« Température » : différence entre les versions
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==Bugs== | ==Bugs== | ||
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*Une erreur de calcul dans le jeu causes objects in containers to maintain a 1 degree difference from the container, resulting in constant recalculation of temperature values.Bug:6012 This incurs a high cost on your processor, and is thus a large drag on your frames per second. DFhack provides a tweak to stabilize the temperature of such objects and improve frame rate. | |||
If maximizing framerate is a concern, you can even disable temperatures entirely through an option in the D init.txt. With this option toggled off, being adjacent to lava will not cause objects (or creatures) to burn, nor will dwarves have any problems running around on top of glaciers naked if they so desire; however more direct tile temperature calculations are still preserved, so contact with magma or dragonfire is still plenty lethal. | |||
*When temperature calculations are disabled, dwarves will refuse to set foot in a cast obsidian tile (or other tiles previously occupied by magma).Bug:6033 |