress est à nouveau disponible. Merci pour votre patience !<br />
<br><br><br />
<br />
Nous encourageons vivement tout visiteur à contribuer au Wiki, qui manque de contenu et doit être mis à jour. Toute contribution, même mineure, est la bienvenue! Avant toute contribution, merci de lire [[Contribuer au Wiki|cet article]]. Pour les discussions concernant la maintenance, merci d'aller vers [[Discuter:Maintenance|cette page]].<br />
</p><br />
<br />
<br><br><br />
<p style="max-width: 48em; margin: 0 auto 0em;"><br />
<br />
Bienvenue sur le wiki francophone du jeu Dwarf Fortress. <br><br><br />
<br />
Dwarf Fortress est un [http://fr.wikipedia.org/wiki/Roguelike RogueLike] gratuit et multi-plateforme développé par [http://www.bay12games.com/ Bay 12 Games]. <br><br />
Fort d'un univers mélangeant sang, alcool et pierre, il se décline en deux principaux modes de jeu : <br><br />
- Le mode "Fortress", où le joueur doit construire, gérer et défendre une forteresse naine.<br><br />
- Le mode "Adventure", où le joueur contrôle un homme, nain ou elfe pouvant interagir avec le monde (quêtes, combats).<br><br><br />
<br />
Le joueur néophyte pourra être récalcitrant compte tenu de la charte graphique résolument rétro, et de l'interface maladroite du jeu. Pourtant, derrière ce côté ''Old School'' assumé se cache un bijou rare;<br />
La profondeur du gameplay, la grande immersion, la liberté totale du joueur et la richesse de l'univers compensent largement cette phase d'apprentissage ardue.<br><br />
</p><br><br />
<br />
<br />
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{| style="width: 90%; max-width: 50em; margin: 0 auto; border-spacing: 1em; clear: both"<br />
|-<br />
| colspan="2" style="vertical-align: top" |<br />
<br />
{| style="width: 100%; background: #fdc; border: 1px solid #a44; border-left-color:#faa; border-top-color:#faa; text-align: center"<br />
|+ style="color: #fff; background: #d66; border: 1px solid #a44; border-left-color:#faa; border-top-color:#faa; padding: 0.2em 0.5em" | '''Débutant à Dwarf Fortress?'''<br />
|-<br />
| style="width: 50%" | [[Présentation|Présentation du jeu]]<br />
| style="width: 50%" | [[Questions Fréquemment Posées]]<br />
<br />
|-<br />
| style="width: 50%" | *&nbsp;'''[[Tutoriel illustré]]'''&nbsp;*<br />
| style="width: 50%" | '''*&nbsp;[[tutoriels vidéo]]&nbsp;*''' <br />
<br />
|-<br />
| style="width: 50%" | [[Conseils Importants]]<br />
| style="width: 50%" | [[Les builds de démarrage]] <br />
<br />
|-<br />
| colspan="2" | [[The Many Menus|Les Menus de Dwarf Fortress]] <br />
|}<br />
<br />
<br />
|-<br />
| style="width: 50%; vertical-align: top" |<br />
<br />
{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Jouer à Dwarf Fortress'''<br />
|-<br />
| style="width: 50%" | [[Mode Forteresse (Fortress Mode)|Le mode Forteresse]]<br />
| style="width: 50%" | [[Mode Aventure (Adventurer Mode)|Le mode Aventure]]<br />
|-<br />
| style="width: 50%" | [[challenges|Défis]]<br />
| style="width: 50%" | [[Le mode Legends]]<br />
|-<br />
| style="width: 50%" | [[stratégies de conception]]<br />
| style="width: 50%" | [[Légende Ascii|Légende de la map (Ascii)]]<br />
|- <br />
| style="width: 50%" | [[Forteresses collaboratives (bloodline)]]<br />
| style="width: 50%" | [[:Category:Récits|Récits]]<br />
|-<br />
| colspan="2" | [[L'arène (Arena)|L'Arène (the Arena)]]<br />
|}<br />
<br />
{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Éléments de Gameplay'''<br />
|-<br />
| style="width: 50%" | [[Zones d'activité]]<br />
| style="width: 50%" | [[Le guide de l'agriculture|Agriculture]]<br />
|-<br />
| style="width: 50%" | [[Constructions]]<br />
| style="width: 50%" | [[Combat]]<br />
|-<br />
| style="width: 50%" | [[Créatures|Creature]]<br />
| style="width: 50%" | [[Désignations]]<br />
|-<br />
| style="width: 50%" | [[Militaire]]<br />
| style="width: 50%" | [[Noble]]s<br />
|-<br />
| style="width: 50%" | [[Pièces (rooms)]]<br />
| style="width: 50%" | [[Compétences et métiers (Skills and jobs)|Compétences et métiers]]<br />
|-<br />
| style="width: 50%" | [[Réserve (Stockpile)|Réserve (Stockpile)]]<br />
| style="width: 50%" | [[Ateliers (Workshops)|Ateliers (Workshops)]]<br />
|-<br />
| style="width: 50%" | [[Économie]]<br />
| style="width: 50%" | [[Miner|Extraction de minerais]]<br />
|-<br />
| style="width: 50%" | [[Qualité|Qualité des objets]]<br />
| style="width: 50%" | [[Valeur|Valeur des objets]]<br />
|}<br />
<br />
| style="width: 50%; vertical-align: top" |<br />
<br />
{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Articles du Wiki par catégories'''<br />
|- <br />
| style="width: 50%" | [[:Category:Nains|Nains]]<br />
| style="width: 50%" | [[:Category:Monde (world)|Monde]]<br />
|-<br />
| style="width: 50%" | [[:Category:Constructions|Constructions]]<br />
| style="width: 50%" | [[:Category:Matériaux|Matériaux]]<br />
|- <br />
| style="width:50%" | [[:Category:Meubles|Meubles]]<br />
| style="width:50%" | [[:Category:Interface|Interface]]<br />
|- <br />
| colspan="2" | [[Special:Categories|Toutes les catégories]]<br />
|}<br />
<br />
{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Mods et autres aspects techniques'''<br />
|-<br />
| [[Traduction]]<br />
|-<br />
| [[Astuces]]<br />
|- <br />
| [[Utilitaires]]<br />
|- <br />
| [[Failles et bugs connus]]<br />
|- <br />
| [[Configuration Minimale Requise]]<br />
|-<br />
| [[Création d'un Monde (World Generation)|Génération du Monde]]<br />
|-<br />
| [[Maximiser le Framerate]]<br />
|-<br />
| [[Modifications Graphiques]]<br />
|-<br />
| [[Le Guide du Moddeur]]<br />
|}<br />
<br />
|-<br />
| colspan="2" style="vertical-align: top" |<br />
<br />
{| style="width: 100%; background: #ddd; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb;"<br />
|+ style="color: #fff; background: #999; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb; padding: 0.2em 0.5em; text-align: center" | '''Liens Utiles'''<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Communauté francophone: <br />
| '''[http://www.dwarffortress.fr/ Le site Web]''' de la communauté et le '''[http://forums.librejeu.fr/index.php?page=Board&boardID=3 Forum]''' de la communauté. Les threads du jeu sur '''[http://www.esprits.net/forums/index.php?topic=212.0 Esprits.net], [http://forum.canardpc.com/threads/68897-Dwarf-Fortress.-Le-topic-v2-pour-ceux-qui-ont-encore-des-yeux. CanardPc], [http://forum.hardware.fr/hfr/JeuxVideo/PC/topic-roguelike-dragon-sujet_109178_1.htm Hardware.fr], [http://forums.jeuxonline.info/showthread.php?t=721130 JeuOnline]'''<br />
|- <br />
! style="text-align: left; padding: 0.1em 0.5em" | Forums Anglophones:<br />
| [http://www.bay12games.com/forum/index.php Official Forums], [http://forums.xkcd.com/viewtopic.php?f=21&t=19469&start=0&st=0&sk=t&sd=a xkcd Thread], [http://www.gamingsteve.com/blab/index.php?topic=6350.0 GamingSteve Thread], [http://www.cracked.com/forums/topic/28476/dwarf-fortress Cracked Thread], [http://forums.penny-arcade.com/showthread.php?t=89547 Penny-Arcade Thread], [http://dwarvenpassion.smfforfree3.com/index.php Dwarves with a Passion], [http://www.facepunch.com/showthread.php?t=763906 Facepunch Studios Thread], [http://forum.team17.com/showthread.php?t=30824 Team17 Forum Thread], [http://www.reddit.com/r/dwarffortress/ Reddit], [http://forums.somethingawful.com/showthread.php?threadid=2917631/ Something Awful]<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Blogs:<br />
| [http://jreengusoccurring.blogspot.com/ Jreengus Occuring: Un blog sur Dwarf Fortress](en anglais)<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Channels IRC:<br />
| [irc://irc.newnet.net/bay12games #bay12games] sur newnet.net, [irc://irc.synirc.net/df #df] sur synirc.net, [irc://irc.quakenet.org/DwarfFortress #DwarfFortress] sur quakenet.org <br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Autres Wikis:<br />
| [http://df.magmawiki.com/index.php/Main_Page Le Wiki Officiel en Anglais], [http://dwarffortress.if.land.to/ Le Wiki Japonais], [http://www.dfwk.ru Le Wiki Russe]<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Sites Communautaires:<br />
| [http://mkv25.net/dfma/ Dwarf Fortress Map Archive], [http://dffd.wimbli.com/ Dwarf Fortress File Depot (DFFD)]<br />
|-<br />
|}</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Accueil&diff=7146Accueil2014-01-06T10:44:11Z<p>Darkomen : </p>
<hr />
<div><h1 style="text-align: center;">Le Wiki francophone de Dwarf Fortress</h1><br />
<p style="color: red; font-weight: bold;">INFORMATION 6 JUILLET 2013 : Le Forum dédié à Dwarf Fortress est à nouveau disponible. Merci pour votre patience !<br />
<br><br><br />
<br />
Nous encourageons vivement tout visiteur à contribuer au Wiki, qui manque de contenu et doit être mis à jour. Toute contribution, même mineure, est la bienvenue! Avant toute contribution, merci de lire [[Contribuer au Wiki|cet article]]. Pour les discussions concernant la maintenance, merci d'aller vers [[Discuter:Maintenance|cette page]].<br />
</p><br />
<br />
<br><br><br />
<p style="max-width: 48em; margin: 0 auto 0em;"><br />
<br />
Bienvenue sur le wiki francophone du jeu Dwarf Fortress. <br><br><br />
<br />
Dwarf Fortress est un [http://fr.wikipedia.org/wiki/Roguelike RogueLike] gratuit et multi-plateforme développé par [http://www.bay12games.com/ Bay 12 Games]. <br><br />
Fort d'un univers mélangeant sang, alcool et pierre, il se décline en deux principaux modes de jeu : <br><br />
- Le mode "Fortress", où le joueur doit construire, gérer et défendre une forteresse naine.<br><br />
- Le mode "Adventure", où le joueur contrôle un homme, nain ou elfe pouvant interagir avec le monde (quêtes, combats).<br><br><br />
<br />
Le joueur néophyte pourra être récalcitrant compte tenu de la charte graphique résolument rétro, et de l'interface maladroite du jeu. Pourtant, derrière ce côté ''Old School'' assumé se cache un bijou rare;<br />
La profondeur du gameplay, la grande immersion, la liberté totale du joueur et la richesse de l'univers compensent largement cette phase d'apprentissage ardue.<br><br />
</p><br><br />
<br />
<br />
<br />
<br />
<!-- <br />
Quelques explications sur cette barre: Elle est composée de 3 parties: <br />
- Une qui sélectionne aléatoirement des images. Pour savoir comment ajouter, supprimer, modifier des images, voir [[Discussion Modèle:Sg]]<br />
- Une, au centre, qui affiche du texte. Pour le modifier, voir [[Modèle:news]]<br />
- Enfin, une a droite, qui affiche des citations. Pour savoir comment modifier/ajouter, Supprimer celles ci, voir [[Discuter:Main Page/Quote]]<br />
<br />
C'est tout de même relativement complexe de mettre tout ça en place, veillez à bien comprendre les manips avant de tenter une modification.<br />
/--><br />
<br />
<div style="max-width: 48em; margin: 0 auto;"><br />
<div style="float: left; margin-right: 1em">{{Quote Box|{{sg}}}}</div><br />
<div style="float: left; margin-right: 1em">{{news}}</div><br />
<div style="float: right; margin-left: 1em">{{Quote Box|{{:Main Page/Quote|1}}}}</div><br />
</div><br />
<br />
<br />
{| style="width: 90%; max-width: 50em; margin: 0 auto; border-spacing: 1em; clear: both"<br />
|-<br />
| colspan="2" style="vertical-align: top" |<br />
<br />
{| style="width: 100%; background: #fdc; border: 1px solid #a44; border-left-color:#faa; border-top-color:#faa; text-align: center"<br />
|+ style="color: #fff; background: #d66; border: 1px solid #a44; border-left-color:#faa; border-top-color:#faa; padding: 0.2em 0.5em" | '''Débutant à Dwarf Fortress?'''<br />
|-<br />
| style="width: 50%" | [[Présentation|Présentation du jeu]]<br />
| style="width: 50%" | [[Questions Fréquemment Posées]]<br />
<br />
|-<br />
| style="width: 50%" | *&nbsp;'''[[Tutoriel illustré]]'''&nbsp;*<br />
| style="width: 50%" | '''*&nbsp;[[tutoriels vidéo]]&nbsp;*''' <br />
<br />
|-<br />
| style="width: 50%" | [[Conseils Importants]]<br />
| style="width: 50%" | [[Les builds de démarrage]] <br />
<br />
|-<br />
| colspan="2" | [[The Many Menus|Les Menus de Dwarf Fortress]] <br />
|}<br />
<br />
<br />
|-<br />
| style="width: 50%; vertical-align: top" |<br />
<br />
{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Jouer à Dwarf Fortress'''<br />
|-<br />
| style="width: 50%" | [[Mode Forteresse (Fortress Mode)|Le mode Forteresse]]<br />
| style="width: 50%" | [[Mode Aventure (Adventurer Mode)|Le mode Aventure]]<br />
|-<br />
| style="width: 50%" | [[challenges|Défis]]<br />
| style="width: 50%" | [[Le mode Legends]]<br />
|-<br />
| style="width: 50%" | [[stratégies de conception]]<br />
| style="width: 50%" | [[Légende Ascii|Légende de la map (Ascii)]]<br />
|- <br />
| style="width: 50%" | [[Forteresses collaboratives (bloodline)]]<br />
| style="width: 50%" | [[:Category:Récits|Récits]]<br />
|-<br />
| colspan="2" | [[L'arène (Arena)|L'Arène (the Arena)]]<br />
|}<br />
<br />
{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Éléments de Gameplay'''<br />
|-<br />
| style="width: 50%" | [[Zones d'activité]]<br />
| style="width: 50%" | [[Le guide de l'agriculture|Agriculture]]<br />
|-<br />
| style="width: 50%" | [[Constructions]]<br />
| style="width: 50%" | [[Combat]]<br />
|-<br />
| style="width: 50%" | [[Créatures|Creature]]<br />
| style="width: 50%" | [[Désignations]]<br />
|-<br />
| style="width: 50%" | [[Militaire]]<br />
| style="width: 50%" | [[Noble]]s<br />
|-<br />
| style="width: 50%" | [[Pièces (rooms)]]<br />
| style="width: 50%" | [[Compétences et métiers (Skills and jobs)|Compétences et métiers]]<br />
|-<br />
| style="width: 50%" | [[Réserve (Stockpile)|Réserve (Stockpile)]]<br />
| style="width: 50%" | [[Ateliers (Workshops)|Ateliers (Workshops)]]<br />
|-<br />
| style="width: 50%" | [[Économie]]<br />
| style="width: 50%" | [[Miner|Extraction de minerais]]<br />
|-<br />
| style="width: 50%" | [[Qualité|Qualité des objets]]<br />
| style="width: 50%" | [[Valeur|Valeur des objets]]<br />
|}<br />
<br />
| style="width: 50%; vertical-align: top" |<br />
<br />
{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Articles du Wiki par catégories'''<br />
|- <br />
| style="width: 50%" | [[:Category:Nains|Nains]]<br />
| style="width: 50%" | [[:Category:Monde (world)|Monde]]<br />
|-<br />
| style="width: 50%" | [[:Category:Constructions|Constructions]]<br />
| style="width: 50%" | [[:Category:Matériaux|Matériaux]]<br />
|- <br />
| style="width:50%" | [[:Category:Meubles|Meubles]]<br />
| style="width:50%" | [[:Category:Interface|Interface]]<br />
|- <br />
| colspan="2" | [[Special:Categories|Toutes les catégories]]<br />
|}<br />
<br />
{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Mods et autres aspects techniques'''<br />
|-<br />
| [[Traduction]]<br />
|-<br />
| [[Astuces]]<br />
|- <br />
| [[Utilitaires]]<br />
|- <br />
| [[Failles et bugs connus]]<br />
|- <br />
| [[Configuration Minimale Requise]]<br />
|-<br />
| [[Création d'un Monde (World Generation)|Génération du Monde]]<br />
|-<br />
| [[Maximiser le Framerate]]<br />
|-<br />
| [[Modifications Graphiques]]<br />
|-<br />
| [[Le Guide du Moddeur]]<br />
|}<br />
<br />
|-<br />
| colspan="2" style="vertical-align: top" |<br />
<br />
{| style="width: 100%; background: #ddd; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb;"<br />
|+ style="color: #fff; background: #999; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb; padding: 0.2em 0.5em; text-align: center" | '''Liens Utiles'''<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Communauté francophone: <br />
| '''[http://www.dwarffortress.fr/ Le site Web]''' de la communauté et le '''[http://forums.librejeu.fr/index.php?page=Board&boardID=3 Forum]''' de la communauté. Les threads du jeu sur '''[http://www.esprits.net/forums/index.php?topic=212.0 Esprits.net], [http://forum.canardpc.com/threads/68897-Dwarf-Fortress.-Le-topic-v2-pour-ceux-qui-ont-encore-des-yeux. CanardPc], [http://forum.hardware.fr/hfr/JeuxVideo/PC/topic-roguelike-dragon-sujet_109178_1.htm Hardware.fr], [http://forums.jeuxonline.info/showthread.php?t=721130 JeuOnline]'''<br />
|- <br />
! style="text-align: left; padding: 0.1em 0.5em" | Forums Anglophones:<br />
| [http://www.bay12games.com/forum/index.php Official Forums], [http://forums.xkcd.com/viewtopic.php?f=21&t=19469&start=0&st=0&sk=t&sd=a xkcd Thread], [http://www.gamingsteve.com/blab/index.php?topic=6350.0 GamingSteve Thread], [http://www.cracked.com/forums/topic/28476/dwarf-fortress Cracked Thread], [http://forums.penny-arcade.com/showthread.php?t=89547 Penny-Arcade Thread], [http://dwarvenpassion.smfforfree3.com/index.php Dwarves with a Passion], [http://www.facepunch.com/showthread.php?t=763906 Facepunch Studios Thread], [http://forum.team17.com/showthread.php?t=30824 Team17 Forum Thread], [http://www.reddit.com/r/dwarffortress/ Reddit], [http://forums.somethingawful.com/showthread.php?threadid=2917631/ Something Awful]<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Blogs:<br />
| [http://jreengusoccurring.blogspot.com/ Jreengus Occuring: Un blog sur Dwarf Fortress](en anglais)<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Channels IRC:<br />
| [irc://irc.newnet.net/bay12games #bay12games] sur newnet.net, [irc://irc.synirc.net/df #df] sur synirc.net, [irc://irc.quakenet.org/DwarfFortress #DwarfFortress] sur quakenet.org <br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Autres Wikis:<br />
| [http://df.magmawiki.com/index.php/Main_Page Le Wiki Officiel en Anglais], [http://dwarffortress.if.land.to/ Le Wiki Japonais], [http://www.dfwk.ru Le Wiki Russe]<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Sites Communautaires:<br />
| [http://mkv25.net/dfma/ Dwarf Fortress Map Archive], [http://dffd.wimbli.com/ Dwarf Fortress File Depot (DFFD)]<br />
|-<br />
|}</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Accueil&diff=4910Accueil2012-01-03T16:16:25Z<p>Darkomen : </p>
<hr />
<div><h1 style="text-align: center;">Le Wiki francophone de Dwarf Fortress</h1><br />
<p style="color: red; font-weight: bold;">Nous encourageons vivement tout visiteur à contribuer au Wiki, qui manque de contenu et doit être mis à jour. Toute contribution, même mineure, est la bienvenue! Avant toute contribution, merci de lire [[Contribuer au Wiki|cet article]]. Pour les discussions concernant la maintenance, merci d'aller vers [[Discuter:Maintenance|cette page]].<br />
</p><br />
<br />
<br><br><br />
<p style="max-width: 48em; margin: 0 auto 0em;"><br />
<br />
Bienvenue sur le wiki francophone du jeu Dwarf Fortress. <br><br><br />
<br />
Dwarf Fortress est un [http://fr.wikipedia.org/wiki/Roguelike RogueLike] gratuit et multi-plateforme développé par [http://www.bay12games.com/ Bay 12 Games]. <br><br />
Fort d'un univers mélangeant sang, alcool et pierre, il se décline en deux principaux modes de jeu : <br><br />
- Le mode "Fortress", où le joueur doit construire, gérer et défendre une forteresse naine.<br><br />
- Le mode "Adventure", où le joueur contrôle un nain pouvant interagir avec le monde (quêtes, combats).<br><br><br />
<br />
Le joueur pourra dans un premier temps être récalcitrant compte tenu de l'aspect graphique, de la langue et de l'interface difficilement accessible. <br />
Cependant, la profondeur du gameplay, la grande immersion, la liberté totale du joueur et la richesse de l'univers compensent largement cette phase d'apprentissage pénible.<br><br />
</p><br><br />
<br />
<br />
<br />
<br />
<!-- <br />
Quelques explications sur cette barre: Elle est composée de 3 parties: <br />
- Une qui sélectionne aléatoirement des images. Pour savoir comment ajouter, supprimer, modifier des images, voir [[Discussion Modèle:Sg]]<br />
- Une, au centre, qui affiche du texte. Pour le modifier, voir [[Modèle:news]]<br />
- Enfin, une a droite, qui affiche des citations. Pour savoir comment modifier/ajouter, Supprimer celles ci, voir [[Discuter:Main Page/Quote]]<br />
<br />
C'est tout de même relativement complexe de mettre tout ça en place, veillez à bien comprendre les manips avant de tenter une modification.<br />
/--><br />
<br />
<div style="max-width: 48em; margin: 0 auto;"><br />
<div style="float: left; margin-right: 1em">{{Quote Box|{{sg}}}}</div><br />
<div style="float: left; margin-right: 1em">{{news}}</div><br />
<div style="float: right; margin-left: 1em">{{Quote Box|{{:Main Page/Quote|1}}}}</div><br />
</div><br />
<br />
<br />
{| style="width: 90%; max-width: 50em; margin: 0 auto; border-spacing: 1em; clear: both"<br />
|-<br />
| colspan="2" style="vertical-align: top" |<br />
<br />
{| style="width: 100%; background: #fdc; border: 1px solid #a44; border-left-color:#faa; border-top-color:#faa; text-align: center"<br />
|+ style="color: #fff; background: #d66; border: 1px solid #a44; border-left-color:#faa; border-top-color:#faa; padding: 0.2em 0.5em" | '''Débutant à Dwarf Fortress?'''<br />
|-<br />
| style="width: 50%" | [[Présentation|Présentation du jeu]]<br />
| style="width: 50%" | [[Questions Fréquemment Posées]]<br />
<br />
|-<br />
| style="width: 50%" | *&nbsp;'''[[Tutoriel illustré]]'''&nbsp;*<br />
| style="width: 50%" | '''*&nbsp;[[tutoriels vidéo]]&nbsp;*''' <br />
<br />
|-<br />
| style="width: 50%" | [[Conseils Importants]]<br />
| style="width: 50%" | [[Les builds de démarrage]] <br />
<br />
|-<br />
| colspan="2" | [[The Many Menus|Les Menus de Dwarf Fortress]] <br />
|}<br />
<br />
<br />
|-<br />
| style="width: 50%; vertical-align: top" |<br />
<br />
{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Jouer à Dwarf Fortress'''<br />
|-<br />
| style="width: 50%" | [[Dwarf Fortress mode|Le mode Forteresse]]<br />
| style="width: 50%" | [[Adventurer|Le mode Aventure]]<br />
|-<br />
| style="width: 50%" | [[challenges|Défis]]<br />
| style="width: 50%" | [[Le mode Legends]]<br />
|-<br />
| style="width: 50%" | [[stratégies de conception]]<br />
| style="width: 50%" | [[Légende Ascii|Légende de la map (Ascii)]]<br />
|- <br />
| style="width: 50%" | [[Forteresses collaboratives (bloodline)]]<br />
| style="width: 50%" | [[:Category:Récits|Récits]]<br />
|-<br />
| colspan="2" | [[L'Arène (the Arena)]]<br />
|}<br />
<br />
{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Éléments de Gameplay'''<br />
|-<br />
| style="width: 50%" | [[Zones d'activité]]<br />
| style="width: 50%" | [[Le guide de l'agriculture|Agriculture]]<br />
|-<br />
| style="width: 50%" | [[Constructions]]<br />
| style="width: 50%" | [[Combat]]<br />
|-<br />
| style="width: 50%" | [[Créatures]]<br />
| style="width: 50%" | [[Désignations]]<br />
|-<br />
| style="width: 50%" | [[Militaire]]<br />
| style="width: 50%" | [[Noble]]s<br />
|-<br />
| style="width: 50%" | [[Pièces (rooms)]]<br />
| style="width: 50%" | [[Compétences et métiers (Skills and jobs)|Compétences et métiers]]<br />
|-<br />
| style="width: 50%" | [[Stockpiles|Réserves(stockpiles)]]<br />
| style="width: 50%" | [[Ateliers_(Workshops)|Ateliers_(Workshops)]]<br />
|-<br />
| style="width: 50%" | [[Économie]]<br />
| style="width: 50%" | [[Miner|Extraction de minerais]]<br />
|-<br />
| style="width: 50%" | [[Qualité|Qualité des objets]]<br />
| style="width: 50%" | [[Valeur|Valeur des objets]]<br />
|}<br />
<br />
| style="width: 50%; vertical-align: top" |<br />
<br />
{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Articles du Wiki par catégories'''<br />
|- <br />
| style="width: 50%" | [[:Category:Nains|Nains]]<br />
| style="width: 50%" | [[:Category:Monde (world)|Monde]]<br />
|-<br />
| style="width: 50%" | [[:Category:Constructions|Constructions]]<br />
| style="width: 50%" | [[:Category:Matériaux|Matériaux]]<br />
|- <br />
| style="width:50%" | [[:Category:Meubles|Meubles]]<br />
| style="width:50%" | [[:Category:Interface|Interface]]<br />
|- <br />
| colspan="2" | [[Special:Categories|Toutes les catégories]]<br />
|}<br />
<br />
{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Mods et autres aspects techniques'''<br />
|-<br />
| [[Traduction]]<br />
|-<br />
| [[Astuces]]<br />
|- <br />
| [[Utilitaires]]<br />
|- <br />
| [[Failles et bugs connus]]<br />
|- <br />
| [[Configuration Minimale Requise]]<br />
|-<br />
| [[Génération du monde]]<br />
|-<br />
| [[Maximiser le Framerate]]<br />
|-<br />
| [[Modifications graphiques]]<br />
|-<br />
| [[Le guide du Moddeur]]<br />
|}<br />
<br />
|-<br />
| colspan="2" style="vertical-align: top" |<br />
<br />
{| style="width: 100%; background: #ddd; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb;"<br />
|+ style="color: #fff; background: #999; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb; padding: 0.2em 0.5em; text-align: center" | '''Liens Utiles'''<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Communauté francophone: <br />
| '''[http://www.dwarffortress.fr/ Le site Web]''' de la communauté et le '''[http://forums.librejeu.fr/index.php?page=Board&boardID=3 Forum]''' de la communauté. Les threads du jeu sur '''[http://www.esprits.net/forums/index.php?topic=212.0 Esprits.net], [http://www.canardplus.com/forums/showthread.php?t=3652 CanardPc], [http://forum.hardware.fr/hfr/JeuxVideo/PC/topic-roguelike-dragon-sujet_109178_1.htm Hardware.fr], [http://forums.jeuxonline.info/showthread.php?t=721130 JeuOnline]'''<br />
|- <br />
! style="text-align: left; padding: 0.1em 0.5em" | Forums Anglophones:<br />
| [http://www.bay12games.com/forum/index.php Official Forums], [http://forums.xkcd.com/viewtopic.php?f=21&t=19469&start=0&st=0&sk=t&sd=a xkcd Thread], [http://www.gamingsteve.com/blab/index.php?topic=6350.0 GamingSteve Thread], [http://www.cracked.com/forums/topic/28476/dwarf-fortress Cracked Thread], [http://forums.penny-arcade.com/showthread.php?t=89547 Penny-Arcade Thread], [http://dwarvenpassion.smfforfree3.com/index.php Dwarves with a Passion], [http://www.facepunch.com/showthread.php?t=763906 Facepunch Studios Thread], [http://forum.team17.com/showthread.php?t=30824 Team17 Forum Thread], [http://www.reddit.com/r/dwarffortress/ Reddit], [http://forums.somethingawful.com/showthread.php?threadid=2917631/ Something Awful]<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Blogs:<br />
| [http://jreengusoccurring.blogspot.com/ Jreengus Occuring: Un blog sur Dwarf Fortress](en anglais)<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Channels IRC:<br />
| [irc://irc.newnet.net/bay12games #bay12games] sur newnet.net, [irc://irc.synirc.net/df #df] sur synirc.net, [irc://irc.quakenet.org/DwarfFortress #DwarfFortress] sur quakenet.org <br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Autres Wikis:<br />
| [http://df.magmawiki.com/index.php/Main_Page Le Wiki Officiel en Anglais], [http://dwarffortress.if.land.to/ Le Wiki Japonais], [http://www.dfwk.ru Le Wiki Russe], [http://www.dwarffortresswiki.net/index.php/Dwarf_Fortress_Italia Le Mini Wiki italien]<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Sites Communautaires:<br />
| [http://mkv25.net/dfma/ Dwarf Fortress Map Archive], [http://dffd.wimbli.com/ Dwarf Fortress File Depot (DFFD)]<br />
|-<br />
|}</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Utilisateur:Darkomen&diff=4685Utilisateur:Darkomen2011-10-09T13:47:26Z<p>Darkomen : </p>
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<div>Coucou ! <br />
<br />
Moi c'est Darkomen de DF.fr<br />
<br />
Si vous avez besoin d'aide, une question ou autre, n'hésitez pas à me contacter sur [http://forums.librejeu.fr/index.php?page=Board&boardID=3 Le forum DF.fr] ou directement en créant une nouvelle rubrique sur [[Discussion_Utilisateur:Darkomen|la page de discutions]].</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Discussion_utilisateur:Darkomen&diff=4684Discussion utilisateur:Darkomen2011-10-09T13:44:45Z<p>Darkomen : Nouvelle page : = Discutions = Si vous avez quelque chose à me dire/demander, vous êtes priés de créer une nouvelle rubrique sous la forme ''<nowiki>== Nom_Du_Sujet ==</nowiki>'' --~~~~ = Broui...</p>
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<div>= Discutions =<br />
Si vous avez quelque chose à me dire/demander, vous êtes priés de créer une nouvelle rubrique sous la forme ''<nowiki>== Nom_Du_Sujet ==</nowiki>'' --[[Utilisateur:Darkomen|Darkomen]] 9 octobre 2011 à 13:44 (UTC)<br />
<br />
= Brouillons =<br />
== Design de la page d'accueil ==<br />
<br />
<!--Voir le wiki springrts pr exemple.--></div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Forteresses_collaboratives_(bloodline)&diff=4683Forteresses collaboratives (bloodline)2011-10-09T13:33:25Z<p>Darkomen : Nouvelle page : Les forteresses collaboratives sont des forteresses jouées par plusieurs joueurs, à tour de rôle. Pour cela, chaque joueur à qui c'est le tour de jouer doit télécharger la sau...</p>
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<div>Les forteresses collaboratives sont des forteresses jouées par plusieurs joueurs, à tour de rôle.<br />
<br />
Pour cela, chaque joueur à qui c'est le tour de jouer doit télécharger la sauvegarde la plus récente de la forteresse, effectuer son temps de jeu (qui peut être libre ou fixe, en temps réel ou en mois dans le jeu) puis rendre la sauvegarde disponible sur internet.<br />
<br />
Pour des raisons de fiabilité évidente, tous les joueurs doivent jouer sur la même version du jeu.<br />
<br />
En complément, des règles peuvent être fixées sur la forteresse, les buts à atteindre ou les contraintes, par l'organisateur de la partie. La partie se termine quand les objectifs sont atteints, par consensus entre les participants, ou à la suite d'un échec cuisant ne pouvant être rattrapé.<br />
<br />
Ces parties sont la plupart du temps suivies de récits(roleplay) rédigés par les différents participants.<br />
<br />
== Les parties francophones ==<br />
<br />
Des parties francophones sont parfois organisées sur le forum de dwarf fortress : http://forums.librejeu.fr/index.php?page=Board&boardID=10<br />
<br />
== Les parties anglophones ==<br />
<br />
Une rubrique y est consacrée sur le magmawiki, voir : http://df.magmawiki.com/index.php/Category:Bloodline_Games</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Accueil&diff=4682Accueil2011-10-09T13:17:16Z<p>Darkomen : </p>
<hr />
<div><h1 style="text-align: center;">Le Wiki francophone de Dwarf Fortress</h1><br />
<p style="color: red; font-weight: bold;">Nous encourageons vivement tout visiteur à contribuer au Wiki, qui manque de contenu et doit être mis à jour. Toute contribution, même mineure, est la bienvenue! Avant toute contribution, merci de lire [[Contribuer au Wiki|cet article]]. Pour les discussions concernant la maintenance, merci d'aller vers [[Discuter:Maintenance|cette page]].<br />
</p><br />
<br />
<br><br><br />
<p style="max-width: 48em; margin: 0 auto 0em;"><br />
<br />
Bienvenue sur le wiki francophone du jeu Dwarf Fortress. <br><br><br />
<br />
Dwarf Fortress est un [http://fr.wikipedia.org/wiki/Roguelike RogueLike] gratuit et multi-plateforme développé par [http://www.bay12games.com/ Bay 12 Games]. <br><br />
Fort d'un univers mélangeant sang, alcool et pierre, il se décline en deux principaux modes de jeu : <br><br />
- Le mode "Fortress", où le joueur doit construire, gérer et défendre une forteresse naine.<br><br />
- Le mode "Adventure", où le joueur contrôle un nain pouvant interagir avec le monde (quêtes, combats).<br><br><br />
<br />
Le joueur pourra dans un premier temps être récalcitrant compte tenu de l'aspect graphique, de la langue et de l'interface difficilement accessible. <br />
Cependant, la profondeur du gameplay, la grande immersion, la liberté totale du joueur et la richesse de l'univers compensent largement cette phase d'apprentissage pénible.<br><br />
</p><br><br />
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<br />
<br />
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Quelques explications sur cette barre: Elle est composée de 3 parties: <br />
- Une qui sélectionne aléatoirement des images. Pour savoir comment ajouter, supprimer, modifier des images, voir [[Discussion Modèle:Sg]]<br />
- Une, au centre, qui affiche du texte. Pour le modifier, voir [[Modèle:news]]<br />
- Enfin, une a droite, qui affiche des citations. Pour savoir comment modifier/ajouter, Supprimer celles ci, voir [[Discuter:Main Page/Quote]]<br />
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C'est tout de même relativement complexe de mettre tout ça en place, veillez à bien comprendre les manips avant de tenter une modification.<br />
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{| style="width: 90%; max-width: 50em; margin: 0 auto; border-spacing: 1em; clear: both"<br />
|-<br />
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<br />
{| style="width: 100%; background: #fdc; border: 1px solid #a44; border-left-color:#faa; border-top-color:#faa; text-align: center"<br />
|+ style="color: #fff; background: #d66; border: 1px solid #a44; border-left-color:#faa; border-top-color:#faa; padding: 0.2em 0.5em" | '''Débutant à Dwarf Fortress?'''<br />
|-<br />
| style="width: 50%" | [[Présentation|Présentation du jeu]]<br />
| style="width: 50%" | [[Questions Fréquemment Posées]]<br />
<br />
|-<br />
| style="width: 50%" | *&nbsp;'''[[Tutoriel illustré]]'''&nbsp;*<br />
| style="width: 50%" | '''*&nbsp;[[tutoriels vidéo]]&nbsp;*''' <br />
<br />
|-<br />
| style="width: 50%" | [[Conseils Importants]]<br />
| style="width: 50%" | [[Les builds de démarrage]] <br />
<br />
|-<br />
| colspan="2" | [[The Many Menus|Les Menus de Dwarf Fortress]] <br />
|}<br />
<br />
<br />
|-<br />
| style="width: 50%; vertical-align: top" |<br />
<br />
{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Jouer à Dwarf Fortress'''<br />
|-<br />
| style="width: 50%" | [[Dwarf Fortress mode|Le mode Forteresse]]<br />
| style="width: 50%" | [[Adventurer|Le mode Aventure]]<br />
|-<br />
| style="width: 50%" | [[challenges|Défis]]<br />
| style="width: 50%" | [[Le mode Legends]]<br />
|-<br />
| style="width: 50%" | [[Gestion et stratégies]]<br />
| style="width: 50%" | [[Légende Ascii|Légende de la map (Ascii)]]<br />
|- <br />
| style="width: 50%" | [[Forteresses collaboratives (bloodline)]]<br />
| style="width: 50%" | [[:Category:Récits|Récits]]<br />
|-<br />
| colspan="2" | [[L'Arène (the Arena)]]<br />
|}<br />
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{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Éléments de Gameplay'''<br />
|-<br />
| style="width: 50%" | [[Zones d'activité]]<br />
| style="width: 50%" | [[Le guide de l'agriculture|Agriculture]]<br />
|-<br />
| style="width: 50%" | [[Constructions]]<br />
| style="width: 50%" | [[Combat]]<br />
|-<br />
| style="width: 50%" | [[Créatures]]<br />
| style="width: 50%" | [[Désignations]]<br />
|-<br />
| style="width: 50%" | [[Militaire]]<br />
| style="width: 50%" | [[Noble]]s<br />
|-<br />
| style="width: 50%" | [[Pièces (rooms)]]<br />
| style="width: 50%" | [[Compétences et métiers (Skills and jobs)|Compétences et métiers]]<br />
|-<br />
| style="width: 50%" | [[Stockpiles|Réserves(stockpiles)]]<br />
| style="width: 50%" | [[Ateliers_(Workshops)|Ateliers_(Workshops)]]<br />
|-<br />
| style="width: 50%" | [[Économie]]<br />
| style="width: 50%" | [[Miner|Extraction de minerais]]<br />
|-<br />
| style="width: 50%" | [[Qualité|Qualité des objets]]<br />
| style="width: 50%" | [[Valeur|Valeur des objets]]<br />
|}<br />
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| style="width: 50%; vertical-align: top" |<br />
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{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Articles du Wiki par catégories'''<br />
|- <br />
| style="width: 50%" | [[:Category:Nains|Nains]]<br />
| style="width: 50%" | [[:Category:Monde (world)|Monde]]<br />
|-<br />
| style="width: 50%" | [[:Category:Constructions|Constructions]]<br />
| style="width: 50%" | [[:Category:Matériaux|Matériaux]]<br />
|- <br />
| style="width:50%" | [[:Category:Meubles|Meubles]]<br />
| style="width:50%" | [[:Category:Interface|Interface]]<br />
|- <br />
| colspan="2" | [[Special:Categories|Toutes les catégories]]<br />
|}<br />
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{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Mods et autres aspects techniques'''<br />
|-<br />
| [[Traduction]]<br />
|-<br />
| [[Astuces]]<br />
|- <br />
| [[Utilitaires]]<br />
|- <br />
| [[Failles et bugs connus]]<br />
|- <br />
| [[Configuration Minimale Requise]]<br />
|-<br />
| [[Génération du monde]]<br />
|-<br />
| [[Maximiser le Framerate]]<br />
|-<br />
| [[Modifications graphiques]]<br />
|-<br />
| [[Le guide du Moddeur]]<br />
|}<br />
<br />
|-<br />
| colspan="2" style="vertical-align: top" |<br />
<br />
{| style="width: 100%; background: #ddd; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb;"<br />
|+ style="color: #fff; background: #999; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb; padding: 0.2em 0.5em; text-align: center" | '''Liens Utiles'''<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Communauté francophone: <br />
| '''[http://www.dwarffortress.fr/ Le site Web]''' de la communauté et le '''[http://forums.librejeu.fr/index.php?page=Board&boardID=3 Forum]''' de la communauté. Les threads du jeu sur '''[http://www.esprits.net/forums/index.php?topic=212.0 Esprits.net], [http://www.canardplus.com/forums/showthread.php?t=3652 CanardPc], [http://forum.hardware.fr/hfr/JeuxVideo/PC/topic-roguelike-dragon-sujet_109178_1.htm Hardware.fr], [http://forums.jeuxonline.info/showthread.php?t=721130 JeuOnline]'''<br />
|- <br />
! style="text-align: left; padding: 0.1em 0.5em" | Forums Anglophones:<br />
| [http://www.bay12games.com/forum/index.php Official Forums], [http://forums.xkcd.com/viewtopic.php?f=21&t=19469&start=0&st=0&sk=t&sd=a xkcd Thread], [http://www.gamingsteve.com/blab/index.php?topic=6350.0 GamingSteve Thread], [http://www.cracked.com/forums/topic/28476/dwarf-fortress Cracked Thread], [http://forums.penny-arcade.com/showthread.php?t=89547 Penny-Arcade Thread], [http://dwarvenpassion.smfforfree3.com/index.php Dwarves with a Passion], [http://www.facepunch.com/showthread.php?t=763906 Facepunch Studios Thread], [http://forum.team17.com/showthread.php?t=30824 Team17 Forum Thread], [http://www.reddit.com/r/dwarffortress/ Reddit], [http://forums.somethingawful.com/showthread.php?threadid=2917631/ Something Awful]<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Blogs:<br />
| [http://jreengusoccurring.blogspot.com/ Jreengus Occuring: Un blog sur Dwarf Fortress](en anglais)<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Channels IRC:<br />
| [irc://irc.newnet.net/bay12games #bay12games] sur newnet.net, [irc://irc.synirc.net/df #df] sur synirc.net, [irc://irc.quakenet.org/DwarfFortress #DwarfFortress] sur quakenet.org <br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Autres Wikis:<br />
| [http://df.magmawiki.com/index.php/Main_Page Le Wiki Officiel en Anglais], [http://dwarffortress.if.land.to/ Le Wiki Japonais], [http://www.dfwk.ru Le Wiki Russe], [http://www.dwarffortresswiki.net/index.php/Dwarf_Fortress_Italia Le Mini Wiki italien]<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Sites Communautaires:<br />
| [http://mkv25.net/dfma/ Dwarf Fortress Map Archive], [http://dffd.wimbli.com/ Dwarf Fortress File Depot (DFFD)]<br />
|-<br />
|}</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Cr%C3%A9atures&diff=4649Créatures2011-10-07T21:05:10Z<p>Darkomen : /* Plaine */</p>
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<div>{{traduction}}<br />
{{Version|0.31.25|}} <br />
<br />
Le monde de Dwarf fortress n'est pas uniquement peuplé de nains, en le parcourant, en se défendant, et en commercant, les nains auront à faire à des peuples et des créatures qu'ils pourront chasser, élever ou combattre <br />
==Lire les tableaux==<br />
{{CreatureCurrent table head}}<br />
|}<br />
<br />
'''Symbole:''' Le symbole assigné à une créature, que vous voyez quand vous n'avez pas activé de pack graphique.<br />
<br />
'''Nom:''' Le nom de la créature que vous voyez durant le jeu.<br />
<br />
'''Hostile:''' Si "Oui", la créature attaque les nains. Si "No", elle est neutre ou amie. Les créatures mortes-vivantes sont toujours hostiles.<br />
<br />
'''Comestible:''' Si "Oui", la créature peut être dépecée et être une source de nourriture.<br />
<br />
'''Taille à l'âge adulte:''' La taille de la créature quand elle est adulte.<br />
<br />
'''Prix de vente:''' La valeur de la créature qui peut être achetée ou vendue lors d'un échange au [[Comptoir marchand (trade depot)|Trade Depot]].<br />
<br />
'''Lieu:''' Lieux où la créature peut être trouvée.<br />
<br />
'''Caractéristique:''' Les particularités de certains animaux (cracher du feu pour un dragon par exemple)<br />
==Créatures==<br />
===Civilisées===<br />
====Races Principales====<br />
<!--<br />
A LIRE AVANT D'EDITER : <br />
<br />
Ceci est une traduction de l'article anglais [http://df.magmawiki.com/index.php/Creatures Creatures]. Celle ci est partielle, il faut donc la compléter.<br />
L'article anglais n'étant pas fini, il faudra également vérifier que du contenu n'a pas été ajouté sur cet article . A l'heure ou j'écris ces lignes, la dernière MAJ en date de l'article anglais est la MAJ du 9 aout 2011<br />
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PRIÈRE DE TRIER LES CRÉATURES DANS L'ORDRE ALPHABÉTIQUE DE SON NOM ANGLAIS, COMME POUR LA PAGE ANGLOPHONE<br />
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-- Darkomen<br />
--><br />
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{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Nain (Dwarf)}}|symbol=☺|color=3:0:0|hostile=Non|food=Non|size=60,000|value=Non Domesticable|biome=Forteresses|note=Race marchande}}<br />
{{CreatureCurrent table row|name={{L|Elfe (elf)}}|symbol=e|color=3:0:0|hostile=Variable<sup>1</sup>|food=Non|size=60,000|value=Non Domesticable|biome=Forest retreats|note=Race marchande}}<br />
{{CreatureCurrent table row|name={{L|Gobelin (goblin)}}|symbol=g|color=7:0:0|hostile=Variable<sup>1</sup>|food=Non|size=60,000|value=Non Domesticable|biome=Dark fortresses|note=Race marchande, Kidnappeurs<sup>2</sup>}}<br />
{{CreatureCurrent table row|name={{L|Humain (human)}}|symbol=U|color=3:0:0|hostile=Variable<sup>1</sup>|food=Non|size=70,000|value=Non Domesticable|biome=Towns and cities|note=Race marchande}}<br />
{{CreatureCurrent table row|name={{L|Kobold}}|symbol=k|color=6:0:0|hostile=Variable<sup>1</sup>|food=Non|size=20,000|value=Non Domesticable|biome=Caves|note=Race de rôdeurs}}<br />
|}<br />
:<small>1. L'hostilité d'une race par rapport à votre civilisation est variable en fonction du monde généré et de son histoire.</small><br />
:<small>2. Les kidnappeurs essaient de capturer les enfants des autres civilisations. Les kidnappés deviennent alors membres de la civilisation kidnappeuse.</small><br />
<br />
====Races Mi-homme Mi-Animal====<br />
'''Note: These creatures can form crude civilizations underground but will not trade with you. They wield some weapons and can join adventurers.'''<br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Homme-amphibien (Amphibian man)}}|symbol=a|color=6:0:0|hostile=Variable<sup>1</sup>|food=Oui|size=20,000|value=Non domesticable|biome=Sous-sol|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Homme-fourmis (Antman)}}|symbol=a|color=0:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=Variable<sup>2</sup>|value=Non domesticable|biome=Sous-sol|note=Four castes}}<br />
{{CreatureCurrent table row|name={{L|Homme-Chauve-Souris (Bat man)}}|symbol=b|color=0:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=70,000|value=Non domesticable|biome=Sous-sol|note=Peut voler}}<br />
{{CreatureCurrent table row|name={{L|Homme-poisson aveugle (Cave fish man)}}|symbol=f|color=7:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=70,000|value=Non domesticable|biome=Sous-sol|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|homme-hirondelle (Cave swallow man)}}|symbol=s|color=0:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=70,000|value=Non domesticable|biome=Sous-sol|note=Peut voler}}<br />
{{CreatureCurrent table row|name={{L|Homme-anguille (Olm man)}}|symbol=o|color=7:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=70,000|value=Non domesticable|biome=Sous-sol|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Homme-reptile (Reptile man)}}|symbol=r|color=2:0:0|hostile=Variable<sup>1</sup>|food=Oui|size=50,000|value=Non domesticable|biome=Sous-sol|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Homme-rongeur (Rodent man)}}|symbol=r|color=0:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=40,000|value=Non domesticable|biome=Sous-sol|note=}}<br />
{{CreatureCurrent table row|name={{L|Homme serpent (Serpent man)}}|symbol=s|color=7:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=50,000|value=Non domesticable|biome=Sous-sol|note=Amphibie; Causes {{L|Syndrome}}}}<br />
|}<br />
:<small>1. Le fait qu'une civilisation semi-animale vous considère comme hostile semble variable.</small><sup>‘‘A vérifier’’</sup><br />
:<small>2. La taille des fourmis dépend de leur rôle social au sein de la fourmilière.</small><br />
<br />
====Animaux domestiques====<!--<br />
EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alpaga (Alpaca)}}|symbol=a|color=7:0:1|food=Oui|hostile=Non|size=70,000|value=200|biome=N/A|note=Domestique, peut être trait et tondu}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Blue peafowl}}|symbol=p|color=1:0:1|food=Oui|hostile=Non|size=4,000|value=10|biome=Tropical broadleaf forest|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Chat (Cat)}}|symbol=c|color=0:0:1|food=Oui|hostile=Non|size=5,000|value=20|biome=N/A|note=Domestique, chasse la vermine}}<br />
{{CreatureCurrent table row|name={{L|Cobaye (Cavy)}}|symbol=c|color=7:0:0|food=Non|hostile=Non|size=800|value=3|biome=Tropical savanna, grassland, and shrubland|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Poulet (Chicken)}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=3,000|value=10|biome=N/A|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Vache (Cow)}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=600,000|value=300|biome=N/A|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Chien (Dog)}}|symbol=d|color=6:0:0|food=Oui|hostile=Non|size=30,000|value=30|biome=N/A|note=Domestique et dressable}}<br />
{{CreatureCurrent table row|name={{L|Canard (Duck)}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Any lakes and any wetland|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Âne (Donkey)}}|symbol=D|color=6:0:0|food=Oui|hostile=Non|size=300,000|value=200|biome=N/A|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Chèvre (Goat)}}|symbol=g|color=6:0:0|food=Oui|hostile=Non|size=50,000|value=50|biome=N/A|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Oie (Goose)}}|symbol=g|color=7:0:1|food=Oui|hostile=Non|size=4,500|value=10|biome=Temperate lakes and temperate marshes|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Pintade (Guineafowl)}}|symbol=g|color=0:0:1|food=Non|hostile=Non|size=1,500|value=10|biome=N/A|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Cheval (Horse)}}|symbol=H|color=7:0:0|food=Oui|hostile=Non|size=500,000|value=200|biome=N/A|note=Domestique, possibilité de le traire}}<br />
{{CreatureCurrent table row|name={{L|Lama (Llama)}}|symbol=L|color=7:0:1|food=Oui|hostile=Non|size=180,000|value=200|biome=N/A|note=Domestique, peut être trait et tondu}}<br />
{{CreatureCurrent table row|name={{L|Mule}}|symbol=M|color=6:0:0|food=Oui|hostile=Non|size=400,000|value=200|biome=N/A|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Dromadaire (One-humped camel)}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=500,000|value=500|biome=Any desert|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Cochon (Pig)}}|symbol=p|color=5:0:1|food=Oui|hostile=Non|size=60,000|value=100|biome=N/A|note=Domestique, possibilité de le traire}}<br />
{{CreatureCurrent table row|name={{L|Lapin (Rabbit)}}|symbol=r|color=6:0:0|food=Non|hostile=Non|size=500|value=3|biome=Temperate savanna, grassland, and shrubland|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Renne (Reindeer)}}|symbol=R|color=6:0:0|food=Oui|hostile=Non|size=130,000|value=200|biome=Tundra and taiga|note=Domestic and milkable}}<br />
{{CreatureCurrent table row|name={{L|Mouton (Sheep)}}|symbol=s|color=7:0:1|food=Oui|hostile=Non|size=50,000|value=100|biome=N/A|note=Domestique, peut être trait et tondu}}<br />
{{CreatureCurrent table row|name={{L|Dinde (Turkey)}}|symbol=t|color=4:0:1|food=Oui|hostile=Non|size=5,000|value=10|biome=Temperate forest, swamp and shrubland|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Chameau (Two-humped camel)}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=500,000|value=500|biome=Any desert|note=Domestique, possibilité de le traire}}<br />
{{CreatureCurrent table row|name={{L|Wagon}}|symbol=W|color=6:0:0|food=Non|hostile=Non|size=12,000|value=Non domesticable|biome=|note=Une "créature" spéciale}}<br />
{{CreatureCurrent table row|name={{L|Buffle domestique(Water buffalo)}}|symbol=W|color=0:0:1|food=Oui|hostile=Non|size=1,000,000|value=200|biome=Tropical wetland|note=Domestique, possibilité de le traire}}<br />
{{CreatureCurrent table row|name={{L|Yak}}|symbol=Y|color=6:0:0|food=Oui|hostile=Non|size=700,000|value=200|biome=Mountains|note=Domestique, possibilité de le traire}}<br />
|}<br />
<br />
===Special===<br />
====Bêtes géantes====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Colosse de bronze (Bronze colossus)}}|symbol=C|color=6:0:0|food=Non|hostile=Oui|size=20,000,000|value=Non domesticable|biome=Tous les terrains|note=Fait de bronze, assez difficiles à tuer}}<br />
{{CreatureCurrent table row|name={{L|Dragon}}|symbol=D|color=2:0:0|food=Oui|hostile=Oui|size=25,000,000|value=10000|biome=Tous les terrains|note=Crache du feu, entraînable}}<br />
{{CreatureCurrent table row|name={{L|Hydre (Hydra)}}|symbol=H|color=4:0:1|food=Oui|hostile=Oui|size=8,000,000|value=10000|biome=Tous les terrains|note=A sept têtes}}<br />
{{CreatureCurrent table row|name={{L|Roc}}|symbol=R|color=7:0:1|food=Oui|hostile=Oui|size=20,000,000|value=10000|biome=Tous les terrains|note=Peut voler, entraînable}}<br />
|}<br />
<br />
====Bêtes semi-géantes====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Cyclope (Cyclops)}}|symbol=C|color=4:0:1|food=Oui|hostile=Oui|size=8,000,000|value=Non domesticable|biome=tous les terrains|note=Un seul œil}}<br />
{{CreatureCurrent table row|name={{L|Géant à deux têtes (Ettin)}}|symbol=E|color=6:0:1|food=Oui|hostile=Oui|size=8,000,000|value=Non domesticable|biome=tous les terrains|note=A deux têtes}}<br />
{{CreatureCurrent table row|name={{L|Géant (Giant)}}|symbol=G|color=3:0:0|food=Oui|hostile=Oui|size=9,000,000|value=Non domesticable|biome=tous les terrains|note=}}<br />
{{CreatureCurrent table row|name={{L|Minotaure (Minotaur)}}|symbol=M|color=6:0:0|food=Oui|hostile=Oui|size=220,000|value=Non domesticable|biome=tous les terrains|note=}}<br />
|}<br />
<br />
====Non existant====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, IT'S VERY IMPORTANT FOR THIS CATEGORY, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Centaure (Centaur)}}|symbol=C|color=6:0:0|food=Non|size=N/A|value=N/A|hostile=N/A|biome=Nulle part|note=Trouver uniquement en mode engravings}}<br />
{{CreatureCurrent table row|name={{L|Chimère (Chimera)}}|symbol=C|color=2:0:1|food=Non|size=N/A|value=N/A|hostile=N/A|biome=Nulle part|note=Trouver uniquement en mode engravings}}<br />
{{CreatureCurrent table row|name={{L|Griffon}}|symbol=G|color=7:0:1|food=Non|size=N/A|value=N/A|hostile=N/A|biome=Nulle part|note=Trouver uniquement en mode engravings}}<br />
|}<br />
<br />
===En surface===<br />
====Montagne====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Gnome noir (dark gnome)}}|symbol=g|color=3:0:0|food=Non|hostile=Oui|size=15,000|value=Non domesticable|biome=Montagnes maléfiques|note=Voleur d'alcool}}<br />
{{CreatureCurrent table row|name={{L|Aigle géant (giant eagle)}}|symbol=E|color=6:0:0|food=Oui|hostile=Oui|size=100,000|value=700|biome=Montagnes sauvages|note= entraînable}}<br />
{{CreatureCurrent table row|name={{L|Marmotte des Rocheuses (hoary marmot)}}|symbol=m|color=7:0:0|food=Oui|hostile=Non|size=10,000|value=50|biome=Montagnes|note=}}<br />
{{CreatureCurrent table row|name={{L|gnome des montagnes (mountain gnome)}}|symbol=g|color=0:0:1|food=Non|hostile=Non|size=15,000|value=Non domesticable|biome=Montagnes bienfaisantes|note=Voleur d'alcool}}<br />
{{CreatureCurrent table row|name={{L|Chèvre des montagnes Rocheuses (mountain goat)}}|symbol=g|color=7:0:1|food=Oui|hostile=Non|size=50,000|value=50|biome=Montagnes|note=}}<br />
{{CreatureCurrent table row|name={{L|Yak}}|symbol=Y|color=6:0:0|food=Oui|hostile=Non|size=700,000|value=200|biome=Montagnes|note=Domestique, Peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Yéti}}|symbol=Y|color=7:0:1|food=Oui|hostile=Oui|size=300,000|value=Non domesticable|biome=Montagnes, glaciers, et toundra|note=}}<br />
|}<br />
<br />
====Toundra====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Homme-Blizzard (blizzard man)}}|symbol=M|color=3:0:1|food=Non|hostile=Oui|size=300,000|value=Non domesticable|biome=Toundra et glaciers|note=}}<br />
{{CreatureCurrent table row|name={{L|Wapiti (elk)}}|symbol=E|color=6:0:0|food=Oui|hostile=Non|size=300,000|value=100|biome=Toundra et prairie tempérée (temperate grassland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Loup des glaces (ice wolf)}}|symbol=w|color=7:0:1|food=Oui|hostile=Oui|size=50,000|value=50|biome=Toundra maléfique (evil tundra) et glaciers|note=Bête de somme}}<br />
{{CreatureCurrent table row|name={{L|Bœuf musqué (muskox)}}|symbol=M|color=7:0:0|food=Oui|hostile=Non|size=285,000|value=300|biome=Toundra et prairie (grassland)|note=Tire des wagons}}<br />
{{CreatureCurrent table row|name={{L|Ours polaire (Polar bear)}}|symbol=B|color=7:0:1|food=Oui|hostile=Oui|size=400,000|value=100|biome=Toundra et glaciers|note=Voleur d'alcool, entraînable}}<br />
{{CreatureCurrent table row|name={{L|Caribou (reindeer)}}|symbol=R|color=6:0:0|food=Oui|hostile=Non|size=130,000|value=200|biome=Toundra et taïga|note=Domesticable, et peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Loup garou (werewolf)}}|symbol=W|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=50 or 1000|biome=Toundra maléfique (evil tundra), prairie (grassland), taïga, et quelques forêts maléfiques (evil forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Loup (wolf)}}|symbol=w|color=7:0:0|food=Oui|hostile=Oui|size=40,000|value=50|biome=Toundra, taïga, et brousses/forêts tempérées (temperate forest/shrubland |note=}}<br />
{{CreatureCurrent table row|name={{L|Yéti}}|symbol=Y|color=7:0:1|food=Oui|hostile=Oui|size=300,000|value=Non domesticable|biome=Montagnes, glaciers, et toundra|note=}}<br />
|}<br />
<br />
====Glacier====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Homme-Blizzard (blizzard man)}}|symbol=M|color=3:0:1|food=Non|hostile=Oui|size=300,000|value=Non domesticable|biome=Toundra et glaciers|note=}}<br />
{{CreatureCurrent table row|name={{L|Loup des glaces (ice wolf)}}|symbol=w|color=7:0:1|food=Oui|hostile=Oui|size=50,000|value=50|biome=Toundra maléfique (evil tundra) et glaciers|note=Bête de somme}}<br />
{{CreatureCurrent table row|name={{L|Ours polaire (Polar bear)}}|symbol=B|color=7:0:1|food=Oui|hostile=Oui|size=400,000|value=100|biome=Toundra et glaciers|note=Voleur d'alcool, entraînable}}<br />
{{CreatureCurrent table row|name={{L|Yéti}}|symbol=Y|color=7:0:1|food=Oui|hostile=Oui|size=300,000|value=Non domesticable|biome=Montagnes, glaciers, et toundra|note=}}<br />
|}<br />
<br />
====Désert====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Buse (Buzzard)}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui|size=1,400|value=30|biome=Tout type de désert, prairies tempérées, savanes et marais|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Scorpion géant du désert (Giant desert scorpion)}}|symbol=S|color=6:0:0|food=Oui|hostile=Oui|size=200,000|value=2500|biome=Désert sauvage|note=Ne ressent ni douleur ni émotion, ne peut être étourdi; Mortel{{L|Syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Jaguar géant (Giant jaguar)}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Léopard géant (Giant leopard)}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Zorille du Cap (Honey badger)}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=Sujet à la rage}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Léopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Nightwing}}<sup>Traduction?</sup>|symbol=N|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=50|biome=Désert maléfique|note=Peut voler}}<br />
{{CreatureCurrent table row|name={{L|Dromadaire (One-humped camel)}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=500,000|value=500|biome=Tout type de désert|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|chameau (Two-humped camel)}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=500,000|value=500|biome=Tout type de désert|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Vautour (Vulture)}}|symbol=v|color=4:0:0|food=Oui|hostile=Non|size=9,000|value=30|biome=Tout type de désert, prairie tropicale et savane|note=Voleur de nourriture}}<br />
|}<br />
<br />
====Plaine====<br />
<br />
=====''Savane tempérée''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Blaireau (Badger)}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Tout type de Savane tempérée, Taïga, prairie, brousses (shrubland) et forêt|note=}}<br />
{{CreatureCurrent table row|name={{L|Buse (Buzzard)}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui|size=1,400|value=30|biome=Tout type de désert, prairies tempérées, savane et marais|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Marmotte (Groundhog)}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=3,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpie (Harpy)}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marais|note=Les harpies sont toutes des femelles}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Macaque rhésus (Rhesus macaque)}}|symbol=m|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=Voleur d'objets et de nourriture}}<br />
|}<br />
<br />
=====''Savane tropicale''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Cobaye (Cavy)}}|symbol=c|color=7:0:0|food=Non|hostile=Non|size=800|value=3|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Guépard (Cheetah)}}|symbol=c|color=6:0:1|hostile=Oui|food=Oui|size=50,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Gazelle}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=20,000|value=50|biome=Savane tropicale et prairie|note=}}<br />
{{CreatureCurrent table row|name={{L|Guépard géant (Giant cheetah)}}|symbol=C|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Jaguar géant (Giant jaguar)}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Léopard géant (Giant leopard)}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Lion géant (Giant lion)}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=400,000|value=200|biome=Certains terrains|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Girafe (Giraffe)}}|symbol=G|color=6:0:0|food=Oui|hostile=Non|size=1,000,000|value=500|biome=Savane tropicale et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpie (Harpy)}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marais|note=les harpies sont toutes des femelles}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Zorille du Cap (Honey badger)}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=Sujet à la rage}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Léopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=200,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Rhinocéros}}|symbol=R|color=7:0:0|food=Oui|hostile=Non|size=3,000,000|value=500|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Vautour (Vulture)}}|symbol=v|color=4:0:0|food=Oui|hostile=Non|size=9,000|value=30|biome=Tout type de désert, prairie tropicale et savane|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Phacochère (Warthog)}}|symbol=w|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=100|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Prairie tempérée''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Blaireau (Badger)}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Tout type de Savane tempérée, Taïga, prairie, brousses (shrubland) et forêt|note=}}<br />
{{CreatureCurrent table row|name={{L|Buse (Buzzard)}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui|size=1,400|value=30|biome=Tout type de désert, prairie tempérée, savane et marais|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Élan (Elk)}}|symbol=E|color=6:0:0|food=Oui|hostile=Non|size=300,000|value=100|biome=Tundra et prairie tempérée|note=}}<br />
{{CreatureCurrent table row|name={{L|Marmotte (Groundhog)}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=3,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpie (Harpy)}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marais|note=Les harpies sont toutes des femelles}}<br />
{{CreatureCurrent table row|name={{L|Boeuf musqué(Muskox)}}|symbol=M|color=7:0:0|food=Oui|hostile=Non|size=285,000|value=300|biome=Tundra et prairie|note=tire des wagons}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Macaque rhésus (Rhesus macaque)}}|symbol=m|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=Voleur d'objets et de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Loup garou (Werewolf)}}|symbol=W|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=50 or 1000|biome=Toundra maléfique, prairie, Taïga, et certaines forêts maléfiques|note=}}<br />
|}<br />
<br />
=====''Tropical Prairie''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Mara (Cavy}}|symbol=c|color=7:0:0|food=Non|hostile=Non|size=800|value=3|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Guépard (Cheetah)}}|symbol=c|color=6:0:1|hostile=Oui|food=Oui|size=50,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Gazelle}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=20,000|value=50|biome=Savane tropicale et prairie|note=}}<br />
{{CreatureCurrent table row|name={{L|Guépard géant (Giant cheetah)}}|symbol=C|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Jaguar géant (Giant jaguar)}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Léopard géant (Giant leopard)}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Lion géant (Giant lion)}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=400,000|value=200|biome=quelques terrains|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpie (Harpy)}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marais|note=toutes les harpies sont des femelles}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Zorille du cap (Honey badger)}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Léopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=200,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Rhinocéros}}|symbol=R|color=7:0:0|food=Oui|hostile=Non|size=3,000,000|value=500|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Vautour (Vulture)}}|symbol=v|color=4:0:0|food=Oui|hostile=Non|size=9,000|value=30|biome=Tout type de désert, prairie tropicale et savane|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Phacochère (Warthog)}}|symbol=w|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=100|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Temperate Brousses (shrubland)''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Blaireau (Badger)}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Taïga et tout type de Savane tempérée, prairie, brousses (shrubland) et forêt|note=}}<br />
{{CreatureCurrent table row|name={{L|Cougar}}|symbol=C|color=6:0:1|hostile=Oui|food=Oui|size=60,000|value=100|biome=Tout type de forêt et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Marmotte (Groundhog)}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=3,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpie (Harpy)}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marais|note=Toutes les harpies sont des femelles}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Macaque rhésus (Rhesus macaque)}}|symbol=m|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=Voleur d'objets et de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Dinde (Turkey)}}|symbol=t|color=4:0:1|food=Oui|hostile=Non|size=5,000|value=10|biome=Forêt tempérée (temperate forest), marais et brousses (shrubland)|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Licorne (Unicorn)}}|symbol=U|color=7:0:1|food=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forêt, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Loup (Wolf)}}|symbol=w|color=7:0:0|food=Oui|hostile=Oui|size=40,000|value=50|biome=Toundra, Taïga, et forêt tempérée (temperate forest)/brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Tropical Brousses (shrubland)''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Bonobo}}|symbol=b|color=0:0:1|food=Oui|hostile=Non|size=50,000|value=500|biome=forêt de feuillus tropicale et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Mara (Cavy)}}|symbol=c|color=7:0:0|food=Non|hostile=Non|size=800|value=3|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Guépard (Cheetah)}}|symbol=c|color=6:0:1|hostile=Oui|food=Oui|size=50,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Chimpanzé (Chimpanzee)}}|symbol=c|color=0:0:1|hostile=Non|food=Oui|size=50,000|value=500|biome=Tropical forêt de feuillus et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Cougar}}|symbol=C|color=6:0:1|hostile=Oui|food=Oui|size=60,000|value=100|biome=Tout type de forêt et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L| Éléphant}}|symbol=E|color=7:0:0|food=Oui|hostile=Non|size=5,000,000|value=500|biome=Forêt tropicale et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Guépard géant (Giant cheetah)}}|symbol=C|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Jaguar géant (Giant jaguar)}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Léopard géant (Giant leopard)}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Lion géant (Giant lion)}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=400,000|value=200|biome=quelques terrains|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Tigre géant (Giant tiger)}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=450,000|value=200|biome=Some zones tropicales sauvages|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Girafe (Giraffe)}}|symbol=G|color=6:0:0|food=Oui|hostile=Non|size=1,000,000|value=500|biome=Savane tropicale et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpie (Harpy)}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marais|note=toutes les harpies sont des femelles}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Zorille du cap (Honey badger)}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Léopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=200,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Rhinocéros}}|symbol=R|color=7:0:0|food=Oui|hostile=Non|size=3,000,000|value=500|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tigre (Tiger)}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=225,000|value=200|biome=La plupart des zones tropicales|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Homme-tigre (Tigerman)}}|symbol=T|color=6:0:1|food=Non|hostile=Oui|size=120,000|value=200|biome=Zones tropicales sauvages|note=}}<br />
{{CreatureCurrent table row|name={{L|Licorne (Unicorn)}}|symbol=U|color=7:0:1|food=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forêt, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Phacochère (Warthog)}}|symbol=w|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=100|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
|}<br />
<br />
====Terrain humide====<br />
<br />
=====''Marais tempérés''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alligator}}|symbol=A|color=2:0:0|hostile=Oui|food=Oui|size=400,000|value=650|biome=Eau douce maraiss, marshes et rivières|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Beak dog}}|symbol=B|color=4:0:0|food=Oui|hostile=Oui|size=150,000|value=50|biome=Evil marshes|note=Can be mounted by goblins}}<br />
{{CreatureCurrent table row|name={{L|Buzzard}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui<sup>‘‘A vérifier’’</sup>|size=1,400|value=30|biome=Tout type de désert et temperate prairie, savanna, et marais|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Capybara}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=45,000|value=100|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Giant capybara}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=450,000|value=500|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Goose}}|symbol=g|color=7:0:1|food=Oui|hostile=Non|size=4,500|value=10|biome=Temperate lacs et temperate marshes|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=Toutes les harpies are females}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|food=Non|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|food=Non|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
|}<br />
<br />
=====''Tropical Marais''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Beak dog}}|symbol=B|color=4:0:0|food=Oui|hostile=Oui|size=150,000|value=50|biome=Evil marshes|note=Can be mounted by goblins}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Capybara}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=45,000|value=100|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Giant capybara}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=450,000|value=500|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=toutes les harpies sont des femelles}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Saltwater crocodile}}|symbol=C|color=2:0:0|hostile=Oui|food=Oui|size=800,000|value=700|biome=Tout type de marais tropicals, marshes et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Water buffalo}}|symbol=W|color=0:0:1|food=Oui|hostile=Non|size=1,000,000|value=200|biome=Tropical terrain humide|note=Domestique, milkable}}<br />
|}<br />
<br />
=====''Temperate Marais''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alligator}}|symbol=A|color=2:0:0|hostile=Oui|food=Oui|size=400,000|value=650|biome=Eau douce maraiss, marshes et rivières|note=Amphibie}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Capybara}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=45,000|value=100|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Giant capybara}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=450,000|value=500|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Grimeling}}|symbol=g|color=2:0:0|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Evil maraiss|note=}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Turkey}}|symbol=t|color=4:0:1|food=Oui|hostile=Non|size=5,000|value=10|biome=Forêt tempérée (temperate forest), marais et brousses (shrubland)|note=Domestique, pond des oeufs}}<br />
|}<br />
<br />
=====''Marais tropical''=====<br />
Note: This also may include mangrove maraiss.<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Capybara}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=45,000|value=100|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Giant capybara}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=450,000|value=500|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=450,000|value=200|biome=Some zones tropicales sauvages|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Gorilla}}|symbol=G|color=0:0:1|hostile=Non|food=Oui|size=150,000|value=500|biome=Tropical forêt de feuillus et marais|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Grimeling}}|symbol=g|color=2:0:0|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Evil maraiss|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Saltwater crocodile}}|symbol=C|color=2:0:0|hostile=Oui|food=Oui|size=800,000|value=700|biome=Tout type de marais tropicals, marshes et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=225,000|value=200|biome=La plupart des zones tropicales|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tigerman}}|symbol=T|color=6:0:1|food=Non|hostile=Oui|size=120,000|value=200|biome=Zones tropicales sauvages|note=}}<br />
{{CreatureCurrent table row|name={{L|Water buffalo}}|symbol=W|color=0:0:1|food=Oui|hostile=Non|size=1,000,000|value=200|biome=Tropical terrain humide|note=Domestique, milkable}}<br />
|}<br />
<br />
====Forêt====<br />
<br />
=====''Taïga''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Badger}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Taïga et tout type de Savane tempérée, prairie, brousses (shrubland) et forêt|note=}}<br />
{{CreatureCurrent table row|name={{L|Black bear}}|symbol=B|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=300|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de booze}}<br />
{{CreatureCurrent table row|name={{L|Deer}}|symbol=d|color=6:0:0|hostile=Non|food=Oui|size=140,000|value=50|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Fox}}|symbol=f|color=4:0:0|hostile=Non|food=Oui|size=6,000|value=25|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Grizzly bear}}|symbol=B|color=6:0:0|food=Oui|hostile=Oui|size=200,000|value=500|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de booze, peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Moose}}|symbol=M|color=6:0:0|food=Oui|hostile=Non|size=525,000 (males) 315,000 (females)|value=300|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Raccoon}}|symbol=r|color=7:0:0|food=Oui|hostile=Non|size=7,000|value=25|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de objets etnourriture}}<br />
{{CreatureCurrent table row|name={{L|Reindeer}}|symbol=R|color=6:0:0|food=Oui|hostile=Non|size=130,000|value=200|biome=Tundra et Taïga|note=Domestique et milkable}}<br />
{{CreatureCurrent table row|name={{L|Sasquatch}}|symbol=S|color=6:0:0|food=Oui|hostile=Oui|size=300,000|value=Non apprivoisable|biome=Forêt tempérée (temperate forest) et Taïga|note=}}<br />
{{CreatureCurrent table row|name={{L|Unicorn}}|symbol=U|color=7:0:1|food=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forêt, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Werewolf}}|symbol=W|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=50 or 1000|biome=Toundra maléfique (Toundra maléfique), Taïga, forêt tempérée (temperate forest) et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Wolf}}|symbol=w|color=7:0:0|food=Oui|hostile=Oui|size=40,000|value=50|biome=Tundra, Taïga, et forêt tempérée (temperate forest)/brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Forêt tempérée (temperate forest)''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Badger}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Taïga et tout type de Savane tempérée, prairie, brousses (shrubland) et forêt|note=}}<br />
{{CreatureCurrent table row|name={{L|Black bear}}|symbol=B|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=300|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de booze}}<br />
{{CreatureCurrent table row|name={{L|Cougar}}|symbol=C|color=6:0:1|hostile=Oui|food=Oui|size=60,000|value=100|biome=Tout type de forêt et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Deer}}|symbol=d|color=6:0:0|hostile=Non|food=Oui|size=140,000|value=50|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Foul blendec}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui|size=60,000|value=250|biome=La plupart des forêt maléfique|note=}}<br />
{{CreatureCurrent table row|name={{L|Fox}}|symbol=f|color=4:0:0|hostile=Non|food=Oui|size=6,000|value=25|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Gigantic panda}}|symbol=P|color=7:0:1|food=Oui|hostile=Non|size=650,000|value=1000|biome=Forêt tempérée (temperate forest)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Grizzly bear}}|symbol=B|color=6:0:0|food=Oui|hostile=Oui|size=200,000|value=500|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de booze, peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Moose}}|symbol=M|color=6:0:0|food=Oui|hostile=Non|size=525,000 (males) 315,000 (females)|value=300|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Panda}}|symbol=P|color=7:0:1|food=Oui|hostile=Non|size=130,000|value=300|biome=Forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Raccoon}}|symbol=r|color=7:0:0|food=Oui|hostile=Non|size=7,000|value=25|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de objets etnourriture}}<br />
{{CreatureCurrent table row|name={{L|Sasquatch}}|symbol=S|color=6:0:0|food=Oui|hostile=Oui|size=300,000|value=Non apprivoisable|biome=Forêt tempérée (temperate forest) et Taïga|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Satyr}}|symbol=s|color=6:0:0|food=Non|hostile=Non|size=60,000|value=Non apprivoisable|biome=La plupart des good forest|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Turkey}}|symbol=t|color=4:0:1|food=Oui|hostile=Non|size=5,000|value=10|biome=Forêt tempérée (temperate forest), marais et brousses (shrubland)|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Unicorn}}|symbol=U|color=7:0:1|food=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forêt, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Werewolf}}|symbol=W|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=50 or 1000|biome=Toundra maléfique (Toundra maléfique), Taïga, forêt tempérée (temperate forest) et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Wolf}}|symbol=w|color=7:0:0|food=Oui|hostile=Oui|size=40,000|value=50|biome=Tundra, Taïga, et forêt tempérée (temperate forest)/brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Tropical Forest''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Bilou}}|symbol=g|color=0:0:1|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name={{L|Black-crested gibbon}}|symbol=g|color=0:0:1|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name={{L|Black-handed gibbon}}|symbol=g|color=0:0:1|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Blue peafowl}}|symbol=p|color=1:0:1|food=Oui|hostile=Non|size=4,000|value=10|biome=Tropical forêt de feuillus|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Bonobo}}|symbol=b|color=0:0:1|food=Oui|hostile=Non|size=50,000|value=500|biome=Tropical forêt de feuillus et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Chimpanzee}}|symbol=c|color=0:0:1|hostile=Non|food=Oui|size=50,000|value=500|biome=Tropical forêt de feuillus et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Elephant}}|symbol=E|color=7:0:0|food=Oui|hostile=Non|size=5,000,000|value=500|biome=Tropical forest et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Cougar}}|symbol=C|color=6:0:1|hostile=Oui|food=Oui|size=60,000|value=100|biome=Tout type de forest et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Foul blendec}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui|size=60,000|value=250|biome=La plupart des forêt maléfique|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=450,000|value=200|biome=Some zones tropicales sauvages|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Gorilla}}|symbol=G|color=6:0:0|hostile=Non|food=Oui|size=150,000|value=500|biome=Tropical forêt de feuillus et marais|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Gray gibbon}}|symbol=g|color=0:0:1|hostile=Non|food=Oui|size=6,000|value=500|biome=Tropical forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Mandrill}}|symbol=m|color=1:0:1|food=Oui|hostile=Non|size=20,000|value=50|biome=Tropical moist forêt de feuillus|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Orangutan}}|symbol=O|color=6:0:0|food=Oui|hostile=Non|size=80,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Pileated gibbon}}|symbol=g|color=0:0:1|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Satyr}}|symbol=s|color=6:0:0|food=Non|hostile=Non|size=60,000|value=Non apprivoisable|biome=La plupart des good forest|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Siamang}}|symbol=s|color=0:0:1|food=Oui|hostile=Non|size=12,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Silvery gibbon}}|symbol=g|color=0:0:1|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Strangler}}|symbol=s|color=0:0:1|food=Oui|hostile=Oui|size=40,000|value=250|biome=Evil tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=225,000|value=200|biome=La plupart des terrain tropicals|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tigerman}}|symbol=T|color=6:0:1|food=Non|hostile=Oui|size=120,000|value=200|biome=La plupart des terrain tropicals|note=}}<br />
{{CreatureCurrent table row|name={{L|Unicorn}}|symbol=U|color=7:0:1|food=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forest, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|White-browed gibbon}}|symbol=g|color=7:0:1|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|White-handed gibbon}}|symbol=g|color=6:0:0|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
|}<br />
<br />
===Subterranean===<br />
====Magma====<br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Fire imp}}|symbol=i|color=6:0:1|food=Oui|hostile=Oui|size=6,000|value=Non apprivoisable|biome=Magma|note=Throws fireballs}}<br />
{{CreatureCurrent table row|name={{L|Fire man}}|symbol=M|color=4:0:1|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Magma|note=Throws fireballs et leaves behind {{L|ash|ashes}}}}<br />
{{CreatureCurrent table row|name={{L|Magma crab}}|symbol=C|color=0:0:1|hostile=Non|food=Oui|size=30,000|value=200|biome=Magma|note=Throws molten {{L|basalt}}}}<br />
{{CreatureCurrent table row|name={{L|Magma man}}|symbol=M|color=4:0:1|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Magma|note=Leaves behind {{L|obsidian}}}}<br />
|}<br />
<br />
====Cavern====<br />
<br />
=====''First layer''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Blind cave bear}}|symbol=B|color=7:0:1|food=Oui|hostile=Oui|size=200,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Cave crocodile}}|symbol=C|color=7:0:0|hostile=Oui|food=Oui|size=600,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Draltha}}<br />
|symbol=D|color=6:0:1|hostile=Non|food=Oui|size=2,500,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Drunian}}|symbol=d|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=50|biome=Caverns|note=Voleur de nourriture et objets}}<br />
{{CreatureCurrent table row|name={{L|Elk bird}}|symbol=E|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant bat}}<br />
|symbol=B|color=0:0:1|food=Oui|hostile=Oui|size=100,000|value=750|biome=Caverns|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant cave spider}}|symbol=S|color=7:0:0|food=Oui|hostile=Oui|size=100,000|value=2,500|biome=Caverns|note=Spins/throws {{L|web}}s et causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Giant cave swallow}}|symbol=C|color=0:0:1|food=Oui|hostile=Non<sup>‘‘A vérifier’’</sup>|size=100,000|value=700|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant earthworm}}<br />
|symbol=W|color=7:0:0|food=Oui|hostile=Non|size=1,500,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant mole}}<br />
|symbol=m|color=6:0:0|food=Oui|hostile=Non<sup>‘‘A vérifier’’</sup>|size=200,000|value=350|biome=Caverns|note=Voleur de nourriture et booze}}<br />
{{CreatureCurrent table row|name={{L|Giant olm}}<br />
|symbol=O|color=7:0:1|food=Oui|hostile=Oui|size=300,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant rat}}<br />
|symbol=R|color=0:0:1|food=Oui|hostile=Non<sup>‘‘A vérifier’’</sup>|size=100,000|value=500|biome=Caverns|note=Voleur de nourriture et booze}}<br />
{{CreatureCurrent table row|name={{L|Giant toad}}<br />
|symbol=T|color=2:0:0|food=Oui|hostile=Oui|size=300,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gorlak}}|symbol=g|color=6:0:1|food=Oui|hostile=Non|size=50,000|value=Non apprivoisable|biome=Good caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gremlin}}|symbol=g|color=2:0:1|hostile=Non|food=Non|size=10,000|value=N/A|biome=Caverns|note={{L|Gremlin|Cause mischief around fortress}}}}<br />
{{CreatureCurrent table row|name={{L|Helmet snake}}<br />
|symbol=s|color=7:0:1|food=Oui|hostile=Oui|size=50,000|value=30|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Large rat}}|symbol=r|color=0:0:1|food=Oui|hostile=Non|size=25,000|value=250|biome=Caverns|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Molemarian}}|symbol=M|color=4:0:1|food=Non|hostile=Oui|size=90,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Naked mole dog}}|symbol=n|color=4:0:1|food=Oui|hostile=Non|size=60,000|value=350|biome=Caverns|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Pond grabber}}|symbol=p|color=1:0:1|food=Oui|hostile=Oui|size=30,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Troglodyte}}|symbol=t|color=6:0:0|food=Non|hostile=Oui|size=6,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Troll}}|symbol=T|color=0:0:1|food=Oui|hostile=Oui|size=250,000|value=Non apprivoisable|biome=Caverns|note=Forms civilizations}}<br />
|}<br />
<br />
=====''Second layer''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Blind cave bear}}|symbol=B|color=7:0:1|food=Oui|hostile=Oui|size=200,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Blind cave ogre}}|symbol=O|color=7:0:1|food=Oui|hostile=Oui|size=7,000,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Bugbat}}<br />
|symbol=b|color=5:0:0|food=Oui|hostile=Non|size=10,000|value=20|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Cave crocodile}}|symbol=C|color=7:0:0|hostile=Oui|food=Oui|size=600,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Crundle}}<br />
|symbol=c|color=4:0:0|food=Oui|hostile=Oui|size=10,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Draltha}}<br />
|symbol=D|color=6:0:1|hostile=Non|food=Oui|size=2,500,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Drunian}}|symbol=d|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=50|biome=Caverns|note=Voleur de nourriture et objets}}<br />
{{CreatureCurrent table row|name={{L|Elk bird}}|symbol=E|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Floating guts}}|symbol=%|color=7:0:0|hostile=Non|food=Oui|size=20,000|value=10|biome=Caverns}}<br />
{{CreatureCurrent table row|name={{L|Giant bat}}<br />
|symbol=B|color=0:0:1|food=Oui|hostile=Oui|size=100,000|value=750|biome=Caverns|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant cave spider}}|symbol=S|color=7:0:0|food=Oui|hostile=Oui|size=100,000|value=2,500|biome=Caverns|note=Spins/throws {{L|web}}s et causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Giant cave swallow}}|symbol=C|color=0:0:1|food=Oui|hostile=Non<sup>‘‘A vérifier’’</sup>|size=100,000|value=700|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant earthworm}}<br />
|symbol=W|color=7:0:0|food=Oui|hostile=Non|size=1,500,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant mole}}<br />
|symbol=m|color=6:0:0|food=Oui|hostile=Non<sup>‘‘A vérifier’’</sup>|size=200,000|value=350|biome=Caverns|note=Voleur de nourriture et booze}}<br />
{{CreatureCurrent table row|name={{L|Giant olm}}<br />
|symbol=O|color=7:0:1|food=Oui|hostile=Oui|size=300,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant rat}}<br />
|symbol=R|color=0:0:1|food=Oui|hostile=Non<sup>‘‘A vérifier’’</sup>|size=100,000|value=500|biome=Caverns|note=Voleur de nourriture et booze}}<br />
{{CreatureCurrent table row|name={{L|Giant toad}}<br />
|symbol=T|color=2:0:0|food=Oui|hostile=Oui|size=300,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gorlak}}|symbol=g|color=6:0:1|food=Oui|hostile=Non|size=50,000|value=Non apprivoisable|biome=Good caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Green devourer}}<br />
|symbol=G|color=2:0:1|food=Oui|hostile=Oui|size=70,000|value=200|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gremlin}}|symbol=g|color=2:0:1|hostile=Non|food=Non|size=10,000|value=N/A|biome=Caverns|note={{L|Gremlin|Cause mischief around fortress}}}}<br />
{{CreatureCurrent table row|name={{L|Helmet snake}}<br />
|symbol=s|color=7:0:1|food=Oui|hostile=Oui|size=50,000|value=30|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Jabberer}}|symbol=J|color=5:0:1|food=Oui|hostile=Oui|size=4,500,000|value=1500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Manera}}|symbol=m|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Evil caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Molemarian}}|symbol=M|color=4:0:1|food=Non|hostile=Oui|size=90,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Plump helmet man}}|symbol=m|color=5:0:0|food=Non|hostile=Non|size=50,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Pond grabber}}|symbol=P|color=1:0:1|food=Oui|hostile=Oui|size=300,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Reacher}}|symbol=R|color=7:0:0|food=Oui|hostile=Oui|size=70,000|value=100|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Rutherer}}<br />
|symbol=R|color=7:0:0|food=Oui|hostile=Non|size=3,000,000|value=600|biome=Caverns|note=Exotic Mount}}<br />
{{CreatureCurrent table row|name={{L|Troglodyte}}|symbol=t|color=6:0:0|food=Non|hostile=Oui|size=6,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Troll}}|symbol=T|color=0:0:1|food=Oui|hostile=Oui|size=250,000|value=Non apprivoisable|biome=Caverns|note=Forms civilizations}}<br />
{{CreatureCurrent table row|name={{L|Voracious cave crawler}}|symbol=C|color=1:0:0|food=Oui|hostile=Oui|size=900,000|value=1000|biome=Caverns|note=}}<br />
|}<br />
<br />
=====''Third layer''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Amethyst man}}|symbol=M|color=5:0:1|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=Leaves behind an {{L|amethyst}}}}<br />
{{CreatureCurrent table row|name={{L|Blind cave ogre}}|symbol=O|color=7:0:1|food=Oui|hostile=Oui|size=7,000,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Blood man}}|symbol=M|color=4:0:1|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Bugbat}}<br />
|symbol=b|color=5:0:0|food=Oui|hostile=Non|size=10,000|value=20|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Cave blob}}|symbol=o|color=6:0:1|food=Non|hostile=Non|size=20,000|value=50|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Cave dragon}}|symbol=D|color=7:0:1|hostile=Oui|food=Oui|size=15,000,000|value=10,000|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Cave floater}}|symbol=f|color=6:0:1|hostile=Non|food=Non|size=40,000|value=50|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Creeping eye}}|symbol=e|color=7:0:1|food=Oui|hostile=Non|size=20,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Crundle}}<br />
|symbol=c|color=4:0:0|food=Oui|hostile=Oui|size=10,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Elk bird}}|symbol=E|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Flesh ball}}<br />
|symbol=o|color=6:0:0|food=Oui|hostile=Non|size=70,000|value=10|biome=Subterranean water|note=}}<br />
{{CreatureCurrent table row|name={{L|Floating guts}}|symbol=%|color=7:0:0|hostile=Non|food=Oui|size=20,000|value=10|biome=Caverns}}<br />
{{CreatureCurrent table row|name={{L|Gabbro man}}|symbol=M|color=0:0:1|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=Leaves behind {{L|gabbro}}}}<br />
{{CreatureCurrent table row|name={{L|Gorlak}}|symbol=g|color=6:0:1|food=Oui|hostile=Non|size=50,000|value=Non apprivoisable|biome=Good caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Green devourer}}<br />
|symbol=G|color=2:0:1|food=Oui|hostile=Oui|size=70,000|value=200|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gremlin}}|symbol=g|color=2:0:1|hostile=Non|food=Non|size=10,000|value=N/A|biome=Caverns|note={{L|Gremlin|Cause mischief around fortress}}}}<br />
{{CreatureCurrent table row|name={{L|Hungry head}}<br />
|symbol=h|color=0:0:1|food=Oui|hostile=Oui|size=5,000|value=50|biome=Caverns|note=Flying}}<br />
{{CreatureCurrent table row|name={{L|Iron man}}|symbol=M|color=0:0:1|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Jabberer}}|symbol=J|color=5:0:1|food=Oui|hostile=Oui|size=4,500,000|value=1500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Molemarian}}|symbol=M|color=4:0:1|food=Non|hostile=Oui|size=90,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Mud man}}|symbol=M|color=6:0:0|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Plump helmet man}}|symbol=m|color=5:0:0|food=Non|hostile=Non|size=50,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Reacher}}|symbol=R|color=7:0:0|food=Oui|hostile=Oui|size=70,000|value=100|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Rutherer}}<br />
|symbol=R|color=7:0:0|food=Oui|hostile=Non|size=3,000,000|value=600|biome=Caverns|note=Exotic Mount}}<br />
{{CreatureCurrent table row|name={{L|Voracious cave crawler}}|symbol=C|color=1:0:0|food=Oui|hostile=Oui|size=900,000|value=1000|biome=Caverns|note=}}<br />
|}<br />
<br />
===Aquatic===<br />
Note: This does not include subterranean sea creatures.<br />
====Ocean====<br />
<br />
=====''Arctic Ocean''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Requin bleu (Blue shark)}}|symbol=S|color=1:0:1|food=Oui|hostile=Oui|size=300,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefin tuna}}|symbol=α|color=1:0:1|food=Oui|hostile=Non|size=600,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Cod}}|symbol=α|color=7:0:0|food=Oui|hostile=Non|size=50,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Conger eel}}|symbol=~|color=7:0:0|food=Oui|hostile=Non|size=50,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Emperor penguin}}|symbol=p|color=7:0:1|food=Oui|hostile=Non|size=30,000|value=10|biome=Arctic ocean|note=}}<br />
{{CreatureCurrent table row|name={{L|Frill shark}}|symbol=s|color=3:0:0|food=Oui|hostile=Oui|size=60,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Halibut}}|symbol=α|color=6:0:0|food=Oui|hostile=Non|size=200,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Little penguin}}|symbol=p|color=1:0:1|food=Non|hostile=Non|size=1,500|value=10|biome=Arctic ocean|note=}}<br />
{{CreatureCurrent table row|name={{L|Merperson}}|symbol=M|color=3:0:1|food=Non|hostile=Non|size=70,000|value=Non apprivoisable|biome=Good Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Penguin}}|symbol=p|color=0:0:1|food=Non|hostile=Non|size=4,000|value=10|biome=Arctic ocean|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|food=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea monster}}|symbol=M|color=0:0:1|food=Oui|hostile=Oui|size=8,000,000|value=1000|biome=Evil Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea serpent}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=9,000,000|value=1000|biome=Savage Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sturgeon}}|symbol=α|color=6:0:0|food=Oui|hostile=Non|size=1,500,000|value=300|biome=Océans et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Walrus}}|symbol=W|color=6:0:0|food=Oui|hostile=Non|size=1,500,000|value=400|biome=Arctic ocean|note=}}<br />
{{CreatureCurrent table row|name={{L|Whale}}|symbol=W|color=7:0:0|food=Oui|hostile=Non|size=20,000,000|value=1000|biome=Océans|note=}}<br />
|}<br />
<br />
=====''Temperate Ocean''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Angelshark}}|symbol=s|color=6:0:0|food=Oui|hostile=Non|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Basking shark}}|symbol=S|color=7:0:0|food=Oui|hostile=Non|size=15,000,000|value=1000|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Requin bleu (Blue shark)}}|symbol=S|color=1:0:1|food=Oui|hostile=Oui|size=300,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefin tuna}}|symbol=α|color=1:0:1|food=Oui|hostile=Non|size=600,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Cod}}|symbol=α|color=7:0:0|food=Oui|hostile=Non|size=50,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Common skate}}|symbol=ò|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Conger eel}}|symbol=~|color=7:0:0|food=Oui|hostile=Non|size=50,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Frill shark}}|symbol=s|color=3:0:0|food=Oui|hostile=Oui|size=60,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Great white shark}}|symbol=S|color=7:0:1|food=Oui|hostile=Oui|size=2,000,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Halibut}}|symbol=α|color=6:0:0|food=Oui|hostile=Non|size=200,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Hammerhead shark}}|symbol=S|color=6:0:0|food=Oui|hostile=Oui|size=500,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Longfin mako shark}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=30,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Marlin}}|symbol=α|color=1:0:1|food=Oui|hostile=Non|size=800,000|value=500|biome=Tropical et temperate Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Merperson}}|symbol=M|color=3:0:1|food=Non|hostile=Non|size=70,000|value=Non apprivoisable|biome=Good Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Nurse shark}}|symbol=S|color=6:0:0|food=Oui|hostile=Non|size=150,000|value=300|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Ocean sunfish}}|symbol=α|color=3:0:0|food=Oui|hostile=Non|size=1,000,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Opah}}|symbol=α|color=4:0:1|food=Oui|hostile=Non|size=200,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|food=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea monster}}|symbol=M|color=0:0:1|food=Oui|hostile=Oui|size=8,000,000|value=1000|biome=Evil Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea serpent}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=9,000,000|value=1000|biome=Savage Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Shortfin mako shark}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=80,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Spiny dogfish}}|symbol=s|color=6:0:0|food=Oui|hostile=Non|size=30,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Spotted wobbegong}}|symbol=S|color=6:0:0|food=Oui|hostile=Non|size=80,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sturgeon}}|symbol=α|color=6:0:0|food=Oui|hostile=Non|size=1,500,000|value=300|biome=Océans et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Swordfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=650,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Whale}}|symbol=W|color=7:0:0|food=Oui|hostile=Non|size=20,000,000|value=1000|biome=Océans|note=}}<br />
|}<br />
<br />
=====''Tropical Ocean''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Angelshark}}|symbol=s|color=6:0:0|food=Oui|hostile=Non|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Blacktip reef shark}}|symbol=S|color=0:0:1|food=Oui|hostile=Oui|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Requin bleu (Blue shark)}}|symbol=S|color=1:0:1|food=Oui|hostile=Oui|size=300,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefin tuna}}|symbol=α|color=1:0:1|food=Oui|hostile=Non|size=600,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bull shark}}|symbol=S|color=7:0:1|food=Oui|hostile=Oui|size=150,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Coelacanth}}|symbol=c|color=1:0:1|food=Oui|hostile=Non|size=80,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Common skate}}|symbol=ò|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Frill shark}}|symbol=s|color=3:0:0|food=Oui|hostile=Oui|size=60,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant grouper}}|symbol=G|color=1:0:0|food=Oui|hostile=Non|size=600,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Great barracuda}}|symbol=B|color=2:0:0|food=Oui|hostile=Oui|size=60,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Great white shark}}|symbol=S|color=7:0:1|food=Oui|hostile=Oui|size=2,000,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Hammerhead shark}}|symbol=S|color=6:0:0|food=Oui|hostile=Oui|size=500,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Longfin mako shark}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=30,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Manta ray}}|symbol=►|color=7:0:0|food=Oui|hostile=Non|size=2,300,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Marlin}}|symbol=α|color=1:0:1|food=Oui|hostile=Non|size=800,000|value=500|biome=Tropical et temperate Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Merperson}}|symbol=M|color=3:0:1|food=Non|hostile=Non|size=70,000|value=Non apprivoisable|biome=Good Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Milkfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=10,000|value=50|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Ocean sunfish}}|symbol=α|color=3:0:0|food=Oui|hostile=Non|size=1,000,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Opah}}|symbol=α|color=4:0:1|food=Oui|hostile=Non|size=200,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|food=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea monster}}|symbol=M|color=0:0:1|food=Oui|hostile=Oui|size=8,000,000|value=1000|biome=Evil Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea serpent}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=9,000,000|value=1000|biome=Savage Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Shortfin mako shark}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=80,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Spiny dogfish}}|symbol=s|color=6:0:0|food=Oui|hostile=Non|size=30,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Spotted wobbegong}}|symbol=S|color=6:0:0|food=Oui|hostile=Non|size=80,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Stingray}}|symbol=ò|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Swordfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=650,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Tiger shark}}|symbol=S|color=7:0:0|food=Oui|hostile=Oui|size=500,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Whale}}|symbol=W|color=7:0:0|food=Oui|hostile=Non|size=20,000,000|value=1000|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Whale shark}}|symbol=W|color=6:0:0|food=Oui|hostile=Non|size=20,000,000|value=1000|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Whitetip reef shark}}|symbol=S|color=7:0:1|food=Oui|hostile=Oui|size=15,000|value=200|biome=Océans|note=}}<br />
|}<br />
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====Lacs====<br />
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=====''Temperate Lac''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Carp}}|symbol=α|color=3:0:0|hostile=Non|food=Oui|size=40,000|value=50|biome=Rivières d’eau douce et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Goose}}|symbol=g|color=7:0:1|food=Oui|hostile=Non|size=4,500|value=10|biome=Temperate lacs et temperate marshes|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Leechman}}|symbol=l|color=0:0:1|hostile=Oui|food=Oui|size=50,000|value=Non apprivoisable|biome=Eau douce lacs|note=Pas d’os, sucks blood}}<br />
{{CreatureCurrent table row|name={{L|Longnose gar}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=20,000|value=200|biome=Rivières tempérées et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Pike}}|symbol=α|color=2:0:0|food=Oui|hostile=Non|size=35,000|value=200|biome=Rivières tempérées et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|food=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
|}<br />
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=====''Tropical Lac''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Carp}}|symbol=α|color=3:0:0|hostile=Non|food=Oui|size=40,000|value=50|biome=Rivières d’eau douce et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Hippo}}|symbol=H|color=7:0:0|hostile=Non|food=Oui|size=1,500,000|value=400|biome=Rivières tropicales et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Leechman}}|symbol=l|color=0:0:1|hostile=Oui|food=Oui|size=50,000|value=Non apprivoisable|biome=Eau douce lacs|note=Pas d’os, sucks blood}}<br />
{{CreatureCurrent table row|name={{L|Milkfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=10,000|value=50|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Stingray}}|symbol=ò|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Tigerfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Oui|size=50,000|value=200|biome=Rivières d’eau douce tropicales et lacs|note=}}<br />
|}<br />
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====Rivière====<br />
<br />
=====''Rivière tempérée=====<br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alligator}}|symbol=A|color=2:0:0|hostile=Oui|food=Oui|size=400,000|value=650|biome=Eau douce maraiss, marshes et rivières|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Longnose gar}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=20,000|value=200|biome=Rivières tempérées et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Pike}}|symbol=α|color=2:0:0|food=Oui|hostile=Non|size=35,000|value=200|biome=Rivières tempérées et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Platypus}}|symbol=p|color=6:0:0|food=Non|hostile=Non|size=2,000|value=10|biome=Tout type de rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|food=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Sturgeon}}|symbol=α|color=6:0:0|food=Oui|hostile=Non|size=1,500,000|value=300|biome=Océans et rivières|note=}}<br />
|}<br />
<br />
=====''Tropical Rivière''=====<br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alligator}}|symbol=A|color=2:0:0|hostile=Oui|food=Oui|size=400,000|value=650|biome=Eau douce maraiss, marshes et rivières|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Hippo}}|symbol=H|color=7:0:0|hostile=Non|food=Oui|size=1,500,000|value=400|biome=Rivières tropicales et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Milkfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=10,000|value=50|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Platypus}}|symbol=p|color=6:0:0|food=Non|hostile=Non|size=2,000|value=10|biome=Tout type de rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Saltwater crocodile}}|symbol=C|color=2:0:0|hostile=Oui|food=Oui|size=800,000|value=700|biome=Tout type de marais tropicals, marshes et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Stingray}}|symbol=ò|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Tigerfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Oui|size=50,000|value=200|biome=Tropical Rivières d’eau douce et lacs|note=}}<br />
|}<br />
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==Hidden Fun Stuff==<br />
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{{CreatureCurrent table row|name={{L|Demon}}|symbol=&|color=7:0:1|food=N/A|hostile=Oui|size=N/A|value=Non apprivoisable|biome={{l|Hell}}|note=See article for more information}}<br />
{{CreatureCurrent table row|name={{L|Forgotten beast}}|symbol=Any|color=7:0:1|food=N/A|hostile=Oui|size=N/A|value=Non apprivoisable|biome=Tout type de underground|note=See article for more information}}<br />
{{CreatureCurrent table row|name={{L|Night creature}}|symbol=Ñ|color=2:0:1|food=N/A|hostile=Oui|size=N/A|value=Non apprivoisable|biome=Tout type de above-ground|note=See article for more information}}<br />
{{CreatureCurrent table row|name={{L|Titan}}|symbol=Any|color=7:0:1|food=N/A|hostile=N/A|size=N/A|value=Non apprivoisable|biome=Tout type de above-ground|note=See article for more information}}<br />
|}</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Chien_(Dog)&diff=4648Chien (Dog)2011-10-07T20:11:04Z<p>Darkomen : </p>
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<div>{{creatureInfo|symbole=d|couleur=rgb(128,128,0)|nom=Chien|biome=*Inexistant à l'état sauvage|apprivoisable=oui|dressable=oui|valeur=30|enfant=1,000|adolescent=12,500|adulte=30,000|viande=6-13|graisse=6-13|cerveau=1|coeur=0-1|poumon=2|intestin=1|foie=0-1|rein=0-2|tripe=0-1|ris=0-1|rate=0-1|os=4-11|crane=1|peau=Cuir brut}}<br />
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<center>''Un mamifère carnivore de taille moyenne, très sociable. Il a un flair éguisé, et peut être dressé pour obéir aux ordres.''</center><br />
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Les '''chiens''' sont des animaux domestiques dressables dans des chenils (kennel). Le dressage des chiens peut les amener à en faire des '''chiens de chasse''' (hunting dogs) ou des '''chiens de guerre''' (war dogs). Ils peuvent également être abattus pour apporter des vivres de première nécessité à vos nains, et vous apporterons également crânes, os et cuir.<br />
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Les chiens de chasse conduisent le chasseur vers sa proie de manière efficace, puis essaiera d'immobiliser cette dernière en attendant son maître.<br />
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Les chiens de guerre font plus de dommages que les chiens de compagnie. S'ils ne sont pas très résistants individuellement, et peuvent périr aisément, leur efficacité redouble quand ils sont en meute.<br />
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Les chiens, pour leur grande polyvalence, seront donc un atout de choix dans votre forteresse.<br />
<br />
== Utilisation des chiens ==<br />
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Les chiens attaqueront toute créature hostile se trouvant sur leur chemin. Ils sont également très utiles pour déceler ambuscades et créatures furtives. Vous pouvez également en faire des chiens de garde, particulièrement efficaces derrière un piège (trap) pour éviter les voleurs de se faufiler derrière celui-ci.<br />
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Pour assigner un chien dressé à un nain : {{k|v}}, sélectionner le nain puis {{k|p}} et {{k|e}}<br />
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[[catégorie:Créatures]]</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Chien_(Dog)&diff=4644Chien (Dog)2011-10-07T11:01:50Z<p>Darkomen : Nouvelle page : {{creatureInfo|symbole=d|couleur=rgb(128,128,0)|nom=Chien|biome=*Inexistant à l'état sauvage|apprivoisable=oui|dressable=oui|valeur=30|enfant=1,000|adolescent=12,500|adulte=30,000|...</p>
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<div>{{creatureInfo|symbole=d|couleur=rgb(128,128,0)|nom=Chien|biome=*Inexistant à l'état sauvage|apprivoisable=oui|dressable=oui|valeur=30|enfant=1,000|adolescent=12,500|adulte=30,000|viande=6-13|graisse=6-13|cerveau=1|coeur=0-1|poumon=2|intestin=1|foie=0-1|rein=0-2|tripe=0-1|ris=0-1|rate=0-1|os=4-11|crane=1|peau=Cuir brut}}<br />
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<center>''Un mamifère carnivore de taille moyenne, très sociable. Il a un flair éguisé, et peut être dressé pour obéir aux ordres.''</center><br />
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''A SUIVRE''<br />
[[catégorie:Créatures]]</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Cheval_(Horse)&diff=4643Cheval (Horse)2011-10-07T10:50:23Z<p>Darkomen : </p>
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<div>{{traduction}}<br />
{{Version|0.31.25|}} <br />
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{{CreatureInfo<br />
|nom=Cheval<br />
|symbole=H<br />
|couleur=rgb(215, 215, 215)<br />
|biome=<br />
|apprivoisable=non<br />
|valeur=200<br />
|enfant=100,000<br />
|adolescent=200,000<br />
|adulte=500,000<br />
|viande=9-10<br />
|graisse=8-9<br />
|cerveau=1<br />
|coeur=1<br />
|poumon=2<br />
|intestin=1<br />
|foie=1<br />
|rein=2<br />
|tripe=1<br />
|ris=1<br />
|oeil=2<br />
|rate=1<br />
|os=13<br />
|crane=1<br />
|sabot=4<br />
|peau=Cuir brut<br />
}}<br />
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<center>A large hooved, maned herbivore. They can run swiftly and many are domesticated as steeds. </center><br />
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Les ''chevaux'' sont des animaux domestiques, on en croise souvent en train de tirer les wagons des caravaniers. En plus de produire une grande quantité de viande, de graisse et d'os lorsqu'ils sont abattus chez le boucher, ils peuvent également être trait et servir de base viable pour développer l'industrie fromagère. <br />
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Les nains ne peuvent pas monter les chevaux par contre les humains et les elfes en sont capables.<br />
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Les chevaux doivent-être placés dans une [[zone de pâturage]] ( voir l'article [[zones d'activité]]) pour survivre.<br />
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Il est possible d'acheter des chevaux avant l'embarquement mais ils sont relativement onéreux. De temps en temps les immigrants apportent des chevaux avec eux. Il est également possible d'en trouver à l'état sauvage sous forme de troupeau.<br />
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Les chevaux ne sont pas agressifs et éviteront généralement les nains. Cependant si un chasseur inexpérimenté en attaque un au corps à corps il s’apercevra très vite que les chevaux sont plus gros que les nains. Comme les chevaux sont souvent présents et en grand nombre, ils sont des cibles idéales pour la chasse ou l'entrainement militaire. Ils sont également une bonne source produits lorsqu'ils sont abattus chez le boucher. <br />
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Les sabots des chevaux sont également l'une des armes les plus redoutable du jeu, pouvant facilement fracturer le crâne d'un nain. Il est conseillé que les aventuriers restent éloignés des chevaux car un coup de sabot malencontreux peux provoquer une mort instantanée. C'est également vrai pour les Perrisodactyls, Artiodactyls et tous animaux fictifs possédants des sabots.<br />
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[[catégorie:Créatures]]</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Accueil&diff=4638Accueil2011-10-07T07:45:54Z<p>Darkomen : Annulation du Vandalisme par Debranqken</p>
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<div><h1 style="text-align: center;">Le Wiki francophone de Dwarf Fortress</h1><br />
<p style="color: red; font-weight: bold;">Nous encourageons vivement tout visiteur à contribuer au Wiki, qui manque de contenu et doit être mis à jour. Toute contribution, même mineure, est la bienvenue! Avant toute contribution, merci de lire [[Contribuer au Wiki|cet article]]. Pour les discussions concernant la maintenance, merci d'aller vers [[Discuter:Maintenance|cette page]].<br />
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Bienvenue sur le wiki francophone du jeu Dwarf Fortress. <br><br><br />
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Dwarf Fortress est un [http://fr.wikipedia.org/wiki/Roguelike RogueLike] gratuit et multi-plateforme développé par [http://www.bay12games.com/ Bay 12 Games]. <br><br />
Fort d'un univers mélangeant sang, alcool et pierre, il se décline en deux principaux modes de jeu : <br><br />
- Le mode "Fortress", où le joueur doit construire, gérer et défendre une forteresse naine.<br><br />
- Le mode "Adventure", où le joueur contrôle un nain pouvant interagir avec le monde (quêtes, combats).<br><br><br />
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Le joueur pourra dans un premier temps être récalcitrant compte tenu de l'aspect graphique, de la langue et de l'interface difficilement accessible. <br />
Cependant, la profondeur du gameplay, la grande immersion, la liberté totale du joueur et la richesse de l'univers compensent largement cette phase d'apprentissage pénible.<br><br />
</p><br><br />
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C'est tout de même relativement complexe de mettre tout ça en place, veillez à bien comprendre les manips avant de tenter une modification.<br />
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{| style="width: 100%; background: #fdc; border: 1px solid #a44; border-left-color:#faa; border-top-color:#faa; text-align: center"<br />
|+ style="color: #fff; background: #d66; border: 1px solid #a44; border-left-color:#faa; border-top-color:#faa; padding: 0.2em 0.5em" | '''Débutant à Dwarf Fortress?'''<br />
|-<br />
| style="width: 50%" | [[Présentation|Présentation du jeu]]<br />
| style="width: 50%" | [[Questions Fréquemment Posées]]<br />
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|-<br />
| style="width: 50%" | *&nbsp;'''[[Tutoriel illustré]]'''&nbsp;*<br />
| style="width: 50%" | '''*&nbsp;[[tutoriels vidéo]]&nbsp;*''' <br />
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|-<br />
| style="width: 50%" | [[Conseils Importants]]<br />
| style="width: 50%" | [[Les builds de démarrage]] <br />
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|-<br />
| colspan="2" | [[The Many Menus|Les Menus de Dwarf Fortress]] <br />
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|-<br />
| style="width: 50%; vertical-align: top" |<br />
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{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Jouer à Dwarf Fortress'''<br />
|-<br />
| style="width: 50%" | [[Dwarf Fortress mode|Le mode Forteresse]]<br />
| style="width: 50%" | [[Adventurer|Le mode Aventure]]<br />
|-<br />
| style="width: 50%" | [[Reclaim fortress mode|Reclaim fortress]]<br />
| style="width: 50%" | [[Legends]]<br />
|-<br />
| style="width: 50%" | [[Design strategies]]<br />
| style="width: 50%" | [[Local map features]]<br />
|- <br />
| style="width: 50%" | [[:Category:Bloodline_Games|Bloodline games]]<br />
| style="width: 50%" | [[:Category:Récits|Récits]]<br />
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| colspan="2" | [[L'Arène (the Arena)]]<br />
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{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Éléments de Gameplay'''<br />
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| style="width: 50%" | [[Zones d'activité]]<br />
| style="width: 50%" | [[Le guide de l'agriculture|Agriculture]]<br />
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| style="width: 50%" | [[Constructions]]<br />
| style="width: 50%" | [[Combat]]<br />
|-<br />
| style="width: 50%" | [[Créatures]]<br />
| style="width: 50%" | [[Désignations]]<br />
|-<br />
| style="width: 50%" | [[Militaire]]<br />
| style="width: 50%" | [[Noble]]s<br />
|-<br />
| style="width: 50%" | [[Pièces (rooms)]]<br />
| style="width: 50%" | [[Compétences et métiers (Skills and jobs)|Compétences et métiers]]<br />
|-<br />
| style="width: 50%" | [[Stockpiles|Réserves(stockpiles)]]<br />
| style="width: 50%" | [[Ateliers_(Workshops)|Ateliers_(Workshops)]]<br />
|-<br />
| style="width: 50%" | [[Économie]]<br />
| style="width: 50%" | [[Miner|Extraction de minerais]]<br />
|-<br />
| style="width: 50%" | [[Qualité|Qualité des objets]]<br />
| style="width: 50%" | [[Valeur|Valeur des objets]]<br />
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<br />
{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Articles du Wiki par catégories'''<br />
|- <br />
| style="width: 50%" | [[:Category:Nains|Nains]]<br />
| style="width: 50%" | [[:Category:Monde (world)|Monde]]<br />
|-<br />
| style="width: 50%" | [[:Category:Constructions|Constructions]]<br />
| style="width: 50%" | [[:Category:Matériaux|Matériaux]]<br />
|- <br />
| style="width:50%" | [[:Category:Meubles|Meubles]]<br />
| style="width:50%" | [[:Category:Interface|Interface]]<br />
|- <br />
| colspan="2" | [[Special:Categories|Toutes les catégories]]<br />
|}<br />
<br />
{| style="width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center"<br />
|+ style="color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em" | '''Mods et autres aspects techniques'''<br />
|-<br />
| [[Traduction]]<br />
|-<br />
| [[Astuces]]<br />
|- <br />
| [[Utilitaires]]<br />
|- <br />
| [[Failles et bugs connus]]<br />
|- <br />
| [[Configuration Minimale Requise]]<br />
|-<br />
| [[Génération du monde]]<br />
|-<br />
| [[Maximiser le Framerate]]<br />
|-<br />
| [[Modifications graphiques]]<br />
|-<br />
| [[Le guide du Moddeur]]<br />
|}<br />
<br />
|-<br />
| colspan="2" style="vertical-align: top" |<br />
<br />
{| style="width: 100%; background: #ddd; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb;"<br />
|+ style="color: #fff; background: #999; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb; padding: 0.2em 0.5em; text-align: center" | '''Liens Utiles'''<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Communauté francophone: <br />
| '''[http://www.dwarffortress.fr/ Le site Web]''' de la communauté et le '''[http://forums.librejeu.fr/index.php?page=Board&boardID=3 Forum]''' de la communauté. Les threads du jeu sur '''[http://www.esprits.net/forums/index.php?topic=212.0 Esprits.net], [http://www.canardplus.com/forums/showthread.php?t=3652 CanardPc], [http://forum.hardware.fr/hfr/JeuxVideo/PC/topic-roguelike-dragon-sujet_109178_1.htm Hardware.fr], [http://forums.jeuxonline.info/showthread.php?t=721130 JeuOnline]'''<br />
|- <br />
! style="text-align: left; padding: 0.1em 0.5em" | Forums Anglophones:<br />
| [http://www.bay12games.com/forum/index.php Official Forums], [http://forums.xkcd.com/viewtopic.php?f=21&t=19469&start=0&st=0&sk=t&sd=a xkcd Thread], [http://www.gamingsteve.com/blab/index.php?topic=6350.0 GamingSteve Thread], [http://www.cracked.com/forums/topic/28476/dwarf-fortress Cracked Thread], [http://forums.penny-arcade.com/showthread.php?t=89547 Penny-Arcade Thread], [http://dwarvenpassion.smfforfree3.com/index.php Dwarves with a Passion], [http://www.facepunch.com/showthread.php?t=763906 Facepunch Studios Thread], [http://forum.team17.com/showthread.php?t=30824 Team17 Forum Thread], [http://www.reddit.com/r/dwarffortress/ Reddit], [http://forums.somethingawful.com/showthread.php?threadid=2917631/ Something Awful]<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Blogs:<br />
| [http://jreengusoccurring.blogspot.com/ Jreengus Occuring: Un blog sur Dwarf Fortress](en anglais)<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Channels IRC:<br />
| [irc://irc.newnet.net/bay12games #bay12games] sur newnet.net, [irc://irc.synirc.net/df #df] sur synirc.net, [irc://irc.quakenet.org/DwarfFortress #DwarfFortress] sur quakenet.org <br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Autres Wikis:<br />
| [http://df.magmawiki.com/index.php/Main_Page Le Wiki Officiel en Anglais], [http://dwarffortress.if.land.to/ Le Wiki Japonais], [http://www.dfwk.ru Le Wiki Russe], [http://www.dwarffortresswiki.net/index.php/Dwarf_Fortress_Italia Le Mini Wiki italien]<br />
|-<br />
! style="text-align: left; padding: 0.1em 0.5em" | Sites Communautaires:<br />
| [http://mkv25.net/dfma/ Dwarf Fortress Map Archive], [http://dffd.wimbli.com/ Dwarf Fortress File Depot (DFFD)]<br />
|-<br />
|}</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Cr%C3%A9atures&diff=4630Créatures2011-10-04T22:11:56Z<p>Darkomen : /* En surface */</p>
<hr />
<div>{{traduction}}<br />
{{Version|0.31.25|}} <br />
<br />
Le monde de Dwarf fortress n'est pas uniquement peuplé de nains, en le parcourant, en se défendant, et en commercant, les nains auront à faire à des peuples et des créatures qu'ils pourront chasser, élever ou combattre <br />
==Lire les tableaux==<br />
{{CreatureCurrent table head}}<br />
|}<br />
<br />
'''Symbole:''' Le symbole assigné à une créature, que vous voyez quand vous n'avez pas activé de pack graphique.<br />
<br />
'''Nom:''' Le nom de la créature que vous voyez durant le jeu.<br />
<br />
'''Hostile:''' Si "Oui", la créature attaque les nains. Si "No", elle est neutre ou amie. Les créatures mortes-vivantes sont toujours hostiles.<br />
<br />
'''Comestible:''' Si "Oui", la créature peut être dépecée et être une source de nourriture.<br />
<br />
'''Taille à l'âge adulte:''' La taille de la créature quand elle est adulte.<br />
<br />
'''Prix de vente:''' La valeur de la créature qui peut être achetée ou vendue lors d'un échange au [[Comptoir marchand (trade depot)|Trade Depot]].<br />
<br />
'''Lieu:''' Lieux où la créature peut être trouvée.<br />
<br />
'''Caractéristique:''' Les particularités de certains animaux (cracher du feu pour un dragon par exemple)<br />
==Créatures==<br />
===Civilisées===<br />
====Races Principales====<br />
<!--<br />
A LIRE AVANT D'EDITER : <br />
<br />
Ceci est une traduction de l'article anglais [http://df.magmawiki.com/index.php/Creatures Creatures]. Celle ci est partielle, il faut donc la compléter.<br />
L'article anglais n'étant pas fini, il faudra également vérifier que du contenu n'a pas été ajouté sur cet article . A l'heure ou j'écris ces lignes, la dernière MAJ en date de l'article anglais est la MAJ du 9 aout 2011<br />
<br />
PRIÈRE DE TRIER LES CRÉATURES DANS L'ORDRE ALPHABÉTIQUE DE SON NOM ANGLAIS, COMME POUR LA PAGE ANGLOPHONE<br />
<br />
-- Darkomen<br />
--><br />
<br />
<!--<br />
En progrès, merci de ne pas supprimer.<br />
--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Nain (Dwarf)}}|symbol=☺|color=3:0:0|hostile=Non|food=Non|size=60,000|value=Non Domesticable|biome=Forteresses|note=Race marchande}}<br />
{{CreatureCurrent table row|name={{L|Elfe (elf)}}|symbol=e|color=3:0:0|hostile=Variable<sup>1</sup>|food=Non|size=60,000|value=Non Domesticable|biome=Forest retreats|note=Race marchande}}<br />
{{CreatureCurrent table row|name={{L|Gobelin (goblin)}}|symbol=g|color=7:0:0|hostile=Variable<sup>1</sup>|food=Non|size=60,000|value=Non Domesticable|biome=Dark fortresses|note=Race marchande, Kidnappeurs<sup>2</sup>}}<br />
{{CreatureCurrent table row|name={{L|Humain (human)}}|symbol=U|color=3:0:0|hostile=Variable<sup>1</sup>|food=Non|size=70,000|value=Non Domesticable|biome=Towns and cities|note=Race marchande}}<br />
{{CreatureCurrent table row|name={{L|Kobold}}|symbol=k|color=6:0:0|hostile=Variable<sup>1</sup>|food=Non|size=20,000|value=Non Domesticable|biome=Caves|note=Race de rôdeurs}}<br />
|}<br />
:<small>1. L'hostilité d'une race par rapport à votre civilisation est variable en fonction du monde généré et de son histoire.</small><br />
:<small>2. Les kidnappeurs essaient de capturer les enfants des autres civilisations. Les kidnappés deviennent alors membres de la civilisation kidnappeuse.</small><br />
<br />
====Races Mi-homme Mi-Animal====<br />
'''Note: These creatures can form crude civilizations underground but will not trade with you. They wield some weapons and can join adventurers.'''<br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Homme-amphibien (Amphibian man)}}|symbol=a|color=6:0:0|hostile=Variable<sup>1</sup>|food=Oui|size=20,000|value=Non domesticable|biome=Sous-sol|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Homme-fourmis (Antman)}}|symbol=a|color=0:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=Variable<sup>2</sup>|value=Non domesticable|biome=Sous-sol|note=Four castes}}<br />
{{CreatureCurrent table row|name={{L|Homme-Chauve-Souris (Bat man)}}|symbol=b|color=0:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=70,000|value=Non domesticable|biome=Sous-sol|note=Peut voler}}<br />
{{CreatureCurrent table row|name={{L|Homme-poisson aveugle (Cave fish man)}}|symbol=f|color=7:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=70,000|value=Non domesticable|biome=Sous-sol|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|homme-hirondelle (Cave swallow man)}}|symbol=s|color=0:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=70,000|value=Non domesticable|biome=Sous-sol|note=Peut voler}}<br />
{{CreatureCurrent table row|name={{L|Homme-anguille (Olm man)}}|symbol=o|color=7:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=70,000|value=Non domesticable|biome=Sous-sol|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Homme-reptile (Reptile man)}}|symbol=r|color=2:0:0|hostile=Variable<sup>1</sup>|food=Oui|size=50,000|value=Non domesticable|biome=Sous-sol|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Homme-rongeur (Rodent man)}}|symbol=r|color=0:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=40,000|value=Non domesticable|biome=Sous-sol|note=}}<br />
{{CreatureCurrent table row|name={{L|Homme serpent (Serpent man)}}|symbol=s|color=7:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=50,000|value=Non domesticable|biome=Sous-sol|note=Amphibie; Causes {{L|Syndrome}}}}<br />
|}<br />
:<small>1. Le fait qu'une civilisation semi-animale vous considère comme hostile semble variable.</small><sup>‘‘A vérifier’’</sup><br />
:<small>2. La taille des fourmis dépend de leur rôle social au sein de la fourmilière.</small><br />
<br />
====Animaux domestiques====<!--<br />
EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alpaga (Alpaca)}}|symbol=a|color=7:0:1|food=Oui|hostile=Non|size=70,000|value=200|biome=N/A|note=Domestique, peut être trait et tondu}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Blue peafowl}}|symbol=p|color=1:0:1|food=Oui|hostile=Non|size=4,000|value=10|biome=Tropical broadleaf forest|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Chat (Cat)}}|symbol=c|color=0:0:1|food=Oui|hostile=Non|size=5,000|value=20|biome=N/A|note=Domestique, chasse la vermine}}<br />
{{CreatureCurrent table row|name={{L|Cobaye (Cavy)}}|symbol=c|color=7:0:0|food=Non|hostile=Non|size=800|value=3|biome=Tropical savanna, grassland, and shrubland|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Poulet (Chicken)}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=3,000|value=10|biome=N/A|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Vache (Cow)}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=600,000|value=300|biome=N/A|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Chien (Dog)}}|symbol=d|color=6:0:0|food=Oui|hostile=Non|size=30,000|value=30|biome=N/A|note=Domestique et dressable}}<br />
{{CreatureCurrent table row|name={{L|Canard (Duck)}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Any lakes and any wetland|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Âne (Donkey)}}|symbol=D|color=6:0:0|food=Oui|hostile=Non|size=300,000|value=200|biome=N/A|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Chèvre (Goat)}}|symbol=g|color=6:0:0|food=Oui|hostile=Non|size=50,000|value=50|biome=N/A|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Oie (Goose)}}|symbol=g|color=7:0:1|food=Oui|hostile=Non|size=4,500|value=10|biome=Temperate lakes and temperate marshes|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Pintade (Guineafowl)}}|symbol=g|color=0:0:1|food=Non|hostile=Non|size=1,500|value=10|biome=N/A|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Cheval (Horse)}}|symbol=H|color=7:0:0|food=Oui|hostile=Non|size=500,000|value=200|biome=N/A|note=Domestique, possibilité de le traire}}<br />
{{CreatureCurrent table row|name={{L|Lama (Llama)}}|symbol=L|color=7:0:1|food=Oui|hostile=Non|size=180,000|value=200|biome=N/A|note=Domestique, peut être trait et tondu}}<br />
{{CreatureCurrent table row|name={{L|Mule}}|symbol=M|color=6:0:0|food=Oui|hostile=Non|size=400,000|value=200|biome=N/A|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Dromadaire (One-humped camel)}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=500,000|value=500|biome=Any desert|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Cochon (Pig)}}|symbol=p|color=5:0:1|food=Oui|hostile=Non|size=60,000|value=100|biome=N/A|note=Domestique, possibilité de le traire}}<br />
{{CreatureCurrent table row|name={{L|Lapin (Rabbit)}}|symbol=r|color=6:0:0|food=Non|hostile=Non|size=500|value=3|biome=Temperate savanna, grassland, and shrubland|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Renne (Reindeer)}}|symbol=R|color=6:0:0|food=Oui|hostile=Non|size=130,000|value=200|biome=Tundra and taiga|note=Domestic and milkable}}<br />
{{CreatureCurrent table row|name={{L|Mouton (Sheep)}}|symbol=s|color=7:0:1|food=Oui|hostile=Non|size=50,000|value=100|biome=N/A|note=Domestique, peut être trait et tondu}}<br />
{{CreatureCurrent table row|name={{L|Dinde (Turkey)}}|symbol=t|color=4:0:1|food=Oui|hostile=Non|size=5,000|value=10|biome=Temperate forest, swamp and shrubland|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Chameau (Two-humped camel)}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=500,000|value=500|biome=Any desert|note=Domestique, possibilité de le traire}}<br />
{{CreatureCurrent table row|name={{L|Wagon}}|symbol=W|color=6:0:0|food=Non|hostile=Non|size=12,000|value=Non domesticable|biome=|note=Une "créature" spéciale}}<br />
{{CreatureCurrent table row|name={{L|Buffle domestique(Water buffalo)}}|symbol=W|color=0:0:1|food=Oui|hostile=Non|size=1,000,000|value=200|biome=Tropical wetland|note=Domestique, possibilité de le traire}}<br />
{{CreatureCurrent table row|name={{L|Yak}}|symbol=Y|color=6:0:0|food=Oui|hostile=Non|size=700,000|value=200|biome=Mountains|note=Domestique, possibilité de le traire}}<br />
|}<br />
<br />
===Special===<br />
====Bêtes géantes====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Colosse de bronze (Bronze colossus)}}|symbol=C|color=6:0:0|food=Non|hostile=Oui|size=20,000,000|value=Non domesticable|biome=Tous les terrains|note=Fait de bronze, assez difficiles à tuer}}<br />
{{CreatureCurrent table row|name={{L|Dragon}}|symbol=D|color=2:0:0|food=Oui|hostile=Oui|size=25,000,000|value=10000|biome=Tous les terrains|note=Crache du feu, entraînable}}<br />
{{CreatureCurrent table row|name={{L|Hydre (Hydra)}}|symbol=H|color=4:0:1|food=Oui|hostile=Oui|size=8,000,000|value=10000|biome=Tous les terrains|note=A sept têtes}}<br />
{{CreatureCurrent table row|name={{L|Roc}}|symbol=R|color=7:0:1|food=Oui|hostile=Oui|size=20,000,000|value=10000|biome=Tous les terrains|note=Peut voler, entraînable}}<br />
|}<br />
<br />
====Bêtes semi-géantes====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Cyclope (Cyclops)}}|symbol=C|color=4:0:1|food=Oui|hostile=Oui|size=8,000,000|value=Non domesticable|biome=tous les terrains|note=Un seul œil}}<br />
{{CreatureCurrent table row|name={{L|Géant à deux têtes (Ettin)}}|symbol=E|color=6:0:1|food=Oui|hostile=Oui|size=8,000,000|value=Non domesticable|biome=tous les terrains|note=A deux têtes}}<br />
{{CreatureCurrent table row|name={{L|Géant (Giant)}}|symbol=G|color=3:0:0|food=Oui|hostile=Oui|size=9,000,000|value=Non domesticable|biome=tous les terrains|note=}}<br />
{{CreatureCurrent table row|name={{L|Minotaure (Minotaur)}}|symbol=M|color=6:0:0|food=Oui|hostile=Oui|size=220,000|value=Non domesticable|biome=tous les terrains|note=}}<br />
|}<br />
<br />
====Non existant====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, IT'S VERY IMPORTANT FOR THIS CATEGORY, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Centaure (Centaur)}}|symbol=C|color=6:0:0|food=Non|size=N/A|value=N/A|hostile=N/A|biome=Nulle part|note=Trouver uniquement en mode engravings}}<br />
{{CreatureCurrent table row|name={{L|Chimère (Chimera)}}|symbol=C|color=2:0:1|food=Non|size=N/A|value=N/A|hostile=N/A|biome=Nulle part|note=Trouver uniquement en mode engravings}}<br />
{{CreatureCurrent table row|name={{L|Griffon}}|symbol=G|color=7:0:1|food=Non|size=N/A|value=N/A|hostile=N/A|biome=Nulle part|note=Trouver uniquement en mode engravings}}<br />
|}<br />
<br />
===En surface===<br />
====Montagne====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Gnome noir (dark gnome)}}|symbol=g|color=3:0:0|food=Non|hostile=Oui|size=15,000|value=Non domesticable|biome=Montagnes maléfiques|note=Voleur d'alcool}}<br />
{{CreatureCurrent table row|name={{L|Aigle géant (giant eagle)}}|symbol=E|color=6:0:0|food=Oui|hostile=Oui|size=100,000|value=700|biome=Montagnes sauvages|note= entraînable}}<br />
{{CreatureCurrent table row|name={{L|Marmotte des Rocheuses (hoary marmot)}}|symbol=m|color=7:0:0|food=Oui|hostile=Non|size=10,000|value=50|biome=Montagnes|note=}}<br />
{{CreatureCurrent table row|name={{L|gnome des montagnes (mountain gnome)}}|symbol=g|color=0:0:1|food=Non|hostile=Non|size=15,000|value=Non domesticable|biome=Montagnes bienfaisantes|note=Voleur d'alcool}}<br />
{{CreatureCurrent table row|name={{L|Chèvre des montagnes Rocheuses (mountain goat)}}|symbol=g|color=7:0:1|food=Oui|hostile=Non|size=50,000|value=50|biome=Montagnes|note=}}<br />
{{CreatureCurrent table row|name={{L|Yak}}|symbol=Y|color=6:0:0|food=Oui|hostile=Non|size=700,000|value=200|biome=Montagnes|note=Domestique, Peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Yéti}}|symbol=Y|color=7:0:1|food=Oui|hostile=Oui|size=300,000|value=Non domesticable|biome=Montagnes, glaciers, et toundra|note=}}<br />
|}<br />
<br />
====Toundra====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Homme-Blizzard (blizzard man)}}|symbol=M|color=3:0:1|food=Non|hostile=Oui|size=300,000|value=Non domesticable|biome=Toundra et glaciers|note=}}<br />
{{CreatureCurrent table row|name={{L|Wapiti (elk)}}|symbol=E|color=6:0:0|food=Oui|hostile=Non|size=300,000|value=100|biome=Toundra et prairie tempérée (temperate grassland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Loup des glaces (ice wolf)}}|symbol=w|color=7:0:1|food=Oui|hostile=Oui|size=50,000|value=50|biome=Toundra maléfique (evil tundra) et glaciers|note=Bête de somme}}<br />
{{CreatureCurrent table row|name={{L|Bœuf musqué (muskox)}}|symbol=M|color=7:0:0|food=Oui|hostile=Non|size=285,000|value=300|biome=Toundra et prairie (grassland)|note=Tire des wagons}}<br />
{{CreatureCurrent table row|name={{L|Ours polaire (Polar bear)}}|symbol=B|color=7:0:1|food=Oui|hostile=Oui|size=400,000|value=100|biome=Toundra et glaciers|note=Voleur d'alcool, entraînable}}<br />
{{CreatureCurrent table row|name={{L|Caribou (reindeer)}}|symbol=R|color=6:0:0|food=Oui|hostile=Non|size=130,000|value=200|biome=Toundra et taïga|note=Domesticable, et peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Loup garou (werewolf)}}|symbol=W|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=50 or 1000|biome=Toundra maléfique (evil tundra), prairie (grassland), taïga, et quelques forêts maléfiques (evil forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Loup (wolf)}}|symbol=w|color=7:0:0|food=Oui|hostile=Oui|size=40,000|value=50|biome=Toundra, taïga, et brousses/forêts tempérées (temperate forest/shrubland |note=}}<br />
{{CreatureCurrent table row|name={{L|Yéti}}|symbol=Y|color=7:0:1|food=Oui|hostile=Oui|size=300,000|value=Non domesticable|biome=Montagnes, glaciers, et toundra|note=}}<br />
|}<br />
<br />
====Glacier====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Homme-Blizzard (blizzard man)}}|symbol=M|color=3:0:1|food=Non|hostile=Oui|size=300,000|value=Non domesticable|biome=Toundra et glaciers|note=}}<br />
{{CreatureCurrent table row|name={{L|Loup des glaces (ice wolf)}}|symbol=w|color=7:0:1|food=Oui|hostile=Oui|size=50,000|value=50|biome=Toundra maléfique (evil tundra) et glaciers|note=Bête de somme}}<br />
{{CreatureCurrent table row|name={{L|Ours polaire (Polar bear)}}|symbol=B|color=7:0:1|food=Oui|hostile=Oui|size=400,000|value=100|biome=Toundra et glaciers|note=Voleur d'alcool, entraînable}}<br />
{{CreatureCurrent table row|name={{L|Yéti}}|symbol=Y|color=7:0:1|food=Oui|hostile=Oui|size=300,000|value=Non domesticable|biome=Montagnes, glaciers, et toundra|note=}}<br />
|}<br />
<br />
====Désert====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Buse (Buzzard)}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui|size=1,400|value=30|biome=Tout type de désert, prairies tempérées, savanes et marais|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Scorpion géant du désert (Giant desert scorpion)}}|symbol=S|color=6:0:0|food=Oui|hostile=Oui|size=200,000|value=2500|biome=Désert sauvage|note=Ne ressent ni douleur ni émotion, ne peut être étourdi; Mortel{{L|Syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Jaguar géant (Giant jaguar)}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Léopard géant (Giant leopard)}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Zorille du Cap (Honey badger)}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=Sujet à la rage}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Léopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Nightwing}}<sup>Traduction?</sup>|symbol=N|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=50|biome=Désert maléfique|note=Peut voler}}<br />
{{CreatureCurrent table row|name={{L|Dromadaire (One-humped camel)}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=500,000|value=500|biome=Tout type de désert|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|chameau (Two-humped camel)}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=500,000|value=500|biome=Tout type de désert|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Vautour (Vulture)}}|symbol=v|color=4:0:0|food=Oui|hostile=Non|size=9,000|value=30|biome=Tout type de désert, prairie tropicale et savane|note=Voleur de nourriture}}<br />
|}<br />
<br />
====Plaine====<br />
<br />
=====''Savane tempérée''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Blaireau (Badger)}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Tout type de Savane tempérée, Taïga, prairie, brousses (shrubland) et forêt|note=}}<br />
{{CreatureCurrent table row|name={{L|Buse (Buzzard)}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui|size=1,400|value=30|biome=Tout type de désert, prairies tempérées, savane et marais|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Marmotte (Groundhog)}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=3,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpie (Harpy)}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marais|note=Les harpies sont toutes des femelles}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Macaque rhésus (Rhesus macaque)}}|symbol=m|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=Voleur d'objets et de nourriture}}<br />
|}<br />
<br />
=====''Savane tropicale''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Cobaye (Cavy)}}|symbol=c|color=7:0:0|food=Non|hostile=Non|size=800|value=3|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Guépard (Cheetah)}}|symbol=c|color=6:0:1|hostile=Oui|food=Oui|size=50,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Gazelle}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=20,000|value=50|biome=Savane tropicale et prairie|note=}}<br />
{{CreatureCurrent table row|name={{L|Guépard géant (Giant cheetah)}}|symbol=C|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Jaguar géant (Giant jaguar)}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Léopard géant (Giant leopard)}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Lion géant (Giant lion)}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=400,000|value=200|biome=Certains terrains|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Girafe (Giraffe)}}|symbol=G|color=6:0:0|food=Oui|hostile=Non|size=1,000,000|value=500|biome=Savane tropicale et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpie (Harpy)}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marais|note=les harpies sont toutes des femelles}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Zorille du Cap (Honey badger)}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=Sujet à la rage}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Léopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=200,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Rhinocéros}}|symbol=R|color=7:0:0|food=Oui|hostile=Non|size=3,000,000|value=500|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Vautour (Vulture)}}|symbol=v|color=4:0:0|food=Oui|hostile=Non|size=9,000|value=30|biome=Tout type de désert, prairie tropicale et savane|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Phacochère (Warthog)}}|symbol=w|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=100|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Prairie tempérée''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Blaireau (Badger)}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Tout type de Savane tempérée, Taïga, prairie, brousses (shrubland) et forêt|note=}}<br />
{{CreatureCurrent table row|name={{L|Buse (Buzzard)}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui|size=1,400|value=30|biome=Tout type de désert, prairie tempérée, savane et marais|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Élan (Elk)}}|symbol=E|color=6:0:0|food=Oui|hostile=Non|size=300,000|value=100|biome=Tundra et prairie tempérée|note=}}<br />
{{CreatureCurrent table row|name={{L|Marmotte (Groundhog)}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=3,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpie (Harpy)}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marais|note=Les harpies sont toutes des femelles}}<br />
{{CreatureCurrent table row|name={{L|Boeuf musqué(Muskox)}}|symbol=M|color=7:0:0|food=Oui|hostile=Non|size=285,000|value=300|biome=Tundra et prairie|note=tire des wagons}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Macaque rhésus (Rhesus macaque)}}|symbol=m|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=Voleur d'objets et de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Loup garou (Werewolf)}}|symbol=W|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=50 or 1000|biome=Toundra maléfique, prairie, Taïga, et certaines forêts maléfiques|note=}}<br />
|}<br />
<br />
=====''Tropical Prairie''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Cavy}}|symbol=c|color=7:0:0|food=Non|hostile=Non|size=800|value=3|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Cheetah}}|symbol=c|color=6:0:1|hostile=Oui|food=Oui|size=50,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Gazelle}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=20,000|value=50|biome=Savane tropicale et prairie|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant cheetah}}|symbol=C|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=400,000|value=200|biome=Some land|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=Tout type de harpies are females}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=200,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Rhinoceros}}|symbol=R|color=7:0:0|food=Oui|hostile=Non|size=3,000,000|value=500|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Vulture}}|symbol=v|color=4:0:0|food=Oui|hostile=Non|size=9,000|value=30|biome=Tout type de désert et tropical prairie et savanna|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Warthog}}|symbol=w|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=100|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Temperate Brousses (shrubland)''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Badger}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Taïga et tout type de Savane tempérée, prairie, brousses (shrubland) et forêt|note=}}<br />
{{CreatureCurrent table row|name={{L|Cougar}}|symbol=C|color=6:0:1|hostile=Oui|food=Oui|size=60,000|value=100|biome=Tout type de forest et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Groundhog}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=3,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=Tout type de harpies are females}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Rhesus macaque}}|symbol=m|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=Voleur de objets et nourriture}}<br />
{{CreatureCurrent table row|name={{L|Turkey}}|symbol=t|color=4:0:1|food=Oui|hostile=Non|size=5,000|value=10|biome=Forêt tempérée (temperate forest), marais et brousses (shrubland)|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Unicorn}}|symbol=U|color=7:0:1|food=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forest, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Wolf}}|symbol=w|color=7:0:0|food=Oui|hostile=Oui|size=40,000|value=50|biome=Tundra, Taïga, et forêt tempérée (temperate forest)/brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Tropical Brousses (shrubland)''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Bonobo}}|symbol=b|color=0:0:1|food=Oui|hostile=Non|size=50,000|value=500|biome=forêt de feuillus tropicale et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Cavy}}|symbol=c|color=7:0:0|food=Non|hostile=Non|size=800|value=3|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Cheetah}}|symbol=c|color=6:0:1|hostile=Oui|food=Oui|size=50,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Chimpanzee}}|symbol=c|color=0:0:1|hostile=Non|food=Oui|size=50,000|value=500|biome=Tropical forêt de feuillus et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Cougar}}|symbol=C|color=6:0:1|hostile=Oui|food=Oui|size=60,000|value=100|biome=Tout type de forêt et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Elephant}}|symbol=E|color=7:0:0|food=Oui|hostile=Non|size=5,000,000|value=500|biome=Tropical forest et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant cheetah}}|symbol=C|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=400,000|value=200|biome=Some land|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=450,000|value=200|biome=Some zones tropicales sauvages|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giraffe}}|symbol=G|color=6:0:0|food=Oui|hostile=Non|size=1,000,000|value=500|biome=Savane tropicale et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=Tout type de harpies are females}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=200,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Rhinoceros}}|symbol=R|color=7:0:0|food=Oui|hostile=Non|size=3,000,000|value=500|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=225,000|value=200|biome=La plupart des zones tropicales|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tigerman}}|symbol=T|color=6:0:1|food=Non|hostile=Oui|size=120,000|value=200|biome=Zones tropicales sauvages|note=}}<br />
{{CreatureCurrent table row|name={{L|Unicorn}}|symbol=U|color=7:0:1|food=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forêt, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Warthog}}|symbol=w|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=100|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
|}<br />
<br />
====Terrain humide====<br />
<br />
=====''Marais tempérés''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alligator}}|symbol=A|color=2:0:0|hostile=Oui|food=Oui|size=400,000|value=650|biome=Eau douce maraiss, marshes et rivières|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Beak dog}}|symbol=B|color=4:0:0|food=Oui|hostile=Oui|size=150,000|value=50|biome=Evil marshes|note=Can be mounted by goblins}}<br />
{{CreatureCurrent table row|name={{L|Buzzard}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui<sup>‘‘A vérifier’’</sup>|size=1,400|value=30|biome=Tout type de désert et temperate prairie, savanna, et marais|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Capybara}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=45,000|value=100|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Giant capybara}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=450,000|value=500|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Goose}}|symbol=g|color=7:0:1|food=Oui|hostile=Non|size=4,500|value=10|biome=Temperate lacs et temperate marshes|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=Toutes les harpies are females}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|food=Non|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|food=Non|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
|}<br />
<br />
=====''Tropical Marais''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Beak dog}}|symbol=B|color=4:0:0|food=Oui|hostile=Oui|size=150,000|value=50|biome=Evil marshes|note=Can be mounted by goblins}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Capybara}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=45,000|value=100|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Giant capybara}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=450,000|value=500|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=toutes les harpies sont des femelles}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Saltwater crocodile}}|symbol=C|color=2:0:0|hostile=Oui|food=Oui|size=800,000|value=700|biome=Tout type de marais tropicals, marshes et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Water buffalo}}|symbol=W|color=0:0:1|food=Oui|hostile=Non|size=1,000,000|value=200|biome=Tropical terrain humide|note=Domestique, milkable}}<br />
|}<br />
<br />
=====''Temperate Marais''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alligator}}|symbol=A|color=2:0:0|hostile=Oui|food=Oui|size=400,000|value=650|biome=Eau douce maraiss, marshes et rivières|note=Amphibie}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Capybara}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=45,000|value=100|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Giant capybara}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=450,000|value=500|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Grimeling}}|symbol=g|color=2:0:0|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Evil maraiss|note=}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Turkey}}|symbol=t|color=4:0:1|food=Oui|hostile=Non|size=5,000|value=10|biome=Forêt tempérée (temperate forest), marais et brousses (shrubland)|note=Domestique, pond des oeufs}}<br />
|}<br />
<br />
=====''Marais tropical''=====<br />
Note: This also may include mangrove maraiss.<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Capybara}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=45,000|value=100|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Giant capybara}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=450,000|value=500|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=450,000|value=200|biome=Some zones tropicales sauvages|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Gorilla}}|symbol=G|color=0:0:1|hostile=Non|food=Oui|size=150,000|value=500|biome=Tropical forêt de feuillus et marais|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Grimeling}}|symbol=g|color=2:0:0|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Evil maraiss|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Saltwater crocodile}}|symbol=C|color=2:0:0|hostile=Oui|food=Oui|size=800,000|value=700|biome=Tout type de marais tropicals, marshes et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=225,000|value=200|biome=La plupart des zones tropicales|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tigerman}}|symbol=T|color=6:0:1|food=Non|hostile=Oui|size=120,000|value=200|biome=Zones tropicales sauvages|note=}}<br />
{{CreatureCurrent table row|name={{L|Water buffalo}}|symbol=W|color=0:0:1|food=Oui|hostile=Non|size=1,000,000|value=200|biome=Tropical terrain humide|note=Domestique, milkable}}<br />
|}<br />
<br />
====Forêt====<br />
<br />
=====''Taïga''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Badger}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Taïga et tout type de Savane tempérée, prairie, brousses (shrubland) et forêt|note=}}<br />
{{CreatureCurrent table row|name={{L|Black bear}}|symbol=B|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=300|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de booze}}<br />
{{CreatureCurrent table row|name={{L|Deer}}|symbol=d|color=6:0:0|hostile=Non|food=Oui|size=140,000|value=50|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Fox}}|symbol=f|color=4:0:0|hostile=Non|food=Oui|size=6,000|value=25|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Grizzly bear}}|symbol=B|color=6:0:0|food=Oui|hostile=Oui|size=200,000|value=500|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de booze, peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Moose}}|symbol=M|color=6:0:0|food=Oui|hostile=Non|size=525,000 (males) 315,000 (females)|value=300|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Raccoon}}|symbol=r|color=7:0:0|food=Oui|hostile=Non|size=7,000|value=25|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de objets etnourriture}}<br />
{{CreatureCurrent table row|name={{L|Reindeer}}|symbol=R|color=6:0:0|food=Oui|hostile=Non|size=130,000|value=200|biome=Tundra et Taïga|note=Domestique et milkable}}<br />
{{CreatureCurrent table row|name={{L|Sasquatch}}|symbol=S|color=6:0:0|food=Oui|hostile=Oui|size=300,000|value=Non apprivoisable|biome=Forêt tempérée (temperate forest) et Taïga|note=}}<br />
{{CreatureCurrent table row|name={{L|Unicorn}}|symbol=U|color=7:0:1|food=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forêt, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Werewolf}}|symbol=W|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=50 or 1000|biome=Toundra maléfique (Toundra maléfique), Taïga, forêt tempérée (temperate forest) et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Wolf}}|symbol=w|color=7:0:0|food=Oui|hostile=Oui|size=40,000|value=50|biome=Tundra, Taïga, et forêt tempérée (temperate forest)/brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Forêt tempérée (temperate forest)''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Badger}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Taïga et tout type de Savane tempérée, prairie, brousses (shrubland) et forêt|note=}}<br />
{{CreatureCurrent table row|name={{L|Black bear}}|symbol=B|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=300|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de booze}}<br />
{{CreatureCurrent table row|name={{L|Cougar}}|symbol=C|color=6:0:1|hostile=Oui|food=Oui|size=60,000|value=100|biome=Tout type de forêt et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Deer}}|symbol=d|color=6:0:0|hostile=Non|food=Oui|size=140,000|value=50|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Foul blendec}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui|size=60,000|value=250|biome=La plupart des forêt maléfique|note=}}<br />
{{CreatureCurrent table row|name={{L|Fox}}|symbol=f|color=4:0:0|hostile=Non|food=Oui|size=6,000|value=25|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Gigantic panda}}|symbol=P|color=7:0:1|food=Oui|hostile=Non|size=650,000|value=1000|biome=Forêt tempérée (temperate forest)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Grizzly bear}}|symbol=B|color=6:0:0|food=Oui|hostile=Oui|size=200,000|value=500|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de booze, peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Moose}}|symbol=M|color=6:0:0|food=Oui|hostile=Non|size=525,000 (males) 315,000 (females)|value=300|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Panda}}|symbol=P|color=7:0:1|food=Oui|hostile=Non|size=130,000|value=300|biome=Forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Raccoon}}|symbol=r|color=7:0:0|food=Oui|hostile=Non|size=7,000|value=25|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de objets etnourriture}}<br />
{{CreatureCurrent table row|name={{L|Sasquatch}}|symbol=S|color=6:0:0|food=Oui|hostile=Oui|size=300,000|value=Non apprivoisable|biome=Forêt tempérée (temperate forest) et Taïga|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Satyr}}|symbol=s|color=6:0:0|food=Non|hostile=Non|size=60,000|value=Non apprivoisable|biome=La plupart des good forest|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Turkey}}|symbol=t|color=4:0:1|food=Oui|hostile=Non|size=5,000|value=10|biome=Forêt tempérée (temperate forest), marais et brousses (shrubland)|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Unicorn}}|symbol=U|color=7:0:1|food=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forêt, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Werewolf}}|symbol=W|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=50 or 1000|biome=Toundra maléfique (Toundra maléfique), Taïga, forêt tempérée (temperate forest) et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Wolf}}|symbol=w|color=7:0:0|food=Oui|hostile=Oui|size=40,000|value=50|biome=Tundra, Taïga, et forêt tempérée (temperate forest)/brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Tropical Forest''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Bilou}}|symbol=g|color=0:0:1|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name={{L|Black-crested gibbon}}|symbol=g|color=0:0:1|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name={{L|Black-handed gibbon}}|symbol=g|color=0:0:1|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Blue peafowl}}|symbol=p|color=1:0:1|food=Oui|hostile=Non|size=4,000|value=10|biome=Tropical forêt de feuillus|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Bonobo}}|symbol=b|color=0:0:1|food=Oui|hostile=Non|size=50,000|value=500|biome=Tropical forêt de feuillus et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Chimpanzee}}|symbol=c|color=0:0:1|hostile=Non|food=Oui|size=50,000|value=500|biome=Tropical forêt de feuillus et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Elephant}}|symbol=E|color=7:0:0|food=Oui|hostile=Non|size=5,000,000|value=500|biome=Tropical forest et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Cougar}}|symbol=C|color=6:0:1|hostile=Oui|food=Oui|size=60,000|value=100|biome=Tout type de forest et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Foul blendec}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui|size=60,000|value=250|biome=La plupart des forêt maléfique|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=450,000|value=200|biome=Some zones tropicales sauvages|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Gorilla}}|symbol=G|color=6:0:0|hostile=Non|food=Oui|size=150,000|value=500|biome=Tropical forêt de feuillus et marais|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Gray gibbon}}|symbol=g|color=0:0:1|hostile=Non|food=Oui|size=6,000|value=500|biome=Tropical forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Mandrill}}|symbol=m|color=1:0:1|food=Oui|hostile=Non|size=20,000|value=50|biome=Tropical moist forêt de feuillus|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Orangutan}}|symbol=O|color=6:0:0|food=Oui|hostile=Non|size=80,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Pileated gibbon}}|symbol=g|color=0:0:1|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Satyr}}|symbol=s|color=6:0:0|food=Non|hostile=Non|size=60,000|value=Non apprivoisable|biome=La plupart des good forest|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Siamang}}|symbol=s|color=0:0:1|food=Oui|hostile=Non|size=12,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Silvery gibbon}}|symbol=g|color=0:0:1|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Strangler}}|symbol=s|color=0:0:1|food=Oui|hostile=Oui|size=40,000|value=250|biome=Evil tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=225,000|value=200|biome=La plupart des terrain tropicals|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tigerman}}|symbol=T|color=6:0:1|food=Non|hostile=Oui|size=120,000|value=200|biome=La plupart des terrain tropicals|note=}}<br />
{{CreatureCurrent table row|name={{L|Unicorn}}|symbol=U|color=7:0:1|food=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forest, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|White-browed gibbon}}|symbol=g|color=7:0:1|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|White-handed gibbon}}|symbol=g|color=6:0:0|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
|}<br />
<br />
===Subterranean===<br />
====Magma====<br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Fire imp}}|symbol=i|color=6:0:1|food=Oui|hostile=Oui|size=6,000|value=Non apprivoisable|biome=Magma|note=Throws fireballs}}<br />
{{CreatureCurrent table row|name={{L|Fire man}}|symbol=M|color=4:0:1|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Magma|note=Throws fireballs et leaves behind {{L|ash|ashes}}}}<br />
{{CreatureCurrent table row|name={{L|Magma crab}}|symbol=C|color=0:0:1|hostile=Non|food=Oui|size=30,000|value=200|biome=Magma|note=Throws molten {{L|basalt}}}}<br />
{{CreatureCurrent table row|name={{L|Magma man}}|symbol=M|color=4:0:1|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Magma|note=Leaves behind {{L|obsidian}}}}<br />
|}<br />
<br />
====Cavern====<br />
<br />
=====''First layer''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Blind cave bear}}|symbol=B|color=7:0:1|food=Oui|hostile=Oui|size=200,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Cave crocodile}}|symbol=C|color=7:0:0|hostile=Oui|food=Oui|size=600,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Draltha}}<br />
|symbol=D|color=6:0:1|hostile=Non|food=Oui|size=2,500,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Drunian}}|symbol=d|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=50|biome=Caverns|note=Voleur de nourriture et objets}}<br />
{{CreatureCurrent table row|name={{L|Elk bird}}|symbol=E|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant bat}}<br />
|symbol=B|color=0:0:1|food=Oui|hostile=Oui|size=100,000|value=750|biome=Caverns|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant cave spider}}|symbol=S|color=7:0:0|food=Oui|hostile=Oui|size=100,000|value=2,500|biome=Caverns|note=Spins/throws {{L|web}}s et causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Giant cave swallow}}|symbol=C|color=0:0:1|food=Oui|hostile=Non<sup>‘‘A vérifier’’</sup>|size=100,000|value=700|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant earthworm}}<br />
|symbol=W|color=7:0:0|food=Oui|hostile=Non|size=1,500,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant mole}}<br />
|symbol=m|color=6:0:0|food=Oui|hostile=Non<sup>‘‘A vérifier’’</sup>|size=200,000|value=350|biome=Caverns|note=Voleur de nourriture et booze}}<br />
{{CreatureCurrent table row|name={{L|Giant olm}}<br />
|symbol=O|color=7:0:1|food=Oui|hostile=Oui|size=300,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant rat}}<br />
|symbol=R|color=0:0:1|food=Oui|hostile=Non<sup>‘‘A vérifier’’</sup>|size=100,000|value=500|biome=Caverns|note=Voleur de nourriture et booze}}<br />
{{CreatureCurrent table row|name={{L|Giant toad}}<br />
|symbol=T|color=2:0:0|food=Oui|hostile=Oui|size=300,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gorlak}}|symbol=g|color=6:0:1|food=Oui|hostile=Non|size=50,000|value=Non apprivoisable|biome=Good caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gremlin}}|symbol=g|color=2:0:1|hostile=Non|food=Non|size=10,000|value=N/A|biome=Caverns|note={{L|Gremlin|Cause mischief around fortress}}}}<br />
{{CreatureCurrent table row|name={{L|Helmet snake}}<br />
|symbol=s|color=7:0:1|food=Oui|hostile=Oui|size=50,000|value=30|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Large rat}}|symbol=r|color=0:0:1|food=Oui|hostile=Non|size=25,000|value=250|biome=Caverns|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Molemarian}}|symbol=M|color=4:0:1|food=Non|hostile=Oui|size=90,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Naked mole dog}}|symbol=n|color=4:0:1|food=Oui|hostile=Non|size=60,000|value=350|biome=Caverns|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Pond grabber}}|symbol=p|color=1:0:1|food=Oui|hostile=Oui|size=30,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Troglodyte}}|symbol=t|color=6:0:0|food=Non|hostile=Oui|size=6,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Troll}}|symbol=T|color=0:0:1|food=Oui|hostile=Oui|size=250,000|value=Non apprivoisable|biome=Caverns|note=Forms civilizations}}<br />
|}<br />
<br />
=====''Second layer''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Blind cave bear}}|symbol=B|color=7:0:1|food=Oui|hostile=Oui|size=200,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Blind cave ogre}}|symbol=O|color=7:0:1|food=Oui|hostile=Oui|size=7,000,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Bugbat}}<br />
|symbol=b|color=5:0:0|food=Oui|hostile=Non|size=10,000|value=20|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Cave crocodile}}|symbol=C|color=7:0:0|hostile=Oui|food=Oui|size=600,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Crundle}}<br />
|symbol=c|color=4:0:0|food=Oui|hostile=Oui|size=10,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Draltha}}<br />
|symbol=D|color=6:0:1|hostile=Non|food=Oui|size=2,500,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Drunian}}|symbol=d|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=50|biome=Caverns|note=Voleur de nourriture et objets}}<br />
{{CreatureCurrent table row|name={{L|Elk bird}}|symbol=E|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Floating guts}}|symbol=%|color=7:0:0|hostile=Non|food=Oui|size=20,000|value=10|biome=Caverns}}<br />
{{CreatureCurrent table row|name={{L|Giant bat}}<br />
|symbol=B|color=0:0:1|food=Oui|hostile=Oui|size=100,000|value=750|biome=Caverns|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant cave spider}}|symbol=S|color=7:0:0|food=Oui|hostile=Oui|size=100,000|value=2,500|biome=Caverns|note=Spins/throws {{L|web}}s et causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Giant cave swallow}}|symbol=C|color=0:0:1|food=Oui|hostile=Non<sup>‘‘A vérifier’’</sup>|size=100,000|value=700|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant earthworm}}<br />
|symbol=W|color=7:0:0|food=Oui|hostile=Non|size=1,500,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant mole}}<br />
|symbol=m|color=6:0:0|food=Oui|hostile=Non<sup>‘‘A vérifier’’</sup>|size=200,000|value=350|biome=Caverns|note=Voleur de nourriture et booze}}<br />
{{CreatureCurrent table row|name={{L|Giant olm}}<br />
|symbol=O|color=7:0:1|food=Oui|hostile=Oui|size=300,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant rat}}<br />
|symbol=R|color=0:0:1|food=Oui|hostile=Non<sup>‘‘A vérifier’’</sup>|size=100,000|value=500|biome=Caverns|note=Voleur de nourriture et booze}}<br />
{{CreatureCurrent table row|name={{L|Giant toad}}<br />
|symbol=T|color=2:0:0|food=Oui|hostile=Oui|size=300,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gorlak}}|symbol=g|color=6:0:1|food=Oui|hostile=Non|size=50,000|value=Non apprivoisable|biome=Good caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Green devourer}}<br />
|symbol=G|color=2:0:1|food=Oui|hostile=Oui|size=70,000|value=200|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gremlin}}|symbol=g|color=2:0:1|hostile=Non|food=Non|size=10,000|value=N/A|biome=Caverns|note={{L|Gremlin|Cause mischief around fortress}}}}<br />
{{CreatureCurrent table row|name={{L|Helmet snake}}<br />
|symbol=s|color=7:0:1|food=Oui|hostile=Oui|size=50,000|value=30|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Jabberer}}|symbol=J|color=5:0:1|food=Oui|hostile=Oui|size=4,500,000|value=1500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Manera}}|symbol=m|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Evil caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Molemarian}}|symbol=M|color=4:0:1|food=Non|hostile=Oui|size=90,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Plump helmet man}}|symbol=m|color=5:0:0|food=Non|hostile=Non|size=50,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Pond grabber}}|symbol=P|color=1:0:1|food=Oui|hostile=Oui|size=300,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Reacher}}|symbol=R|color=7:0:0|food=Oui|hostile=Oui|size=70,000|value=100|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Rutherer}}<br />
|symbol=R|color=7:0:0|food=Oui|hostile=Non|size=3,000,000|value=600|biome=Caverns|note=Exotic Mount}}<br />
{{CreatureCurrent table row|name={{L|Troglodyte}}|symbol=t|color=6:0:0|food=Non|hostile=Oui|size=6,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Troll}}|symbol=T|color=0:0:1|food=Oui|hostile=Oui|size=250,000|value=Non apprivoisable|biome=Caverns|note=Forms civilizations}}<br />
{{CreatureCurrent table row|name={{L|Voracious cave crawler}}|symbol=C|color=1:0:0|food=Oui|hostile=Oui|size=900,000|value=1000|biome=Caverns|note=}}<br />
|}<br />
<br />
=====''Third layer''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Amethyst man}}|symbol=M|color=5:0:1|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=Leaves behind an {{L|amethyst}}}}<br />
{{CreatureCurrent table row|name={{L|Blind cave ogre}}|symbol=O|color=7:0:1|food=Oui|hostile=Oui|size=7,000,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Blood man}}|symbol=M|color=4:0:1|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Bugbat}}<br />
|symbol=b|color=5:0:0|food=Oui|hostile=Non|size=10,000|value=20|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Cave blob}}|symbol=o|color=6:0:1|food=Non|hostile=Non|size=20,000|value=50|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Cave dragon}}|symbol=D|color=7:0:1|hostile=Oui|food=Oui|size=15,000,000|value=10,000|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Cave floater}}|symbol=f|color=6:0:1|hostile=Non|food=Non|size=40,000|value=50|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Creeping eye}}|symbol=e|color=7:0:1|food=Oui|hostile=Non|size=20,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Crundle}}<br />
|symbol=c|color=4:0:0|food=Oui|hostile=Oui|size=10,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Elk bird}}|symbol=E|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Flesh ball}}<br />
|symbol=o|color=6:0:0|food=Oui|hostile=Non|size=70,000|value=10|biome=Subterranean water|note=}}<br />
{{CreatureCurrent table row|name={{L|Floating guts}}|symbol=%|color=7:0:0|hostile=Non|food=Oui|size=20,000|value=10|biome=Caverns}}<br />
{{CreatureCurrent table row|name={{L|Gabbro man}}|symbol=M|color=0:0:1|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=Leaves behind {{L|gabbro}}}}<br />
{{CreatureCurrent table row|name={{L|Gorlak}}|symbol=g|color=6:0:1|food=Oui|hostile=Non|size=50,000|value=Non apprivoisable|biome=Good caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Green devourer}}<br />
|symbol=G|color=2:0:1|food=Oui|hostile=Oui|size=70,000|value=200|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gremlin}}|symbol=g|color=2:0:1|hostile=Non|food=Non|size=10,000|value=N/A|biome=Caverns|note={{L|Gremlin|Cause mischief around fortress}}}}<br />
{{CreatureCurrent table row|name={{L|Hungry head}}<br />
|symbol=h|color=0:0:1|food=Oui|hostile=Oui|size=5,000|value=50|biome=Caverns|note=Flying}}<br />
{{CreatureCurrent table row|name={{L|Iron man}}|symbol=M|color=0:0:1|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Jabberer}}|symbol=J|color=5:0:1|food=Oui|hostile=Oui|size=4,500,000|value=1500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Molemarian}}|symbol=M|color=4:0:1|food=Non|hostile=Oui|size=90,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Mud man}}|symbol=M|color=6:0:0|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Plump helmet man}}|symbol=m|color=5:0:0|food=Non|hostile=Non|size=50,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Reacher}}|symbol=R|color=7:0:0|food=Oui|hostile=Oui|size=70,000|value=100|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Rutherer}}<br />
|symbol=R|color=7:0:0|food=Oui|hostile=Non|size=3,000,000|value=600|biome=Caverns|note=Exotic Mount}}<br />
{{CreatureCurrent table row|name={{L|Voracious cave crawler}}|symbol=C|color=1:0:0|food=Oui|hostile=Oui|size=900,000|value=1000|biome=Caverns|note=}}<br />
|}<br />
<br />
===Aquatic===<br />
Note: This does not include subterranean sea creatures.<br />
====Ocean====<br />
<br />
=====''Arctic Ocean''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Requin bleu (Blue shark)}}|symbol=S|color=1:0:1|food=Oui|hostile=Oui|size=300,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefin tuna}}|symbol=α|color=1:0:1|food=Oui|hostile=Non|size=600,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Cod}}|symbol=α|color=7:0:0|food=Oui|hostile=Non|size=50,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Conger eel}}|symbol=~|color=7:0:0|food=Oui|hostile=Non|size=50,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Emperor penguin}}|symbol=p|color=7:0:1|food=Oui|hostile=Non|size=30,000|value=10|biome=Arctic ocean|note=}}<br />
{{CreatureCurrent table row|name={{L|Frill shark}}|symbol=s|color=3:0:0|food=Oui|hostile=Oui|size=60,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Halibut}}|symbol=α|color=6:0:0|food=Oui|hostile=Non|size=200,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Little penguin}}|symbol=p|color=1:0:1|food=Non|hostile=Non|size=1,500|value=10|biome=Arctic ocean|note=}}<br />
{{CreatureCurrent table row|name={{L|Merperson}}|symbol=M|color=3:0:1|food=Non|hostile=Non|size=70,000|value=Non apprivoisable|biome=Good Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Penguin}}|symbol=p|color=0:0:1|food=Non|hostile=Non|size=4,000|value=10|biome=Arctic ocean|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|food=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea monster}}|symbol=M|color=0:0:1|food=Oui|hostile=Oui|size=8,000,000|value=1000|biome=Evil Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea serpent}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=9,000,000|value=1000|biome=Savage Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sturgeon}}|symbol=α|color=6:0:0|food=Oui|hostile=Non|size=1,500,000|value=300|biome=Océans et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Walrus}}|symbol=W|color=6:0:0|food=Oui|hostile=Non|size=1,500,000|value=400|biome=Arctic ocean|note=}}<br />
{{CreatureCurrent table row|name={{L|Whale}}|symbol=W|color=7:0:0|food=Oui|hostile=Non|size=20,000,000|value=1000|biome=Océans|note=}}<br />
|}<br />
<br />
=====''Temperate Ocean''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Angelshark}}|symbol=s|color=6:0:0|food=Oui|hostile=Non|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Basking shark}}|symbol=S|color=7:0:0|food=Oui|hostile=Non|size=15,000,000|value=1000|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Requin bleu (Blue shark)}}|symbol=S|color=1:0:1|food=Oui|hostile=Oui|size=300,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefin tuna}}|symbol=α|color=1:0:1|food=Oui|hostile=Non|size=600,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Cod}}|symbol=α|color=7:0:0|food=Oui|hostile=Non|size=50,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Common skate}}|symbol=ò|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Conger eel}}|symbol=~|color=7:0:0|food=Oui|hostile=Non|size=50,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Frill shark}}|symbol=s|color=3:0:0|food=Oui|hostile=Oui|size=60,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Great white shark}}|symbol=S|color=7:0:1|food=Oui|hostile=Oui|size=2,000,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Halibut}}|symbol=α|color=6:0:0|food=Oui|hostile=Non|size=200,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Hammerhead shark}}|symbol=S|color=6:0:0|food=Oui|hostile=Oui|size=500,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Longfin mako shark}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=30,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Marlin}}|symbol=α|color=1:0:1|food=Oui|hostile=Non|size=800,000|value=500|biome=Tropical et temperate Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Merperson}}|symbol=M|color=3:0:1|food=Non|hostile=Non|size=70,000|value=Non apprivoisable|biome=Good Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Nurse shark}}|symbol=S|color=6:0:0|food=Oui|hostile=Non|size=150,000|value=300|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Ocean sunfish}}|symbol=α|color=3:0:0|food=Oui|hostile=Non|size=1,000,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Opah}}|symbol=α|color=4:0:1|food=Oui|hostile=Non|size=200,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|food=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea monster}}|symbol=M|color=0:0:1|food=Oui|hostile=Oui|size=8,000,000|value=1000|biome=Evil Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea serpent}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=9,000,000|value=1000|biome=Savage Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Shortfin mako shark}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=80,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Spiny dogfish}}|symbol=s|color=6:0:0|food=Oui|hostile=Non|size=30,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Spotted wobbegong}}|symbol=S|color=6:0:0|food=Oui|hostile=Non|size=80,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sturgeon}}|symbol=α|color=6:0:0|food=Oui|hostile=Non|size=1,500,000|value=300|biome=Océans et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Swordfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=650,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Whale}}|symbol=W|color=7:0:0|food=Oui|hostile=Non|size=20,000,000|value=1000|biome=Océans|note=}}<br />
|}<br />
<br />
=====''Tropical Ocean''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Angelshark}}|symbol=s|color=6:0:0|food=Oui|hostile=Non|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Blacktip reef shark}}|symbol=S|color=0:0:1|food=Oui|hostile=Oui|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Requin bleu (Blue shark)}}|symbol=S|color=1:0:1|food=Oui|hostile=Oui|size=300,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefin tuna}}|symbol=α|color=1:0:1|food=Oui|hostile=Non|size=600,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bull shark}}|symbol=S|color=7:0:1|food=Oui|hostile=Oui|size=150,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Coelacanth}}|symbol=c|color=1:0:1|food=Oui|hostile=Non|size=80,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Common skate}}|symbol=ò|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Frill shark}}|symbol=s|color=3:0:0|food=Oui|hostile=Oui|size=60,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant grouper}}|symbol=G|color=1:0:0|food=Oui|hostile=Non|size=600,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Great barracuda}}|symbol=B|color=2:0:0|food=Oui|hostile=Oui|size=60,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Great white shark}}|symbol=S|color=7:0:1|food=Oui|hostile=Oui|size=2,000,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Hammerhead shark}}|symbol=S|color=6:0:0|food=Oui|hostile=Oui|size=500,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Longfin mako shark}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=30,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Manta ray}}|symbol=►|color=7:0:0|food=Oui|hostile=Non|size=2,300,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Marlin}}|symbol=α|color=1:0:1|food=Oui|hostile=Non|size=800,000|value=500|biome=Tropical et temperate Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Merperson}}|symbol=M|color=3:0:1|food=Non|hostile=Non|size=70,000|value=Non apprivoisable|biome=Good Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Milkfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=10,000|value=50|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Ocean sunfish}}|symbol=α|color=3:0:0|food=Oui|hostile=Non|size=1,000,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Opah}}|symbol=α|color=4:0:1|food=Oui|hostile=Non|size=200,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|food=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea monster}}|symbol=M|color=0:0:1|food=Oui|hostile=Oui|size=8,000,000|value=1000|biome=Evil Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea serpent}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=9,000,000|value=1000|biome=Savage Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Shortfin mako shark}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=80,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Spiny dogfish}}|symbol=s|color=6:0:0|food=Oui|hostile=Non|size=30,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Spotted wobbegong}}|symbol=S|color=6:0:0|food=Oui|hostile=Non|size=80,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Stingray}}|symbol=ò|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Swordfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=650,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Tiger shark}}|symbol=S|color=7:0:0|food=Oui|hostile=Oui|size=500,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Whale}}|symbol=W|color=7:0:0|food=Oui|hostile=Non|size=20,000,000|value=1000|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Whale shark}}|symbol=W|color=6:0:0|food=Oui|hostile=Non|size=20,000,000|value=1000|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Whitetip reef shark}}|symbol=S|color=7:0:1|food=Oui|hostile=Oui|size=15,000|value=200|biome=Océans|note=}}<br />
|}<br />
<br />
====Lacs====<br />
<br />
=====''Temperate Lac''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Carp}}|symbol=α|color=3:0:0|hostile=Non|food=Oui|size=40,000|value=50|biome=Rivières d’eau douce et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Goose}}|symbol=g|color=7:0:1|food=Oui|hostile=Non|size=4,500|value=10|biome=Temperate lacs et temperate marshes|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Leechman}}|symbol=l|color=0:0:1|hostile=Oui|food=Oui|size=50,000|value=Non apprivoisable|biome=Eau douce lacs|note=Pas d’os, sucks blood}}<br />
{{CreatureCurrent table row|name={{L|Longnose gar}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=20,000|value=200|biome=Rivières tempérées et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Pike}}|symbol=α|color=2:0:0|food=Oui|hostile=Non|size=35,000|value=200|biome=Rivières tempérées et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|food=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
|}<br />
<br />
=====''Tropical Lac''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Carp}}|symbol=α|color=3:0:0|hostile=Non|food=Oui|size=40,000|value=50|biome=Rivières d’eau douce et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Hippo}}|symbol=H|color=7:0:0|hostile=Non|food=Oui|size=1,500,000|value=400|biome=Rivières tropicales et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Leechman}}|symbol=l|color=0:0:1|hostile=Oui|food=Oui|size=50,000|value=Non apprivoisable|biome=Eau douce lacs|note=Pas d’os, sucks blood}}<br />
{{CreatureCurrent table row|name={{L|Milkfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=10,000|value=50|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Stingray}}|symbol=ò|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Tigerfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Oui|size=50,000|value=200|biome=Rivières d’eau douce tropicales et lacs|note=}}<br />
|}<br />
<br />
====Rivière====<br />
<br />
=====''Rivière tempérée=====<br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alligator}}|symbol=A|color=2:0:0|hostile=Oui|food=Oui|size=400,000|value=650|biome=Eau douce maraiss, marshes et rivières|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Longnose gar}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=20,000|value=200|biome=Rivières tempérées et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Pike}}|symbol=α|color=2:0:0|food=Oui|hostile=Non|size=35,000|value=200|biome=Rivières tempérées et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Platypus}}|symbol=p|color=6:0:0|food=Non|hostile=Non|size=2,000|value=10|biome=Tout type de rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|food=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Sturgeon}}|symbol=α|color=6:0:0|food=Oui|hostile=Non|size=1,500,000|value=300|biome=Océans et rivières|note=}}<br />
|}<br />
<br />
=====''Tropical Rivière''=====<br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alligator}}|symbol=A|color=2:0:0|hostile=Oui|food=Oui|size=400,000|value=650|biome=Eau douce maraiss, marshes et rivières|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Hippo}}|symbol=H|color=7:0:0|hostile=Non|food=Oui|size=1,500,000|value=400|biome=Rivières tropicales et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Milkfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=10,000|value=50|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Platypus}}|symbol=p|color=6:0:0|food=Non|hostile=Non|size=2,000|value=10|biome=Tout type de rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Saltwater crocodile}}|symbol=C|color=2:0:0|hostile=Oui|food=Oui|size=800,000|value=700|biome=Tout type de marais tropicals, marshes et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Stingray}}|symbol=ò|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Tigerfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Oui|size=50,000|value=200|biome=Tropical Rivières d’eau douce et lacs|note=}}<br />
|}<br />
<br />
==Hidden Fun Stuff==<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
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{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Demon}}|symbol=&|color=7:0:1|food=N/A|hostile=Oui|size=N/A|value=Non apprivoisable|biome={{l|Hell}}|note=See article for more information}}<br />
{{CreatureCurrent table row|name={{L|Forgotten beast}}|symbol=Any|color=7:0:1|food=N/A|hostile=Oui|size=N/A|value=Non apprivoisable|biome=Tout type de underground|note=See article for more information}}<br />
{{CreatureCurrent table row|name={{L|Night creature}}|symbol=Ñ|color=2:0:1|food=N/A|hostile=Oui|size=N/A|value=Non apprivoisable|biome=Tout type de above-ground|note=See article for more information}}<br />
{{CreatureCurrent table row|name={{L|Titan}}|symbol=Any|color=7:0:1|food=N/A|hostile=N/A|size=N/A|value=Non apprivoisable|biome=Tout type de above-ground|note=See article for more information}}<br />
|}</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Calendrier_(calendar)&diff=4629Calendrier (calendar)2011-10-04T21:12:23Z<p>Darkomen : </p>
<hr />
<div>{{traduction}}<br />
<br />
Le calendrier nain est utilisé pour afficher les jours, mois et années de n'importe quelle date. Cette dernière étant visible dans le coin en haut à droite de l'écran des statuts {{K|q}}. Il y a douze mois dans une année naine qui elle même est divisée en 4 saisons de 3 mois chacune.<br />
<br />
Contrairement au traditionnel calendrier grégorien, chaque mois fait exactement 4 semaines, soit l'équivalent de 28 jours. Le nouvel an et le premier jour du printemps tombent tous les deux le 1er 'granite'. Le dernier jour de l'année (Le réveillon de la Saint-Sylvestre) et le dernier jour de l'hiver tombent le 28 ''Obsidian''.<br />
<br />
Les mois portent des noms de variétés de pierres, minerais, gemmes et de bois.<br />
<br />
La première année jouable dans le jeu débute lorsque le monde a fini d'être généré. Par défaut la génération du monde se termine à l'année 250. Cependant le générateur de monde peut être configuré afin de créer un monde sur une échelle de 5 à 1050 an. Il peut également être configuré pour générer un monde jusqu'à une année aléatoire, il faudra alors modifier les options avancées ou bien arrêter la génération du monde pour y arriver.<br />
<br />
== Mois et saisons ==<br />
<br />
{| style="border-spacing: 0"<br />
|-<br />
| style="padding: 0.2em; background: #aaa" |<br />
! style="padding: 0.2em; background: #ccc; width: 10em; text-align: left" | Mois<br />
! style="padding: 0.2em; background: #ccc; width: 10em; text-align: left" | Mois Fr<br />
! style="padding: 0.2em; background: #ccc; text-align: right" colspan="2" | Saison<br />
! style="padding: 0.2em; background: #ccc; width: 5em; text-align: center" | {{L|Caravane}}<br />
|-<br />
| style="padding: 0.2em; background: #8f8" | {{tile|•|grey|#8f8}}<br />
! style="padding: 0.2em; background: #cfc; width: 10em; text-align: left" | {{L|Granite}}<br />
| style="padding: 0.2em; background: #cfc; width: 10em; text-align: left" | Mars<br />
| style="padding: 0.2em; background: #cfc; font-size: 80%; vertical-align: middle; text-align: right" | Début-<br />
| style="padding: 0.2em; background: #cfc" rowspan="3" | Printemps<br />
| style="padding: 0.2em; background: #cfc; text-align: center" |<br />
|-<br />
| style="padding: 0.2em; background: #8f8" | {{tile|•|grey|#8f8}}<br />
! style="padding: 0.2em; background: #cfc; width: 10em; text-align: left" | {{L|Slate}}<br />
| style="padding: 0.2em; background: #cfc; width: 10em; text-align: left" | Avril<br />
| style="padding: 0.2em; background: #cfc; font-size: 80%; vertical-align: middle; text-align: right" | Mid-<br />
| style="padding: 0.2em; background: #cfc; text-align: center" | {{L|Elfes}}<br />
|-<br />
|-<br />
| style="padding: 0.2em; background: #8f8" | {{tile|•|grey|#8f8}}<br />
! style="padding: 0.2em; background: #cfc; width: 10em; text-align: left" | {{L|Felsite}}<br />
| style="padding: 0.2em; background: #cfc; width: 10em; text-align: left" | Mai<br />
| style="padding: 0.2em; background: #cfc; font-size: 80%; vertical-align: middle; text-align: right" | Late-<br />
| style="padding: 0.2em; background: #cfc; text-align: center" |<br />
|-<br />
| style="padding: 0.2em; background: #ff8" | {{tile|*|#800|#ff8}}<br />
! style="padding: 0.2em; background: #ffc; width: 10em; text-align: left" | {{L|Hematite}}<br />
| style="padding: 0.2em; background: #ffc; width: 10em; text-align: left" | Juin<br />
| style="padding: 0.2em; background: #ffc; font-size: 80%; vertical-align: middle; text-align: right" | Début-<br />
| style="padding: 0.2em; background: #ffc;" rowspan="3" | Été<br />
| style="padding: 0.2em; background: #ffc; text-align: center" rowspan="3"| {{L|Human}}<br />
|-<br />
| style="padding: 0.2em; background: #ff8" | {{tile|*|green|#ff8}}<br />
! style="padding: 0.2em; background: #ffc; width: 10em; text-align: left" | {{L|Malachite}}<br />
| style="padding: 0.2em; background: #ffc; width: 10em; text-align: left" | Juillet<br />
| style="padding: 0.2em; background: #ffc; font-size: 80%; vertical-align: middle; text-align: right" | Mi-<br />
|-<br />
| style="padding: 0.2em; background: #ff8" | {{tile|*|grey|#ff8}}<br />
! style="padding: 0.2em; background: #ffc; width: 10em; text-align: left" | {{L|Galena}}<br />
| style="padding: 0.2em; background: #ffc; width: 10em; text-align: left" | Aout<br />
| style="padding: 0.2em; background: #ffc; font-size: 80%; vertical-align: middle; text-align: right" | Fin-<br />
|-<br />
| style="padding: 0.2em; background: #f88" | {{tile|•|white|#f88}}<br />
! style="padding: 0.2em; background: #fcc; width: 10em; text-align: left" | {{L|Limestone}}<br />
| style="padding: 0.2em; background: #fcc; width: 10em; text-align: left" | Septembre<br />
| style="padding: 0.2em; background: #fcc; font-size: 80%; vertical-align: middle; text-align: right" | Début-<br />
| style="padding: 0.2em; background: #fcc" rowspan="3" | Automne<br />
| style="padding: 0.2em; background: #fcc; text-align: center" rowspan="3" | {{L|Dwarven}}<br />
|-<br />
| style="padding: 0.2em; background: #f88" | {{tile|•|grey|#f88}}<br />
! style="padding: 0.2em; background: #fcc; width: 10em; text-align: left" | {{L|Sandstone}}<br />
| style="padding: 0.2em; background: #fcc; width: 10em; text-align: left" | Octobre<br />
| style="padding: 0.2em; background: #fcc; font-size: 80%; vertical-align: middle; text-align: right" | Mi-<br />
|-<br />
| style="padding: 0.2em; background: #f88" | {{tile|▬|#770|#f88}}<br />
! style="padding: 0.2em; background: #fcc; width: 10em; text-align: left" | {{L|wood|Timber}}<br />
| style="padding: 0.2em; background: #fcc; width: 10em; text-align: left" | Novembre<br />
| style="padding: 0.2em; background: #fcc; font-size: 80%; vertical-align: middle; text-align: right" | Fin-<br />
|-<br />
| style="padding: 0.2em; background: #88f" | {{tile|♦|white|#88f}}<br />
! style="padding: 0.2em; background: #ccf; width: 10em; text-align: left" | {{L|Moonstone}}<br />
| style="padding: 0.2em; background: #ccf; width: 10em; text-align: left" | Décembre<br />
| style="padding: 0.2em; background: #ccf; font-size: 80%; vertical-align: middle; text-align: right" | Début-<br />
| style="padding: 0.2em; background: #ccf" rowspan="3" | Hiver<br />
| style="padding: 0.2em; background: #ccf; text-align: center" rowspan="3" | {{L|Goblin}}<br />
|-<br />
| style="padding: 0.2em; background: #88f" | {{tile|♦|white|#88f}}<br />
! style="padding: 0.2em; background: #ccf; width: 10em; text-align: left" | {{L|Opal}}<br />
| style="padding: 0.2em; background: #ccf; width: 10em; text-align: left" | Janvier<br />
| style="padding: 0.2em; background: #ccf; font-size: 80%; vertical-align: middle; text-align: right" | Mi-<br />
|-<br />
| style="padding: 0.2em; background: #88f" | {{tile|•|#444|#88f}}<br />
! style="padding: 0.2em; background: #ccf; width: 10em; text-align: left" | {{L|Obsidian}}<br />
| style="padding: 0.2em; background: #ccf; width: 10em; text-align: left" | Février<br />
| style="padding: 0.2em; background: #ccf; font-size: 80%; vertical-align: middle; text-align: right" | Fin-<br />
|}<br />
<br />
==Agriculture==<br />
<br />
Les saisons correspondent aux saisons de plantations précisées dans le menu d'un [[champ (farm plot)]] {{k|q}} qui indiquent ce que l'on peut faire pousser au cours de celles-ci. Il est à noter que les récoltes poussent pendant les saisons indifféremment du temps qu'il fera. Ainsi une récolte qui est prévue au printemps poussera même s'il pleut énormément.<br />
<br />
==Commerce==<br />
<br />
Les civilisations visiteront votre forteresse en fonction de la saison en cours. Les caravanes de chaque race arriveront suivant la saison indiquée (les elfes au printemps, les humains en été , etc.). Aucune caravane ne viendra pendant l’hiver, il est donc intelligent de prévoir des stocks de nourriture et d'alcool avant l'arrivée de l’hiver. <br />
<br />
== Les âges (traduction à revoir)== <br />
<br />
En plus des années, l'histoire du monde est également divisé en âge. Un âge peut être vu comme une ère, qui décrit une histoire sur un ensemble d'années. L'âge en lui même n'a aucune incidence dans le jeu à part l'ajout d'une entrée dans le mode légende. Bien que les joueurs peuvent provoquer un changement d'âge (avec le message d'annonce qui va avec) en fonctions de leurs actions.<br />
Ce qui peut par exemple se passer après avoir tué un grand nombre de [[megabeasts]].<br />
<br />
Les âges sont déterminés par l'état actuel du monde pendant sa génération. Tous les mondes commencent à l'âge du mythe (Age of Myth) mais ce n'est pas toujours le cas si des changement sont effectués dans les paramètres de génération des mondes. Certaines astuces connues pour influencer les âges sont le nombre de [[megabeasts]] encore en vie ainsi que les civilisations dominantes. Il est également possible pour un monde d'entrer dans un âge plus d'une fois (par exemple ''Le second âge des Légendes (The Second Age of Legends)'') si les conditions adéquates sont rencontrées.<br />
<br />
=== Les Ages connus ===<br />
<br />
Ci dessous une listes des 'âges' qui peuvent apparaitre, leurs explications, les événements déclencheurs ainsi que leurs description dans le jeu.<br />
<br />
* '''L'âge des mythes (Age of Myth), l'âge des légendes (Age of Legends), l'âge des héros (Age of Heroes)'''<br /> Dans les versions précédentes du jeu, ces 3 âges étaient les plus communs. Depuis la mise à jour .31, des modifications dans les paramètres de génération du monde ont rendu ces âges beaucoup plus rare. La progression de l'âge des mythes vers l'âge des héros est conditionnée par le pourcentage de mort de [[megabeasts]] lors de la génération du monde. Le fait de tuer des ''megabeasts'' dans le mode forteresse est connu connu pour provoquer un changement d'âge. Lorsqu'il reste très peu de megabeasts/démons un changement d'âge peu également avoir lieu.<br />
<br />
:: ''L'âge des mythes (The Age of Myth) fut un temps où les dieux et les créatures puissantes dominaient.''<br /><br />
:: ''L'âge des légendes (The Age of Legends) fut un temps où les puissances du mondes s'affaiblissaient.''<br /><br />
:: ''L'âge des héros (The Age of Heroes) fut un temps où les derniers détenteurs du pouvoir se sont affrontés.''<br /><br />
<br />
* '''L'âge de la Megabeast/nom d'un démon/titre'''<br /> survient souvent dans un monde où il existe un Megabeast/démon avec une grande liste de meurtre à son actif.<br />
<br />
:: ''L'âge de Flarrgh (The Age of Flarrgh) fut un temps où le dragon appelé Flarrgh était la seule grande puissance dans le monde''.<br /><br />
<br />
* '''L'âge de Megabeast/démon (age of Megabeast/Demon) et(Megabeast/Démon)'''<br /> comme ci-dessus mais avec deux remarquables Megabeasts/Démons. Par exemple: "'''L'âge du Titan et du Dragon (The Age of Titan and Dragon)'''" ou bien "'''L'âge des deux démons (The Age of Two Demons)'''"<br />
<br />
:: ''L'âge du dragon et du démon (The Age of Dragon and Demon) fut un temps où le dragon Flarrgh et le démon Blarrgh étaient les seuls grands puissants du monde.''<br /><br />
<br />
* '''L'âge des trois puissants(Age of Three Powers)'''<br />Comme ci-dessus mais avec trois remarquables Megabeasts/Démons.<br />
<br />
:: ''L'âge des trois puissants (The Age of Three Powers) fut un temps où le dragon Flarrgh, le démon Blarrgh et le titan Glarrgh étaient les seuls grands puissants dans le monde ''<br /><br />
<br />
* '''L'âge de [Nom d'une race] (Age of (Race name))'''<br /> Une race devient dominante dans le monde ou bien c'est la seule race encore existante. ex: L'âge des nains (The Age of Dwarves)<br />
<br />
:: ''L'âge des nains (The Age of Dwarves) fut un temps où les nains régnaient sur le monde.''<br /><br />
<br />
* '''L'âge d'or (The Golden Age)'''<br /> Les civilisations s'agrandissent et aucune guerre ou d'autres choses inquiétantes n'ont lieu.<br />
<br />
:: ''L'âge d'or (The Golden Age) fut un temps où diverses races civilisées ont peuplé le monde.''<br /><br />
<br />
<br />
TRADUCTION A TERMINER : <br />
<br />
* '''Age of Fairy Tales'''<br /> Toady One' quote from 2008 devlog:<br />
<blockquote><br />
"I finally saw a world arrive at the Age of Fairy Tales, which happens if mundane creatures (ie humans) make up at least 90% of the world's civilized population with the requirement that there are still a few fantasy creatures lurking around. In this case, it was a kobold cave that their scouts never found. I guess all of the fairy tales were about people having their crap stolen."<br />
</blockquote><br />
<br />
:: ''The Age of Fairy Tales was a time when fantastic creatures were few and far between, and some even doubted their existence.''<br /><br />
<br />
* '''Age of Twilight'''<br /> There are no wars and other worries, but civilizations are too weak to expand or are crumbling apart.<br />
<br />
:: ''The Twilight Age was a time when fantastic creatures no longer lived in great numbers.''<br />
<br />
* '''Age of Civilization'''<br /> Seems to be triggered when the world is mostly occupied by civilizations and there's no more fanciful creatures around.<br />
<br />
:: ''The Age of Civilization was a time when fantastic creatures were but mere stories told by travelers.''<br /><br />
<br />
* '''Age of Death'''<br /> The Age of Death is a time when there are ''no civilizations'' left alive. It is respected in Dwarf Mode, so no invaders, merchants, immigrants.<br />
<br />
:: ''The Age of Death was a time after civilization had crumbled completely.''<br /><br />
<br />
* '''Age of Emptiness'''<br />The Age of Emptiness is a time when there are no civilized beings left alive. This is a game state that can be achieved in adventure mode, because everything can be killed in adventure mode. However, the game does not register the ''civilizations themselves'' as being extinct, so the Age of Emptiness is not respected in dwarf mode; things will be re-populated.<br />
<br />
:: ''The Age of Emptiness was a time when no civilized peoples existed in the world.'<br /><br />
<br />
Information taken from [http://www.bay12games.com/forum/index.php?topic=45820.0 this Bay12 forum thread]<br /><br />
Information about Age of Death/Emptiness taken from [http://www.bay12games.com/forum/index.php?topic=46033.0 this research thread]<br /></div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Cr%C3%A9atures&diff=4626Créatures2011-10-03T18:57:32Z<p>Darkomen : </p>
<hr />
<div>{{traduction}}<br />
{{Version|0.31.25|}} <br />
<br />
Le monde de Dwarf fortress n'est pas uniquement peuplé de nains, en le parcourant, en se défendant, et en commercant, les nains auront à faire à des peuples et des créatures qu'ils pourront chasser, élever ou combattre <br />
==Lire les tableaux==<br />
{{CreatureCurrent table head}}<br />
|}<br />
<br />
'''Symbole:''' Le symbole assigné à une créature, que vous voyez quand vous n'avez pas activé de pack graphique.<br />
<br />
'''Nom:''' Le nom de la créature que vous voyez durant le jeu.<br />
<br />
'''Hostile:''' Si "Oui", la créature attaque les nains. Si "No", elle est neutre ou amie. Les créatures mortes-vivantes sont toujours hostiles.<br />
<br />
'''Comestible:''' Si "Oui", la créature peut être dépecée et être une source de nourriture.<br />
<br />
'''Taille à l'âge adulte:''' La taille de la créature quand elle est adulte.<br />
<br />
'''Prix de vente:''' La valeur de la créature qui peut être achetée ou vendue lors d'un échange au [[Comptoir marchand (trade depot)|Trade Depot]].<br />
<br />
'''Lieu:''' Lieux où la créature peut être trouvée.<br />
<br />
'''Caractéristique:''' Les particularités de certains animaux (cracher du feu pour un dragon par exemple)<br />
==Créatures==<br />
===Civilisées===<br />
====Races Principales====<br />
<!--<br />
A LIRE AVANT D'EDITER : <br />
<br />
Ceci est une traduction de l'article anglais [http://df.magmawiki.com/index.php/Creatures Creatures]. Celle ci est partielle, il faut donc la compléter.<br />
L'article anglais n'étant pas fini, il faudra également vérifier que du contenu n'a pas été ajouté sur cet article . A l'heure ou j'écris ces lignes, la dernière MAJ en date de l'article anglais est la MAJ du 9 aout 2011<br />
<br />
PRIÈRE DE TRIER LES CRÉATURES DANS L'ORDRE ALPHABÉTIQUE DE SON NOM ANGLAIS, COMME POUR LA PAGE ANGLOPHONE<br />
<br />
-- Darkomen<br />
--><br />
<br />
<!--<br />
En progrès, merci de ne pas supprimer.<br />
--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Nain (Dwarf)}}|symbol=☺|color=3:0:0|hostile=Non|food=Non|size=60,000|value=Non Domesticable|biome=Forteresses|note=Race marchande}}<br />
{{CreatureCurrent table row|name={{L|Elfe (elf)}}|symbol=e|color=3:0:0|hostile=Variable<sup>1</sup>|food=Non|size=60,000|value=Non Domesticable|biome=Forest retreats|note=Race marchande}}<br />
{{CreatureCurrent table row|name={{L|Gobelin (goblin)}}|symbol=g|color=7:0:0|hostile=Variable<sup>1</sup>|food=Non|size=60,000|value=Non Domesticable|biome=Dark fortresses|note=Race marchande, Kidnappeurs<sup>2</sup>}}<br />
{{CreatureCurrent table row|name={{L|Humain (human)}}|symbol=U|color=3:0:0|hostile=Variable<sup>1</sup>|food=Non|size=70,000|value=Non Domesticable|biome=Towns and cities|note=Race marchande}}<br />
{{CreatureCurrent table row|name={{L|Kobold}}|symbol=k|color=6:0:0|hostile=Variable<sup>1</sup>|food=Non|size=20,000|value=Non Domesticable|biome=Caves|note=Race de rôdeurs}}<br />
|}<br />
:<small>1. L'hostilité d'une race par rapport à votre civilisation est variable en fonction du monde généré et de son histoire.</small><br />
:<small>2. Les kidnappeurs essaient de capturer les enfants des autres civilisations. Les kidnappés deviennent alors membres de la civilisation kidnappeuse.</small><br />
<br />
====Races Mi-homme Mi-Animal====<br />
'''Note: These creatures can form crude civilizations underground but will not trade with you. They wield some weapons and can join adventurers.'''<br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Homme-amphibien (Amphibian man)}}|symbol=a|color=6:0:0|hostile=Variable<sup>1</sup>|food=Oui|size=20,000|value=Non domesticable|biome=Sous-sol|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Homme-fourmis (Antman)}}|symbol=a|color=0:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=Variable<sup>2</sup>|value=Non domesticable|biome=Sous-sol|note=Four castes}}<br />
{{CreatureCurrent table row|name={{L|Homme-Chauve-Souris (Bat man)}}|symbol=b|color=0:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=70,000|value=Non domesticable|biome=Sous-sol|note=Peut voler}}<br />
{{CreatureCurrent table row|name={{L|Homme-poisson aveugle (Cave fish man)}}|symbol=f|color=7:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=70,000|value=Non domesticable|biome=Sous-sol|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|homme-hirondelle (Cave swallow man)}}|symbol=s|color=0:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=70,000|value=Non domesticable|biome=Sous-sol|note=Peut voler}}<br />
{{CreatureCurrent table row|name={{L|Homme-anguille (Olm man)}}|symbol=o|color=7:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=70,000|value=Non domesticable|biome=Sous-sol|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Homme-reptile (Reptile man)}}|symbol=r|color=2:0:0|hostile=Variable<sup>1</sup>|food=Oui|size=50,000|value=Non domesticable|biome=Sous-sol|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Homme-rongeur (Rodent man)}}|symbol=r|color=0:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=40,000|value=Non domesticable|biome=Sous-sol|note=}}<br />
{{CreatureCurrent table row|name={{L|Homme serpent (Serpent man)}}|symbol=s|color=7:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=50,000|value=Non domesticable|biome=Sous-sol|note=Amphibie; Causes {{L|Syndrome}}}}<br />
|}<br />
:<small>1. Le fait qu'une civilisation semi-animale vous considère comme hostile semble variable.</small><sup>‘‘A vérifier’’</sup><br />
:<small>2. La taille des fourmis dépend de leur rôle social au sein de la fourmilière.</small><br />
<br />
====Animaux domestiques====<!--<br />
EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alpaga (Alpaca)}}|symbol=a|color=7:0:1|food=Oui|hostile=Non|size=70,000|value=200|biome=N/A|note=Domestique, peut être trait et tondu}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Blue peafowl}}|symbol=p|color=1:0:1|food=Oui|hostile=Non|size=4,000|value=10|biome=Tropical broadleaf forest|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Chat (Cat)}}|symbol=c|color=0:0:1|food=Oui|hostile=Non|size=5,000|value=20|biome=N/A|note=Domestique, chasse la vermine}}<br />
{{CreatureCurrent table row|name={{L|Cobaye (Cavy)}}|symbol=c|color=7:0:0|food=Non|hostile=Non|size=800|value=3|biome=Tropical savanna, grassland, and shrubland|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Poulet (Chicken)}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=3,000|value=10|biome=N/A|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Vache (Cow)}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=600,000|value=300|biome=N/A|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Chien (Dog)}}|symbol=d|color=6:0:0|food=Oui|hostile=Non|size=30,000|value=30|biome=N/A|note=Domestique et dressable}}<br />
{{CreatureCurrent table row|name={{L|Canard (Duck)}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Any lakes and any wetland|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Âne (Donkey)}}|symbol=D|color=6:0:0|food=Oui|hostile=Non|size=300,000|value=200|biome=N/A|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Chèvre (Goat)}}|symbol=g|color=6:0:0|food=Oui|hostile=Non|size=50,000|value=50|biome=N/A|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Oie (Goose)}}|symbol=g|color=7:0:1|food=Oui|hostile=Non|size=4,500|value=10|biome=Temperate lakes and temperate marshes|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Pintade (Guineafowl)}}|symbol=g|color=0:0:1|food=Non|hostile=Non|size=1,500|value=10|biome=N/A|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Cheval (Horse)}}|symbol=H|color=7:0:0|food=Oui|hostile=Non|size=500,000|value=200|biome=N/A|note=Domestique, possibilité de le traire}}<br />
{{CreatureCurrent table row|name={{L|Lama (Llama)}}|symbol=L|color=7:0:1|food=Oui|hostile=Non|size=180,000|value=200|biome=N/A|note=Domestique, peut être trait et tondu}}<br />
{{CreatureCurrent table row|name={{L|Mule}}|symbol=M|color=6:0:0|food=Oui|hostile=Non|size=400,000|value=200|biome=N/A|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Dromadaire (One-humped camel)}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=500,000|value=500|biome=Any desert|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Cochon (Pig)}}|symbol=p|color=5:0:1|food=Oui|hostile=Non|size=60,000|value=100|biome=N/A|note=Domestique, possibilité de le traire}}<br />
{{CreatureCurrent table row|name={{L|Lapin (Rabbit)}}|symbol=r|color=6:0:0|food=Non|hostile=Non|size=500|value=3|biome=Temperate savanna, grassland, and shrubland|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Renne (Reindeer)}}|symbol=R|color=6:0:0|food=Oui|hostile=Non|size=130,000|value=200|biome=Tundra and taiga|note=Domestic and milkable}}<br />
{{CreatureCurrent table row|name={{L|Mouton (Sheep)}}|symbol=s|color=7:0:1|food=Oui|hostile=Non|size=50,000|value=100|biome=N/A|note=Domestique, peut être trait et tondu}}<br />
{{CreatureCurrent table row|name={{L|Dinde (Turkey)}}|symbol=t|color=4:0:1|food=Oui|hostile=Non|size=5,000|value=10|biome=Temperate forest, swamp and shrubland|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Chameau (Two-humped camel)}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=500,000|value=500|biome=Any desert|note=Domestique, possibilité de le traire}}<br />
{{CreatureCurrent table row|name={{L|Wagon}}|symbol=W|color=6:0:0|food=Non|hostile=Non|size=12,000|value=Non domesticable|biome=|note=Une "créature" spéciale}}<br />
{{CreatureCurrent table row|name={{L|Buffle domestique(Water buffalo)}}|symbol=W|color=0:0:1|food=Oui|hostile=Non|size=1,000,000|value=200|biome=Tropical wetland|note=Domestique, possibilité de le traire}}<br />
{{CreatureCurrent table row|name={{L|Yak}}|symbol=Y|color=6:0:0|food=Oui|hostile=Non|size=700,000|value=200|biome=Mountains|note=Domestique, possibilité de le traire}}<br />
|}<br />
<br />
===Special===<br />
====Bêtes géantes====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Colosse de bronze (Bronze colossus)}}|symbol=C|color=6:0:0|food=Non|hostile=Oui|size=20,000,000|value=Non domesticable|biome=Tous les terrains|note=Fait de bronze, assez difficiles à tuer}}<br />
{{CreatureCurrent table row|name={{L|Dragon}}|symbol=D|color=2:0:0|food=Oui|hostile=Oui|size=25,000,000|value=10000|biome=Tous les terrains|note=Crache du feu, entraînable}}<br />
{{CreatureCurrent table row|name={{L|Hydre (Hydra)}}|symbol=H|color=4:0:1|food=Oui|hostile=Oui|size=8,000,000|value=10000|biome=Tous les terrains|note=A sept têtes}}<br />
{{CreatureCurrent table row|name={{L|Roc}}|symbol=R|color=7:0:1|food=Oui|hostile=Oui|size=20,000,000|value=10000|biome=Tous les terrains|note=Peut voler, entraînable}}<br />
|}<br />
<br />
====Bêtes semi-géantes====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Cyclope (Cyclops)}}|symbol=C|color=4:0:1|food=Oui|hostile=Oui|size=8,000,000|value=Non domesticable|biome=tous les terrains|note=Un seul œil}}<br />
{{CreatureCurrent table row|name={{L|Géant à deux têtes (Ettin)}}|symbol=E|color=6:0:1|food=Oui|hostile=Oui|size=8,000,000|value=Non domesticable|biome=tous les terrains|note=A deux têtes}}<br />
{{CreatureCurrent table row|name={{L|Géant (Giant)}}|symbol=G|color=3:0:0|food=Oui|hostile=Oui|size=9,000,000|value=Non domesticable|biome=tous les terrains|note=}}<br />
{{CreatureCurrent table row|name={{L|Minotaure (Minotaur)}}|symbol=M|color=6:0:0|food=Oui|hostile=Oui|size=220,000|value=Non domesticable|biome=tous les terrains|note=}}<br />
|}<br />
<br />
====Non existant====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, IT'S VERY IMPORTANT FOR THIS CATEGORY, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Centaure (Centaur)}}|symbol=C|color=6:0:0|food=Non|size=N/A|value=N/A|hostile=N/A|biome=Nulle part|note=Trouver uniquement en mode engravings}}<br />
{{CreatureCurrent table row|name={{L|Chimère (Chimera)}}|symbol=C|color=2:0:1|food=Non|size=N/A|value=N/A|hostile=N/A|biome=Nulle part|note=Trouver uniquement en mode engravings}}<br />
{{CreatureCurrent table row|name={{L|Griffon}}|symbol=G|color=7:0:1|food=Non|size=N/A|value=N/A|hostile=N/A|biome=Nulle part|note=Trouver uniquement en mode engravings}}<br />
|}<br />
<br />
===En surface===<br />
====Montagne====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Gnome noir (dark gnome)}}|symbol=g|color=3:0:0|food=Non|hostile=Oui|size=15,000|value=Non domesticable|biome=Montagnes maléfiques|note=Voleur d'alcool}}<br />
{{CreatureCurrent table row|name={{L|Aigle géant (giant eagle)}}|symbol=E|color=6:0:0|food=Oui|hostile=Oui|size=100,000|value=700|biome=Montagnes sauvages|note= entraînable}}<br />
{{CreatureCurrent table row|name={{L|Marmotte des Rocheuses (hoary marmot)}}|symbol=m|color=7:0:0|food=Oui|hostile=Non|size=10,000|value=50|biome=Montagnes|note=}}<br />
{{CreatureCurrent table row|name={{L|gnome des montagnes (mountain gnome)}}|symbol=g|color=0:0:1|food=Non|hostile=Non|size=15,000|value=Non domesticable|biome=Montagnes bienfaisantes|note=Voleur d'alcool}}<br />
{{CreatureCurrent table row|name={{L|Chèvre des montagnes Rocheuses (mountain goat)}}|symbol=g|color=7:0:1|food=Oui|hostile=Non|size=50,000|value=50|biome=Montagnes|note=}}<br />
{{CreatureCurrent table row|name={{L|Yak}}|symbol=Y|color=6:0:0|food=Oui|hostile=Non|size=700,000|value=200|biome=Montagnes|note=Domestique, Peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Yéti}}|symbol=Y|color=7:0:1|food=Oui|hostile=Oui|size=300,000|value=Non domesticable|biome=Montagnes, glaciers, et toundra|note=}}<br />
|}<br />
<br />
====Toundra====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Homme-Blizzard (blizzard man)}}|symbol=M|color=3:0:1|food=Non|hostile=Oui|size=300,000|value=Non domesticable|biome=Toundra et glaciers|note=}}<br />
{{CreatureCurrent table row|name={{L|Wapiti (elk)}}|symbol=E|color=6:0:0|food=Oui|hostile=Non|size=300,000|value=100|biome=Toundra et prairie tempérée (temperate grassland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Loup des glaces (ice wolf)}}|symbol=w|color=7:0:1|food=Oui|hostile=Oui|size=50,000|value=50|biome=Toundra maléfique (evil tundra) et glaciers|note=Bête de somme}}<br />
{{CreatureCurrent table row|name={{L|Bœuf musqué (muskox)}}|symbol=M|color=7:0:0|food=Oui|hostile=Non|size=285,000|value=300|biome=Toundra et prairie (grassland)|note=Tire des wagons}}<br />
{{CreatureCurrent table row|name={{L|Ours polaire (Polar bear)}}|symbol=B|color=7:0:1|food=Oui|hostile=Oui|size=400,000|value=100|biome=Toundra et glaciers|note=Voleur d'alcool, entraînable}}<br />
{{CreatureCurrent table row|name={{L|Caribou (reindeer)}}|symbol=R|color=6:0:0|food=Oui|hostile=Non|size=130,000|value=200|biome=Toundra et taïga|note=Domesticable, et peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Loup garou (werewolf)}}|symbol=W|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=50 or 1000|biome=Toundra maléfique (evil tundra), prairie (grassland), taïga, et quelques forêts maléfiques (evil forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Loup (wolf)}}|symbol=w|color=7:0:0|food=Oui|hostile=Oui|size=40,000|value=50|biome=Toundra, taïga, et brousses/forêts tempérées (temperate forest/shrubland |note=}}<br />
{{CreatureCurrent table row|name={{L|Yéti}}|symbol=Y|color=7:0:1|food=Oui|hostile=Oui|size=300,000|value=Non domesticable|biome=Montagnes, glaciers, et toundra|note=}}<br />
|}<br />
<br />
====Glacier====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Homme-Blizzard (blizzard man)}}|symbol=M|color=3:0:1|food=Non|hostile=Oui|size=300,000|value=Non domesticable|biome=Toundra et glaciers|note=}}<br />
{{CreatureCurrent table row|name={{L|Loup des glaces (ice wolf)}}|symbol=w|color=7:0:1|food=Oui|hostile=Oui|size=50,000|value=50|biome=Toundra maléfique (evil tundra) et glaciers|note=Bête de somme}}<br />
{{CreatureCurrent table row|name={{L|Ours polaire (Polar bear)}}|symbol=B|color=7:0:1|food=Oui|hostile=Oui|size=400,000|value=100|biome=Toundra et glaciers|note=Voleur d'alcool, entraînable}}<br />
{{CreatureCurrent table row|name={{L|Yéti}}|symbol=Y|color=7:0:1|food=Oui|hostile=Oui|size=300,000|value=Non domesticable|biome=Montagnes, glaciers, et toundra|note=}}<br />
|}<br />
<br />
====Désert====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Buzzard}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui|size=1,400|value=30|biome=Tout type de désert et temperate prairie, savanna, et marais|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Giant désert scorpion}}|symbol=S|color=6:0:0|food=Oui|hostile=Oui|size=200,000|value=2500|biome=Savage désert|note=Non pain, No stun, No emotion; deadly {{L|Syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=Prone to rage}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Nightwing}}|symbol=N|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=50|biome=Evil désert|note=Can fly}}<br />
{{CreatureCurrent table row|name={{L|One-humped camel}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=500,000|value=500|biome=Tout type de désert|note=Domestique, milkable}}<br />
{{CreatureCurrent table row|name={{L|Two-humped camel}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=500,000|value=500|biome=Tout type de désert|note=Domestique, milkable}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Vulture}}|symbol=v|color=4:0:0|food=Oui|hostile=Non|size=9,000|value=30|biome=Tout type de désert et tropical prairie et savanna|note=Voleur de nouriture}}<br />
|}<br />
<br />
====Plains====<br />
<br />
=====''Savane tempérée''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Badger}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Taïga et tout type de Savane tempérée, prairie, brousses (shrubland) et forest|note=}}<br />
{{CreatureCurrent table row|name={{L|Buzzard}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui|size=1,400|value=30|biome=Tout type de désert et temperate prairie, savanna, et marais|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Groundhog}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=3,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=Tout type de harpies are females}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Rhesus macaque}}|symbol=m|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=Voleur de objets et nourriture}}<br />
|}<br />
<br />
=====''Savane tropicale''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Cavy}}|symbol=c|color=7:0:0|food=Non|hostile=Non|size=800|value=3|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Cheetah}}|symbol=c|color=6:0:1|hostile=Oui|food=Oui|size=50,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Gazelle}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=20,000|value=50|biome=Savane tropicale et prairie|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant cheetah}}|symbol=C|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=400,000|value=200|biome=Some land|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giraffe}}|symbol=G|color=6:0:0|food=Oui|hostile=Non|size=1,000,000|value=500|biome=Savane tropicale et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=Tout type de harpies are females}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=Prone to rage}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=200,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Rhinoceros}}|symbol=R|color=7:0:0|food=Oui|hostile=Non|size=3,000,000|value=500|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Vulture}}|symbol=v|color=4:0:0|food=Oui|hostile=Non|size=9,000|value=30|biome=Tout type de désert et tropical prairie et savanna|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Warthog}}|symbol=w|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=100|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Temperate Prairie''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Blaireau (Badger)}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Taïga et tout type de Savane tempérée, prairie, brousses (shrubland) et forest|note=}}<br />
{{CreatureCurrent table row|name={{L|Buzzard}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui|size=1,400|value=30|biome=Tout type de désert et temperate prairie, savanna, et marais|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Elk}}|symbol=E|color=6:0:0|food=Oui|hostile=Non|size=300,000|value=100|biome=Tundra et temperate prairie|note=}}<br />
{{CreatureCurrent table row|name={{L|Groundhog}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=3,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=Tout type de harpies are females}}<br />
{{CreatureCurrent table row|name={{L|Muskox}}|symbol=M|color=7:0:0|food=Oui|hostile=Non|size=285,000|value=300|biome=Tundra et prairie|note=Pulls wagons}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Rhesus macaque}}|symbol=m|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=Voleur de objets et nourriture}}<br />
{{CreatureCurrent table row|name={{L|Werewolf}}|symbol=W|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=50 or 1000|biome=Toundra maléfique (Toundra maléfique), prairie, Taïga, et some forêt maléfique|note=}}<br />
|}<br />
<br />
=====''Tropical Prairie''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Cavy}}|symbol=c|color=7:0:0|food=Non|hostile=Non|size=800|value=3|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Cheetah}}|symbol=c|color=6:0:1|hostile=Oui|food=Oui|size=50,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Gazelle}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=20,000|value=50|biome=Savane tropicale et prairie|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant cheetah}}|symbol=C|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=400,000|value=200|biome=Some land|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=Tout type de harpies are females}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=200,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Rhinoceros}}|symbol=R|color=7:0:0|food=Oui|hostile=Non|size=3,000,000|value=500|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Vulture}}|symbol=v|color=4:0:0|food=Oui|hostile=Non|size=9,000|value=30|biome=Tout type de désert et tropical prairie et savanna|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Warthog}}|symbol=w|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=100|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Temperate Brousses (shrubland)''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Badger}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Taïga et tout type de Savane tempérée, prairie, brousses (shrubland) et forêt|note=}}<br />
{{CreatureCurrent table row|name={{L|Cougar}}|symbol=C|color=6:0:1|hostile=Oui|food=Oui|size=60,000|value=100|biome=Tout type de forest et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Groundhog}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=3,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=Tout type de harpies are females}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Rhesus macaque}}|symbol=m|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=Voleur de objets et nourriture}}<br />
{{CreatureCurrent table row|name={{L|Turkey}}|symbol=t|color=4:0:1|food=Oui|hostile=Non|size=5,000|value=10|biome=Forêt tempérée (temperate forest), marais et brousses (shrubland)|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Unicorn}}|symbol=U|color=7:0:1|food=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forest, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Wolf}}|symbol=w|color=7:0:0|food=Oui|hostile=Oui|size=40,000|value=50|biome=Tundra, Taïga, et forêt tempérée (temperate forest)/brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Tropical Brousses (shrubland)''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Bonobo}}|symbol=b|color=0:0:1|food=Oui|hostile=Non|size=50,000|value=500|biome=forêt de feuillus tropicale et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Cavy}}|symbol=c|color=7:0:0|food=Non|hostile=Non|size=800|value=3|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Cheetah}}|symbol=c|color=6:0:1|hostile=Oui|food=Oui|size=50,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Chimpanzee}}|symbol=c|color=0:0:1|hostile=Non|food=Oui|size=50,000|value=500|biome=Tropical forêt de feuillus et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Cougar}}|symbol=C|color=6:0:1|hostile=Oui|food=Oui|size=60,000|value=100|biome=Tout type de forêt et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Elephant}}|symbol=E|color=7:0:0|food=Oui|hostile=Non|size=5,000,000|value=500|biome=Tropical forest et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant cheetah}}|symbol=C|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=400,000|value=200|biome=Some land|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=450,000|value=200|biome=Some zones tropicales sauvages|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giraffe}}|symbol=G|color=6:0:0|food=Oui|hostile=Non|size=1,000,000|value=500|biome=Savane tropicale et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=Tout type de harpies are females}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=200,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Rhinoceros}}|symbol=R|color=7:0:0|food=Oui|hostile=Non|size=3,000,000|value=500|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=225,000|value=200|biome=La plupart des zones tropicales|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tigerman}}|symbol=T|color=6:0:1|food=Non|hostile=Oui|size=120,000|value=200|biome=Zones tropicales sauvages|note=}}<br />
{{CreatureCurrent table row|name={{L|Unicorn}}|symbol=U|color=7:0:1|food=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forêt, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Warthog}}|symbol=w|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=100|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
|}<br />
<br />
====Terrain humide====<br />
<br />
=====''Marais tempérés''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alligator}}|symbol=A|color=2:0:0|hostile=Oui|food=Oui|size=400,000|value=650|biome=Eau douce maraiss, marshes et rivières|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Beak dog}}|symbol=B|color=4:0:0|food=Oui|hostile=Oui|size=150,000|value=50|biome=Evil marshes|note=Can be mounted by goblins}}<br />
{{CreatureCurrent table row|name={{L|Buzzard}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui<sup>‘‘A vérifier’’</sup>|size=1,400|value=30|biome=Tout type de désert et temperate prairie, savanna, et marais|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Capybara}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=45,000|value=100|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Giant capybara}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=450,000|value=500|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Goose}}|symbol=g|color=7:0:1|food=Oui|hostile=Non|size=4,500|value=10|biome=Temperate lacs et temperate marshes|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=Toutes les harpies are females}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|food=Non|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|food=Non|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
|}<br />
<br />
=====''Tropical Marais''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Beak dog}}|symbol=B|color=4:0:0|food=Oui|hostile=Oui|size=150,000|value=50|biome=Evil marshes|note=Can be mounted by goblins}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Capybara}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=45,000|value=100|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Giant capybara}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=450,000|value=500|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=toutes les harpies sont des femelles}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Saltwater crocodile}}|symbol=C|color=2:0:0|hostile=Oui|food=Oui|size=800,000|value=700|biome=Tout type de marais tropicals, marshes et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Water buffalo}}|symbol=W|color=0:0:1|food=Oui|hostile=Non|size=1,000,000|value=200|biome=Tropical terrain humide|note=Domestique, milkable}}<br />
|}<br />
<br />
=====''Temperate Marais''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alligator}}|symbol=A|color=2:0:0|hostile=Oui|food=Oui|size=400,000|value=650|biome=Eau douce maraiss, marshes et rivières|note=Amphibie}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Capybara}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=45,000|value=100|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Giant capybara}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=450,000|value=500|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Grimeling}}|symbol=g|color=2:0:0|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Evil maraiss|note=}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Turkey}}|symbol=t|color=4:0:1|food=Oui|hostile=Non|size=5,000|value=10|biome=Forêt tempérée (temperate forest), marais et brousses (shrubland)|note=Domestique, pond des oeufs}}<br />
|}<br />
<br />
=====''Marais tropical''=====<br />
Note: This also may include mangrove maraiss.<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Capybara}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=45,000|value=100|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Giant capybara}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=450,000|value=500|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=450,000|value=200|biome=Some zones tropicales sauvages|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Gorilla}}|symbol=G|color=0:0:1|hostile=Non|food=Oui|size=150,000|value=500|biome=Tropical forêt de feuillus et marais|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Grimeling}}|symbol=g|color=2:0:0|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Evil maraiss|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Saltwater crocodile}}|symbol=C|color=2:0:0|hostile=Oui|food=Oui|size=800,000|value=700|biome=Tout type de marais tropicals, marshes et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=225,000|value=200|biome=La plupart des zones tropicales|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tigerman}}|symbol=T|color=6:0:1|food=Non|hostile=Oui|size=120,000|value=200|biome=Zones tropicales sauvages|note=}}<br />
{{CreatureCurrent table row|name={{L|Water buffalo}}|symbol=W|color=0:0:1|food=Oui|hostile=Non|size=1,000,000|value=200|biome=Tropical terrain humide|note=Domestique, milkable}}<br />
|}<br />
<br />
====Forêt====<br />
<br />
=====''Taïga''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Badger}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Taïga et tout type de Savane tempérée, prairie, brousses (shrubland) et forêt|note=}}<br />
{{CreatureCurrent table row|name={{L|Black bear}}|symbol=B|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=300|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de booze}}<br />
{{CreatureCurrent table row|name={{L|Deer}}|symbol=d|color=6:0:0|hostile=Non|food=Oui|size=140,000|value=50|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Fox}}|symbol=f|color=4:0:0|hostile=Non|food=Oui|size=6,000|value=25|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Grizzly bear}}|symbol=B|color=6:0:0|food=Oui|hostile=Oui|size=200,000|value=500|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de booze, peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Moose}}|symbol=M|color=6:0:0|food=Oui|hostile=Non|size=525,000 (males) 315,000 (females)|value=300|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Raccoon}}|symbol=r|color=7:0:0|food=Oui|hostile=Non|size=7,000|value=25|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de objets etnourriture}}<br />
{{CreatureCurrent table row|name={{L|Reindeer}}|symbol=R|color=6:0:0|food=Oui|hostile=Non|size=130,000|value=200|biome=Tundra et Taïga|note=Domestique et milkable}}<br />
{{CreatureCurrent table row|name={{L|Sasquatch}}|symbol=S|color=6:0:0|food=Oui|hostile=Oui|size=300,000|value=Non apprivoisable|biome=Forêt tempérée (temperate forest) et Taïga|note=}}<br />
{{CreatureCurrent table row|name={{L|Unicorn}}|symbol=U|color=7:0:1|food=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forêt, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Werewolf}}|symbol=W|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=50 or 1000|biome=Toundra maléfique (Toundra maléfique), Taïga, forêt tempérée (temperate forest) et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Wolf}}|symbol=w|color=7:0:0|food=Oui|hostile=Oui|size=40,000|value=50|biome=Tundra, Taïga, et forêt tempérée (temperate forest)/brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Forêt tempérée (temperate forest)''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Badger}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Taïga et tout type de Savane tempérée, prairie, brousses (shrubland) et forêt|note=}}<br />
{{CreatureCurrent table row|name={{L|Black bear}}|symbol=B|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=300|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de booze}}<br />
{{CreatureCurrent table row|name={{L|Cougar}}|symbol=C|color=6:0:1|hostile=Oui|food=Oui|size=60,000|value=100|biome=Tout type de forêt et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Deer}}|symbol=d|color=6:0:0|hostile=Non|food=Oui|size=140,000|value=50|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Foul blendec}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui|size=60,000|value=250|biome=La plupart des forêt maléfique|note=}}<br />
{{CreatureCurrent table row|name={{L|Fox}}|symbol=f|color=4:0:0|hostile=Non|food=Oui|size=6,000|value=25|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Gigantic panda}}|symbol=P|color=7:0:1|food=Oui|hostile=Non|size=650,000|value=1000|biome=Forêt tempérée (temperate forest)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Grizzly bear}}|symbol=B|color=6:0:0|food=Oui|hostile=Oui|size=200,000|value=500|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de booze, peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Moose}}|symbol=M|color=6:0:0|food=Oui|hostile=Non|size=525,000 (males) 315,000 (females)|value=300|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Panda}}|symbol=P|color=7:0:1|food=Oui|hostile=Non|size=130,000|value=300|biome=Forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Raccoon}}|symbol=r|color=7:0:0|food=Oui|hostile=Non|size=7,000|value=25|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de objets etnourriture}}<br />
{{CreatureCurrent table row|name={{L|Sasquatch}}|symbol=S|color=6:0:0|food=Oui|hostile=Oui|size=300,000|value=Non apprivoisable|biome=Forêt tempérée (temperate forest) et Taïga|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Satyr}}|symbol=s|color=6:0:0|food=Non|hostile=Non|size=60,000|value=Non apprivoisable|biome=La plupart des good forest|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Turkey}}|symbol=t|color=4:0:1|food=Oui|hostile=Non|size=5,000|value=10|biome=Forêt tempérée (temperate forest), marais et brousses (shrubland)|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Unicorn}}|symbol=U|color=7:0:1|food=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forêt, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Werewolf}}|symbol=W|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=50 or 1000|biome=Toundra maléfique (Toundra maléfique), Taïga, forêt tempérée (temperate forest) et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Wolf}}|symbol=w|color=7:0:0|food=Oui|hostile=Oui|size=40,000|value=50|biome=Tundra, Taïga, et forêt tempérée (temperate forest)/brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Tropical Forest''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Bilou}}|symbol=g|color=0:0:1|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name={{L|Black-crested gibbon}}|symbol=g|color=0:0:1|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name={{L|Black-handed gibbon}}|symbol=g|color=0:0:1|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Blue peafowl}}|symbol=p|color=1:0:1|food=Oui|hostile=Non|size=4,000|value=10|biome=Tropical forêt de feuillus|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Bonobo}}|symbol=b|color=0:0:1|food=Oui|hostile=Non|size=50,000|value=500|biome=Tropical forêt de feuillus et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Chimpanzee}}|symbol=c|color=0:0:1|hostile=Non|food=Oui|size=50,000|value=500|biome=Tropical forêt de feuillus et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Elephant}}|symbol=E|color=7:0:0|food=Oui|hostile=Non|size=5,000,000|value=500|biome=Tropical forest et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Cougar}}|symbol=C|color=6:0:1|hostile=Oui|food=Oui|size=60,000|value=100|biome=Tout type de forest et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Foul blendec}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui|size=60,000|value=250|biome=La plupart des forêt maléfique|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=450,000|value=200|biome=Some zones tropicales sauvages|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Gorilla}}|symbol=G|color=6:0:0|hostile=Non|food=Oui|size=150,000|value=500|biome=Tropical forêt de feuillus et marais|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Gray gibbon}}|symbol=g|color=0:0:1|hostile=Non|food=Oui|size=6,000|value=500|biome=Tropical forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Mandrill}}|symbol=m|color=1:0:1|food=Oui|hostile=Non|size=20,000|value=50|biome=Tropical moist forêt de feuillus|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Orangutan}}|symbol=O|color=6:0:0|food=Oui|hostile=Non|size=80,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Pileated gibbon}}|symbol=g|color=0:0:1|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Satyr}}|symbol=s|color=6:0:0|food=Non|hostile=Non|size=60,000|value=Non apprivoisable|biome=La plupart des good forest|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Siamang}}|symbol=s|color=0:0:1|food=Oui|hostile=Non|size=12,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Silvery gibbon}}|symbol=g|color=0:0:1|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Strangler}}|symbol=s|color=0:0:1|food=Oui|hostile=Oui|size=40,000|value=250|biome=Evil tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=225,000|value=200|biome=La plupart des terrain tropicals|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tigerman}}|symbol=T|color=6:0:1|food=Non|hostile=Oui|size=120,000|value=200|biome=La plupart des terrain tropicals|note=}}<br />
{{CreatureCurrent table row|name={{L|Unicorn}}|symbol=U|color=7:0:1|food=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forest, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|White-browed gibbon}}|symbol=g|color=7:0:1|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|White-handed gibbon}}|symbol=g|color=6:0:0|food=Oui|hostile=Non|size=6,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
|}<br />
<br />
===Subterranean===<br />
====Magma====<br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Fire imp}}|symbol=i|color=6:0:1|food=Oui|hostile=Oui|size=6,000|value=Non apprivoisable|biome=Magma|note=Throws fireballs}}<br />
{{CreatureCurrent table row|name={{L|Fire man}}|symbol=M|color=4:0:1|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Magma|note=Throws fireballs et leaves behind {{L|ash|ashes}}}}<br />
{{CreatureCurrent table row|name={{L|Magma crab}}|symbol=C|color=0:0:1|hostile=Non|food=Oui|size=30,000|value=200|biome=Magma|note=Throws molten {{L|basalt}}}}<br />
{{CreatureCurrent table row|name={{L|Magma man}}|symbol=M|color=4:0:1|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Magma|note=Leaves behind {{L|obsidian}}}}<br />
|}<br />
<br />
====Cavern====<br />
<br />
=====''First layer''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Blind cave bear}}|symbol=B|color=7:0:1|food=Oui|hostile=Oui|size=200,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Cave crocodile}}|symbol=C|color=7:0:0|hostile=Oui|food=Oui|size=600,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Draltha}}<br />
|symbol=D|color=6:0:1|hostile=Non|food=Oui|size=2,500,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Drunian}}|symbol=d|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=50|biome=Caverns|note=Voleur de nourriture et objets}}<br />
{{CreatureCurrent table row|name={{L|Elk bird}}|symbol=E|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant bat}}<br />
|symbol=B|color=0:0:1|food=Oui|hostile=Oui|size=100,000|value=750|biome=Caverns|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant cave spider}}|symbol=S|color=7:0:0|food=Oui|hostile=Oui|size=100,000|value=2,500|biome=Caverns|note=Spins/throws {{L|web}}s et causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Giant cave swallow}}|symbol=C|color=0:0:1|food=Oui|hostile=Non<sup>‘‘A vérifier’’</sup>|size=100,000|value=700|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant earthworm}}<br />
|symbol=W|color=7:0:0|food=Oui|hostile=Non|size=1,500,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant mole}}<br />
|symbol=m|color=6:0:0|food=Oui|hostile=Non<sup>‘‘A vérifier’’</sup>|size=200,000|value=350|biome=Caverns|note=Voleur de nourriture et booze}}<br />
{{CreatureCurrent table row|name={{L|Giant olm}}<br />
|symbol=O|color=7:0:1|food=Oui|hostile=Oui|size=300,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant rat}}<br />
|symbol=R|color=0:0:1|food=Oui|hostile=Non<sup>‘‘A vérifier’’</sup>|size=100,000|value=500|biome=Caverns|note=Voleur de nourriture et booze}}<br />
{{CreatureCurrent table row|name={{L|Giant toad}}<br />
|symbol=T|color=2:0:0|food=Oui|hostile=Oui|size=300,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gorlak}}|symbol=g|color=6:0:1|food=Oui|hostile=Non|size=50,000|value=Non apprivoisable|biome=Good caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gremlin}}|symbol=g|color=2:0:1|hostile=Non|food=Non|size=10,000|value=N/A|biome=Caverns|note={{L|Gremlin|Cause mischief around fortress}}}}<br />
{{CreatureCurrent table row|name={{L|Helmet snake}}<br />
|symbol=s|color=7:0:1|food=Oui|hostile=Oui|size=50,000|value=30|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Large rat}}|symbol=r|color=0:0:1|food=Oui|hostile=Non|size=25,000|value=250|biome=Caverns|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Molemarian}}|symbol=M|color=4:0:1|food=Non|hostile=Oui|size=90,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Naked mole dog}}|symbol=n|color=4:0:1|food=Oui|hostile=Non|size=60,000|value=350|biome=Caverns|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Pond grabber}}|symbol=p|color=1:0:1|food=Oui|hostile=Oui|size=30,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Troglodyte}}|symbol=t|color=6:0:0|food=Non|hostile=Oui|size=6,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Troll}}|symbol=T|color=0:0:1|food=Oui|hostile=Oui|size=250,000|value=Non apprivoisable|biome=Caverns|note=Forms civilizations}}<br />
|}<br />
<br />
=====''Second layer''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Blind cave bear}}|symbol=B|color=7:0:1|food=Oui|hostile=Oui|size=200,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Blind cave ogre}}|symbol=O|color=7:0:1|food=Oui|hostile=Oui|size=7,000,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Bugbat}}<br />
|symbol=b|color=5:0:0|food=Oui|hostile=Non|size=10,000|value=20|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Cave crocodile}}|symbol=C|color=7:0:0|hostile=Oui|food=Oui|size=600,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Crundle}}<br />
|symbol=c|color=4:0:0|food=Oui|hostile=Oui|size=10,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Draltha}}<br />
|symbol=D|color=6:0:1|hostile=Non|food=Oui|size=2,500,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Drunian}}|symbol=d|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=50|biome=Caverns|note=Voleur de nourriture et objets}}<br />
{{CreatureCurrent table row|name={{L|Elk bird}}|symbol=E|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Floating guts}}|symbol=%|color=7:0:0|hostile=Non|food=Oui|size=20,000|value=10|biome=Caverns}}<br />
{{CreatureCurrent table row|name={{L|Giant bat}}<br />
|symbol=B|color=0:0:1|food=Oui|hostile=Oui|size=100,000|value=750|biome=Caverns|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant cave spider}}|symbol=S|color=7:0:0|food=Oui|hostile=Oui|size=100,000|value=2,500|biome=Caverns|note=Spins/throws {{L|web}}s et causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Giant cave swallow}}|symbol=C|color=0:0:1|food=Oui|hostile=Non<sup>‘‘A vérifier’’</sup>|size=100,000|value=700|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant earthworm}}<br />
|symbol=W|color=7:0:0|food=Oui|hostile=Non|size=1,500,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant mole}}<br />
|symbol=m|color=6:0:0|food=Oui|hostile=Non<sup>‘‘A vérifier’’</sup>|size=200,000|value=350|biome=Caverns|note=Voleur de nourriture et booze}}<br />
{{CreatureCurrent table row|name={{L|Giant olm}}<br />
|symbol=O|color=7:0:1|food=Oui|hostile=Oui|size=300,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant rat}}<br />
|symbol=R|color=0:0:1|food=Oui|hostile=Non<sup>‘‘A vérifier’’</sup>|size=100,000|value=500|biome=Caverns|note=Voleur de nourriture et booze}}<br />
{{CreatureCurrent table row|name={{L|Giant toad}}<br />
|symbol=T|color=2:0:0|food=Oui|hostile=Oui|size=300,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gorlak}}|symbol=g|color=6:0:1|food=Oui|hostile=Non|size=50,000|value=Non apprivoisable|biome=Good caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Green devourer}}<br />
|symbol=G|color=2:0:1|food=Oui|hostile=Oui|size=70,000|value=200|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gremlin}}|symbol=g|color=2:0:1|hostile=Non|food=Non|size=10,000|value=N/A|biome=Caverns|note={{L|Gremlin|Cause mischief around fortress}}}}<br />
{{CreatureCurrent table row|name={{L|Helmet snake}}<br />
|symbol=s|color=7:0:1|food=Oui|hostile=Oui|size=50,000|value=30|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Jabberer}}|symbol=J|color=5:0:1|food=Oui|hostile=Oui|size=4,500,000|value=1500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Manera}}|symbol=m|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Evil caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Molemarian}}|symbol=M|color=4:0:1|food=Non|hostile=Oui|size=90,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Plump helmet man}}|symbol=m|color=5:0:0|food=Non|hostile=Non|size=50,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Pond grabber}}|symbol=P|color=1:0:1|food=Oui|hostile=Oui|size=300,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Reacher}}|symbol=R|color=7:0:0|food=Oui|hostile=Oui|size=70,000|value=100|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Rutherer}}<br />
|symbol=R|color=7:0:0|food=Oui|hostile=Non|size=3,000,000|value=600|biome=Caverns|note=Exotic Mount}}<br />
{{CreatureCurrent table row|name={{L|Troglodyte}}|symbol=t|color=6:0:0|food=Non|hostile=Oui|size=6,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Troll}}|symbol=T|color=0:0:1|food=Oui|hostile=Oui|size=250,000|value=Non apprivoisable|biome=Caverns|note=Forms civilizations}}<br />
{{CreatureCurrent table row|name={{L|Voracious cave crawler}}|symbol=C|color=1:0:0|food=Oui|hostile=Oui|size=900,000|value=1000|biome=Caverns|note=}}<br />
|}<br />
<br />
=====''Third layer''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Amethyst man}}|symbol=M|color=5:0:1|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=Leaves behind an {{L|amethyst}}}}<br />
{{CreatureCurrent table row|name={{L|Blind cave ogre}}|symbol=O|color=7:0:1|food=Oui|hostile=Oui|size=7,000,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Blood man}}|symbol=M|color=4:0:1|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Bugbat}}<br />
|symbol=b|color=5:0:0|food=Oui|hostile=Non|size=10,000|value=20|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Cave blob}}|symbol=o|color=6:0:1|food=Non|hostile=Non|size=20,000|value=50|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Cave dragon}}|symbol=D|color=7:0:1|hostile=Oui|food=Oui|size=15,000,000|value=10,000|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Cave floater}}|symbol=f|color=6:0:1|hostile=Non|food=Non|size=40,000|value=50|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Creeping eye}}|symbol=e|color=7:0:1|food=Oui|hostile=Non|size=20,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Crundle}}<br />
|symbol=c|color=4:0:0|food=Oui|hostile=Oui|size=10,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Elk bird}}|symbol=E|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Flesh ball}}<br />
|symbol=o|color=6:0:0|food=Oui|hostile=Non|size=70,000|value=10|biome=Subterranean water|note=}}<br />
{{CreatureCurrent table row|name={{L|Floating guts}}|symbol=%|color=7:0:0|hostile=Non|food=Oui|size=20,000|value=10|biome=Caverns}}<br />
{{CreatureCurrent table row|name={{L|Gabbro man}}|symbol=M|color=0:0:1|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=Leaves behind {{L|gabbro}}}}<br />
{{CreatureCurrent table row|name={{L|Gorlak}}|symbol=g|color=6:0:1|food=Oui|hostile=Non|size=50,000|value=Non apprivoisable|biome=Good caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Green devourer}}<br />
|symbol=G|color=2:0:1|food=Oui|hostile=Oui|size=70,000|value=200|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gremlin}}|symbol=g|color=2:0:1|hostile=Non|food=Non|size=10,000|value=N/A|biome=Caverns|note={{L|Gremlin|Cause mischief around fortress}}}}<br />
{{CreatureCurrent table row|name={{L|Hungry head}}<br />
|symbol=h|color=0:0:1|food=Oui|hostile=Oui|size=5,000|value=50|biome=Caverns|note=Flying}}<br />
{{CreatureCurrent table row|name={{L|Iron man}}|symbol=M|color=0:0:1|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Jabberer}}|symbol=J|color=5:0:1|food=Oui|hostile=Oui|size=4,500,000|value=1500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Molemarian}}|symbol=M|color=4:0:1|food=Non|hostile=Oui|size=90,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Mud man}}|symbol=M|color=6:0:0|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Plump helmet man}}|symbol=m|color=5:0:0|food=Non|hostile=Non|size=50,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Reacher}}|symbol=R|color=7:0:0|food=Oui|hostile=Oui|size=70,000|value=100|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Rutherer}}<br />
|symbol=R|color=7:0:0|food=Oui|hostile=Non|size=3,000,000|value=600|biome=Caverns|note=Exotic Mount}}<br />
{{CreatureCurrent table row|name={{L|Voracious cave crawler}}|symbol=C|color=1:0:0|food=Oui|hostile=Oui|size=900,000|value=1000|biome=Caverns|note=}}<br />
|}<br />
<br />
===Aquatic===<br />
Note: This does not include subterranean sea creatures.<br />
====Ocean====<br />
<br />
=====''Arctic Ocean''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Requin bleu (Blue shark)}}|symbol=S|color=1:0:1|food=Oui|hostile=Oui|size=300,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefin tuna}}|symbol=α|color=1:0:1|food=Oui|hostile=Non|size=600,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Cod}}|symbol=α|color=7:0:0|food=Oui|hostile=Non|size=50,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Conger eel}}|symbol=~|color=7:0:0|food=Oui|hostile=Non|size=50,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Emperor penguin}}|symbol=p|color=7:0:1|food=Oui|hostile=Non|size=30,000|value=10|biome=Arctic ocean|note=}}<br />
{{CreatureCurrent table row|name={{L|Frill shark}}|symbol=s|color=3:0:0|food=Oui|hostile=Oui|size=60,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Halibut}}|symbol=α|color=6:0:0|food=Oui|hostile=Non|size=200,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Little penguin}}|symbol=p|color=1:0:1|food=Non|hostile=Non|size=1,500|value=10|biome=Arctic ocean|note=}}<br />
{{CreatureCurrent table row|name={{L|Merperson}}|symbol=M|color=3:0:1|food=Non|hostile=Non|size=70,000|value=Non apprivoisable|biome=Good Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Penguin}}|symbol=p|color=0:0:1|food=Non|hostile=Non|size=4,000|value=10|biome=Arctic ocean|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|food=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea monster}}|symbol=M|color=0:0:1|food=Oui|hostile=Oui|size=8,000,000|value=1000|biome=Evil Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea serpent}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=9,000,000|value=1000|biome=Savage Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sturgeon}}|symbol=α|color=6:0:0|food=Oui|hostile=Non|size=1,500,000|value=300|biome=Océans et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Walrus}}|symbol=W|color=6:0:0|food=Oui|hostile=Non|size=1,500,000|value=400|biome=Arctic ocean|note=}}<br />
{{CreatureCurrent table row|name={{L|Whale}}|symbol=W|color=7:0:0|food=Oui|hostile=Non|size=20,000,000|value=1000|biome=Océans|note=}}<br />
|}<br />
<br />
=====''Temperate Ocean''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Angelshark}}|symbol=s|color=6:0:0|food=Oui|hostile=Non|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Basking shark}}|symbol=S|color=7:0:0|food=Oui|hostile=Non|size=15,000,000|value=1000|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Requin bleu (Blue shark)}}|symbol=S|color=1:0:1|food=Oui|hostile=Oui|size=300,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefin tuna}}|symbol=α|color=1:0:1|food=Oui|hostile=Non|size=600,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Cod}}|symbol=α|color=7:0:0|food=Oui|hostile=Non|size=50,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Common skate}}|symbol=ò|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Conger eel}}|symbol=~|color=7:0:0|food=Oui|hostile=Non|size=50,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Frill shark}}|symbol=s|color=3:0:0|food=Oui|hostile=Oui|size=60,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Great white shark}}|symbol=S|color=7:0:1|food=Oui|hostile=Oui|size=2,000,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Halibut}}|symbol=α|color=6:0:0|food=Oui|hostile=Non|size=200,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Hammerhead shark}}|symbol=S|color=6:0:0|food=Oui|hostile=Oui|size=500,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Longfin mako shark}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=30,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Marlin}}|symbol=α|color=1:0:1|food=Oui|hostile=Non|size=800,000|value=500|biome=Tropical et temperate Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Merperson}}|symbol=M|color=3:0:1|food=Non|hostile=Non|size=70,000|value=Non apprivoisable|biome=Good Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Nurse shark}}|symbol=S|color=6:0:0|food=Oui|hostile=Non|size=150,000|value=300|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Ocean sunfish}}|symbol=α|color=3:0:0|food=Oui|hostile=Non|size=1,000,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Opah}}|symbol=α|color=4:0:1|food=Oui|hostile=Non|size=200,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|food=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea monster}}|symbol=M|color=0:0:1|food=Oui|hostile=Oui|size=8,000,000|value=1000|biome=Evil Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea serpent}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=9,000,000|value=1000|biome=Savage Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Shortfin mako shark}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=80,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Spiny dogfish}}|symbol=s|color=6:0:0|food=Oui|hostile=Non|size=30,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Spotted wobbegong}}|symbol=S|color=6:0:0|food=Oui|hostile=Non|size=80,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sturgeon}}|symbol=α|color=6:0:0|food=Oui|hostile=Non|size=1,500,000|value=300|biome=Océans et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Swordfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=650,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Whale}}|symbol=W|color=7:0:0|food=Oui|hostile=Non|size=20,000,000|value=1000|biome=Océans|note=}}<br />
|}<br />
<br />
=====''Tropical Ocean''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Angelshark}}|symbol=s|color=6:0:0|food=Oui|hostile=Non|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Blacktip reef shark}}|symbol=S|color=0:0:1|food=Oui|hostile=Oui|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Requin bleu (Blue shark)}}|symbol=S|color=1:0:1|food=Oui|hostile=Oui|size=300,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefin tuna}}|symbol=α|color=1:0:1|food=Oui|hostile=Non|size=600,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bull shark}}|symbol=S|color=7:0:1|food=Oui|hostile=Oui|size=150,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Coelacanth}}|symbol=c|color=1:0:1|food=Oui|hostile=Non|size=80,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Common skate}}|symbol=ò|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Frill shark}}|symbol=s|color=3:0:0|food=Oui|hostile=Oui|size=60,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant grouper}}|symbol=G|color=1:0:0|food=Oui|hostile=Non|size=600,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Great barracuda}}|symbol=B|color=2:0:0|food=Oui|hostile=Oui|size=60,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Great white shark}}|symbol=S|color=7:0:1|food=Oui|hostile=Oui|size=2,000,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Hammerhead shark}}|symbol=S|color=6:0:0|food=Oui|hostile=Oui|size=500,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Longfin mako shark}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=30,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Manta ray}}|symbol=►|color=7:0:0|food=Oui|hostile=Non|size=2,300,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Marlin}}|symbol=α|color=1:0:1|food=Oui|hostile=Non|size=800,000|value=500|biome=Tropical et temperate Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Merperson}}|symbol=M|color=3:0:1|food=Non|hostile=Non|size=70,000|value=Non apprivoisable|biome=Good Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Milkfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=10,000|value=50|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Ocean sunfish}}|symbol=α|color=3:0:0|food=Oui|hostile=Non|size=1,000,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Opah}}|symbol=α|color=4:0:1|food=Oui|hostile=Non|size=200,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|food=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea monster}}|symbol=M|color=0:0:1|food=Oui|hostile=Oui|size=8,000,000|value=1000|biome=Evil Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea serpent}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=9,000,000|value=1000|biome=Savage Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Shortfin mako shark}}|symbol=S|color=3:0:1|food=Oui|hostile=Oui|size=80,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Spiny dogfish}}|symbol=s|color=6:0:0|food=Oui|hostile=Non|size=30,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Spotted wobbegong}}|symbol=S|color=6:0:0|food=Oui|hostile=Non|size=80,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Stingray}}|symbol=ò|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Swordfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=650,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Tiger shark}}|symbol=S|color=7:0:0|food=Oui|hostile=Oui|size=500,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Whale}}|symbol=W|color=7:0:0|food=Oui|hostile=Non|size=20,000,000|value=1000|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Whale shark}}|symbol=W|color=6:0:0|food=Oui|hostile=Non|size=20,000,000|value=1000|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Whitetip reef shark}}|symbol=S|color=7:0:1|food=Oui|hostile=Oui|size=15,000|value=200|biome=Océans|note=}}<br />
|}<br />
<br />
====Lacs====<br />
<br />
=====''Temperate Lac''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Carp}}|symbol=α|color=3:0:0|hostile=Non|food=Oui|size=40,000|value=50|biome=Rivières d’eau douce et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Goose}}|symbol=g|color=7:0:1|food=Oui|hostile=Non|size=4,500|value=10|biome=Temperate lacs et temperate marshes|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Leechman}}|symbol=l|color=0:0:1|hostile=Oui|food=Oui|size=50,000|value=Non apprivoisable|biome=Eau douce lacs|note=Pas d’os, sucks blood}}<br />
{{CreatureCurrent table row|name={{L|Longnose gar}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=20,000|value=200|biome=Rivières tempérées et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Pike}}|symbol=α|color=2:0:0|food=Oui|hostile=Non|size=35,000|value=200|biome=Rivières tempérées et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|food=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
|}<br />
<br />
=====''Tropical Lac''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Carp}}|symbol=α|color=3:0:0|hostile=Non|food=Oui|size=40,000|value=50|biome=Rivières d’eau douce et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Hippo}}|symbol=H|color=7:0:0|hostile=Non|food=Oui|size=1,500,000|value=400|biome=Rivières tropicales et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Leechman}}|symbol=l|color=0:0:1|hostile=Oui|food=Oui|size=50,000|value=Non apprivoisable|biome=Eau douce lacs|note=Pas d’os, sucks blood}}<br />
{{CreatureCurrent table row|name={{L|Milkfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=10,000|value=50|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Stingray}}|symbol=ò|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Tigerfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Oui|size=50,000|value=200|biome=Rivières d’eau douce tropicales et lacs|note=}}<br />
|}<br />
<br />
====Rivière====<br />
<br />
=====''Rivière tempérée=====<br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alligator}}|symbol=A|color=2:0:0|hostile=Oui|food=Oui|size=400,000|value=650|biome=Eau douce maraiss, marshes et rivières|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Longnose gar}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=20,000|value=200|biome=Rivières tempérées et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Pike}}|symbol=α|color=2:0:0|food=Oui|hostile=Non|size=35,000|value=200|biome=Rivières tempérées et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Platypus}}|symbol=p|color=6:0:0|food=Non|hostile=Non|size=2,000|value=10|biome=Tout type de rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|food=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Sturgeon}}|symbol=α|color=6:0:0|food=Oui|hostile=Non|size=1,500,000|value=300|biome=Océans et rivières|note=}}<br />
|}<br />
<br />
=====''Tropical Rivière''=====<br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alligator}}|symbol=A|color=2:0:0|hostile=Oui|food=Oui|size=400,000|value=650|biome=Eau douce maraiss, marshes et rivières|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Hippo}}|symbol=H|color=7:0:0|hostile=Non|food=Oui|size=1,500,000|value=400|biome=Rivières tropicales et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Milkfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Non|size=10,000|value=50|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Platypus}}|symbol=p|color=6:0:0|food=Non|hostile=Non|size=2,000|value=10|biome=Tout type de rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Saltwater crocodile}}|symbol=C|color=2:0:0|hostile=Oui|food=Oui|size=800,000|value=700|biome=Tout type de marais tropicals, marshes et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Stingray}}|symbol=ò|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Tigerfish}}|symbol=α|color=3:0:1|food=Oui|hostile=Oui|size=50,000|value=200|biome=Tropical Rivières d’eau douce et lacs|note=}}<br />
|}<br />
<br />
==Hidden Fun Stuff==<br />
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{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Demon}}|symbol=&|color=7:0:1|food=N/A|hostile=Oui|size=N/A|value=Non apprivoisable|biome={{l|Hell}}|note=See article for more information}}<br />
{{CreatureCurrent table row|name={{L|Forgotten beast}}|symbol=Any|color=7:0:1|food=N/A|hostile=Oui|size=N/A|value=Non apprivoisable|biome=Tout type de underground|note=See article for more information}}<br />
{{CreatureCurrent table row|name={{L|Night creature}}|symbol=Ñ|color=2:0:1|food=N/A|hostile=Oui|size=N/A|value=Non apprivoisable|biome=Tout type de above-ground|note=See article for more information}}<br />
{{CreatureCurrent table row|name={{L|Titan}}|symbol=Any|color=7:0:1|food=N/A|hostile=N/A|size=N/A|value=Non apprivoisable|biome=Tout type de above-ground|note=See article for more information}}<br />
|}</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Cr%C3%A9atures&diff=4625Créatures2011-10-03T18:39:09Z<p>Darkomen : /!\ Peut contenir des incohérences, fait sur MS WORD, outil 'remplacement'</p>
<hr />
<div>{{traduction}}<br />
{{Version|0.31.25|}} <br />
<br />
Le monde de Dwarf fortress n'est pas uniquement peuplé de nains, en le parcourant, en se défendant, et en commercant, les nains auront à faire à des peuples et des créatures qu'ils pourront chasser, élever ou combattre <br />
==Lire les tableaux==<br />
{{CreatureCurrent table head}}<br />
|}<br />
<br />
'''Symbole:''' Le symbole assigné à une créature, que vous voyez quand vous n'avez pas activé de pack graphique.<br />
<br />
'''Nom:''' Le nom de la créature que vous voyez durant le jeu.<br />
<br />
'''Hostile:''' Si "Oui", la créature attaque les nains. Si "Non", elle est neutre ou amie. Les créatures mortes-vivantes sont toujours hostiles.<br />
<br />
'''Comestible:''' Si "Oui", la créature peut être dépecée et être une source de nourriture.<br />
<br />
'''Taille à l'âge adulte:''' La taille de la créature quand elle est adulte.<br />
<br />
'''Prix de vente:''' La valeur de la créature qui peut être achetée ou vendue lors d'un échange au [[Comptoir marchand (trade depot)|Trade Depot]].<br />
<br />
'''Lieu:''' Lieux où la créature peut être trouvée.<br />
<br />
'''Caractéristique:''' Les particularités de certains animaux (cracher du feu pour un dragon par exemple)<br />
==Créatures==<br />
===Civilisées===<br />
====Races Principales====<br />
<!--<br />
A LIRE AVANT D'EDITER : <br />
<br />
Ceci est une traduction de l'article anglais [http://df.magmawiki.com/index.php/Creatures Creatures]. Celle ci est partielle, il faut donc la compléter.<br />
L'article anglais n'étant pas fini, il faudra également vérifier que du contenu n'a pas été ajouté sur cet article . A l'heure ou j'écris ces lignes, la dernière MAJ en date de l'article anglais est la MAJ du 9 aout 2011<br />
<br />
PRIÈRE DE TRIER LES CRÉATURES DANS L'ORDRE ALPHABÉTIQUE DE SON NOM ANGLAIS, COMME POUR LA PAGE ANGLOPHONE<br />
<br />
-- Darkomen<br />
--><br />
<br />
<!--<br />
En progrès, merci de ne pas supprimer.<br />
--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Nain (Dwarf)}}|symbol=☺|color=3:0:0|hostile=Non|food=Non|size=60,000|value=Non Domesticable|biome=Forteresses|note=Race marchande}}<br />
{{CreatureCurrent table row|name={{L|Elfe (elf)}}|symbol=e|color=3:0:0|hostile=Variable<sup>1</sup>|food=Non|size=60,000|value=Non Domesticable|biome=Forest retreats|note=Race marchande}}<br />
{{CreatureCurrent table row|name={{L|Gobelin (goblin)}}|symbol=g|color=7:0:0|hostile=Variable<sup>1</sup>|food=Non|size=60,000|value=Non Domesticable|biome=Dark fortresses|note=Race marchande, Kidnappeurs<sup>2</sup>}}<br />
{{CreatureCurrent table row|name={{L|Humain (human)}}|symbol=U|color=3:0:0|hostile=Variable<sup>1</sup>|food=Non|size=70,000|value=Non Domesticable|biome=Towns and cities|note=Race marchande}}<br />
{{CreatureCurrent table row|name={{L|Kobold}}|symbol=k|color=6:0:0|hostile=Variable<sup>1</sup>|food=Non|size=20,000|value=Non Domesticable|biome=Caves|note=Race de rôdeurs}}<br />
|}<br />
:<small>1. L'hostilité d'une race par rapport à votre civilisation est variable en fonction du monde généré et de son histoire.</small><br />
:<small>2. Les kidnappeurs essaient de capturer les enfants des autres civilisations. Les kidnappés deviennent alors membres de la civilisation kidnappeuse.</small><br />
<br />
====Races Mi-homme Mi-Animal====<br />
'''Note: These creatures can form crude civilizations underground but will not trade with you. They wield some weapons and can join adventurers.'''<br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Homme-amphibien (Amphibian man)}}|symbol=a|color=6:0:0|hostile=Variable<sup>1</sup>|food=Oui|size=20,000|value=Non domesticable|biome=Sous-sol|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Homme-fourmis (Antman)}}|symbol=a|color=0:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=Variable<sup>2</sup>|value=Non domesticable|biome=Sous-sol|note=Four castes}}<br />
{{CreatureCurrent table row|name={{L|Homme-Chauve-Souris (Bat man)}}|symbol=b|color=0:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=70,000|value=Non domesticable|biome=Sous-sol|note=Peut voler}}<br />
{{CreatureCurrent table row|name={{L|Homme-poisson aveugle (Cave fish man)}}|symbol=f|color=7:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=70,000|value=Non domesticable|biome=Sous-sol|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|homme-hirondelle (Cave swallow man)}}|symbol=s|color=0:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=70,000|value=Non domesticable|biome=Sous-sol|note=Peut voler}}<br />
{{CreatureCurrent table row|name={{L|Homme-anguille (Olm man)}}|symbol=o|color=7:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=70,000|value=Non domesticable|biome=Sous-sol|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Homme-reptile (Reptile man)}}|symbol=r|color=2:0:0|hostile=Variable<sup>1</sup>|food=Oui|size=50,000|value=Non domesticable|biome=Sous-sol|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Homme-rongeur (Rodent man)}}|symbol=r|color=0:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=40,000|value=Non domesticable|biome=Sous-sol|note=}}<br />
{{CreatureCurrent table row|name={{L|Homme serpent (Serpent man)}}|symbol=s|color=7:0:1|hostile=Variable<sup>1</sup>|food=Oui|size=50,000|value=Non domesticable|biome=Sous-sol|note=Amphibie; Causes {{L|Syndrome}}}}<br />
|}<br />
:<small>1. Le fait qu'une civilisation semi-animale vous considère comme hostile semble variable.</small>{{verify}}<br />
:<small>2. La taille des fourmis dépend de leur rôle social au sein de la fourmilière.</small><br />
<br />
====Animaux domestiques====<!--<br />
EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alpaga (Alpaca)}}|symbol=a|color=7:0:1|food=Oui|hostile=Non|size=70,000|value=200|biome=N/A|note=Domestique, peut être trait et tondu}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Blue peafowl}}|symbol=p|color=1:0:1|food=Oui|hostile=Non|size=4,000|value=10|biome=Tropical broadleaf forest|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Chat (Cat)}}|symbol=c|color=0:0:1|food=Oui|hostile=Non|size=5,000|value=20|biome=N/A|note=Domestique, chasse la vermine}}<br />
{{CreatureCurrent table row|name={{L|Cobaye (Cavy)}}|symbol=c|color=7:0:0|food=Non|hostile=Non|size=800|value=3|biome=Tropical savanna, grassland, and shrubland|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Poulet (Chicken)}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=3,000|value=10|biome=N/A|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Vache (Cow)}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=600,000|value=300|biome=N/A|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Chien (Dog)}}|symbol=d|color=6:0:0|food=Oui|hostile=Non|size=30,000|value=30|biome=N/A|note=Domestique et dressable}}<br />
{{CreatureCurrent table row|name={{L|Canard (Duck)}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Any lakes and any wetland|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Âne (Donkey)}}|symbol=D|color=6:0:0|food=Oui|hostile=Non|size=300,000|value=200|biome=N/A|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Chèvre (Goat)}}|symbol=g|color=6:0:0|food=Oui|hostile=Non|size=50,000|value=50|biome=N/A|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Oie (Goose)}}|symbol=g|color=7:0:1|food=Oui|hostile=Non|size=4,500|value=10|biome=Temperate lakes and temperate marshes|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Pintade (Guineafowl)}}|symbol=g|color=0:0:1|food=Non|hostile=Non|size=1,500|value=10|biome=N/A|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Cheval (Horse)}}|symbol=H|color=7:0:0|food=Oui|hostile=Non|size=500,000|value=200|biome=N/A|note=Domestique, possibilité de le traire}}<br />
{{CreatureCurrent table row|name={{L|Lama (Llama)}}|symbol=L|color=7:0:1|food=Oui|hostile=Non|size=180,000|value=200|biome=N/A|note=Domestique, peut être trait et tondu}}<br />
{{CreatureCurrent table row|name={{L|Mule}}|symbol=M|color=6:0:0|food=Oui|hostile=Non|size=400,000|value=200|biome=N/A|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Dromadaire (One-humped camel)}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=500,000|value=500|biome=Any desert|note=Domestique, peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Cochon (Pig)}}|symbol=p|color=5:0:1|food=Oui|hostile=Non|size=60,000|value=100|biome=N/A|note=Domestique, possibilité de le traire}}<br />
{{CreatureCurrent table row|name={{L|Lapin (Rabbit)}}|symbol=r|color=6:0:0|food=Non|hostile=Non|size=500|value=3|biome=Temperate savanna, grassland, and shrubland|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Renne (Reindeer)}}|symbol=R|color=6:0:0|food=Oui|hostile=Non|size=130,000|value=200|biome=Tundra and taiga|note=Domestic and milkable}}<br />
{{CreatureCurrent table row|name={{L|Mouton (Sheep)}}|symbol=s|color=7:0:1|food=Oui|hostile=Non|size=50,000|value=100|biome=N/A|note=Domestique, peut être trait et tondu}}<br />
{{CreatureCurrent table row|name={{L|Dinde (Turkey)}}|symbol=t|color=4:0:1|food=Oui|hostile=Non|size=5,000|value=10|biome=Temperate forest, swamp and shrubland|note=Domestique, pond des œufs}}<br />
{{CreatureCurrent table row|name={{L|Chameau (Two-humped camel)}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=500,000|value=500|biome=Any desert|note=Domestique, possibilité de le traire}}<br />
{{CreatureCurrent table row|name={{L|Wagon}}|symbol=W|color=6:0:0|food=Non|hostile=Non|size=12,000|value=Non domesticable|biome=|note=Une "créature" spéciale}}<br />
{{CreatureCurrent table row|name={{L|Buffle domestique(Water buffalo)}}|symbol=W|color=0:0:1|food=Oui|hostile=Non|size=1,000,000|value=200|biome=Tropical wetland|note=Domestique, possibilité de le traire}}<br />
{{CreatureCurrent table row|name={{L|Yak}}|symbol=Y|color=6:0:0|food=Oui|hostile=Non|size=700,000|value=200|biome=Mountains|note=Domestique, possibilité de le traire}}<br />
|}<br />
<br />
===Special===<br />
====Bêtes géantes====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Colosse de bronze (Bronze colossus)}}|symbol=C|color=6:0:0|food=Non|hostile=Oui|size=20,000,000|value=Non domesticable|biome=Tous les terrains|note=Fait de bronze, assez difficiles à tuer}}<br />
{{CreatureCurrent table row|name={{L|Dragon}}|symbol=D|color=2:0:0|food=Oui|hostile=Oui|size=25,000,000|value=10000|biome=Tous les terrains|note=Crache du feu, entraînable}}<br />
{{CreatureCurrent table row|name={{L|Hydre (Hydra)}}|symbol=H|color=4:0:1|food=Oui|hostile=Oui|size=8,000,000|value=10000|biome=Tous les terrains|note=A sept têtes}}<br />
{{CreatureCurrent table row|name={{L|Roc}}|symbol=R|color=7:0:1|food=Oui|hostile=Oui|size=20,000,000|value=10000|biome=Tous les terrains|note=Peut voler, entraînable}}<br />
|}<br />
<br />
====Bêtes semi-géantes====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Cyclope (Cyclops)}}|symbol=C|color=4:0:1|food=Oui|hostile=Oui|size=8,000,000|value=Non domesticable|biome=tous les terrains|note=Un seul œil}}<br />
{{CreatureCurrent table row|name={{L|Géant à deux têtes (Ettin)}}|symbol=E|color=6:0:1|food=Oui|hostile=Oui|size=8,000,000|value=Non domesticable|biome=tous les terrains|note=A deux têtes}}<br />
{{CreatureCurrent table row|name={{L|Géant (Giant)}}|symbol=G|color=3:0:0|food=Oui|hostile=Oui|size=9,000,000|value=Non domesticable|biome=tous les terrains|note=}}<br />
{{CreatureCurrent table row|name={{L|Minotaure (Minotaur)}}|symbol=M|color=6:0:0|food=Oui|hostile=Oui|size=220,000|value=Non domesticable|biome=tous les terrains|note=}}<br />
|}<br />
<br />
====Non existant====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, IT'S VERY IMPORTANT FOR THIS CATEGORY, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Centaure (Centaur)}}|symbol=C|color=6:0:0|food=Non|size=N/A|value=N/A|hostile=N/A|biome=Nulle part|note=Trouver uniquement en mode engravings}}<br />
{{CreatureCurrent table row|name={{L|Chimère (Chimera)}}|symbol=C|color=2:0:1|food=Non|size=N/A|value=N/A|hostile=N/A|biome=Nulle part|note=Trouver uniquement en mode engravings}}<br />
{{CreatureCurrent table row|name={{L|Griffon}}|symbol=G|color=7:0:1|food=Non|size=N/A|value=N/A|hostile=N/A|biome=Nulle part|note=Trouver uniquement en mode engravings}}<br />
|}<br />
<br />
===En surface===<br />
====Montagne====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Gnome noir (dark gnome)}}|symbol=g|color=3:0:0|food=Non|hostile=Oui|size=15,000|value=Non domesticable|biome=Montagnes maléfiques|note=Voleur d'alcool}}<br />
{{CreatureCurrent table row|name={{L|Aigle géant (giant eagle)}}|symbol=E|color=6:0:0|food=Oui|hostile=Oui|size=100,000|value=700|biome=Montagnes sauvages|note= entraînable}}<br />
{{CreatureCurrent table row|name={{L|Marmotte des Rocheuses (hoary marmot)}}|symbol=m|color=7:0:0|food=Oui|hostile=Non|size=10,000|value=50|biome=Montagnes|note=}}<br />
{{CreatureCurrent table row|name={{L|gnome des montagnes (mountain gnome)}}|symbol=g|color=0:0:1|food=Non|hostile=Non|size=15,000|value=Non domesticable|biome=Montagnes bienfaisantes|note=Voleur d'alcool}}<br />
{{CreatureCurrent table row|name={{L|Chèvre des montagnes Rocheuses (mountain goat)}}|symbol=g|color=7:0:1|food=Oui|hostile=Non|size=50,000|value=50|biome=Montagnes|note=}}<br />
{{CreatureCurrent table row|name={{L|Yak}}|symbol=Y|color=6:0:0|food=Oui|hostile=Non|size=700,000|value=200|biome=Montagnes|note=Domestique, Peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Yéti}}|symbol=Y|color=7:0:1|food=Oui|hostile=Oui|size=300,000|value=Non domesticable|biome=Montagnes, glaciers, et toundra|note=}}<br />
|}<br />
<br />
====Toundra====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Homme-Blizzard (blizzard man)}}|symbol=M|color=3:0:1|food=Non|hostile=Oui|size=300,000|value=Non domesticable|biome=Toundra et glaciers|note=}}<br />
{{CreatureCurrent table row|name={{L|Wapiti (elk)}}|symbol=E|color=6:0:0|food=Oui|hostile=Non|size=300,000|value=100|biome=Toundra et prairie tempérée (temperate grassland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Loup des glaces (ice wolf)}}|symbol=w|color=7:0:1|food=Oui|hostile=Oui|size=50,000|value=50|biome=Toundra maléfique (evil tundra) et glaciers|note=Bête de somme}}<br />
{{CreatureCurrent table row|name={{L|Bœuf musqué (muskox)}}|symbol=M|color=7:0:0|food=Oui|hostile=Non|size=285,000|value=300|biome=Toundra et prairie (grassland)|note=Tire des wagons}}<br />
{{CreatureCurrent table row|name={{L|Ours polaire (Polar bear)}}|symbol=B|color=7:0:1|food=Oui|hostile=Oui|size=400,000|value=100|biome=Toundra et glaciers|note=Voleur d'alcool, entraînable}}<br />
{{CreatureCurrent table row|name={{L|Caribou (reindeer)}}|symbol=R|color=6:0:0|food=Oui|hostile=Non|size=130,000|value=200|biome=Toundra et taïga|note=Domesticable, et peut être trait}}<br />
{{CreatureCurrent table row|name={{L|Loup garou (werewolf)}}|symbol=W|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=50 or 1000|biome=Toundra maléfique (evil tundra), prairie (grassland), taïga, et quelques forêts maléfiques (evil forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Loup (wolf)}}|symbol=w|color=7:0:0|food=Oui|hostile=Oui|size=40,000|value=50|biome=Toundra, taïga, et brousses/forêts tempérées (temperate forest/shrubland |note=}}<br />
{{CreatureCurrent table row|name={{L|Yéti}}|symbol=Y|color=7:0:1|food=Oui|hostile=Oui|size=300,000|value=Non domesticable|biome=Montagnes, glaciers, et toundra|note=}}<br />
|}<br />
<br />
====Glacier====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Homme-Blizzard (blizzard man)}}|symbol=M|color=3:0:1|food=Non|hostile=Oui|size=300,000|value=Non domesticable|biome=Toundra et glaciers|note=}}<br />
{{CreatureCurrent table row|name={{L|Loup des glaces (ice wolf)}}|symbol=w|color=7:0:1|food=Oui|hostile=Oui|size=50,000|value=50|biome=Toundra maléfique (evil tundra) et glaciers|note=Bête de somme}}<br />
{{CreatureCurrent table row|name={{L|Ours polaire (Polar bear)}}|symbol=B|color=7:0:1|food=Oui|hostile=Oui|size=400,000|value=100|biome=Toundra et glaciers|note=Voleur d'alcool, entraînable}}<br />
{{CreatureCurrent table row|name={{L|Yéti}}|symbol=Y|color=7:0:1|food=Oui|hostile=Oui|size=300,000|value=Non domesticable|biome=Montagnes, glaciers, et toundra|note=}}<br />
|}<br />
<br />
====Désert====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Buzzard}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui|size=1,400|value=30|biome=Tout type de désert et temperate prairie, savanna, et marais|note=Voleur de food}}<br />
{{CreatureCurrent table row|name={{L|Giant désert scorpion}}|symbol=S|color=6:0:0|food=Oui|hostile=Oui|size=200,000|value=2500|biome=Savage désert|note=Non pain, Non stun, Non emotion; deadly {{L|Syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=Prone to rage}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Nightwing}}|symbol=N|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=50|biome=Evil désert|note=Can fly}}<br />
{{CreatureCurrent table row|name={{L|One-humped camel}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=500,000|value=500|biome=Tout type de désert|note=Domestique, milkable}}<br />
{{CreatureCurrent table row|name={{L|Two-humped camel}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=500,000|value=500|biome=Tout type de désert|note=Domestique, milkable}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Vulture}}|symbol=v|color=4:0:0|food=Oui|hostile=Non|size=9,000|value=30|biome=Tout type de désert et tropical prairie et savanna|note=Voleur de food}}<br />
|}<br />
<br />
====Plains====<br />
<br />
=====''Savane tempérée''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Badger}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Taïga et tout type de Savane tempérée, prairie, brousses (shrubland) et forest|note=}}<br />
{{CreatureCurrent table row|name={{L|Buzzard}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui|size=1,400|value=30|biome=Tout type de désert et temperate prairie, savanna, et marais|note=Voleur de food}}<br />
{{CreatureCurrent table row|name={{L|Groundhog}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=3,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=Tout type de harpies are females}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Rhesus macaque}}|symbol=m|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=Voleur de objets et food}}<br />
|}<br />
<br />
=====''Savane tropicale''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Cavy}}|symbol=c|color=7:0:0|food=Non|hostile=Non|size=800|value=3|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Cheetah}}|symbol=c|color=6:0:1|hostile=Oui|food=Oui|size=50,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Gazelle}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=20,000|value=50|biome=Savane tropicale et prairie|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant cheetah}}|symbol=C|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=400,000|value=200|biome=Some land|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giraffe}}|symbol=G|color=6:0:0|food=Oui|hostile=Non|size=1,000,000|value=500|biome=Savane tropicale et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=Tout type de harpies are females}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=Prone to rage}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=200,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Rhinoceros}}|symbol=R|color=7:0:0|food=Oui|hostile=Non|size=3,000,000|value=500|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Vulture}}|symbol=v|color=4:0:0|food=Oui|hostile=Non|size=9,000|value=30|biome=Tout type de désert et tropical prairie et savanna|note=Voleur de food}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Warthog}}|symbol=w|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=100|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Temperate Prairie''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Blaireau (Badger)}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Taïga et tout type de Savane tempérée, prairie, brousses (shrubland) et forest|note=}}<br />
{{CreatureCurrent table row|name={{L|Buzzard}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui|size=1,400|value=30|biome=Tout type de désert et temperate prairie, savanna, et marais|note=Voleur de food}}<br />
{{CreatureCurrent table row|name={{L|Elk}}|symbol=E|color=6:0:0|food=Oui|hostile=Non|size=300,000|value=100|biome=Tundra et temperate prairie|note=}}<br />
{{CreatureCurrent table row|name={{L|Groundhog}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=3,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=Tout type de harpies are females}}<br />
{{CreatureCurrent table row|name={{L|Muskox}}|symbol=M|color=7:0:0|food=Oui|hostile=Non|size=285,000|value=300|biome=Tundra et prairie|note=Pulls wagons}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Rhesus macaque}}|symbol=m|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=Voleur de objets et food}}<br />
{{CreatureCurrent table row|name={{L|Werewolf}}|symbol=W|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=50 or 1000|biome=Toundra maléfique (Toundra maléfique), prairie, Taïga, et some forêt maléfique|note=}}<br />
|}<br />
<br />
=====''Tropical Prairie''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Cavy}}|symbol=c|color=7:0:0|food=Non|hostile=Non|size=800|value=3|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Cheetah}}|symbol=c|color=6:0:1|hostile=Oui|food=Oui|size=50,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Gazelle}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=20,000|value=50|biome=Savane tropicale et prairie|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant cheetah}}|symbol=C|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=400,000|value=200|biome=Some land|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=Tout type de harpies are females}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=200,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Rhinoceros}}|symbol=R|color=7:0:0|food=Oui|hostile=Non|size=3,000,000|value=500|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Vulture}}|symbol=v|color=4:0:0|food=Oui|hostile=Non|size=9,000|value=30|biome=Tout type de désert et tropical prairie et savanna|note=Voleur de food}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Warthog}}|symbol=w|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=100|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Temperate Brousses (shrubland)''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Badger}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Taïga et tout type de Savane tempérée, prairie, brousses (shrubland) et forêt|note=}}<br />
{{CreatureCurrent table row|name={{L|Cougar}}|symbol=C|color=6:0:1|hostile=Oui|food=Oui|size=60,000|value=100|biome=Tout type de forest et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Groundhog}}|symbol=g|color=6:0:0|hostile=Non|food=Oui|size=3,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=Tout type de harpies are females}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Rhesus macaque}}|symbol=m|color=7:0:0|food=Oui|hostile=Non|size=5,000|value=50|biome=Savane tempérée, prairie, et brousses (shrubland)|note=Voleur de objets et food}}<br />
{{CreatureCurrent table row|name={{L|Turkey}}|symbol=t|color=4:0:1|food=Oui|hostile=Non|size=5,000|value=10|biome=Forêt tempérée (temperate forest), marais et brousses (shrubland)|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Unicorn}}|symbol=U|color=7:0:1|food=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forest, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Wolf}}|symbol=w|color=7:0:0|food=Oui|hostile=Oui|size=40,000|value=50|biome=Tundra, Taïga, et forêt tempérée (temperate forest)/brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Tropical Brousses (shrubland)''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Bonobo}}|symbol=b|color=0:0:1|food=Oui|hostile=Non|size=50,000|value=500|biome=forêt de feuillus tropicale et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Cavy}}|symbol=c|color=7:0:0|food=Non|hostile=Non|size=800|value=3|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Domestique}}<br />
{{CreatureCurrent table row|name={{L|Cheetah}}|symbol=c|color=6:0:1|hostile=Oui|food=Oui|size=50,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Chimpanzee}}|symbol=c|color=0:0:1|hostile=Non|food=Oui|size=50,000|value=500|biome=Tropical forêt de feuillus et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Cougar}}|symbol=C|color=6:0:1|hostile=Oui|food=Oui|size=60,000|value=100|biome=Tout type de forêt et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Elephant}}|symbol=E|color=7:0:0|food=Oui|hostile=Non|size=5,000,000|value=500|biome=Tropical forest et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant cheetah}}|symbol=C|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=400,000|value=200|biome=Some land|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=450,000|value=200|biome=Some zones tropicales sauvages|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giraffe}}|symbol=G|color=6:0:0|food=Oui|hostile=Non|size=1,000,000|value=500|biome=Savane tropicale et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=Tout type de harpies are females}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Lion}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=200,000|value=200|biome=Savane tropicale, prairie, et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Ogre}}|symbol=O|color=7:0:0|food=Non|hostile=Oui|size=6,000,000|value=Non apprivoisable|biome=Savane maléfique, prairie, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Rhinoceros}}|symbol=R|color=7:0:0|food=Oui|hostile=Non|size=3,000,000|value=500|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=225,000|value=200|biome=La plupart des zones tropicales|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tigerman}}|symbol=T|color=6:0:1|food=Non|hostile=Oui|size=120,000|value=200|biome=Zones tropicales sauvages|note=}}<br />
{{CreatureCurrent table row|name={{L|Unicorn}}|symbol=U|color=7:0:1|food=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forêt, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Warthog}}|symbol=w|color=6:0:0|food=Oui|hostile=Non|size=100,000|value=100|biome=Savane tropicale, prairie et brousses (shrubland)|note=}}<br />
|}<br />
<br />
====Terrain humide====<br />
<br />
=====''Marais tempérés''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alligator}}|symbol=A|color=2:0:0|hostile=Oui|food=Oui|size=400,000|value=650|biome=Eau douce maraiss, marshes et rivières|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Beak dog}}|symbol=B|color=4:0:0|food=Oui|hostile=Oui|size=150,000|value=50|biome=Evil marshes|note=Can be mounted by goblins}}<br />
{{CreatureCurrent table row|name={{L|Buzzard}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui{{verify}}|size=1,400|value=30|biome=Tout type de désert et temperate prairie, savanna, et marais|note=Voleur de food}}<br />
{{CreatureCurrent table row|name={{L|Capybara}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=45,000|value=100|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Giant capybara}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=450,000|value=500|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Goose}}|symbol=g|color=7:0:1|food=Oui|hostile=Non|size=4,500|value=10|biome=Temperate lacs et temperate marshes|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=Toutes les harpies are females}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|food=Non|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|food=Non|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
|}<br />
<br />
=====''Tropical Marais''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Beak dog}}|symbol=B|color=4:0:0|food=Oui|hostile=Oui|size=150,000|value=50|biome=Evil marshes|note=Can be mounted by goblins}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Capybara}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=45,000|value=100|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Giant capybara}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=450,000|value=500|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Harpy}}|symbol=h|color=6:0:0|food=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Savane maléfique, prairie, brousses (shrubland) et marshes|note=toutes les harpies sont des femelles}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Saltwater crocodile}}|symbol=C|color=2:0:0|hostile=Oui|food=Oui|size=800,000|value=700|biome=Tout type de marais tropicals, marshes et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Water buffalo}}|symbol=W|color=0:0:1|food=Oui|hostile=Non|size=1,000,000|value=200|biome=Tropical terrain humide|note=Domestique, milkable}}<br />
|}<br />
<br />
=====''Temperate Marais''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alligator}}|symbol=A|color=2:0:0|hostile=Oui|food=Oui|size=400,000|value=650|biome=Eau douce maraiss, marshes et rivières|note=Amphibie}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Capybara}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=45,000|value=100|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Giant capybara}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=450,000|value=500|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Grimeling}}|symbol=g|color=2:0:0|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Evil maraiss|note=}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Turkey}}|symbol=t|color=4:0:1|food=Oui|hostile=Non|size=5,000|value=10|biome=Forêt tempérée (temperate forest), marais et brousses (shrubland)|note=Domestique, pond des oeufs}}<br />
|}<br />
<br />
=====''Marais tropical''=====<br />
Note: This also may include mangrove maraiss.<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Capybara}}|symbol=c|color=6:0:0|food=Oui|hostile=Non|size=45,000|value=100|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|food=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Giant capybara}}|symbol=C|color=6:0:0|food=Oui|hostile=Non|size=450,000|value=500|biome=Tout type de terrain humide|note=Makes sounds in Adventure mode}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=450,000|value=200|biome=Some zones tropicales sauvages|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Gorilla}}|symbol=G|color=0:0:1|hostile=Non|food=Oui|size=150,000|value=500|biome=Tropical forêt de feuillus et marais|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Grimeling}}|symbol=g|color=2:0:0|food=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Evil maraiss|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|food=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|food=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|food=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Saltwater crocodile}}|symbol=C|color=2:0:0|hostile=Oui|food=Oui|size=800,000|value=700|biome=Tout type de marais tropicals, marshes et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|food=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tiger}}|symbol=T|color=6:0:1|food=Oui|hostile=Oui|size=225,000|value=200|biome=La plupart des zones tropicales|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tigerman}}|symbol=T|color=6:0:1|food=Non|hostile=Oui|size=120,000|value=200|biome=Zones tropicales sauvages|note=}}<br />
{{CreatureCurrent table row|name={{L|Water buffalo}}|symbol=W|color=0:0:1|food=Oui|hostile=Non|size=1,000,000|value=200|biome=Tropical terrain humide|note=Domestique, milkable}}<br />
|}<br />
<br />
====Forêt====<br />
<br />
=====''Taïga''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Badger}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Taïga et tout type de Savane tempérée, prairie, brousses (shrubland) et forêt|note=}}<br />
{{CreatureCurrent table row|name={{L|Black bear}}|symbol=B|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=300|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de booze}}<br />
{{CreatureCurrent table row|name={{L|Deer}}|symbol=d|color=6:0:0|hostile=Non|food=Oui|size=140,000|value=50|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Fox}}|symbol=f|color=4:0:0|hostile=Non|food=Oui|size=6,000|value=25|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Grizzly bear}}|symbol=B|color=6:0:0|food=Oui|hostile=Oui|size=200,000|value=500|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de booze, peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Moose}}|symbol=M|color=6:0:0|food=Oui|hostile=Non|size=525,000 (males) 315,000 (females)|value=300|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Raccoon}}|symbol=r|color=7:0:0|food=Oui|hostile=Non|size=7,000|value=25|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de objets et food}}<br />
{{CreatureCurrent table row|name={{L|Reindeer}}|symbol=R|color=6:0:0|food=Oui|hostile=Non|size=130,000|value=200|biome=Tundra et Taïga|note=Domestique et milkable}}<br />
{{CreatureCurrent table row|name={{L|Sasquatch}}|symbol=S|color=6:0:0|food=Oui|hostile=Oui|size=300,000|value=Non apprivoisable|biome=Forêt tempérée (temperate forest) et Taïga|note=}}<br />
{{CreatureCurrent table row|name={{L|Unicorn}}|symbol=U|color=7:0:1|food=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forêt, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Werewolf}}|symbol=W|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=50 or 1000|biome=Toundra maléfique (Toundra maléfique), Taïga, forêt tempérée (temperate forest) et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Wolf}}|symbol=w|color=7:0:0|food=Oui|hostile=Oui|size=40,000|value=50|biome=Tundra, Taïga, et forêt tempérée (temperate forest)/brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Forêt tempérée (temperate forest)''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Badger}}|symbol=b|color=7:0:0|food=Oui|hostile=Oui|size=15,000|value=25|biome=Taïga et tout type de Savane tempérée, prairie, brousses (shrubland) et forêt|note=}}<br />
{{CreatureCurrent table row|name={{L|Black bear}}|symbol=B|color=0:0:1|food=Oui|hostile=Oui|size=120,000|value=300|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de booze}}<br />
{{CreatureCurrent table row|name={{L|Cougar}}|symbol=C|color=6:0:1|hostile=Oui|food=Oui|size=60,000|value=100|biome=Tout type de forêt et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Deer}}|symbol=d|color=6:0:0|hostile=Non|food=Oui|size=140,000|value=50|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Foul blendec}}|symbol=b|color=0:0:1|food=Oui|hostile=Oui|size=60,000|value=250|biome=La plupart des forêt maléfique|note=}}<br />
{{CreatureCurrent table row|name={{L|Fox}}|symbol=f|color=4:0:0|hostile=Non|food=Oui|size=6,000|value=25|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Gigantic panda}}|symbol=P|color=7:0:1|food=Oui|hostile=Non|size=650,000|value=1000|biome=Forêt tempérée (temperate forest)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Grizzly bear}}|symbol=B|color=6:0:0|food=Oui|hostile=Oui|size=200,000|value=500|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de booze, peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Moose}}|symbol=M|color=6:0:0|food=Oui|hostile=Non|size=525,000 (males) 315,000 (females)|value=300|biome=Taïga et forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name={{L|Panda}}|symbol=P|color=7:0:1|food=Oui|hostile=Non|size=130,000|value=300|biome=Forêt tempérée (temperate forest)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Raccoon}}|symbol=r|color=7:0:0|food=Oui|hostile=Non|size=7,000|value=25|biome=Taïga et forêt tempérée (temperate forest)|note=Voleur de objets et nourriture}}<br />
{{CreatureCurrent table row|name={{L|Sasquatch}}|symbol=S|color=6:0:0|nourriture=Oui|hostile=Oui|size=300,000|value=Non apprivoisable|biome=Forêt tempérée (temperate forest) et Taïga|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Satyr}}|symbol=s|color=6:0:0|nourriture=Non|hostile=Non|size=60,000|value=Non apprivoisable|biome=La plupart des good forest|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Turkey}}|symbol=t|color=4:0:1|nourriture=Oui|hostile=Non|size=5,000|value=10|biome=Forêt tempérée (temperate forest), marais et brousses (shrubland)|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Unicorn}}|symbol=U|color=7:0:1|nourriture=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forêt, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Werewolf}}|symbol=W|color=0:0:1|nourriture=Oui|hostile=Oui|size=120,000|value=50 or 1000|biome=Toundra maléfique (Toundra maléfique), Taïga, forêt tempérée (temperate forest) et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Wolf}}|symbol=w|color=7:0:0|nourriture=Oui|hostile=Oui|size=40,000|value=50|biome=Tundra, Taïga, et forêt tempérée (temperate forest)/brousses (shrubland)|note=}}<br />
|}<br />
<br />
=====''Tropical Forest''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Bilou}}|symbol=g|color=0:0:1|nourriture=Oui|hostile=Non|size=6,000|value=500|biome=Tropical forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name={{L|Black-crested gibbon}}|symbol=g|color=0:0:1|nourriture=Oui|hostile=Non|size=6,000|value=500|biome=Tropical forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name={{L|Black-handed gibbon}}|symbol=g|color=0:0:1|nourriture=Oui|hostile=Non|size=6,000|value=500|biome=Tropical forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Blue peafowl}}|symbol=p|color=1:0:1|nourriture=Oui|hostile=Non|size=4,000|value=10|biome=Tropical forêt de feuillus|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Bonobo}}|symbol=b|color=0:0:1|nourriture=Oui|hostile=Non|size=50,000|value=500|biome=Tropical forêt de feuillus et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Chimpanzee}}|symbol=c|color=0:0:1|hostile=Non|nourriture=Oui|size=50,000|value=500|biome=Tropical forêt de feuillus et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Elephant}}|symbol=E|color=7:0:0|nourriture=Oui|hostile=Non|size=5,000,000|value=500|biome=Tropical forest et brousses (shrubland)|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Cougar}}|symbol=C|color=6:0:1|hostile=Oui|nourriture=Oui|size=60,000|value=100|biome=Tout type de forest et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name={{L|Foul blendec}}|symbol=b|color=0:0:1|nourriture=Oui|hostile=Oui|size=60,000|value=250|biome=La plupart des forêt maléfique|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant jaguar}}|symbol=J|color=6:0:1|nourriture=Oui|hostile=Oui|size=150,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant leopard}}|symbol=L|color=6:0:1|nourriture=Oui|hostile=Oui|size=100,000|value=100|biome=Zones tropicales sauvages, tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant tiger}}|symbol=T|color=6:0:1|nourriture=Oui|hostile=Oui|size=450,000|value=200|biome=Some zones tropicales sauvages|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Gorilla}}|symbol=G|color=6:0:0|hostile=Non|nourriture=Oui|size=150,000|value=500|biome=Tropical forêt de feuillus et marais|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Gray gibbon}}|symbol=g|color=0:0:1|hostile=Non|nourriture=Oui|size=6,000|value=500|biome=Tropical forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Honey badger}}|symbol=b|color=7:0:1|nourriture=Oui|hostile=Oui|size=9,000|value=25|biome=Tout type de terrain tropical et tout type de désert|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Jaguar}}|symbol=J|color=6:0:1|nourriture=Oui|hostile=Oui|size=75,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Leopard}}|symbol=L|color=6:0:1|nourriture=Oui|hostile=Oui|size=50,000|value=100|biome=Tout type de terrain tropical et tout type de désert|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Mandrill}}|symbol=m|color=1:0:1|nourriture=Oui|hostile=Non|size=20,000|value=50|biome=Tropical moist forêt de feuillus|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Orangutan}}|symbol=O|color=6:0:0|nourriture=Oui|hostile=Non|size=80,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Pileated gibbon}}|symbol=g|color=0:0:1|nourriture=Oui|hostile=Non|size=6,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Satyr}}|symbol=s|color=6:0:0|nourriture=Non|hostile=Non|size=60,000|value=Non apprivoisable|biome=La plupart des good forest|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Siamang}}|symbol=s|color=0:0:1|nourriture=Oui|hostile=Non|size=12,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Silvery gibbon}}|symbol=g|color=0:0:1|nourriture=Oui|hostile=Non|size=6,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name={{L|Slugman}}|symbol=s|color=6:0:0|hostile=Non|nourriture=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus|note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Snailman}}|symbol=s|color=7:0:0|hostile=Non|nourriture=Oui|size=50,000|value=Non apprivoisable|biome=Tout type de terrain humide et moist tropical forêt de feuillus |note=Pas d’os}}<br />
{{CreatureCurrent table row|name={{L|Strangler}}|symbol=s|color=0:0:1|nourriture=Oui|hostile=Oui|size=40,000|value=250|biome=Evil tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tiger}}|symbol=T|color=6:0:1|nourriture=Oui|hostile=Oui|size=225,000|value=200|biome=La plupart des terrain tropicals|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name=<br />
{{L|Tigerman}}|symbol=T|color=6:0:1|nourriture=Non|hostile=Oui|size=120,000|value=200|biome=La plupart des terrain tropicals|note=}}<br />
{{CreatureCurrent table row|name={{L|Unicorn}}|symbol=U|color=7:0:1|nourriture=Oui|hostile=Non|size=600,000|value=1000|biome=Good Taïga, forest, et brousses (shrubland)|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|White-browed gibbon}}|symbol=g|color=7:0:1|nourriture=Oui|hostile=Non|size=6,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
{{CreatureCurrent table row|name=<br />
{{L|White-handed gibbon}}|symbol=g|color=6:0:0|nourriture=Oui|hostile=Non|size=6,000|value=500|biome=Tropical moist forêt de feuillus|note=}}<br />
|}<br />
<br />
===Subterranean===<br />
====Magma====<br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Fire imp}}|symbol=i|color=6:0:1|nourriture=Oui|hostile=Oui|size=6,000|value=Non apprivoisable|biome=Magma|note=Throws fireballs}}<br />
{{CreatureCurrent table row|name={{L|Fire man}}|symbol=M|color=4:0:1|nourriture=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Magma|note=Throws fireballs et leaves behind {{L|ash|ashes}}}}<br />
{{CreatureCurrent table row|name={{L|Magma crab}}|symbol=C|color=0:0:1|hostile=Non|nourriture=Oui|size=30,000|value=200|biome=Magma|note=Throws molten {{L|basalt}}}}<br />
{{CreatureCurrent table row|name={{L|Magma man}}|symbol=M|color=4:0:1|nourriture=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Magma|note=Leaves behind {{L|obsidian}}}}<br />
|}<br />
<br />
====Cavern====<br />
<br />
=====''First layer''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Blind cave bear}}|symbol=B|color=7:0:1|nourriture=Oui|hostile=Oui|size=200,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Cave crocodile}}|symbol=C|color=7:0:0|hostile=Oui|nourriture=Oui|size=600,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Draltha}}<br />
|symbol=D|color=6:0:1|hostile=Non|nourriture=Oui|size=2,500,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Drunian}}|symbol=d|color=7:0:0|hostile=Non|nourriture=Oui|size=50,000|value=50|biome=Caverns|note=Voleur de nourriture et objets}}<br />
{{CreatureCurrent table row|name={{L|Elk bird}}|symbol=E|color=6:0:0|nourriture=Oui|hostile=Non|size=100,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant bat}}<br />
|symbol=B|color=0:0:1|nourriture=Oui|hostile=Oui|size=100,000|value=750|biome=Caverns|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant cave spider}}|symbol=S|color=7:0:0|nourriture=Oui|hostile=Oui|size=100,000|value=2,500|biome=Caverns|note=Spins/throws {{L|web}}s et causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Giant cave swallow}}|symbol=C|color=0:0:1|nourriture=Oui|hostile=Non{{verify}}|size=100,000|value=700|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant earthworm}}<br />
|symbol=W|color=7:0:0|nourriture=Oui|hostile=Non|size=1,500,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant mole}}<br />
|symbol=m|color=6:0:0|nourriture=Oui|hostile=Non{{verify}}|size=200,000|value=350|biome=Caverns|note=Voleur de nourriture et booze}}<br />
{{CreatureCurrent table row|name={{L|Giant olm}}<br />
|symbol=O|color=7:0:1|nourriture=Oui|hostile=Oui|size=300,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant rat}}<br />
|symbol=R|color=0:0:1|nourriture=Oui|hostile=Non{{verify}}|size=100,000|value=500|biome=Caverns|note=Voleur de nourriture et booze}}<br />
{{CreatureCurrent table row|name={{L|Giant toad}}<br />
|symbol=T|color=2:0:0|nourriture=Oui|hostile=Oui|size=300,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gorlak}}|symbol=g|color=6:0:1|nourriture=Oui|hostile=Non|size=50,000|value=Non apprivoisable|biome=Good caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gremlin}}|symbol=g|color=2:0:1|hostile=Non|nourriture=Non|size=10,000|value=N/A|biome=Caverns|note={{L|Gremlin|Cause mischief around fortress}}}}<br />
{{CreatureCurrent table row|name={{L|Helmet snake}}<br />
|symbol=s|color=7:0:1|nourriture=Oui|hostile=Oui|size=50,000|value=30|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Large rat}}|symbol=r|color=0:0:1|nourriture=Oui|hostile=Non|size=25,000|value=250|biome=Caverns|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Molemarian}}|symbol=M|color=4:0:1|nourriture=Non|hostile=Oui|size=90,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Naked mole dog}}|symbol=n|color=4:0:1|nourriture=Oui|hostile=Non|size=60,000|value=350|biome=Caverns|note=Voleur de nourriture}}<br />
{{CreatureCurrent table row|name={{L|Pond grabber}}|symbol=p|color=1:0:1|nourriture=Oui|hostile=Oui|size=30,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Troglodyte}}|symbol=t|color=6:0:0|nourriture=Non|hostile=Oui|size=6,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Troll}}|symbol=T|color=0:0:1|nourriture=Oui|hostile=Oui|size=250,000|value=Non apprivoisable|biome=Caverns|note=Forms civilizations}}<br />
|}<br />
<br />
=====''Second layer''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Blind cave bear}}|symbol=B|color=7:0:1|nourriture=Oui|hostile=Oui|size=200,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Blind cave ogre}}|symbol=O|color=7:0:1|nourriture=Oui|hostile=Oui|size=7,000,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Bugbat}}<br />
|symbol=b|color=5:0:0|nourriture=Oui|hostile=Non|size=10,000|value=20|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Cave crocodile}}|symbol=C|color=7:0:0|hostile=Oui|nourriture=Oui|size=600,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Crundle}}<br />
|symbol=c|color=4:0:0|nourriture=Oui|hostile=Oui|size=10,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Draltha}}<br />
|symbol=D|color=6:0:1|hostile=Non|nourriture=Oui|size=2,500,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Drunian}}|symbol=d|color=7:0:0|hostile=Non|nourriture=Oui|size=50,000|value=50|biome=Caverns|note=Voleur de nourriture et objets}}<br />
{{CreatureCurrent table row|name={{L|Elk bird}}|symbol=E|color=6:0:0|nourriture=Oui|hostile=Non|size=100,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Floating guts}}|symbol=%|color=7:0:0|hostile=Non|nourriture=Oui|size=20,000|value=10|biome=Caverns}}<br />
{{CreatureCurrent table row|name={{L|Giant bat}}<br />
|symbol=B|color=0:0:1|nourriture=Oui|hostile=Oui|size=100,000|value=750|biome=Caverns|note=Peut être dressé}}<br />
{{CreatureCurrent table row|name={{L|Giant cave spider}}|symbol=S|color=7:0:0|nourriture=Oui|hostile=Oui|size=100,000|value=2,500|biome=Caverns|note=Spins/throws {{L|web}}s et causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Giant cave swallow}}|symbol=C|color=0:0:1|nourriture=Oui|hostile=Non{{verify}}|size=100,000|value=700|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant earthworm}}<br />
|symbol=W|color=7:0:0|nourriture=Oui|hostile=Non|size=1,500,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant mole}}<br />
|symbol=m|color=6:0:0|nourriture=Oui|hostile=Non{{verify}}|size=200,000|value=350|biome=Caverns|note=Voleur de nourriture et booze}}<br />
{{CreatureCurrent table row|name={{L|Giant olm}}<br />
|symbol=O|color=7:0:1|nourriture=Oui|hostile=Oui|size=300,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant rat}}<br />
|symbol=R|color=0:0:1|nourriture=Oui|hostile=Non{{verify}}|size=100,000|value=500|biome=Caverns|note=Voleur de nourriture et booze}}<br />
{{CreatureCurrent table row|name={{L|Giant toad}}<br />
|symbol=T|color=2:0:0|nourriture=Oui|hostile=Oui|size=300,000|value=750|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gorlak}}|symbol=g|color=6:0:1|nourriture=Oui|hostile=Non|size=50,000|value=Non apprivoisable|biome=Good caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Green devourer}}<br />
|symbol=G|color=2:0:1|nourriture=Oui|hostile=Oui|size=70,000|value=200|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gremlin}}|symbol=g|color=2:0:1|hostile=Non|nourriture=Non|size=10,000|value=N/A|biome=Caverns|note={{L|Gremlin|Cause mischief around fortress}}}}<br />
{{CreatureCurrent table row|name={{L|Helmet snake}}<br />
|symbol=s|color=7:0:1|nourriture=Oui|hostile=Oui|size=50,000|value=30|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Jabberer}}|symbol=J|color=5:0:1|nourriture=Oui|hostile=Oui|size=4,500,000|value=1500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Manera}}|symbol=m|color=6:0:0|nourriture=Non|hostile=Oui|size=60,000|value=Non apprivoisable|biome=Evil caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Molemarian}}|symbol=M|color=4:0:1|nourriture=Non|hostile=Oui|size=90,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Plump helmet man}}|symbol=m|color=5:0:0|nourriture=Non|hostile=Non|size=50,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Pond grabber}}|symbol=P|color=1:0:1|nourriture=Oui|hostile=Oui|size=300,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Reacher}}|symbol=R|color=7:0:0|nourriture=Oui|hostile=Oui|size=70,000|value=100|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Rutherer}}<br />
|symbol=R|color=7:0:0|nourriture=Oui|hostile=Non|size=3,000,000|value=600|biome=Caverns|note=Exotic Mount}}<br />
{{CreatureCurrent table row|name={{L|Troglodyte}}|symbol=t|color=6:0:0|nourriture=Non|hostile=Oui|size=6,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Troll}}|symbol=T|color=0:0:1|nourriture=Oui|hostile=Oui|size=250,000|value=Non apprivoisable|biome=Caverns|note=Forms civilizations}}<br />
{{CreatureCurrent table row|name={{L|Voracious cave crawler}}|symbol=C|color=1:0:0|nourriture=Oui|hostile=Oui|size=900,000|value=1000|biome=Caverns|note=}}<br />
|}<br />
<br />
=====''Third layer''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Amethyst man}}|symbol=M|color=5:0:1|nourriture=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=Leaves behind an {{L|amethyst}}}}<br />
{{CreatureCurrent table row|name={{L|Blind cave ogre}}|symbol=O|color=7:0:1|nourriture=Oui|hostile=Oui|size=7,000,000|value=500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Blood man}}|symbol=M|color=4:0:1|nourriture=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Bugbat}}<br />
|symbol=b|color=5:0:0|nourriture=Oui|hostile=Non|size=10,000|value=20|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Cave blob}}|symbol=o|color=6:0:1|nourriture=Non|hostile=Non|size=20,000|value=50|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Cave dragon}}|symbol=D|color=7:0:1|hostile=Oui|nourriture=Oui|size=15,000,000|value=10,000|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Cave floater}}|symbol=f|color=6:0:1|hostile=Non|nourriture=Non|size=40,000|value=50|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Creeping eye}}|symbol=e|color=7:0:1|nourriture=Oui|hostile=Non|size=20,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Crundle}}<br />
|symbol=c|color=4:0:0|nourriture=Oui|hostile=Oui|size=10,000|value=50|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Elk bird}}|symbol=E|color=6:0:0|nourriture=Oui|hostile=Non|size=100,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Flesh ball}}<br />
|symbol=o|color=6:0:0|nourriture=Oui|hostile=Non|size=70,000|value=10|biome=Subterranean water|note=}}<br />
{{CreatureCurrent table row|name={{L|Floating guts}}|symbol=%|color=7:0:0|hostile=Non|nourriture=Oui|size=20,000|value=10|biome=Caverns}}<br />
{{CreatureCurrent table row|name={{L|Gabbro man}}|symbol=M|color=0:0:1|nourriture=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=Leaves behind {{L|gabbro}}}}<br />
{{CreatureCurrent table row|name={{L|Gorlak}}|symbol=g|color=6:0:1|nourriture=Oui|hostile=Non|size=50,000|value=Non apprivoisable|biome=Good caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Green devourer}}<br />
|symbol=G|color=2:0:1|nourriture=Oui|hostile=Oui|size=70,000|value=200|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Gremlin}}|symbol=g|color=2:0:1|hostile=Non|nourriture=Non|size=10,000|value=N/A|biome=Caverns|note={{L|Gremlin|Cause mischief around fortress}}}}<br />
{{CreatureCurrent table row|name={{L|Hungry head}}<br />
|symbol=h|color=0:0:1|nourriture=Oui|hostile=Oui|size=5,000|value=50|biome=Caverns|note=Flying}}<br />
{{CreatureCurrent table row|name={{L|Iron man}}|symbol=M|color=0:0:1|nourriture=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=Causes {{L|syndrome}}}}<br />
{{CreatureCurrent table row|name={{L|Jabberer}}|symbol=J|color=5:0:1|nourriture=Oui|hostile=Oui|size=4,500,000|value=1500|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Molemarian}}|symbol=M|color=4:0:1|nourriture=Non|hostile=Oui|size=90,000|value=400|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Mud man}}|symbol=M|color=6:0:0|nourriture=Non|hostile=Oui|size=70,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Plump helmet man}}|symbol=m|color=5:0:0|nourriture=Non|hostile=Non|size=50,000|value=Non apprivoisable|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Reacher}}|symbol=R|color=7:0:0|nourriture=Oui|hostile=Oui|size=70,000|value=100|biome=Caverns|note=}}<br />
{{CreatureCurrent table row|name={{L|Rutherer}}<br />
|symbol=R|color=7:0:0|nourriture=Oui|hostile=Non|size=3,000,000|value=600|biome=Caverns|note=Exotic Mount}}<br />
{{CreatureCurrent table row|name={{L|Voracious cave crawler}}|symbol=C|color=1:0:0|nourriture=Oui|hostile=Oui|size=900,000|value=1000|biome=Caverns|note=}}<br />
|}<br />
<br />
===Aquatic===<br />
Note: This does not include subterranean sea creatures.<br />
====Ocean====<br />
<br />
=====''Arctic Ocean''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Requin bleu (Blue shark)}}|symbol=S|color=1:0:1|nourriture=Oui|hostile=Oui|size=300,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefin tuna}}|symbol=α|color=1:0:1|nourriture=Oui|hostile=Non|size=600,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Cod}}|symbol=α|color=7:0:0|nourriture=Oui|hostile=Non|size=50,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Conger eel}}|symbol=~|color=7:0:0|nourriture=Oui|hostile=Non|size=50,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Emperor penguin}}|symbol=p|color=7:0:1|nourriture=Oui|hostile=Non|size=30,000|value=10|biome=Arctic ocean|note=}}<br />
{{CreatureCurrent table row|name={{L|Frill shark}}|symbol=s|color=3:0:0|nourriture=Oui|hostile=Oui|size=60,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Halibut}}|symbol=α|color=6:0:0|nourriture=Oui|hostile=Non|size=200,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Little penguin}}|symbol=p|color=1:0:1|nourriture=Non|hostile=Non|size=1,500|value=10|biome=Arctic ocean|note=}}<br />
{{CreatureCurrent table row|name={{L|Merperson}}|symbol=M|color=3:0:1|nourriture=Non|hostile=Non|size=70,000|value=Non apprivoisable|biome=Good Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Penguin}}|symbol=p|color=0:0:1|nourriture=Non|hostile=Non|size=4,000|value=10|biome=Arctic ocean|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|nourriture=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea monster}}|symbol=M|color=0:0:1|nourriture=Oui|hostile=Oui|size=8,000,000|value=1000|biome=Evil Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea serpent}}|symbol=S|color=3:0:1|nourriture=Oui|hostile=Oui|size=9,000,000|value=1000|biome=Savage Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sturgeon}}|symbol=α|color=6:0:0|nourriture=Oui|hostile=Non|size=1,500,000|value=300|biome=Océans et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Walrus}}|symbol=W|color=6:0:0|nourriture=Oui|hostile=Non|size=1,500,000|value=400|biome=Arctic ocean|note=}}<br />
{{CreatureCurrent table row|name={{L|Whale}}|symbol=W|color=7:0:0|nourriture=Oui|hostile=Non|size=20,000,000|value=1000|biome=Océans|note=}}<br />
|}<br />
<br />
=====''Temperate Ocean''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Angelshark}}|symbol=s|color=6:0:0|nourriture=Oui|hostile=Non|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Basking shark}}|symbol=S|color=7:0:0|nourriture=Oui|hostile=Non|size=15,000,000|value=1000|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Requin bleu (Blue shark)}}|symbol=S|color=1:0:1|nourriture=Oui|hostile=Oui|size=300,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefin tuna}}|symbol=α|color=1:0:1|nourriture=Oui|hostile=Non|size=600,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefish}}|symbol=α|color=3:0:1|nourriture=Oui|hostile=Non|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Cod}}|symbol=α|color=7:0:0|nourriture=Oui|hostile=Non|size=50,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Common skate}}|symbol=ò|color=6:0:0|nourriture=Oui|hostile=Non|size=100,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Conger eel}}|symbol=~|color=7:0:0|nourriture=Oui|hostile=Non|size=50,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Frill shark}}|symbol=s|color=3:0:0|nourriture=Oui|hostile=Oui|size=60,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Great white shark}}|symbol=S|color=7:0:1|nourriture=Oui|hostile=Oui|size=2,000,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Halibut}}|symbol=α|color=6:0:0|nourriture=Oui|hostile=Non|size=200,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Hammerhead shark}}|symbol=S|color=6:0:0|nourriture=Oui|hostile=Oui|size=500,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Longfin mako shark}}|symbol=S|color=3:0:1|nourriture=Oui|hostile=Oui|size=30,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Marlin}}|symbol=α|color=1:0:1|nourriture=Oui|hostile=Non|size=800,000|value=500|biome=Tropical et temperate Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Merperson}}|symbol=M|color=3:0:1|nourriture=Non|hostile=Non|size=70,000|value=Non apprivoisable|biome=Good Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Nurse shark}}|symbol=S|color=6:0:0|nourriture=Oui|hostile=Non|size=150,000|value=300|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Ocean sunfish}}|symbol=α|color=3:0:0|nourriture=Oui|hostile=Non|size=1,000,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Opah}}|symbol=α|color=4:0:1|nourriture=Oui|hostile=Non|size=200,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|nourriture=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea monster}}|symbol=M|color=0:0:1|nourriture=Oui|hostile=Oui|size=8,000,000|value=1000|biome=Evil Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea serpent}}|symbol=S|color=3:0:1|nourriture=Oui|hostile=Oui|size=9,000,000|value=1000|biome=Savage Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Shortfin mako shark}}|symbol=S|color=3:0:1|nourriture=Oui|hostile=Oui|size=80,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Spiny dogfish}}|symbol=s|color=6:0:0|nourriture=Oui|hostile=Non|size=30,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Spotted wobbegong}}|symbol=S|color=6:0:0|nourriture=Oui|hostile=Non|size=80,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sturgeon}}|symbol=α|color=6:0:0|nourriture=Oui|hostile=Non|size=1,500,000|value=300|biome=Océans et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Swordfish}}|symbol=α|color=3:0:1|nourriture=Oui|hostile=Non|size=650,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Whale}}|symbol=W|color=7:0:0|nourriture=Oui|hostile=Non|size=20,000,000|value=1000|biome=Océans|note=}}<br />
|}<br />
<br />
=====''Tropical Ocean''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Angelshark}}|symbol=s|color=6:0:0|nourriture=Oui|hostile=Non|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Blacktip reef shark}}|symbol=S|color=0:0:1|nourriture=Oui|hostile=Oui|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Requin bleu (Blue shark)}}|symbol=S|color=1:0:1|nourriture=Oui|hostile=Oui|size=300,000|value=400|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefin tuna}}|symbol=α|color=1:0:1|nourriture=Oui|hostile=Non|size=600,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bluefish}}|symbol=α|color=3:0:1|nourriture=Oui|hostile=Non|size=15,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Bull shark}}|symbol=S|color=7:0:1|nourriture=Oui|hostile=Oui|size=150,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Coelacanth}}|symbol=c|color=1:0:1|nourriture=Oui|hostile=Non|size=80,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Common skate}}|symbol=ò|color=6:0:0|nourriture=Oui|hostile=Non|size=100,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Frill shark}}|symbol=s|color=3:0:0|nourriture=Oui|hostile=Oui|size=60,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Giant grouper}}|symbol=G|color=1:0:0|nourriture=Oui|hostile=Non|size=600,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Great barracuda}}|symbol=B|color=2:0:0|nourriture=Oui|hostile=Oui|size=60,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Great white shark}}|symbol=S|color=7:0:1|nourriture=Oui|hostile=Oui|size=2,000,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Hammerhead shark}}|symbol=S|color=6:0:0|nourriture=Oui|hostile=Oui|size=500,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Longfin mako shark}}|symbol=S|color=3:0:1|nourriture=Oui|hostile=Oui|size=30,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Manta ray}}|symbol=►|color=7:0:0|nourriture=Oui|hostile=Non|size=2,300,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Marlin}}|symbol=α|color=1:0:1|nourriture=Oui|hostile=Non|size=800,000|value=500|biome=Tropical et temperate Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Merperson}}|symbol=M|color=3:0:1|nourriture=Non|hostile=Non|size=70,000|value=Non apprivoisable|biome=Good Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Milkfish}}|symbol=α|color=3:0:1|nourriture=Oui|hostile=Non|size=10,000|value=50|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Ocean sunfish}}|symbol=α|color=3:0:0|nourriture=Oui|hostile=Non|size=1,000,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Opah}}|symbol=α|color=4:0:1|nourriture=Oui|hostile=Non|size=200,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|nourriture=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea monster}}|symbol=M|color=0:0:1|nourriture=Oui|hostile=Oui|size=8,000,000|value=1000|biome=Evil Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea serpent}}|symbol=S|color=3:0:1|nourriture=Oui|hostile=Oui|size=9,000,000|value=1000|biome=Savage Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Shortfin mako shark}}|symbol=S|color=3:0:1|nourriture=Oui|hostile=Oui|size=80,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Spiny dogfish}}|symbol=s|color=6:0:0|nourriture=Oui|hostile=Non|size=30,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Spotted wobbegong}}|symbol=S|color=6:0:0|nourriture=Oui|hostile=Non|size=80,000|value=200|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Stingray}}|symbol=ò|color=7:0:0|nourriture=Oui|hostile=Non|size=5,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Swordfish}}|symbol=α|color=3:0:1|nourriture=Oui|hostile=Non|size=650,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Tiger shark}}|symbol=S|color=7:0:0|nourriture=Oui|hostile=Oui|size=500,000|value=500|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Whale}}|symbol=W|color=7:0:0|nourriture=Oui|hostile=Non|size=20,000,000|value=1000|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Whale shark}}|symbol=W|color=6:0:0|nourriture=Oui|hostile=Non|size=20,000,000|value=1000|biome=Océans|note=}}<br />
{{CreatureCurrent table row|name={{L|Whitetip reef shark}}|symbol=S|color=7:0:1|nourriture=Oui|hostile=Oui|size=15,000|value=200|biome=Océans|note=}}<br />
|}<br />
<br />
====Lacs====<br />
<br />
=====''Temperate Lac''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Carp}}|symbol=α|color=3:0:0|hostile=Non|nourriture=Oui|size=40,000|value=50|biome=Rivières d’eau douce et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|nourriture=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Goose}}|symbol=g|color=7:0:1|nourriture=Oui|hostile=Non|size=4,500|value=10|biome=Temperate lacs et temperate marshes|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Leechman}}|symbol=l|color=0:0:1|hostile=Oui|nourriture=Oui|size=50,000|value=Non apprivoisable|biome=Eau douce lacs|note=Pas d’os, sucks blood}}<br />
{{CreatureCurrent table row|name={{L|Longnose gar}}|symbol=g|color=6:0:0|hostile=Non|nourriture=Oui|size=20,000|value=200|biome=Rivières tempérées et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Pike}}|symbol=α|color=2:0:0|nourriture=Oui|hostile=Non|size=35,000|value=200|biome=Rivières tempérées et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|nourriture=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
|}<br />
<br />
=====''Tropical Lac''=====<br />
<!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--><br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Carp}}|symbol=α|color=3:0:0|hostile=Non|nourriture=Oui|size=40,000|value=50|biome=Rivières d’eau douce et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Duck}}|symbol=d|color=2:0:0|nourriture=Non|hostile=Non|size=1,000|value=10|biome=Tout type de lacs et tout type de terrain humide|note=Domestique, pond des oeufs}}<br />
{{CreatureCurrent table row|name={{L|Hippo}}|symbol=H|color=7:0:0|hostile=Non|nourriture=Oui|size=1,500,000|value=400|biome=Rivières tropicales et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Leechman}}|symbol=l|color=0:0:1|hostile=Oui|nourriture=Oui|size=50,000|value=Non apprivoisable|biome=Eau douce lacs|note=Pas d’os, sucks blood}}<br />
{{CreatureCurrent table row|name={{L|Milkfish}}|symbol=α|color=3:0:1|nourriture=Oui|hostile=Non|size=10,000|value=50|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Stingray}}|symbol=ò|color=7:0:0|nourriture=Oui|hostile=Non|size=5,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Tigerfish}}|symbol=α|color=3:0:1|nourriture=Oui|hostile=Oui|size=50,000|value=200|biome=Rivières d’eau douce tropicales et lacs|note=}}<br />
|}<br />
<br />
====Rivière====<br />
<br />
=====''Rivière tempérée=====<br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alligator}}|symbol=A|color=2:0:0|hostile=Oui|nourriture=Oui|size=400,000|value=650|biome=Eau douce maraiss, marshes et rivières|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Longnose gar}}|symbol=g|color=6:0:0|hostile=Non|nourriture=Oui|size=20,000|value=200|biome=Rivières tempérées et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Pike}}|symbol=α|color=2:0:0|nourriture=Oui|hostile=Non|size=35,000|value=200|biome=Rivières tempérées et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Platypus}}|symbol=p|color=6:0:0|nourriture=Non|hostile=Non|size=2,000|value=10|biome=Tout type de rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Sea lamprey}}|symbol=~|color=0:0:1|nourriture=Oui|hostile=Oui|size=20,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Sturgeon}}|symbol=α|color=6:0:0|nourriture=Oui|hostile=Non|size=1,500,000|value=300|biome=Océans et rivières|note=}}<br />
|}<br />
<br />
=====''Tropical Rivière''=====<br />
{{CreatureCurrent table head}}<br />
{{CreatureCurrent table row|name={{L|Alligator}}|symbol=A|color=2:0:0|hostile=Oui|nourriture=Oui|size=400,000|value=650|biome=Eau douce maraiss, marshes et rivières|note=Amphibie}}<br />
{{CreatureCurrent table row|name={{L|Hippo}}|symbol=H|color=7:0:0|hostile=Non|nourriture=Oui|size=1,500,000|value=400|biome=Rivières tropicales et lacs|note=}}<br />
{{CreatureCurrent table row|name={{L|Milkfish}}|symbol=α|color=3:0:1|nourriture=Oui|hostile=Non|size=10,000|value=50|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Platypus}}|symbol=p|color=6:0:0|nourriture=Non|hostile=Non|size=2,000|value=10|biome=Tout type de rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Saltwater crocodile}}|symbol=C|color=2:0:0|hostile=Oui|nourriture=Oui|size=800,000|value=700|biome=Tout type de marais tropicals, marshes et rivières|note=}}<br />
{{CreatureCurrent table row|name={{L|Stingray}}|symbol=ò|color=7:0:0|nourriture=Oui|hostile=Non|size=5,000|value=200|biome=Presque tout milieu aquatique|note=}}<br />
{{CreatureCurrent table row|name={{L|Tigerfish}}|symbol=α|color=3:0:1|nourriture=Oui|hostile=Oui|size=50,000|value=200|biome=Tropical Rivières d’eau douce et lacs|note=}}<br />
|}<br />
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==Hidden Fun Stuff==<br />
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{{CreatureCurrent table row|name={{L|Demon}}|symbol=&|color=7:0:1|nourriture=N/A|hostile=Oui|size=N/A|value=Non apprivoisable|biome={{l|Hell}}|note=See article for more information}}<br />
{{CreatureCurrent table row|name={{L|Forgotten beast}}|symbol=Tout type de|color=7:0:1|nourriture=N/A|hostile=Oui|size=N/A|value=Non apprivoisable|biome=Tout type de underground|note=See article for more information}}<br />
{{CreatureCurrent table row|name={{L|Night creature}}|symbol=Ñ|color=2:0:1|nourriture=N/A|hostile=Oui|size=N/A|value=Non apprivoisable|biome=Tout type de above-ground|note=See article for more information}}<br />
{{CreatureCurrent table row|name={{L|Titan}}|symbol=Tout type de|color=7:0:1|nourriture=N/A|hostile=N/A|size=N/A|value=Non apprivoisable|biome=Tout type de above-ground|note=See article for more information}}<br />
|}</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Requin_bleu_(Blue_shark)&diff=4624Requin bleu (Blue shark)2011-10-03T17:44:07Z<p>Darkomen : </p>
<hr />
<div>{{CreatureInfo<br />
|nom=Requin<br />
|symbole=S<br />
|couleur=rgb(0, 0, 255)<br />
|biome=*Tout type d'océan<br />
|apprivoisable=non<br />
|valeur=300<br />
|enfant=10,000<br />
|adolescent=100,000<br />
|adulte=300,000<br />
|viande=11-13<br />
|graisse=8<br />
|cerveau=1<br />
|coeur=1<br />
|intestin=2<br />
|foie=1<br />
|rein=2<br />
|tripe=1<br />
|ris=1<br />
|oeil=2<br />
|rate=1<br />
|crane=1<br />
|peau=Cuir brut<br />
}}<br />
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''A large, dangerous fish found hunting in packs in any ocean.''<br />
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''Un grand et dangereux poissons qui chassent en groupe dans les océans''<br />
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Le '''requin bleu''' est l'une des espèces de requin implémentée dans Dwarf Fortress. Ils sont énorme (300 Kg à l'age adulte) et donnent beaucoup de nourriture lorsqu'ils sont abattus à la [[boucherie (butcher's shop)]].<br />
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Comme beaucoup d'autres espèces aquatiques, les requins ne donnent pas d'os. <br />
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[[catégorie:Créatures]]</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Alpaga_(Alpaca)&diff=4623Alpaga (Alpaca)2011-10-03T17:40:59Z<p>Darkomen : </p>
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<div>{{CreatureInfo<br />
|nom=Alpaga<br />
|symbole=a<br />
|couleur=rgb(255, 255, 255)<br />
|biome=*Inexistant à l'état sauvage<br />
|apprivoisable=oui<br />
|valeur=200<br />
|enfant=7,000<br />
|adolescent=35,000<br />
|adulte=70,000<br />
|viande=12<br />
|graisse=12<br />
|cerveau=1<br />
|coeur=1<br />
|poumon=2<br />
|intestin=1<br />
|foie=1<br />
|rein=2<br />
|tripe=1<br />
|ris=1<br />
|rate=1<br />
|os=16<br />
|crane=1<br />
|peau=Cuir brut<br />
}}<br />
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<center>''Un gros animal domestique avec un long coup. Il est élevé pour ses poils de grande valeur.''</center><br />
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Les '''alpaga''' sont des animaux domestiques qui peuvent être trait ou tondus. Les alpagas mangent beaucoup moins d'herbe que les bovins et sont un excellent animal pour l'industrie du fromage et d'habits.<br />
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Ils ont besoin d'être placés dans une zone de pâturage pour survivre. ( voir l'article [[zones d'activité]]).<br />
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[[catégorie:Créatures]]</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Discussion_utilisateur:Lolo19&diff=4622Discussion utilisateur:Lolo192011-10-03T17:37:50Z<p>Darkomen : </p>
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<div>== Normalisation des noms ==<br />
<br />
Salut !<br />
<br />
Les noms du wiki doivent tous être normalisés du type '''Nom_en_français (Nom_en_anglais)''' en remplaçant les _ par des espaces. Depuis la page [[Créatures]], si tu vois un lien avec un nom pas encore normalisé, c'est que le passage n'a pas encore été traduit.<br />
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De plus, si tu as des questions concernant le modèle CreatureInfo ou autre, n'hésites pas à poster sur ma page de discution ou sur le forum<br />
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Bonne continuation, et bravo pour le travail que tu fournis, c'est très propre ;) <br />
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--[[Utilisateur:Darkomen|Darkomen]] 3 octobre 2011 à 17:35 (UTC)<br />
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Oops en fait j'ai rien dis, j'ai vu que t'avais redirigé. <br />
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--[[Utilisateur:Darkomen|Darkomen]] 3 octobre 2011 à 17:37 (UTC)</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Discussion_utilisateur:Lolo19&diff=4621Discussion utilisateur:Lolo192011-10-03T17:35:10Z<p>Darkomen : Nouvelle page : == Normalisation des noms == Salut ! Les noms du wiki doivent tous être normalisés du type '''Nom_en_français (Nom_en_anglais)''' en remplaçant les _ par des espaces. Depuis la...</p>
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<div>== Normalisation des noms ==<br />
<br />
Salut !<br />
<br />
Les noms du wiki doivent tous être normalisés du type '''Nom_en_français (Nom_en_anglais)''' en remplaçant les _ par des espaces. Depuis la page [[Créatures]], si tu vois un lien avec un nom pas encore normalisé, c'est que le passage n'a pas encore été traduit.<br />
<br />
De plus, si tu as des questions concernant le modèle CreatureInfo ou autre, n'hésites pas à poster sur ma page de discution ou sur le forum<br />
<br />
Bonne continuation, et bravo pour le travail que tu fournis, c'est très propre ;) <br />
<br />
--[[Utilisateur:Darkomen|Darkomen]] 3 octobre 2011 à 17:35 (UTC)</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Vache_(Cow)&diff=4611Vache (Cow)2011-10-02T19:15:38Z<p>Darkomen : </p>
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<div>{{CreatureInfo<br />
|nom=Vache<br />
|symbole=c<br />
|couleur=rgb(128, 128, 0)<br />
|biome=*Inexistant à l'état sauvage<br />
|apprivoisable=oui<br />
|valeur=300<br />
|enfant=100,000<br />
|adolescent=250,000<br />
|adulte=600,000<br />
|viande=10-14<br />
|graisse=9<br />
|cerveau=1<br />
|cœur=1<br />
|poumon=2<br />
|intestin=2<br />
|foie=1<br />
|rein=2<br />
|tripe=1<br />
|ris=1<br />
|oeil=2<br />
|rate=1<br />
|os=15<br />
|crane=1<br />
|corne=2<br />
|sabot=4<br />
|peau=Cuir brut<br />
}}<br />
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''C'est un gros mammifère herbivore. Elles portent de grosses cornes et les mâles (le [[Taureau (bull)]]) ont mauvais caractère. Elles sont domestiquées pour leur lait et leur viande.''<br />
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Les vaches sont de véritable source de nourriture pour une forteresse. Elles peuvent directement être achetées en début de partie lors de l'[[embarquement]]. Lorsque une vache est abattue dans une boucherie on récupère de quoi nourrir 4 nains pour à peu près une année. <br />
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Il est également possible de traire les vaches à l'aide d'un [[sceau (bucket)]] ( à l'[[atelier agricole (farmer's workshop)]]. Elles sont aimées par les nains pour leur "[[meuglement récurrent (haunting moos)]]".<br />
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Les vaches doivent être placées dans une [[zone de pâturage]].<br />
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[[catégorie:Créatures]]</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Poulet_(Chicken)&diff=4607Poulet (Chicken)2011-10-01T22:15:45Z<p>Darkomen : </p>
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<div>{{CreatureInfo<br />
|nom=Poulet<br />
|symbole=c<br />
|couleur=rgb(128,128,0)<br />
|biome=*inexistant à l'état sauvage<br />
|valeur=10<br />
|dressable=non<br />
|enfant=60<br />
|adolescent=1500<br />
|adulte=3000<br />
|viande=6<br />
|graisse=6<br />
|intestin=1<br />
|os=4<br />
|crane=1<br />
|peau=Cuir brut<br />
}}<br />
<center>''Un petit oiseau domestique capable de voler sur des courtes distances. Recherché pour ses délicieux oeufs''</center><br />
<br />
Les poulets mâles sont des coqs et les poulets femelle sont des poules. Les jeunes poulets sont des poussins.<br />
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Une poule pondra entre 4 et 15 œufs et nécessite un [[nichoir (Nest box)]] pour y déposer les œufs. Il faut un coq pour fertiliser les œufs toutefois la fertilisation n'est pas garantie à 100%. Après l'éclosion de ces œufs, on obtient des poussins. Ceux-ci deviendront adulte au bout d'une années. <br />
<br />
Économiquement parlant, les œufs sont une très bonne source de nourriture (1 œuf = 1 repas). Commencer la partie avec 5 poules et 1 coq lors de l'embarquement est un moyen facile de garder la forteresse bien nourrie jusqu'à l'arrivée d'une plus grande source de production de nourriture.<br />
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Les [[dindes (Turkeys)]] sont une source de nourriture plus rentable sur la durée. En effet leur corps est plus large (et donc la quantité de viande obtenue plus grande lors du passage chez le boucher) et le nombre d’œufs pondus plus important qu'une poule (entre 10 et 14). <br />
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Attention cependant, un nombre important de poulets nécessite un espace assez important. De plus si vos nains ne ramassent pas les œufs cela peux provoquer un envahissement de poulets :p<br />
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[[catégorie:Créatures]]</div>Darkomenhttp://www.dwarffortress.fr/wiki/index.php?title=Poulet_(Chicken)&diff=4606Poulet (Chicken)2011-10-01T22:11:32Z<p>Darkomen : modification de la fiche d'info de la créature</p>
<hr />
<div>{{CreatureInfo<br />
|nom=Poulet<br />
|symbole=c<br />
|couleur=rgb(128,128,0)<br />
|biome=*inexistant à l'état sauvage<br />
|valeur=10<br />
|dressable=non<br />
|enfant=60<br />
|adolescent=1500<br />
|adulte=3000<br />
|viande=6<br />
|graisse=6<br />
|os=4<br />
|crane=1<br />
|peau=Cuir brut<br />
}}<br />
<center>''Un petit oiseau domestique capable de voler sur des courtes distances. Recherché pour ses délicieux oeufs''</center><br />
<br />
Les poulets mâles sont des coqs et les poulets femelle sont des poules. Les jeunes poulets sont des poussins.<br />
<br />
Une poule pondra entre 4 et 15 œufs et nécessite un [[nichoir (Nest box)]] pour y déposer les œufs. Il faut un coq pour fertiliser les œufs toutefois la fertilisation n'est pas garantie à 100%. Après l'éclosion de ces œufs, on obtient des poussins. Ceux-ci deviendront adulte au bout d'une années. <br />
<br />
Économiquement parlant, les œufs sont une très bonne source de nourriture (1 œuf = 1 repas). Commencer la partie avec 5 poules et 1 coq lors de l'embarquement est un moyen facile de garder la forteresse bien nourrie jusqu'à l'arrivée d'une plus grande source de production de nourriture.<br />
<br />
Les [[dindes (Turkeys)]] sont une source de nourriture plus rentable sur la durée. En effet leur corps est plus large (et donc la quantité de viande obtenue plus grande lors du passage chez le boucher) et le nombre d’œufs pondus plus important qu'une poule (entre 10 et 14). <br />
<br />
Attention cependant, un nombre important de poulets nécessite un espace assez important. De plus si vos nains ne ramassent pas les œufs cela peux provoquer un envahissement de poulets :p<br />
<br />
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<br />
<br />
[[catégorie:Créatures]]</div>Darkomen